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AI Lip Sync

AI Lip Sync in Renoise

Sync any face to your audio — speech, song, or dialogue.

What lip sync does

Native lipsync

Built into Kling 3.0 Omni, so mouths match the audio with no separate step.

Speech, song, dialogue

Drive lips from a voiceover, a vocal track, or scripted dialogue.

Any face

A generated character, or a real face you cleared through FacePass first.

Across shots

Keep a character speaking in sync across up to six shots in one generation.

Lip sync in three steps

  1. Renoise Canvas — add a face to lip sync
    Step 1

    Add a face

    Drop a generated character or a FacePass-cleared photo into Canvas.

  2. Renoise Canvas — add the audio track
    Step 2

    Add the audio

    Upload a voiceover or vocal track, or type a line for the character to voice.

  3. Renoise model selector with Kling 3.0 Omni chosen
    Step 3

    Pick Kling 3.0 Omni

    Choose Kling 3.0 Omni in the model selector and hit Generate — lips sync to the audio.

Lip sync in action

Talking presenter

A spokesperson delivers a scripted line, mouth matched to the voiceover.

In-scene dialogue

A character speaks inside a full cinematic shot, not a floating talking head.

Character speaks

Give an original character a voice and watch it deliver lines in sync.

Stylized, still in sync

Lipsync holds through a heavy costume and scene change, not just close-ups.

Make a face speak on cue.

Native lipsync, FacePass faces, and more models on one Canvas.

FAQ

1.What is AI lip sync?

AI lip sync animates a face so its mouth matches a given audio track — speech, singing, or dialogue. In Renoise it is native to the Kling 3.0 Omni model, so a character can speak in sync without a separate post step.

2.Does Renoise do lip sync?

Yes. Lipsync is built into Kling 3.0 Omni, one of the models on the Renoise Canvas. Add a face and an audio track, pick Kling 3.0 Omni, and the generated character speaks in sync.

3.Can I lip sync a real person's face?

Only a face you are authorized to use, cleared through FacePass first. Most models block a detectable real face; FacePass is the approved path. No celebrities, public figures, or minors.

4.What audio can I use?

A voiceover, a vocal track, or scripted dialogue you type for the character to voice. The model maps the audio to mouth shapes, so the lips follow whatever the track is saying.

5.Can I lip sync a singing video?

Yes. Drive the face from a vocal track and the character sings in sync. Pair it with the AI music video workflow to build a full performance clip on the Canvas.

6.How long can a lip sync clip be?

Each Kling 3.0 Omni clip runs 3 to 15 seconds. For a longer talking or singing piece, stitch several synced clips together on the Canvas Timeline.

7.Does lip sync output 4K?

No. Lip sync video outputs at 720p or 1080p, since it runs on a video model. 4K is available for the image models — Nano Banana Pro and GPT Image 2 — not for video.

8.Which model handles the lip sync?

Kling 3.0 Omni, by Kuaishou, which has native lipsync. Renoise integrates it alongside Seedance 2.0 and other models — it does not train video models itself.

By Renoise AILast reviewed Models verified: Kling 3.0 Omni