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Prompts increíbles de Seedance 2.5

Una selección de 1052 prompts oficiales de Seedance 2.5 del showcase de preview de ByteDance, cada uno con su clip de resultado. Este lote son los prompts oficiales de preview, no publicaciones de la comunidad, así que úsalos como punto de partida; Seedance 2.5 ya está en el Canvas de Renoise, así que puedes copiarlos directamente; añadiremos prompts de la comunidad tras el lanzamiento. Ya puedes usar Seedance 2.0 en Renoise hoy mismo.

Seedance 2.5
Prompts library

La biblioteca

Prompts oficiales del preview de Seedance 2.5 de ByteDance / Volcano Ark. Haz clic en cualquier tarjeta para leer el prompt completo, ver el clip de demostración y copiarlo directamente en Renoise. Los prompts aportados por la comunidad se añadirán cuando Seedance 2.5 esté disponible de forma general.

Nami is on for the Japanese Ninja Show🔥 Seedance2.5 Prompts🔽 https://t.co/FX9S…

Nami is on for the Japanese Ninja Show🔥 Seedance2.5 Prompts🔽 https://t.co/FX9S…

メイン被写体・参照画像固定 メインの挑戦者は、@Image1に写っている成人女性。 @Image1は挑戦者の人物同一性、顔、髪型、体型、身体プロポーション、肌、タトゥー、衣装を決定する唯一の絶対的なビジュアルリファレンスとして使用する。 挑戦者は、明るく可愛らしい成人女性。整った小顔、柔らかな顎のライン、大きな琥珀色の瞳、長いまつ毛、自然な笑顔を持つ。腰まで届く非常に長いウェーブ状のカッパーオレンジ色の髪と、額にかかる薄い前髪。明るく滑らかな肌。左上腕には@Image1と同一の黒い曲線状タトゥーがある。 体型は@Image1を忠実に維持する。豊かなバスト、非常に細く引き締まったウエスト、自然に丸みのある腰、ボリュームのある丸いヒップ、健康的で引き締まった脚を持つ、グラマラスでアスレチックな成人女性体型。 特に以下の身体的特徴を全30秒間、すべてのアングルで一貫して維持する。 - 豊かでボリュームのあるバスト - 非常に細く引き締まったウエスト - 丸みのある骨盤と腰のライン - 立体的で非常に丸いアップルヒップ - 健康的で引き締まった太ももと脚 - @Image1と同一の身長感および身体プロポーション 衣装は@Image1と同一のエメラルドグリーンと白のストライプ柄ビキニ。 トップは首の後ろで結ぶホルターネック式のトライアングルビキニトップ。胸の形とボリュームを@Image1どおり自然に維持する。 ボトムは腰骨より非常に低い位置で着用する、明確な超ローライズデザイン。左右のサイドストラップは細く、腰の低い位置で結ばれている。 脚ぐりは腰の高い位置まで深く切れ上がった、エクストリーム・ハイレグ/ハイカットスタイル。前面は非常にローライズで、脚のラインが長く見える形状。背面も高く切れ上がり、@Image1の丸く立体的なアップルヒップの輪郭が明確に強調される。 ビキニの色、白いライン模様、布の形、結び目、ストラップの位置、ローライズの高さ、ハイレグのカット、背面デザインを@Image1と完全に一致させる。通常のミッドライズ、ハイウエスト、ショートパンツ型、スポーツウェア型へ変更しない。 衣装は競技に適した不透明で安全な素材として表現する。走る、跳ぶ、転倒する、障害物へぶつかる、水に落ちるなどの激しい動作中も、衣装は脱げず、破れず、透けず、意図しない位置へずれない。身体の露出度や衣装の面積も途中で変化しない。 映像開始から終了まで、以下の特徴を完全に固定する。 - 顔立ちと人物アイデンティティ - 成人としての年齢感 - カッパーオレンジ色の長いウェーブヘア - 前髪と髪の長さ - 琥珀色の瞳 - 明るい肌色 - 左上腕の黒いタトゥー - 豊かなバスト - 細いウエスト - 丸く立体的なアップルヒップ - 脚と全身のプロポーション - エメラルドグリーンと白のビキニ - 超ローライズかつエクストリーム・ハイレグ/ハイカットの形状 マルチカメラ切り替え、正面、側面、背面、ローアングル、望遠、全身ショット、水濡れ、激しい動作のすべてにおいて、同じ人物、同じ身体、同じ衣装として描写する。 顔や身体が別人へ変化しない。髪が短くならない。髪色、肌色、バストサイズ、ウエスト幅、ヒップの形や大きさ、脚の長さを途中で変更しない。
DavidsAIMastery avatarDavidsAIMastery
Made With GPT Image 2 + Seedance 2.5 https://t.co/x1FH1XX45w

Made With GPT Image 2 + Seedance 2.5 https://t.co/x1FH1XX45w

Young urban man, high flat-top fade, goatee, neck and arm tattoos, silver hoop earrings, geometric reflective sunglasses. Wearing a white and beige varsity jacket with 38 on sleeves, black shorts, white socks. Riding a matte black fixed-gear bicycle. Close-up of a hand holding a smartphone displaying a glowing red heart. Character sips a pink iced drink, smirks, and gets on his bicycle. Aggressive, fast-paced cycling through sunlit city streets, weaving through traffic. Character rides quickly down a flight of concrete stairs. High-speed navigation through a crowded Asian street food market, bumping a man and causing noodles to fly in slow motion. Riding up stairs and launching off a dirt jump ramp with a city skyline in the background. Character skids to a perfect stop in front of a modern glass building where a woman is waiting. Dynamic tracking shots, fast-paced action, brief slow-motion emphasis during the food spill. Ultra-realistic 3D animation, cinematic lighting, vibrant colors, motion blur. 8K, cinematic, high-detail, Hollywood movie aesthetic.
Kashberg avatarKashberg
Seedance 2.5 frozen time + rewind effect prompt is below 👇 Photorealistic cinem…

Seedance 2.5 frozen time + rewind effect prompt is below 👇 Photorealistic cinem…

Photorealistic cinematic 1950s American diner, chrome stools, red vinyl, neon glow and checkerboard floor, shot with modern lived-in realism and soft natural window light. Subtle handheld texture, warm practicals, rich period detail, heavy film grain. 0-4s: [Medium Wide] A striking young woman in her early 20s sits alone at the counter, calm and slightly amused, slowly sipping a tall thick milkshake through a straw. Behind her a young waitress in classic uniform approaches with a tray of eggs and bacon in one hand and a full glass coffee pot in the other. An older lady starts rising from a nearby booth. 4-8s: [Dynamic Tracking] The older lady collides hard into the waitress. Tray, plate, eggs, bacon and coffee pot explode upward in chaotic slow motion. Coffee erupts into long liquid ribbons and perfect suspended droplets. Camera immediately begins a smooth continuous orbit around the impact. Time locks completely at the peak of the spill. Every face freezes in pure shock. Only the girl at the counter keeps moving, completely unfazed. 8-17s: [Slow 360° Orbital] Camera glides in a full elegant orbit through the frozen diner. Coffee hangs in mid-air as glassy ribbons and spheres with perfect volume and surface tension. Bacon strips, eggs and the spinning tray float weightlessly. Patrons and waitress remain locked in startled expressions. The girl at the counter takes one slow, deliberate sip, eyes half-lidded, almost bored, while the entire frozen world (except her) begins an elegant reverse: every droplet, every piece of food and every person rewinds smoothly back to the exact starting positions. 17-24s: [Medium Shot] Rewind lands perfectly. Waitress stands balanced again with tray and coffee pot. The girl lifts her eyes, raises two fingers in a small casual gesture and softly calls the waitress by name. The waitress turns toward her just before the older lady begins to stand, completely avoiding the collision. A tiny private smile crosses the girl’s face. 24-30s: [Extreme Close-Up] Hard cut to her face as she takes one last slow sip. Soft knowing smile, eyes almost closed in quiet satisfaction, like she has done this a hundred times. Shallow depth of field, creamy bokeh of the neon diner behind her. Photorealistic, ultra-detailed fluid physics, perfect motion blur only on moving elements, stable characters, cinematic lighting, heavy natural film grain, no artifacts, movie-level temporal coherence, high rewatch value.
TechHalla avatarTechHalla
卧槽,Fable 5真的逆天啊,真的太牛逼了, 它写的提示词竟然能让Grok生成堪比seedance 2.5效果和质感,成本低6倍! Prompt: https…

卧槽,Fable 5真的逆天啊,真的太牛逼了, 它写的提示词竟然能让Grok生成堪比seedance 2.5效果和质感,成本低6倍! Prompt: https…

你是有10年经验的顶级商业人像摄影师+提示词工程师。 1️⃣先做第一步拆解:AI人像出塑料感、AI味、廉价感的核心根源是什么?真正高级的商业人像有哪些共性? 2️⃣第二步输出可直接复用的提示词框架,覆盖主体人设、服装材质、表情瞬间、镜头构图、光线皮肤、背景氛围、画质处理、强力负面词8个维度每个维度给具体写法,别讲空话。 3️⃣第三步严格按框架出2个可直接复制的完整示例:1个克制老钱风,1个体育赛事广播截图风,全程禁止夸张性感、塑料皮肤、畸形结构。 4️⃣最后自我检查:两个示例哪里还有AI味风险?直接修正到最终版。 输出用清晰中文编号就行,要是觉得不够细,补一句「再优化一次,每个维度写得更落地」就好。
AYi avatarAYi
Dreamina AI is an official platform for Dreamina Seedance 2.5. It brings cinema-…

Dreamina AI is an official platform for Dreamina Seedance 2.5. It brings cinema-…

30-second ultra-realistic K-pop MV featuring two young East Asian women with flawless synchronization, cinematic lighting, glossy skin, realistic hair and fabric physics, natural body motion, and 4K live-action quality. Vibrant hot pink, electric blue, and silver color palette. 0–2s: Wide shot in a bright circular pink studio with reflective floor. Pink-haired woman (left) and black-haired woman (right) perform energetic opening pose and synchronized dance. 2–4s: Medium close-up of the black-haired woman on a blue spotlight stage, confidently pointing at the camera. 4–6s: Pink-haired woman dances before shimmering blue-silver tinsel curtains, dramatic hair flip and fluid arm movements. 6–8s: Back to the pink studio. Both perform synchronized choreography with sharp arm waves, hip sways, and strong formations. 8–10s: Extreme close-up of both faces against a blue background, glossy makeup, subtle smiles, and direct eye contact. 10–14s: Solo shots at the tinsel backdrop. Pink-haired woman mouths lyrics and gestures confidently, followed by the black-haired woman with relaxed jacket styling. 14–18s: Pink studio. Coordinated jacket choreography, hair flips, powerful synchronized dance, ending hands-on-hips. 18–22s: Glamour close-ups. Black-haired woman under glittering bokeh lights, then pink-haired woman with wind-blown hair against a soft pink background. 22–24s: Blue spotlight stage. Mirrored black-haired performer effect with synchronized spins and flowing hair. 24–26s: Both walk confidently toward the camera in front of shimmering tinsel curtains, reflections visible on the floor. 26–29s: Final synchronized dance and ending pose in the pink circular studio, standing together and looking into the camera. Style: Hyper-realistic live action, Seedance 2.5-quality motion realism, perfect lip sync, natural weight shifts, flowing hair, realistic fabric simulation, polished K-pop music video cinematography.
Sharon Riley avatarSharon Riley
GPT Image 2 and Seedance 2.5 Prompt: Setting: A cozy indoor room with warm, ambi…

GPT Image 2 and Seedance 2.5 Prompt: Setting: A cozy indoor room with warm, ambi…

Setting: A cozy indoor room with warm, ambient lighting, featuring posters on the wall, a hanging lamp, and modern furniture. Subject: A young woman with long dark hair, wearing a gray hooded jacket, performing a rhythmic, choreographed hand and body motion dance in front of the camera. Key Visual Effects: Animated Framing & Transitions: As she moves her hands to form frames and geometric shapes (triangles, rectangles) in front of her face and upper body, colorful animated overlays appear inside the framed spaces. Anime & Superhero Styles: The initial overlays display an anime-style digital avatar matching her expressions. Midway through, the overlay switches to a Spider-Gwen / Spider-Verse comic style, complete with a hooded mask and neon cityscape backgrounds. The animation dynamically shifts and transforms along with her hand movements, smoothly blending back into real life by the end of the clip.
Sairah avatarSairah
Seedance 2.5 has serious competition. Meet Hailuo MiniMax H3. Head-to-head test …

Seedance 2.5 has serious competition. Meet Hailuo MiniMax H3. Head-to-head test …

The man’s eyes scan for danger while he tries to look fearless. The camera suddenly crash-zooms into his face. [cut] Extreme close-up: He narrows his eyes and quickly says in a low, threatening tough-guy tone, as if warning the jungle: “If one more bug touches me, I’m going back home.” A tiny bug instantly lands on his cheek. His confidence disappears, his eyes widen, and he lets out a high-pitched squeal. [cut] Fast side tracking shot: He bolts through the jungle and runs straight into a cloud of flying insects. He keeps running while flailing wildly and swatting around his head. [cut] Tight front tracking close-up: The camera races backward in front of him. Bugs swarm around his face as he screams, shakes his head, and swings both hands frantically to keep them away. [cut] Side tracking shot: He keeps sprinting forward, then suddenly spots a snake hanging from a branch right in front of him. He shrieks, jerks sideways, nearly trips, and scrambles away in total panic. [cut] Top-down shot: He rushes forward again, only to step into a patch of crawling bugs. He hops wildly from foot to foot, shaking his legs and trying to brush them off as the camera follows from above. [cut] Over-the-shoulder chase shot: He crashes through thick foliage in complete panic. Every leaf touching him makes him jump, squeal, and slap at himself, convinced that more bugs and snakes are attacking him. [cut] Fast-rising aerial back shot: He runs wildly deeper into the jungle, arms flailing as he dodges plants, swats at insects, and screams in a high-pitched voice. The camera rapidly rises above the trees as he disappears into the greenery Audio: Jungle ambience, buzzing insects, rustling leaves, fast footsteps, panicked screams and squeals.
Framer 🇱🇹 avatarFramer 🇱🇹
A simple Lay’s craving turned into a cinematic journey through a secret chip fac…

A simple Lay’s craving turned into a cinematic journey through a secret chip fac…

Create a premium cinematic commercial for Lay’s Classic potato chips, approximately 60–75 seconds long. The commercial should feel like a magical hidden world discovered inside an ordinary vending machine, inspired by the sense of wonder, scale, elaborate machinery, whimsical factory choreography, and playful storytelling of classic fantastical food commercials, but with a completely original visual world and original characters. The visual style must be photorealistic live action combined with high-end realistic CGI, not animation, not 2D, not cartoon, not Pixar-like, and not stylized animation. Everything should have realistic materials, weight, physics, lighting, reflections, shadows, textures, and cinematic depth. The human girl should look completely live action and natural. The factory, machinery, robots, potatoes, oil, salt, packaging, steam, and particles should look like extremely polished cinematic CGI integrated into a believable physical world. The entire hidden Lay’s factory exists out in the open under the sky, rather than inside a dark enclosed building. It is an enormous fantastical industrial landscape filled with conveyors, pipes, platforms, mechanical structures, potato-processing machines, seasoning stations, packaging machinery, bridges, ramps, slides, and moving equipment, all surrounded by open sky. The scale should feel impossible compared with the vending machine outside. It should look like a secret miniature civilization built entirely around making one perfect bag of Lay’s chips. The factory should feel warm, joyful, energetic, premium, and whimsical. Use beautiful golden sunlight, soft atmospheric haze, realistic clouds, warm highlights on metal, subtle lens flares, volumetric sunlight, steam, tiny particles, and cinematic depth of field. The color palette should naturally complement Lay’s branding, with golden potatoes and chips, warm metallic machinery, subtle red and yellow accents, and a bright blue sky. Do not make the entire environment aggressively branded. The Lay’s packaging should remain the visual hero. The factory workers are small friendly mechanical robots, never tiny humans and never insects. They should not have humanoid faces, giant cartoon eyes, or exaggerated character designs. They are compact, rounded, charming industrial machines with believable mechanical construction. Their personalities come through their movement, gestures, coordination, and timing rather than facial expressions. Use several consistent robot types throughout the entire commercial: Small rounded utility robots with two short mechanical legs and two articulated arms handle potato slices and operate smaller controls. Larger sturdy industrial robots with broad rounded bodies, chunky wheels, hydraulic joints, and powerful mechanical arms handle large potatoes and heavy equipment. Small rolling quality-control robots with a rotating camera or sensor module inspect potato slices as they move through the factory. Rounded seasoning robots move around the seasoning station and distribute salt and seasoning with precise mechanical nozzles. Tiny precision packaging robots have delicate articulated arms and work together during the bag-filling and sealing process. All robots should share the same believable industrial design language so they feel like different machines from one factory rather than unrelated characters. They should be cute and charming through their proportions and behavior while still looking like real mechanical equipment. The commercial begins in the real world. A young woman walks down a pleasant city street while listening to music through headphones. She is naturally happy and lightly skipping or bouncing to the rhythm as she walks. The camera tracks alongside her with a polished commercial cinematography style. Natural daylight, realistic skin, realistic clothing movement, realistic city background. She notices a vending machine. She stops. She looks through the glass and sees several snacks, but her attention immediately lands on a bag of Lay’s Classic potato chips. She smiles. She reaches into her pocket and pulls out a coin. She inserts the coin into the vending machine. Instead of immediately showing the snack dropping, the camera moves extremely close to the coin. The coin falls into the internal mechanism. Follow the coin in an elaborate continuous cinematic transition. The coin rolls along a narrow metallic track, passing through gears and moving mechanisms. It drops down a small vertical shaft, rolls across another track, curves around a giant rotating gear, then accelerates toward a small mechanical ramp. The coin launches over a gap. The camera follows it through the air. It lands perfectly into a mechanical receiver. A huge machine suddenly activates. Lights flicker on across the hidden factory. Gears begin turning. Conveyors start moving. Mechanical arms wake up. Tiny robots rush into position. The camera continues traveling through the mechanism until the tiny passage suddenly opens into an enormous outdoor factory landscape under a bright open sky. Reveal the scale with a spectacular wide cinematic shot. Hundreds of machines and conveyors stretch across the landscape. Huge potato-processing machinery moves rhythmically. Small robots rush around below enormous structures. Pipes carry ingredients. Mechanical platforms rise and fall. Steam drifts through the sunlight. Everything feels alive and coordinated. The camera dives into the factory. A gigantic fresh potato rolls onto a conveyor. Several small utility robots rush alongside it. One robot pushes a lever. Another operates a mechanical guide. Two larger industrial robots position the potato precisely beneath a giant slicing machine. The slicing mechanism activates. The potato passes through. Perfect thin potato slices emerge onto the conveyor in a beautiful continuous sequence. The robots immediately coordinate around the slices, gently guiding them, separating them, and moving them toward the frying station. Use satisfying macro shots of fresh potato slices moving through the machinery. The conveyor carries the slices toward a huge open-air fryer. Small robots operate levers and gates. A mechanical arm lowers the potato slices into bubbling hot oil. Show realistic oil physics, bubbling, steam, golden reflections, and the transformation from pale potato slices into beautiful crisp golden chips. The camera travels alongside the chips through the fryer. A large mechanical arm lifts the freshly fried chips from the oil. Steam rises dramatically into the sunlight. The chips travel onto another conveyor toward the seasoning station. Now reveal a large circular seasoning platform. The golden chips rotate gently around the platform while several rounded seasoning robots move around them. Their mechanical nozzles activate simultaneously. A beautiful shower of fine salt and seasoning falls over the chips. Use an extreme macro shot of individual salt crystals falling through warm sunlight and landing on the golden chips. The seasoning robots move in coordinated patterns, rotating and gently tumbling the chips so the seasoning distributes evenly. The chips continue toward the packaging area. Now create one of the major hero shots of the commercial. A gigantic sophisticated packaging machine stands in the open-air factory beneath the sky. A fresh Lay’s Classic bag is positioned vertically in the center of the machine. Large smooth mechanical arms carefully grip the sides of the empty bag and hold its opening wide. The bag is clearly recognizable as a Lay’s Classic potato chip package, with premium realistic packaging material, accurate proportions, and clean branding. The bag remains suspended and perfectly open. A group of tiny precision packaging robots gathers around it. One robot checks the bag opening. Another adjusts the position. Another operates a control lever. Then the conveyor carrying the freshly seasoned chips arrives above the bag. The robots coordinate. A controlled stream of beautiful golden chips begins cascading into the open Lay’s bag. Show the chips falling into the bag in slow motion. Some robots carefully guide the flow. Others monitor the fill level. The large machine gently settles the contents. Once the bag is filled, the giant mechanical arms keep holding it steady. The packaging robots move into position. Two robots pull the top edges together. Another activates the sealing mechanism. The machine presses the top of the bag closed. A clean mechanical sealing action. The bag is perfectly sealed. Hold for a satisfying beat on the finished Lay’s Classic bag. Then the entire factory suddenly becomes celebratory. The robots stop working. They look toward the finished packet through their movements and body orientation. Lights across the factory switch on. The same factory workers who made the chips transform their work tools into celebration equipment. Small robots begin playing drums. Others carry little flags. Some have tiny brass instruments attached to their bodies. Mechanical platforms illuminate. Confetti bursts into the air. Small fireworks launch into the open sky above the factory. The finished Lay’s bag is placed onto a special moving platform. A miniature mechanical parade forms around it. The packet is escorted forward like the most important product in the entire factory. The celebration should feel grand and cinematic despite the tiny robots. Use a sweeping camera move revealing the enormous open-air factory celebrating around this one bag of chips. The music reaches its biggest, happiest moment. The bag continues traveling through the factory. The parade follows it. The platform reaches a giant curved slide built into the factory machinery. The celebration robots give the packet one final push. The Lay’s bag begins sliding down the enormous polished mechanical slide. Follow the bag with dynamic camera movement as it travels through tunnels, around curves, past gears and machinery, and finally disappears into a narrow opening. Hard cinematic transition. We are suddenly back at the vending machine in the real world. The Lay’s bag drops into the vending machine collection compartment. A satisfying soft THUD. The girl looks down. She reaches into the compartment and pulls out the exact same Lay’s Classic bag we just followed through the entire factory. She smiles. She opens the bag. She takes out one chip. Close-up. She takes a bite. A satisfying crisp crunch. She puts her headphones back on. The music from the opening returns. She continues walking down the street, casually skipping again while eating her Lay’s. The camera tracks backward as she walks away. End on a clean cinematic shot of her disappearing into the street while holding the Lay’s bag. The final feeling should be: an ordinary snack has an extraordinary story behind it. Throughout the entire commercial, prioritize cinematic storytelling, physical realism, elaborate mechanical choreography, believable CGI, beautiful food photography, realistic chip textures, realistic oil and seasoning physics, strong sense of scale, and seamless transitions. Avoid anything that looks like conventional animation or children's cartoon content. The robots should never become humanoid, insect-like
Sophie Ai avatarSophie Ai
You can generate a 30-second short film in one shot using a single prompt and im…

You can generate a 30-second short film in one shot using a single prompt and im…

Create a 30-second short film in the same handcrafted miniature papercraft style as the reference image: folded-paper characters, visible fibers, tiny imperfections, soft natural light, shallow depth of field, gentle stop-motion movement, and cozy miniature environments. Keep the pace calm, curious, and magical. Use dialogue sparingly. Let natural ambience carry most scenes, with a soft piano and glockenspiel theme appearing only during discoveries and emotional moments. 15 shots: Morning. The boy ties his shoes beside the front door while rain taps the window. His mother hands him a tiny paper umbrella. “Looks like rain.” Outside, he notices a little red balloon caught in a tree. A handwritten tag hangs from it: “Please bring me home.” Curious piano notes begin as he frees the balloon. He walks through a misty vegetable market, balloon floating behind him. An old fruit seller points uphill. “I saw one like that yesterday.” The boy cycles toward a quiet hill, following tiny red ribbons tied to fences. He stops at a railway crossing as a miniature train slowly passes. On the other side, a curious dog begins following him. Rain suddenly pours. The boy and dog shelter inside an abandoned bus stop. He notices a child’s drawing taped beneath the roof: the same red balloon. Following the final ribbon, they reach a tiny house beside a sunflower field. A little girl opens the gate and gasps, “You found Ruby!” The music gently returns as she hugs the balloon. The boy rides home at sunset with the dog now sitting proudly in his bicycle basket. He laughs, “I guess you’re coming too.”
Umesh avatarUmesh
BYTEDANCE 🔥: Some exclusive Seedance 2.5 Pro samples have arrived. “Cyberpunk h…

BYTEDANCE 🔥: Some exclusive Seedance 2.5 Pro samples have arrived. “Cyberpunk h…

Cyberpunk hacker robot working in front of many monitors
🚨 AI News | TestingCatalog avatar🚨 AI News | TestingCatalog
Seedance 2.5 excels at VLOG-style videos. Coming soon to Higgsfield. Characters …

Seedance 2.5 excels at VLOG-style videos. Coming soon to Higgsfield. Characters …

SCENE A day in New York shot entirely by the subject herself: waking in her hotel suite, coffee, getting ready, out into the city, back to the room at night. ACTIVE REFERENCES @ image1 — the hotel suite. Curved cove ceiling with warm LED coving, deep red carpet, cream walls, two black organic sculptures above a light wood headboard, white bedding with red pillows, twin bedside lamps, pale sofa, oval coffee table, sheer curtains, dark door. @ image2 — the subject. Young woman, shoulder-length wavy blonde hair with curtain bangs and highlights, light freckles, thin gold necklace, silver ring, dark brown off-the-shoulder knit with white diamond-stripe pattern. 100% matches the reference. CAMERA OWNERSHIP LOCK Only two positions exist. HELD: arm extended, camera 0.4-0.7m from her face, visible arm tension, tilt and step-bounce. PROPPED: camera on a surface she placed it on, crooked and fixed, with her moving in and out of frame. No operator shots, no tracking, nothing she could not have filmed alone. FORMAT Eight shots, 30s, seven HARD CUTS, no fades. Real-time. 0-4s SHOT 1 — PROPPED, morning room. 84° diagonal field of view, camera on the sideboard 3m from the bed at 1.1m, static and tilted. The suite matches @ image1: cove light on, curtains half open, cool daylight across the red carpet. @ image2 visible at 0.0s, sitting up on the bed edge x66 y58. No empty frame. She rubs her face and croaks at the running camera: "It's seven. In New York. Why am I awake." Stands, walks out screen-right. HARD CUT. 4-7s SHOT 2 — HELD, window light. 84°, arm's length 0.5m, above eye line. She is x50 y42 at the sheer curtain screen-left, cool daylight on the near side of her face, cove warmth behind. She pulls the curtain, squints at the street below, then into the lens: "Okay. It's actually happening." Arm wobble throughout. HARD CUT. 7-11s SHOT 3 — PROPPED, coffee. 47°, camera on the oval coffee table 0.8m away, low, looking up past a cup. She sits into frame at x55 y45, pours, tastes, pulls a face at the running camera: "Hotel coffee. We'll fix that outside." Steam bends in the light. HARD CUT. 11-15s SHOT 4 — HELD, mirror. 47°, camera at chest height reflected in the suite mirror. She is x45 y50 in the reflection, camera visible in her hand, working through her hair with the other. Bed and sculptures behind. At 13s: "This is as good as it gets. Let's go." HARD CUT. 15-18s SHOT 5 — HELD, leaving. 107° wide rectilinear, camera held low at waist height, turned forward. She crosses the red carpet to the door at x55, lens swinging with her stride. She opens it and corridor light floods the frame. Off-frame, breathy: "Downtown first." HARD CUT. 18-22s SHOT 6 — PROPPED, street. 47°, camera on a stoop rail 3m away, static, crooked. A New York block behind her — brownstone steps, fire escapes, yellow cabs, steam from a vent. She walks in from screen-left at 18.5s, stands at x60 y50, spreads her arms: "Look at this street." Then walks to the lens and takes it at 21.5s. Passers-by cross the foreground. HARD CUT. 22-26s SHOT 7 — PROPPED, diner. 84° wide, camera on the counter behind a plate, 0.7m from her, looking up. She is x55 y38, sits into frame, takes a bite, eyes widen, mouth full: "Okay, that's the one." Laughs, keeps eating. HARD CUT. 26-30s SHOT 8 — HELD, night, back in the room. 84°, arm's length 0.5m, held above her. She lies back across the white bedding at x50 y55, hair spread, in the brown knit again. Bedside lamps and cove light are the only sources, windows black with city glow. Into the lens: "Twenty thousand steps. Everything hurts." Softer: "Same time tomorrow." Wave, the frame tilts as she lowers the camera. 30.0s black. SPEECH Only the quoted lines are spoken, at the timings given, all in her voice. Lips still at all other times. No voiceover, no second speaker, no offscreen voices. Delivery is casual, unrehearsed, mid-breath, sometimes trailing off. Volume rises over street noise in Shot 6, near-whisper in Shot 8. CONTINUITY The suite matches @ image1 in both interior sequences — same carpet, sculptures, headboard, sofa, lamps. Hair, necklace and ring identical throughout. PHYSICS Loose knit slides on the shoulder with every arm movement. Wavy hair lags a frame behind head turns. Bedding creases under her weight. Step energy visible in every HELD frame. LIGHTING Shots 1-4: cool daylight from the curtains screen-left as key, warm cove LED as fill, red carpet bouncing warmth into the shadows. Shot 5: corridor light through the doorway. Shots 6-7: hard street daylight, warm diner practicals. Shot 8: lamps and cove light only. AUDIO Diegetic only, from the same camera — room tone, footsteps, door, traffic, sirens, steam vents, diner clatter, wind. Ambience ducks under her lines. No music. LOCKS Photoreal live action, 4K detail, fine grain, warm consumer-camera colour, mild rolling shutter and auto-exposure hunting. She is the only person who speaks; background figures anonymous and unfocused. No subtitles.
Higgsfield AI 🧩 avatarHiggsfield AI 🧩
Can't get enough of Seedance 2.5. The best part is it can generate 30s video in …

Can't get enough of Seedance 2.5. The best part is it can generate 30s video in …

[STYLE + CAMERA + ATMOSPHERE] Gritty, raw handheld 35mm film aesthetic with natural film grain. Harsh direct sunlight creating high-contrast shadows over a dramatic coastal cliff and open ocean. Continuous single-take handheld tracking shot (3rd-person / over-the-shoulder) with no cuts. Atmosphere: high-altitude wind, realistic coastal cliff and ocean physics, sudden wingsuit deployment. Audio: heavy rhythmic breathing, intense wind howl, fabric snap of wingsuit opening, high-speed air rush over open water, near-miss whooshes past yachts, soft landing roll on sand, distant ocean waves and beach ambient noise, final bite sounds. [IMAGE REFERENCES] Use the provided Hoshino character sheet as the single strict visual reference for the male character. Exact face, black hair, dark brown eyes, lean athletic build (178 cm), gold earrings, and overall facial structure locked from the reference. Outfit: modern high-performance cliff-jumping wingsuit — sleek, form-fitting design in matte charcoal black with sharp white paneling and subtle gold zipper accents (matching his minimalist aesthetic). The wingsuit is worn from the start with a matching technical backpack. Body proportions, posture, and face remain fully locked to the Hoshino reference. [TIMELINE SECOND BY SECOND] 0-3s: [Handheld medium] Hoshino stands on the edge of a high rocky cliff overlooking the open ocean, wearing his charcoal-and-white wingsuit and technical backpack. He looks straight into the camera with calm, confident intensity, then turns and launches into a clear, controlled forward somersault in slow motion as he leaves the cliff edge. 3-5s: [Continuous freefall] He completes the somersault and falls head-first toward the sea. At exactly 1.5 seconds into the fall he fully deploys the wingsuit with a sharp snap. The wing membranes inflate and he levels out into a smooth glide. 5-12s: [High-speed tracking] Camera stays locked behind him as he rockets at full speed just above the ocean surface along the coastline. He weaves tightly past sheer cliff faces, banking hard left and right, turquoise water and rocky walls streaking past at extreme velocity. 12-18s: [Low-level chaos] He drops lower, flying just above the water. He almost collides with a large luxury yacht that suddenly turns, banks hard to avoid it, then narrowly misses a smaller motor yacht. He dips under a yacht’s outstretched boom and threads between two more vessels. 18-23s: [Water-level action] Still flying extremely low over the sea, he dodges a startled seabird that dives across his path, skims past a group of people on a nearby yacht who scatter in surprise, and banks sharply to avoid an open yacht swim platform. The camera stays locked behind him through every near-miss. 23-26s: [Landing] He flares the wingsuit hard, touches down with both feet on the soft beach sand and immediately rolls forward to kill the speed. He stands up, peels off the wingsuit in one fluid motion and drops it on the sand beside him, revealing a clean fitted white undershirt underneath. 26-28s: [Beach level] He walks a few steps still wearing the backpack and stops right in front of a classic beachside hot-dog cart. The vendor hands him a steaming hot dog fresh off the grill. 28-30s: [Close continuous] He turns, looks directly into the camera, takes a big bite of the hot dog and chews with a calm, satisfied expression as the shot holds. [STYLE & QUALITY BOOSTERS] Photorealistic 8K, ultra-detailed textures, cinematic lighting, perfect motion blur, high dynamic range, coherent physics (fabric, air, wingsuit membranes, impact, roll, near-misses with yachts, water spray), stable character locked to the Hoshino reference, realistic ocean reflections, cliff rock textures and wind, no artifacts, movie-level stability, pure single continuous take.
MrDejie avatarMrDejie
new Seedance 2.5 prompting method is below 👇 https://t.co/JWesdEibV6

new Seedance 2.5 prompting method is below 👇 https://t.co/JWesdEibV6

Generate a continuous 30-second raw live USA television news helicopter coverage of an extremely chaotic and high-speed wrong-way police pursuit. Core subject is an overweight elderly woman in a floral bathrobe on a three-wheeled electric mobility scooter racing the wrong direction at dangerous speed on a multi-lane American freeway, aggressively weaving through oncoming traffic while being chased hard by police, until she is forced to a violent stop at a roadblock, then explodes into sudden physical resistance, knocks down multiple officers, steals a police car and escapes at full speed. Style is unpolished live TV news helicopter footage only: continuous single high-altitude shot with aggressive tracking, natural organic shake, realistic physics, bright daylight, no cinematic grading, no slow motion, no film look. 阶段一 开始时:Distant high helicopter view of a busy multi-lane American freeway in full daylight. The overweight elderly woman in floral bathrobe is already charging the wrong way at high speed on the three-wheeled electric mobility scooter, weaving hard between lanes. One marked police car with full lights and siren is right on her bumper, also going the wrong way at speed. 主要事件:She cuts sharply between oncoming cars that brake and swerve violently to avoid collision. Multiple near-misses. Cars honk and skid. The police car stays locked on her, forcing her to keep accelerating and changing lanes aggressively. 结束时:The scooter is still at high speed in the wrong direction, traffic scattering around her, police car almost touching her rear, road stretching ahead toward a visible police roadblock forming in the distance. 阶段二 承接上一阶段:Same continuous distant helicopter tracking shot, same woman, same scooter, same police car, same freeway. 主要事件:She charges full speed toward the police roadblock of several marked cars blocking the lanes. The pursuing police car closes the gap and almost rams her. She weaves one last time past an oncoming vehicle that spins slightly, then hits the brakes hard. 结束时:The mobility scooter is skidding sideways at high speed toward the roadblock, smoke from the tires, police cars and officers visible only meters ahead. 阶段三 承接上一阶段:Continuous same high-angle news helicopter framing, identities and vehicles unchanged. 主要事件:The scooter slides and crashes to a hard stop just short of the barricade, almost tipping. The woman jumps off immediately instead of surrendering calmly. Several uniformed officers rush her from different sides of the roadblock, surrounding her within seconds. 结束时:Woman is on her feet beside the crashed scooter, officers closing in tightly from multiple directions, continuous distant aerial view still locked on the chaos. 阶段四 承接上一阶段:Identical continuous helicopter shot, no cut, same people and vehicles. 主要事件:The moment the first officers grab her, she explodes into sudden violence. She swings hard and punches the nearest officer square in the face, sending him staggering backward. She immediately turns and drives her shoulder into a second officer, knocking him flat to the ground. A third officer reaches for her; she hits him with both fists and forces him down. The remaining officers scramble and lose control of the situation for a few critical seconds. 结束时:Three officers are on the ground or staggered, a clear gap has opened, the woman is already sprinting toward the nearest parked marked police car with its driver’s door open. 阶段五 承接上一阶段:Same continuous distant high-altitude news helicopter tracking, same identity and vehicles. 主要事件:She dives into the police car, starts it instantly and floors the accelerator. The car launches forward with tire smoke, forcing the remaining officers to jump aside. She accelerates hard down the open freeway lanes away from the roadblock, weaving once more between traffic. The stolen police car pulls away at full speed while officers scramble on foot and the original chase unit is left behind. 结束时:The stolen police car is already far down the freeway at high speed, roadblock and officers shrinking in the background, continuous news helicopter still tracking the escape from distance. 保持一致:Maintain the exact same overweight elderly woman in the same floral bathrobe, the same three-wheeled electric mobility scooter, continuous single distant high-altitude helicopter camera with natural live-news shake and aggressive tracking, the same multi-lane American freeway, realistic vehicle physics and human motion, natural daylight, and zero cuts for the entire 30 seconds. No cinematic camera work, no slow motion, no dramatic color grade. Audio: heavy continuous helicopter rotor, constant police sirens, loud car horns, repeated tire screeches and near-collision sounds, mobility scooter motor under strain, hard impact and body-fall sounds when officers are knocked down, shouting, engine roar and tire smoke when the police car launches. No music. No subtitles. No voice-over.
TechHalla avatarTechHalla
Seedance 2.5 with the same prompt. Lovely and very much reminds me of the (overl…

Seedance 2.5 with the same prompt. Lovely and very much reminds me of the (overl…

amateur handheld pov footage of a tourist in their plush and comfortable room of a space cruise, carpeted floor and comfy bed, large window shows a view of Saturn, you can see their reflection in the window, they turn off the light half way through so we can see outside better
Ethan Mollick avatarEthan Mollick
非クリエイターこそ、Claude Codeに動画生成のプロンプトを書いてもらいましょう😃 げんざい最強の動画生成AIといっても過言ではない「Seedance …

非クリエイターこそ、Claude Codeに動画生成のプロンプトを書いてもらいましょう😃 げんざい最強の動画生成AIといっても過言ではない「Seedance …

ONE-LINE SUMMARY 15 seconds | 16:9 horizontal | 24fps. A 21-year-old Japanese actress sprints along a bright seaside breakwater, grabs a bottle of ice-cold water out of a cooler, drinks it down under an open blue sky, spins once as the sea wind hits her, and thrusts the bottle at the lens with a laughing smile. Photorealistic live-action Japanese television commercial, high-key blue and white, relentlessly energetic, cut to an upbeat summer-pop track with crisp physical sound effects. Every cut carries motion — she is never standing still. One single camera move per cut, nothing more. GLOBAL SETUP Environment and texture: 1pm in midsummer on a white concrete breakwater of a Japanese fishing harbour, deep blue sea on both sides, towering cumulus clouds, sunlight blazing off the water. Sea spray in the air, gulls far off, wind and waves under everything. Emphasize extremely realistic physical texture — flying water droplets, ice, wet concrete, sun-bleached cotton, damp skin. Visual style: photorealistic live-action, shot on a professional cinema camera, high-key exposure, clean whites and saturated blues throughout, shallow depth of field, natural hard sunlight with strong bounce off the concrete filling the shadows. Bright and crisp from the first frame to the last — no dark or heavy grading anywhere. Camera language: medium close-up to medium shot, eye level or slightly low, human-scale. Horizontal widescreen framing — keep her off-center with the sea and the sky filling the opposite side. Exactly ONE camera move per cut and no more. Motion is fast but stable and smooth, like a professional dolly and gimbal crew: no handheld jitter, no whip pans, no orbits, no shaky-cam. Direction of motion: every movement in the film runs left to right — her running, the wind, the flying spray, the camera moves. Keep that direction consistent so the whole 15 seconds reads as one continuous surge of energy. Character (repeat this description at every cut so the face never drifts): 21-year-old Japanese woman, fresh and open, a softly rounded film face. Warm-toned fair skin, lightly flushed and glossy from exertion, a very light scatter of freckles across the nose. Large double-lidded eyes with slightly rounded outer corners, a small straight nose bridge, a thin upper lip and fuller lower lip, a delicate jawline. Her gaze is direct and friendly; when she smiles her lower lids lift first and her whole face joins in. Black hair in a chin-to- shoulder bob that flies loose whenever she moves. A white short-sleeved linen shirt, one cuff folded, worn open over a plain navy tank top, with navy shorts. Slim shoulders, small build, light on her feet. Keep authentic fine pores and real skin texture. Product: a clear plastic bottle of ice-cold mineral water, roughly 500ml, sheeted in condensation with meltwater running off it, a pale blue label band carrying the brand name. From 3.0s onward the bottle stays continuously in frame or in her hand and never disappears, teleports between hands, or changes shape. ON-SCREEN TEXT (render exactly these two, nothing else): Text 1 — the bottle label, present whenever the bottle is visible. Render the exact Latin characters "AOI WATER", spelled letter by letter A-O-I space W-A-T-E-R. Clean geometric sans-serif capitals, white, evenly letter-spaced, printed flat on the pale blue label band and wrapping naturally with the curve of the bottle. Below it, a single thin white horizontal rule. Nothing else printed on the label — no slogans, no small print, no barcode, no volume marks. The spelling and the letterforms are identical in every frame; the label must never re-render itself into different letters. Text 2 — the end logotype, fading up at 13.4s and holding to 15.0s. Render the exact Latin characters "AOI WATER" as a logotype in the upper right of the frame, clean geometric sans-serif capitals, pure white, wide even letter-spacing, with a soft drop shadow so it stays readable against the bright sky. Directly beneath it, in a smaller weight, the exact Japanese characters 「夏に、負けない。」 — the glyphs 夏 に 、 負 け な い 。 in that order, standard Japanese gothic typeface, pure white, horizontal, correctly formed and fully legible. Both lines fade up together over 0.3s at 13.4s, sit perfectly still, and remain to the last frame. They are flat graphic overlays: they do not move, warp, animate, glow, or track the camera, and no other text appears anywhere in the film. SOUND DESIGN Music: one upbeat summer-pop instrumental, 128 BPM, running unbroken from 0.0s to 15.0s. Bright acoustic guitar upstrokes, hand claps on the offbeat, a warm rounded bass line, shaker and tambourine, one bright synth marimba hook. Major key, sunny and clean, the feel of a Japanese soft-drink commercial. Strictly instrumental — no singing, no vocals, no lyrics, no humming, no vocal chops. Music structure: guitar and shaker alone from 0.0s; drums and claps drop in on the cut at 3.0s; full band from 6.0s; a short one-beat break just before 12.0s; one bright accent hit exactly at 13.4s with the logotype, then the track rings out and settles into the wind and waves for the last half second. Duck the music down under her spoken line from 13.0s to 14.2s so the line is always the loudest thing in the mix. Sound effects (diegetic, mixed clearly above the music): 0.0s onward — fast footsteps striking wet concrete, in step with her stride, and wind past the microphone. 1.4s — a wave slams the breakwater and bursts; heavy spray patters back down onto concrete. 3.0s — her shoes skid and scuff hard as she stops. 3.3s — a hand plunging into crushed ice, ice cubes rattling and tumbling, meltwater sloshing. 3.9s — cold water flicking off her wrist onto hot concrete. 6.3s — the plastic cap cracks off with a sharp snap and clicks away. 6.6s to 7.5s — three deep audible gulps, throat swallows, water moving in the bottle. 7.6s — a sharp gasp and a short bright laugh, no words. 9.7s — her shirt snaps in the wind as she spins; droplets scatter and tick against the concrete. 12.2s — steady sea wind and waves, her breathing still fast. 13.4s — one clean shimmering chime accent with the logotype. Audio prohibitions: no narration, no voice-over, no whispering, no singing or lyrics, no crowd or bystander sounds, no cheering, no camera shutter sounds, no cartoon or comedic sound effects, no music sting anywhere except the single accent at 13.4s. Performance core: she is energetic from the very first frame — this is not a story about recovering from the heat, it is about a person who already has the energy and enjoys spending it. Bright, athletic, laughing, a little out of breath. Every cut must contain real physical movement of her body, not just a camera move over a static pose. Total dialogue budget: ONE spoken line only, at 13.0s-14.2s. One short laugh at 7.6s is allowed but must not form words. She is silent at every other moment. Prohibitions: no dialogue subtitles or captions of any kind, no text other than the two specified above, no signage or shop lettering in the background, no narration, no extra invented dialogue, no bystanders, no slow motion, no frozen or posed moments, no distorted hands or fingers, no face or wardrobe change between cuts, no garbled, mirrored, doubled or misspelled characters in either text. TIMESTAMPED STORYBOARD 0.0-3.0s — BREAK AWAY Action: The 21-year-old Japanese actress in the white linen shirt over a navy tank top sprints flat out along the white concrete breakwater, left to right. Her black bob streams back, the open shirt fills and snaps in the wind, her arms drive hard. Sea spray bursts up over the wall behind her and catches the sun. At 2.2s she turns her head toward the lens still running and breaks into a laugh. Intent: open on full speed. The audience should feel the energy before they know what the product is — the laugh mid-stride is what makes her likeable rather than athletic. Camera: medium shot, one lateral tracking move running alongside her at her pace. Sound: guitar upstrokes and shaker only, no drums yet; her footsteps on wet concrete lock to her stride; wind across the mic; the wave bursting at 1.4s. Negative: no subtitles, no on-screen text in this cut — the bottle is not in frame yet, so no lettering appears
タナベ | AI動画 × マーケティング avatarタナベ | AI動画 × マーケティング
Seedance 2.5 vlog case. This is so real. ---prompt--- A realistic handheld trave…

Seedance 2.5 vlog case. This is so real. ---prompt--- A realistic handheld trave…

A realistic handheld travel vlog filmed by a friend following the main character throughout the day. Use the woman from the reference image as the main subject. Maintain her exact facial identity, hairstyle, facial features, and body proportions throughout the entire video. The camera feels like a real personal vlog camera, not a commercial production. Natural handheld movement, casual framing, imperfect human camera motion, authentic everyday atmosphere. No scripted acting. The woman behaves naturally, interacting with the environment like a real travel vlog. 0-5s: Morning departure. The woman leaves a cozy apartment with a small backpack. She checks her phone, smiles at the camera, adjusts her hair, and starts walking outside. The camera follows her from behind, slightly shaky like a friend filming. Morning sunlight, quiet neighborhood streets, people starting their day. 5-12s: Exploring the city. The camera follows her walking through local streets. She visits a small cafe, buys a drink, briefly talks to the camera, laughs naturally. She walks through a street market, looks at small shops, takes casual photos. The camera stays close, capturing spontaneous moments. 12-20s: Arriving at the beach. She takes public transportation or walks toward the coast. The environment gradually changes from city streets to a seaside town. Ocean breeze moves her hair. She looks excited when she sees the ocean. The camera follows her walking along the beach. She picks up a seashell, watches waves, and interacts naturally with people nearby. 20-27s: Summer beach afternoon. She meets friends at the beach. Everyone chats, laughs, plays near the water. The camera moves naturally between people, capturing real candid moments. She looks back at the camera and smiles. 27-30s: Ending moment. Golden hour sunset. She sits near the ocean, holding a drink, watching the sunset. The camera slowly moves backward, revealing the beach, waves, and the peaceful evening. A feeling of a real personal travel memory. Visual style: Authentic travel vlog footage. Realistic smartphone or mirrorless camera look. Natural daylight. Casual handheld movement. Slight camera shake. Real human reactions. Documentary realism. No cinematic commercial look. No dramatic posing. No artificial transitions. No text overlays. No logos. No face changes. No identity changes.
BubbleBrain avatarBubbleBrain
Seedance 2.5 POV video. The best AI video model is live. Full prompt: POV — Morn…

Seedance 2.5 POV video. The best AI video model is live. Full prompt: POV — Morn…

POV — Morning Commute in Coastal Japan | Ultra-Realistic, One Continuous Take First-person POV, no cuts, one unbroken handheld-feeling shot from our own eyes on the way through a small seaside town. Ultra-photorealistic, phone-in-hand realism — natural camera micro-shake, subtle head bob with each step, occasional glance down at our own hands and shoes. 4K, shallow but natural depth of field, real morning light, no color-grading fantasy, no neon. Beat 1 — Descending into the station (0–4s): We walk down worn concrete station stairs into a small coastal-town metro entrance, one hand loosely gripping a canvas bag strap that swings into the lower frame. Fluorescent tint mixes with daylight bleeding from the entrance behind us. Commuters pass in soft focus; we hear muffled announcements and the shuffle of footsteps. Beat 2 — The orange cat (4–9s): We slow and crouch — the horizon dips as our POV lowers toward the ground. An orange tabby sits by a ticket-gate pillar, tail curled. Our hand (natural skin texture, slightly bitten nails, cuff of a sleeve) reaches into frame and gently strokes its head. The cat leans into the touch, eyes half-closing, ears flicking. We hold there a beat, warm and quiet. Beat 3 — Boarding, settling by the window (9–14s): We rise, the horizon lifts, and we step through the train doors just as the chime sounds. POV turns and moves toward a window seat; we sit, and the frame settles against the glass. A faint silhouette of us ghosts over the view. The train pulls away with a gentle lurch. Beat 4 — The shimmering sea (14–20s): Through the window, the town gives way to open coastline. Sunlight scatters across the water in thousands of moving sparkles — real specular glitter, not CGI bloom. Utility poles and wires strobe past in the foreground. We rest our chin lightly (subtle downward frame tilt), just watching. Beat 5 — Rails into the sea (20–25s): The track curves and runs so close to the shore that the rails seem to vanish straight into the water — the sea fills nearly the whole frame, waves lapping right up to the ballast. Foam catches the light. We're gliding along the edge of the ocean, the horizon line steady, gulls crossing in the distance. Hold on this until the shot ends. Technical spec: continuous POV, first-person, no cuts or transitions, natural handheld micro-motion, realistic morning ambient audio (station hum, cat, train chime, rail clatter, distant surf), authentic Japanese coastal-railway setting (Shimonada / Enoden-style seaside line), overcast-to-clear soft daylight, photoreal skin and fabric texture, 2.39:1 or 16:9, ultra-realistic.
Higgsfield AI 🧩 avatarHiggsfield AI 🧩
You are not watching The Odyssey. You are inside it. Experience the terrifying e…

You are not watching The Odyssey. You are inside it. Experience the terrifying e…

seedance 2.5, 30 seconds, 16:9 THE CYCLOPS CAVE — PIXAR-STYLE 3D FIRST-PERSON POV ### 30-Second Continuous Mythological Thriller follow the storyboard ## ABSOLUTE CAMERA LOCK — HIGHEST PRIORITY **The entire film is ONE CONTINUOUS FIRST-PERSON POV shot from the exact same young Greek guard.** The camera is physically attached to the guard's head/eye position for the **full 30 seconds**. **NEVER show the guard from outside.** **NEVER switch to third person.** **NEVER show an over-the-shoulder shot.** **NEVER show the guard's face.** **NEVER cut away to another character's perspective. NEVER show 2nd eye of POLYPHEMUS , (he only has one eye on forehead) Everything the audience sees is exactly what the young guard sees. The audience is **the guard**. Use a clean **0.5× ultra-wide 13mm-equivalent first-person camera** at natural human eye level. ### CLEAN POV — NO VIGNETTE The image must fill the entire frame from edge to edge. **NO dark vignette.** **NO black circular border.** **NO goggle effect.** **NO glasses effect.** **NO helmet rim.** **NO binocular effect.** **NO visible camera housing.** **NO artificial lens frame.** **NO tunnel vision.** The POV should look like a clean cinematic human eye perspective, simply viewed through a very wide-angle camera. The edges of the frame remain completely unobstructed. --- ## POV BODY CONTINUITY The SAME guard is visible naturally at the bottom of the frame throughout the entire sequence whenever his body enters the camera's field of view. Visible: * bronze scale armor * off-white linen tunic * leather waist straps * bronze wrist guards * sandaled legs * round wooden shield in his **left hand** * short spear in his **right hand** His arms remain anatomically connected to his body. His hands, shield, spear, armor and legs must remain visually consistent from beginning to end. **There is exactly ONE POV GUARD.** Do not introduce a second guard. Do not show another soldier wearing the same armor. The only other human characters are **Odysseus and two sailors**, who remain separate background characters. --- # CHARACTER LOCK ### POV GUARD One ordinary young Greek night guard. He was assigned by Odysseus to watch Polyphemus while the other men hide. He is frightened, inexperienced and clearly not a legendary hero. **He is the only character whose POV we experience.** His voice comes naturally from inside the cave. No narration. No subtitles. No internal monologue. --- # POLYPHEMUS LOCK (one- eyed person on forehead) Polyphemus remains visually identical throughout the entire film. Stylized Pixar-quality 3D giant: * approximately 14 feet tall * massive muscular body * weathered olive skin * tangled black hair * thick beard * exactly ONE large centered eye * primitive brown animal-hide clothing * enormous wooden club Stylized and expressive rather than photorealistic. **Exactly one eye.** **No glowing eye.** **No magical effects.** **No changing proportions.** --- # 0–4 SECONDS — NERVOUS WATCH The camera is already inside the guard's POV. The audience sees the cave exactly as the guard sees it. His bronze shield occupies part of the lower-left frame. His short spear occupies part of the lower-right frame. His armored chest and legs occasionally enter the bottom of frame. Polyphemus sleeps roughly 20 meters away beside the fading orange fire. The guard slowly looks down toward his spear. Then toward his shield. Then back toward the sleeping Cyclops. His breathing causes subtle natural camera movement. He quietly whispers: **"I'm just a normal guard..."** Natural cave echo. --- # 4–7 SECONDS — POLYPHEMUS AWAKENS Still EXACTLY the same first-person POV. Polyphemus suddenly opens his single eye. His eye looks directly toward the camera. The guard freezes. Polyphemus places one enormous hand onto the cave floor and begins standing. The guard instinctively tilts his head upward. The camera follows the giant's rising body naturally. His shield and trembling spear remain visible in the lower frame. The guard slowly backs away. He whispers: **"I didn't sign up for this."** Polyphemus begins walking toward the camera. --- # 7–11.5 SECONDS — THE CHARGE Still first-person. No camera switch. No third-person shot. Polyphemus suddenly roars and charges directly toward the camera. The entire cave shakes with his footsteps. Sheep scatter past the guard. Clay jars break. Dust falls from the ceiling. The guard rapidly backpedals. His shield bounces in his left hand. His spear shakes violently in his right hand. His armored chest and legs move naturally with every step. He screams: **"No, no, no—HELP! HELP!"** The second **HELP** becomes a terrified scream as Polyphemus reaches him. The Cyclops physically crosses the cave distance. No teleportation. No sudden scaling. No camera perspective change. --- # 11.5–13 SECONDS — IMPACT Still the exact same first-person POV. Polyphemus swings his massive forearm sideways. The impact knocks the guard backward. The shield flies from his left hand. The camera tumbles naturally with his body. The rocky cave floor rapidly rotates through the frame. Natural motion blur. The camera lands tilted on the ground. The guard's armored torso, wrist and legs are visible in the foreground. **Never reveal his face.** --- # 13–15 SECONDS — THE FALLEN GUARD The camera remains on the cave floor. Still the same guard. Still first-person. His trembling hand enters the frame. His bronze wrist guard catches the firelight. His armored torso and sandaled legs remain visible. Polyphemus crouches above him. The giant face slowly fills the frame. His single eye studies the camera. His enormous hand reaches toward the lens. The guard quietly whispers: **"Help..."** The hand moves toward the camera. --- # 15–18 SECONDS — THE GRAB **IMPORTANT: NO CAMERA CUT.** The giant hand reaches past the camera rather than covering the lens. Because the camera is still the guard's POV, the audience sees Polyphemus's enormous arm sweep across the frame. The hand grabs **ONE sailor** from the shadows in the background. The sailor becomes visible only as another character in front of the guard. He struggles and cries out. Polyphemus lifts him from the ground. The guard remains lying on the cave floor. His POV does NOT change. --- # 18–21 SECONDS — ODYSSEUS AND THE SAILORS RUN Still first-person from the fallen guard. Odysseus and the **remaining sailors** break from hiding and run toward the cave entrance. The camera watches them from ground level. There is no second POV. There is no third-person shot. The guard begins struggling to crawl. His hand reaches toward the ground. His viewpoint rises slightly as he pushes himself up. Odysseus and the sailors run past sheep and broken clay vessels. Polyphemus turns away from the camera while holding the captured sailor. --- # 21–25 SECONDS — THE GUARD FOLLOWS The guard manages to stand. The camera rises with him. His breathing becomes rapid. His shield is gone. His short spear remains in his right hand. He runs after Odysseus and the sailors. His hands, spear and armored body bounce naturally in the lower frame. The cave entrance grows larger ahead. Cold blue moonlight becomes brighter. Polyphemus roars behind them. The camera briefly glances backward. Polyphemus is visible in the distance. The camera immediately turns forward again. **Still exactly the same first-person POV.** --- # 25–29 SECONDS — ESCAPE The guard runs out of the cave. The camera emerges into cool moonlight. The sea stretches ahead. The wooden ship is visible near the shore. Odysseus and the sailors rush toward it. The guard follows. His breathing is heavy. His footsteps splash through shallow seawater. The camera remains clean and unobstructed. **No vignette.** **No lens border.** **No goggle effect.** --- # 29–30 SECONDS — FINAL LOOK The guard reaches the shoreline. He turns his head back toward the cave. The camera naturally rotates. Polyphemus stands enormous inside the cave entrance. His silhouette is framed by warm firelight against the cool blue night. His single eye remains visible. He roars from inside the cave. The guard watches from the shore. End on this clean first-person view. --- # CONTINUITY RULES — ABSOLUTE 1. **ONE GUARD POV FOR THE ENTIRE 30 SECONDS.** 2. **ONE CAMERA PERSPECTIVE FROM BEGINNING TO END.** 3. **ZERO THIRD-PERSON SHOTS.** 4. **ZERO OVER-THE-SHOULDER SHOTS.** 5. **ZERO EXTERNAL SHOTS OF THE GUARD.** 6. **ZERO POV SWITCHES.** 7. **EXACTLY ONE POV GUARD.** 8. Odysseus
Sharon Riley avatarSharon Riley
He was drowning… she saved him… and left behind one mysterious seashell. 🧜‍♀️🐚…

He was drowning… she saved him… and left behind one mysterious seashell. 🧜‍♀️🐚…

SCENE 1 — 0–5 seconds: THE SHIPWRECK A massive wooden sailing ship struggles violently against towering ocean waves during a dark nighttime storm. Lightning flashes across the sky as rain pours down. A young sailor loses his balance, falls over the side of the ship, and disappears into the raging black water. Use a dramatic wide shot followed by a close-up of his terrified face as he sinks beneath the waves. SCENE 2 — 5–15 seconds: THE MERMAID APPEARS Deep beneath the stormy surface, the sailor slowly sinks into the dark ocean. Suddenly, a mysterious blue glow appears in the distance. A beautiful mermaid emerges from the darkness and rapidly swims toward him. She has long flowing wet burgundy-red hair, the same facial features and appearance as the provided reference image, an elegant shimmering blue-green iridescent tail, a detailed seashell-inspired top decorated with pearls, subtle bioluminescent details, and expressive eyes. Her hair and tail move naturally with the underwater currents. She reaches the unconscious sailor, gently grabs him, and pulls him toward the surface as magical particles and soft blue light surround them. SCENE 3 — 15–25 seconds: THE RESCUE The mermaid carries the unconscious sailor through crashing waves toward a quiet rocky shoreline. The storm begins to weaken as dawn approaches. She carefully places him on the wet beach and checks that he is breathing. As the first warm rays of sunrise break through the clouds, she looks back toward the ocean. Before anyone can see her, she slips quietly back into the water and disappears beneath the waves. SCENE 4 — 25–30 seconds: THE MYSTERIOUS SEASHELL The sailor suddenly wakes up on the beach, coughing and confused. He looks around but the mermaid is gone. Beside his hand lies a beautiful glowing seashell emitting a soft magical blue light. He picks it up and stares at it in disbelief. Cut to a final cinematic shot of the glowing seashell in his hand while the calm ocean stretches behind him. A faint silhouette of the mermaid can briefly be seen beneath the distant waves.
Natalia avatarNatalia
Seedance 2.5 hollywood-killer prompts are below 👇 Photorealistic cinematic dayt…

Seedance 2.5 hollywood-killer prompts are below 👇 Photorealistic cinematic dayt…

Photorealistic cinematic daytime amusement park roller coaster, bright hard sunlight, strong wind, realistic motion blur on tracks and background, subtle handheld camera energy, rich skin detail, heavy natural film grain. 0-5s: [Medium Shot] A young woman in her early 20s sits in the front seat of a moving roller coaster car, calm and slightly bored, hair whipping in the wind. Beside her sits a middle-aged man wearing what looks like a normal full head of hair. Behind them, another car with a woman is visible. The coaster drops and banks hard. 5-9s: [Dynamic Tracking] The force of the turn rips the man’s wig free. It peels off his bald head in a chaotic upward arc, spinning and flying backward through the air. The wig lands messily on the head of the woman in the car behind. Everyone’s faces freeze in pure shock and confusion at the peak of the chaos. Time locks completely. Only the young woman in the front keeps moving. 9-15s: [Slow Orbital + Detail] Camera slowly orbits the frozen cars. The wig hangs mid-air in a twisted shape with individual hairs suspended. The bald man’s scalp is fully exposed, mouth open. The woman behind is frozen mid-scream with the wig draped over her face. The young woman looks sideways, rolls her eyes and mouths “joder, otra vez”. She reaches into her pocket, pulls out a stick of chewing gum, unwraps it and calmly puts it in her mouth, starting to chew while the entire frozen scene (except her) begins a precise reverse. 15-20s: [Medium Close-up] The rewind is controlled and elegant: the wig lifts off the woman behind, flies backward through the air in reverse, and returns exactly to the moment it is only beginning to peel off the bald man’s head. Time freezes again at that precise instant — the front edge of the wig just lifting, a few strands already loose. 20-26s: [Tight Medium] Still frozen for everyone else, the young woman takes the chewed gum out of her mouth, reaches over and firmly presses it onto the center of the bald man’s scalp, right under the lifting wig. With the same hand she smooths and presses the wig back down into perfect place, locking it with the gum. She sits back, looks straight ahead with a tiny private smile, completely unbothered. 26-30s: [Medium Shot] Time suddenly resumes at full real-time speed. The coaster continues its drop. The man touches his head, feels the wig still firmly in place, looks confused for a second, then breaks into a relieved, happy smile. The young woman stares forward, already chewing a new piece of gum, expression of quiet satisfaction. Photorealistic, ultra-detailed wind and hair physics, perfect motion blur only on moving elements, stable characters, cinematic lighting, heavy natural film grain, no artifacts, movie-level temporal coherence, high rewatch value.
TechHalla avatarTechHalla
surprising and unexpected test result 🤯 GROK 2.0 vs. SEEDANCE 2.5 I forced the …

surprising and unexpected test result 🤯 GROK 2.0 vs. SEEDANCE 2.5 I forced the …

It flies swiftly over the landscape at high speed. No music, ASMR sound.
hedoήist avatarhedoήist
如果海贼王女帝参加水上闯关秀,你会想看吗?👀 日本 AIGC 博主做出来的这种闯关综艺感, 又离谱又好玩。 Seedance 2.5 Prompt🔽 生成一…

如果海贼王女帝参加水上闯关秀,你会想看吗?👀 日本 AIGC 博主做出来的这种闯关综艺感, 又离谱又好玩。 Seedance 2.5 Prompt🔽 生成一…

生成一段 30 秒、16:9 横屏、高真实真人实拍的大型水上障碍竞技节目。整体呈现 2000 年代后期~2010 年代日本大型体育娱乐特别节目的现场直播质感。
小宇Chengzi avatar小宇Chengzi
Tokyo doesn't stop for anyone. So neither did we. Filmed live on the streets of …

Tokyo doesn't stop for anyone. So neither did we. Filmed live on the streets of …

30-SECOND K-POP PUBLIC DANCE COVER — SHIBUYA, TOKYO (with synced typography) Generate a 30-second horizontal 4:3 realistic live-action K-pop girl group public dance cover video, using the provided first frame as the exact visual starting point, with retro bold-typography captions appearing in sync with the choreography, styled like halftone poster-text overlays (bold condensed display font, high-contrast color against the scene, subtle grain texture matching the background). TYPOGRAPHY STYLE Font: bold condensed display, poster-style Placement: upper third or side margin, never covering faces or hands Animation: quick fade/slide-in synced to the beat, holds for its duration, clean fade-out before the next line Color: high-contrast against Tokyo evening tones (cream/gold/white lettering with soft drop shadow) One line active on screen at a time SCENE & LOCATION Shibuya street, Tokyo, Japan, natural evening light, authentic public dance-cover environment — kanji/hiragana/katakana shop signs, convenience stores, cafés, boutiques, vending machines, parked bicycles, overhead wires, glass reflections, soft neon beginning to glow, blurred distant pedestrians. No recognizable logos or brand signage. FRAME & CAMERA Horizontal 4:3, fixed frontal camera, eye-level, ~5 meters distance, full-body framing, stable documentary style. Subtle push-in only during RINA's highlight, then returns to full frame. No cuts, rotation, extreme zooms, or handheld shake. CHARACTERS — EXACTLY 4 DANCERS RINA (center): long straight black hair, babypink cropped racing jacket, ivory crop top, charcoal cargo shorts, brown ankle boots YERI (left): light brown high ponytail, light blue cropped knit jacket, beige camisole, faded black wide-leg jeans, cream sneakers SOO (right): silver-grey hair, navy off-shoulder top, rose-gold waist chain, charcoal pleated skirt, black platform shoes MINA (back): dark reddish-brown curly hair, olive bomber jacket, grey crop tee, navy straight-leg pants, off-white platform sneakers No fifth dancer, no duplicates, no overlapping bodies, no identity swaps. TIMELINE WITH SYNCED TYPOGRAPHY 0–6s — OPENING DIAMOND RINA center-front, YERI front-left, SOO front-right, MINA back-center. Hand opening, side steps, shoulder rhythms, crossed-arm accents, face-framing gestures, hip accents. Caption: "SAME STREET, NEW BEAT" — fades in at 1s, holds to 5s, fades out. 6–10s — RINA HIGHLIGHT RINA: chest pop, head tilt, direct eye contact, finger point to camera. Others restrained, framing her. Subtle push-in then return. Caption: "ALL EYES, ONE GIRL"* — appears exactly as RINA points at camera (6.5s), holds through push-in, fades by 9.5s. 10–14s — DIAMOND → HORIZONTAL LINE Smooth half-step transitions, MINA steps out from behind RINA into full visibility. Wrist flicks, arm sweeps, hip accents, toe taps once stabilized. Caption: "SHIFT THE SHAPE" — slides in as formation begins moving (10s), fades out once line stabilizes (13.5s). 14–19s — HORIZONTAL LINE CHORUS Heel-toe shuffles, knee bounces, chest pops, shoulder rhythms, toe taps. SOO performs controlled body-wave highlight on the right. Caption: "WAVE IT OUT" — appears as SOO's body-wave begins (15s), fades before formation shifts (18.5s). 19–23s — RETURN TO DIAMOND + RIPPLE Diamond reforms, MINA repositions opposite RINA, fully visible. YERI initiates ripple body wave: YERI → RINA → SOO → MINA. Caption: "RIPPLE THROUGH" — timed to appear exactly as the ripple starts at YERI (20s), fades as it reaches MINA (22.5s). 23–27s — FINAL CHORUS Upward arm points, hip accents, shoulder rhythms, toe taps, chest pops, rising energy, natural hair/clothing movement. Caption: "TURN IT UP" — appears on the first upward arm point (23.5s), fades before final transition (26.5s). 27–30s — FINAL V FORMATION + FREEZE RINA front-middle, YERI back-left, SOO back-right, MINA mid-back-right. Coordinated freeze pose, symmetrical arm lines, feet planted, completely still for the final second. Caption: "FREEZE FRAME" — slides in as the freeze locks (28s), holds steady and crisp through the final loop-ready frame (30s) — no fade-out, ends on screen. VISUAL STYLE Realistic live-action street photography — genuine skin texture, individual hair strands, realistic clothing materials, accurate body proportions, natural shadows, evening illumination, storefront reflections, documentary cinematic composition. Typography sits as a poster-style overlay layer, not baked into the environment — legible, clean, and non-intrusive to the dancers. STRICT NEGATIVE REQUIREMENTS No anime, cartoon, 3D/CGI look, stage lights, studio set, extra dancers, duplicated people, overlapping bodies, distorted anatomy/hands/feet, teleportation, sudden formation changes, rapid camera movement, camera rotation, extreme zoom, watermarks, subtitles unrelated to the timed captions, or recognizable copyrighted logos/signage. Captions must stay legible and never obscure faces or hands. FINAL OUTPUT 30 seconds, horizontal 4:3, realistic live-action K-pop public dance cover, Shibuya street, Tokyo, exactly 4 consistent dancers, full-body frontal camera, three formations, synchronized choreography with six timed typography captions matching each beat, stable camera, natural evening lighting, c
Sharon Riley avatarSharon Riley
What happens when a 30-second romance plays out entirely in one night? I built t…

What happens when a 30-second romance plays out entirely in one night? I built t…

Create a 30-second cinematic romantic comedy scene that feels like a scene taken directly from a stylish modern romance film. The story must feel complete within 30 seconds through visual storytelling, body language, facial expressions, and very minimal dialogue. SETTING A luxurious, high-end nightclub in a major city, late evening. The club has a sophisticated romantic atmosphere rather than a chaotic party atmosphere: deep warm amber lighting mixed with subtle red and purple neon accents, glossy dark floors, elegant curved architecture, a crowded dance floor, a beautiful illuminated bar in the background, fashionable young adults dancing and talking. Music is energetic but not aggressive. The environment should feel expensive, cinematic, intimate and realistic. No empty club. No stage performance. No DJs being shown prominently. The focus is entirely on the two leads. CHARACTERS Female lead: beautiful woman in her mid-20s, wearing a sophisticated black satin mini dress, delicate jewelry, elegant heels, soft wavy dark hair, natural glamorous makeup. She looks confident and stylish but emotionally vulnerable in this moment. Male lead: handsome man in his late 20s, wearing a perfectly fitted charcoal-black suit with an open-collar white shirt. Charming, observant, effortlessly confident, but not arrogant. EX: attractive man in a dark suit, standing deeper inside the club with another beautiful woman. They are clearly together. Maintain exact facial identity, hairstyle, wardrobe and physical appearance of all characters throughout the entire video. SHOT 1 — SHE SEES HIM / 0–5 SECONDS Camera: medium shot from slightly behind the female lead's left shoulder, approximately chest height, 50mm lens. The female lead stands near the edge of the dance floor holding a drink. The camera slowly moves around her left side. She suddenly notices her ex-boyfriend across the crowded club. Camera rack-focuses from her face to the ex in the background. He is laughing with another woman. The other woman leans close to him and touches his arm. The female lead's expression changes instantly. No dialogue. She lowers her drink. SHOT 2 — SHE LEAVES / 5–10 SECONDS Camera: handheld medium tracking shot from behind her. She quickly walks through the crowd toward the club exit. People naturally move around her. She tries to keep her composure but is visibly upset. She reaches the hallway leading toward the exit. As she turns the corner, she accidentally walks directly into the male lead. Her drink nearly falls. He catches the glass before it hits the floor. SHOT 3 — FIRST MEETING / 10–15 SECONDS Camera: close two-shot from the female lead's right side, 50mm lens. She looks up at him, embarrassed and frustrated. GIRL: “Sorry.” He looks at her face, then notices her looking anxiously back toward the club. He follows her gaze. He immediately understands that she's trying to avoid someone. Without asking questions, he casually steps closer and says: GUY: “Boyfriend?” She gives him a tiny, defeated nod. GIRL: “Ex.” He glances toward the club entrance. Then back at her. A small smile. SHOT 4 — THE IMPROVISED SAVE / 15–23 SECONDS Camera: over-the-shoulder shot from behind the female lead, looking at the male lead. He gently puts one arm around her waist, making it look completely natural. She looks surprised. He quietly says: GUY: “Then let him wonder.” He guides her back toward the edge of the dance floor. She hesitates for one second. Then she smiles. SHOT 5 — THE SPARK / 23–27 SECONDS Camera: smooth circular tracking shot around them, moving from a medium two-shot into a close-up. They move together with the music. She looks at him. He looks back. For a brief moment, the fake situation becomes unexpectedly real. She laughs softly. No dialogue. The nightclub lights sweep across their faces. SHOT 6 — THE TWIST / 27–30 SECONDS Camera: close-up from slightly behind the male lead's shoulder, focused on the female lead. She looks past him. Her ex is standing across the room looking directly at them. She looks back at the male lead. A playful smile appears. She whispers: GIRL: “You're good at this.” He smiles. GUY: “I know.” She laughs. CUT TO BLACK. End immediately. PERFORMANCE The female lead should communicate most of the story through her eyes and facial expressions. Her reaction when she sees her ex should be subtle: surprise, hurt, embarrassment, then determination to leave. The male lead should feel naturally charming and perceptive. He should not act like a stereotypical overly confident romantic hero. The chemistry between them should develop extremely quickly but believably. The final moment should leave the audience thinking: wait... was this actually fake anymore? CAMERA & CINEMATOGRAPHY Use realistic feature-film cinematography. Mix medium tracking shots, over-the-shoulder shots, close-ups and one smooth circular camera movement during the dance. Keep camera directions spatially consistent. The female lead initially moves toward screen right while leaving the club interior. The male lead approaches from screen left, causing their collision near the hallway entrance. During their interaction, keep the female lead on the left side of the frame and male lead on the right. When they return toward the dance floor, reverse the camera position naturally while preserving their spatial relationship. Use realistic depth of field and foreground crowd movement. Background people should remain active and natural but never distract from the leads. No unnecessary establishing shots. No long pauses. The pacing must be fast enough that the entire story fits naturally into exactly 30 seconds. AUDIO Energetic sophisticated nightclub music throughout. Dialogue must be extremely short and naturally spoken with accurate lip synchronization. No narration. No subtitles. No text overlays. Use subtle club ambience, footsteps, glass movement and crowd sounds underneath the music. NEGATIVE PROMPT No wedding, no ballroom, no masquerade, no champagne party, no formal event, no chairs, no tables, no seated guests, no dining setup, no bride, no groom, no ceremony, no elaborate party costumes, no excessive dialogue, no monologues, no narration, no exposition, no subtitles, no text, no logos, no watermark. No character identity changes, no hairstyle changes, no wardrobe changes, no age changes, no facial distortion, no unnatural expressions, no stiff body movement, no exaggerated acting, no awkward dancing, no duplicated people, no extra limbs, no malformed hands, no distorted fingers, no floating objects, no teleportation, no sudden location changes, no inconsistent lighting, no inconsistent camera direction, no excessive slow motion, no cartoon look, no CGI appearance, no plastic skin, no overdone neon, no unrealistic nightclub crowd. The final video must feel like a polished, emotionally charged 30-second scene from a modern romantic comedy film, with the story told primarily through visuals rather than dialogue.
Sophia avatarSophia
Testing the latest AI video models on the exact same prompt. Seedance 2.5: $5.48…

Testing the latest AI video models on the exact same prompt. Seedance 2.5: $5.48…

Continuous 15-second single unbroken take, hyperrealistic, 35mm film look, golden hour. Camera tracks sideways at constant speed alongside a lone rider on horseback galloping across Moroccan desert dunes, keeping the horse and rider perfectly framed in profile the entire duration. As they ride, the background continuously evolves: sandstone city walls give way to open dunes, a caravan of camels passes in the distance, dust devils swirl, and the sun sinks lower turning the light from gold to deep amber. A falcon swoops into frame, flies alongside them, and lands on the rider's outstretched glove without the camera ever changing position or speed. Sand kicks up in natural motion blur. No cuts, fixed lateral tracking shot from start to finish, consistent grade.
shirish avatarshirish
🚨 While Seedance 2.5's launch date has been delayed from today, here's an exclu…

🚨 While Seedance 2.5's launch date has been delayed from today, here's an exclu…

A cinematic, dark and mysterious trailer for a movie about aliens arriving on earth
leo 🐾 avatarleo 🐾
The Elven Princess Greets the Orcs Seedance 2.5 on @astorie_ai 720p, 30-second t…

The Elven Princess Greets the Orcs Seedance 2.5 on @astorie_ai 720p, 30-second t…

16:9, 30-second photoreal live-action fantasy battle in clear daylight, crisp high-resolution cinema detail, natural textures, clean HDR contrast, one wide lens and one uninterrupted controlled handheld pursuit shot. The elf princess is tall and slender, with fair freckled skin, blue-gray eyes, long wavy platinum-blonde hair, pointed ears, a silver branch circlet, and a flowing silver battle gown with a scale-textured mantle. Keep one identical princess throughout. She holds one silver longsword in her right hand. Exactly 36 distinct armored green-skinned orcs enter over time, each with a different weapon, helmet, armor, or silhouette; orc 36 is a heavy captain with a cleaver. Never reuse an orc. Every stroke hits exactly one target. Show 36 separate contacts, green-fluid releases, and individual defeats. No multi-target cut; shockwaves move dust only. Each next orc actively attacks, guards, evades, or intercepts. Rotate Zornhau, Zwerchhau, Unterhau, Krumphau, Scheitelhau, straight thrust, moulinet reverse cut, draw cut, and pivoting back cut without adjacent repetition. Every relocation uses this rhythm: clean micro-anticipation; a white-silver flash fully hides the princess and she vanishes; the camera continues its normal physical follow with the environment visible; a second local flash reveals her beside the next target in a fully formed attack pose. Show no transit body movement and no whip pan. The camera stays close, following with smooth handheld sidesteps, retreats, arcs, drops, rises, and pivots. It travels toward each flash destination without snapping, resetting, teleporting, or hiding a cut. Keep princess, orcs, background, debris, hair, cloth, fluid, and particles sharply resolved. No motion blur anywhere. SEQUENCE: ONE CONTINUOUS SHOT Beat 1 / 0-3s: Rear 3/4 WS, follow behind the princess into a sunlit battle already in progress. The orcs occupy successive depth pockets, not one flat crowd; only nearby attackers are readable. Orc 1 charges while she forms the opening anticipation pose. Beat 2 / 3-10s: CONTINUE SAME SHOT through orcs 1-9. Follow attacks from alternating sides with physical sidesteps and arcs. Perform nine fast but separate vanish, follow, reappear, single-target cycles using different techniques. Preserve each crisp contact, green-fluid release, recoil, and fall before the next attack. End with nine defeated as orc 10 attacks from behind. Beat 3 / 10-17s: CONTINUE SAME SHOT through orcs 10-18. Pivot around the princess to catch the rear attack, move ahead, backpedal while leading, then arc around as threats enter from different directions. Show nine more individual attacks and one-orc cuts in a changed order. She appears only in sharp anticipation, contact, and finishing poses. End with eighteen defeated and orc 19 intercepting. Beat 4 / 17-24s: CONTINUE SAME SHOT through orcs 19-27. Drop beside timber, rise around a shield, pass behind an axe raider, then turn toward an attacker descending from rubble. Increase tempo across nine distinct parries, evasions, lunges, guards, and single-target finishes. Each relocation uses two local flashes with continuous environment between them. End with twenty-seven defeated as the final nine surround her. Beat 5 / 24-30s: CONTINUE SAME SHOT through orcs 28-36. Enter a tight controlled pursuit orbit, changing proximity and height along one physical path. Orcs 28-35 each receive a separate technique, contact, green-fluid release, and fall. The captain attacks last; sidestep his cleaver as one flash hides the princess and the next reveals her beyond him in a sharp Scheitelhau finish. His delayed impact affects only him. End with all 36 individually defeated. SOUND: No dialogue or subtitles. Daylight battle ambience, sword transients, 36 distinct contact accents, individual orc reactions, dry flash cracks, and accelerating percussion. VFX: Local white-silver flashes cover only the princess during vanish and reveal. Green fluid begins only at sword contact. Render every effect with crisp edges and zero motion blur. EXCLUDE: Motion blur anywhere, whip pans, cuts, hidden cuts, lens changes, camera resets or teleports, visible transit, morphing, stretched limbs, extra or smeared anatomy, duplicates, multi-target strikes, low resolution, soft focus, haze, grain, compression artifacts, and night lighting.
Kōda avatarKōda
When your followers choose the outfit and somehow nail it. ❤️ Created this UGC v…

When your followers choose the outfit and somehow nail it. ❤️ Created this UGC v…

Create a hyper-realistic, premium UGC-style vlog video featuring a young adult female creator livestreaming from her stylish bedroom/dressing room. Natural smartphone camera quality, authentic handheld movement, realistic skin texture, natural lighting, casual Gen-Z energy, spontaneous facial expressions, and believable live-stream interaction. 0–4 sec: She stands in front of her open wardrobe holding two dresses, one red and one another color. She looks genuinely confused and slightly laughs at herself. Girl: “Okay guys, I seriously cannot decide… red or this one?” She turns the camera slightly toward the dresses and looks at the live comments. 4–9 sec: She reads the live chat, reacting naturally to comments coming in quickly. One follower suggests: “RED! ❤️” She suddenly looks excited and says: Girl: “Wait… someone said red. Okay, I’m listening to you!” 9–15 sec: Quick vlog-style transition/cut. She appears wearing the red dress, looks into the camera, does a quick spin, and smiles confidently. Girl: “Yep. You guys chose right. Red it is!” End with her laughing and walking toward the camera as the livestream comments continue appearing naturally on screen. Style: authentic UGC livestream, vlog aesthetic, realistic smartphone footage, natural imperfections, genuine reactions, subtle handheld camera shake, believable live comments, premium but not overly polished, realistic audio, natural room ambience, fast social-media pacing, seamless 15-second storytelling.
Rosey Watson avatarRosey Watson
From city streets to the skyline, she doesn’t follow the rules, she swings beyon…

From city streets to the skyline, she doesn’t follow the rules, she swings beyon…

Create a fast-paced cinematic 15-second vertical 9:16 superhero edit blending photorealistic live action with an original comic-book animation aesthetic. 0–4 SEC — CITY RUN A young woman with long brown hair, oversized light-pink shirt, white tank top, light-blue jeans, and white sneakers runs through a modern European-inspired city. She films herself with a pink smartphone, smiling at the camera. Smooth tracking shot suddenly transitions into bold comic-book linework, halftone textures, vibrant colors, and speed lines. 4–8 SEC — HERO ACTION She jumps between rooftops as two completely original masked web-slinging heroes appear. One wears a white, charcoal, and teal suit; the other wears crimson and midnight blue. No recognizable existing superhero designs. Energy webs shoot from their gloves as they swing between skyscrapers. 8–12 SEC — COMIC CHAOS First-person web-swinging POV through a futuristic city at golden hour. Neon signs, floating debris, graphic panels, motion blur, and an original “WHOOSH!” graphic create explosive comic energy. She lands dramatically on a rooftop. 12–15 SEC — FINAL HERO SHOT She crouches on a rooftop with her hair blowing in the wind as the camera pulls back to reveal a vast fictional city skyline glowing pink and orange. Final text: WEBRUNNER RISE. SWING. RUN. STYLE: Premium cinematic live action, original graphic-novel animation, bold outlines, halftone textures, vibrant colors, realistic hair and fabric physics, dynamic camera movement, dramatic lighting, seamless transitions, photorealistic detail, 4K, vertical 9:16. AVOID: Existing superhero characters, recognizable costumes, logos, franchise imagery, real-world landmarks, copied animation styles, distorted faces, warped hands, inconsistent characters, random text, cheap CGI.
Rosey Watson avatarRosey Watson
One prompt. One set of reference images. One side-by-side comparison. I wanted t…

One prompt. One set of reference images. One side-by-side comparison. I wanted t…

Create a seamless cinematic sequence featuring the same elegant young professional woman throughout the entire video. She has shoulder-length dark brown hair, warm brown skin, natural makeup, and wears modern business attire. Maintain perfect facial, hairstyle, clothing, and body consistency across every scene. Scene 1: Early morning. The woman wakes up in a cozy, modern apartment. Soft golden sunlight streams through the bedroom window. She stretches naturally, smiles, and gets out of bed. Slow cinematic dolly shot. Scene 2: She walks into a stylish bathroom and brushes her teeth while looking into the mirror. Natural reflections, realistic water droplets, subtle steam, authentic brushing motion, soft bathroom lighting. Camera alternates between mirror reflection and close-up shots. Scene 3: She exits the bathroom and enters her bedroom. She opens her wardrobe, selects a smart business outfit, puts on a blazer, adjusts her collar, checks herself in a full-length mirror, and picks up her handbag. Smooth tracking shot with natural body movement. Scene 4: She walks confidently through a busy city sidewalk toward a subway entrance. Morning commuters pass by. Cars, bicycles, and street cafés create a lively urban atmosphere. Cinematic wide shot followed by a low-angle tracking shot. Scene 5: She descends the subway escalator, taps her transit card at the gate, and waits on the platform. A modern train arrives. She boards naturally with other passengers. Smooth gimbal camera movement. Scene 6: Inside the train, she finds a seat by the window and sits comfortably. She opens her handbag, takes out a neatly folded newspaper, unfolds it, and begins reading with a relaxed smile. Scene 7: While reading, she reaches into her bag, takes out a chilled can of fruit juice, opens it with a satisfying click, and takes a refreshing sip while continuing to read the newspaper. Morning sunlight streams through the train windows, creating beautiful reflections and a calm commuting atmosphere. End with a cinematic close-up of her smiling as the train moves through the city, with realistic motion blur outside the windows. Ultra-realistic, film-quality visuals, natural human motion, expressive facial animation, realistic hand interactions, accurate object physics, premium commercial quality, smooth scene transitions, cinematic camera work, high detail, consistent character identity throughout.
LAPTOP LIFESTYLE BLOGGER avatarLAPTOP LIFESTYLE BLOGGER
yep, it works for vertical content too seedance 2.5, here's the prompt: CAMERA: …

yep, it works for vertical content too seedance 2.5, here's the prompt: CAMERA: …

CAMERA: Handheld DV 16mm **vertical 9:16** daily vlog footage optimized for TikTok, Instagram Reels, and YouTube Shorts. The video MUST begin with her holding the camera at arm's length in selfie mode, speaking directly to the lens while casually walking through the gym. The framing stays vertical throughout, with natural selfie composition, occasional head cropping, imperfect framing, and realistic phone-like movement. The first 20–30 seconds are entirely handheld. Only later does she occasionally place the camera on a dumbbell rack, adjustable bench, stretching mat, gym bag, or water bottle for wider vertical shots. Keep subtle handheld shake, drifting composition, autofocus hunting, rushed reframing, uneven zooms, exposure breathing, brief accidental face cropping, and imperfect framing throughout. The camera itself is never visible. LOOK: Warm analog tape texture with gentle film grain, slightly softened sharpness, subtle halation around overhead lights, realistic skin tones, low contrast, tiny exposure shifts, and natural motion blur. The footage should feel authentic and completely unstaged, like a real creator documenting her workout on her phone. STYLE: An intimate daily fitness vlog filmed in a mostly empty boutique gym. Casual, relaxed, and conversational. Small laughs, pauses, fixing her ponytail, wiping sweat with her towel, catching her breath, looking away while thinking, and talking naturally to the audience instead of delivering lines. She speaks in short, natural sentences with frequent pauses. Never rush dialogue. Leave quiet moments between lines. CHARACTER: A beautiful white blonde fitness creator in her early 20s. Long blonde hair tied into a loose ponytail, blue eyes, glowing skin, and a slim athletic figure. She wears a fitted black long-sleeve workout top, high-waisted black leggings, white socks, white sneakers, and a white towel loosely resting around her neck. SETTING: A modern boutique gym late in the evening. Dumbbell racks, kettlebells, medicine balls, mirrors, benches, stretching mats, resistance bands, a gym bag, shaker bottle, and warm overhead lighting. The gym is almost empty with only one or two people blurred in the distant background. SCENES: The vlog opens in selfie mode. She is holding the camera at arm's length while slowly walking through the dumbbell area, smiling naturally. "...okay." "I definitely earned dinner." She laughs quietly and adjusts the towel around her neck. "I almost skipped today." She briefly turns the camera toward the nearly empty gym before pointing it back at herself. "Glad I came." Still holding the camera, she walks toward the stretching area. "My legs are done." She places the camera on a nearby bench for a wider vertical angle and sits down on a stretching mat. She stretches one leg and takes a deep breath. "I really need to stretch more." She smiles to herself. She switches sides and rolls one shoulder. "Tomorrow's gonna hurt." She picks the camera back up and walks toward her gym bag. She kneels beside it, pulls out a protein shake, and takes a sip. "...that's actually good." She laughs. The camera sits on top of the gym bag while she packs away her towel, headphones, and lifting straps. "Worth it." She throws the bag over one shoulder and picks the camera back up. Walking toward the exit in selfie mode, she smiles into the lens. "See you next workout." She gives the camera a small wave before ending the recording.
MAX avatarMAX
"One continuous static shot, no cuts. A person looks directly at the camera and …

"One continuous static shot, no cuts. A person looks directly at the camera and …

One continuous static shot, no cuts. A person looks directly at the camera and counts from one to ten, holding up the corresponding number of fingers as they say each number.
Patrick avatarPatrick
Seedance 2.5 on @TapNow_AI prompt: Person from Image1; face and hairstyle must m…

Seedance 2.5 on @TapNow_AI prompt: Person from Image1; face and hairstyle must m…

Person from Image1; face and hairstyle must match exactly. Ignore the reference outfit/background/pose/text. Black gym tank, sweaty workout look. 9:16 vertical. 16s gym bathroom: Old iPhone 1x standard lens, static propped-on-sink angle, heavy constant noise/compression, harsh cool-green fluorescent lighting, unedited low-quality phone footage. 0–3s: Enters breathless, approaches sink, glances at phone. 3–7s: Turns tap, splashes cold water on face, gasps/exhales. 7–11s: Grips sink, catches breath, looks into mirror, wipes face. 11–14s: Stares at reflection, pushes wet hair back: low husky voice, "...three more sets. I got this." 14–16s: Pats face dry, glances at phone, turns to leave; freeze mid-turn. Bathroom echo, tap/splash, heavy breathing, paper towel sound, muffled voice. Real pores, sweat, flushed skin, wet hair. No BGM, text, legible signage, cinematic grading, beauty filter, fisheye, distortion, vignette, scene skipping, or cut consolidation.
WasifAI avatarWasifAI
Seedance 2.5 shame walk prompt is below 👇 [STYLE + CAMERA + ATMOSPHERE] Gritty …

Seedance 2.5 shame walk prompt is below 👇 [STYLE + CAMERA + ATMOSPHERE] Gritty …

Gritty high-end medieval television production look. Shot on ARRI Alexa XT with Cooke anamorphic lenses, mix of Steadicam tracking and handheld inside the crowd. Natural overcast daylight, desaturated dirty palette, visible film grain, realistic crowd physics and fabric movement. No modern polish. Central figure: proud middle-aged noblewoman with roughly cropped short blonde hair, wearing a plain rough grey woolen penitential robe that fully covers her, barefoot, pale skin, rigid upright posture that slowly cracks under public condemnation. Stern middle-aged woman in plain brown religious robes walking just behind her, continuously ringing a large heavy iron handbell and chanting in a loud flat voice. Dense crowd of dirty medieval city dwellers of every age and class in period clothing packed on both sides and leaning from windows. Narrow winding cobblestone streets of a medieval coastal city, high stone walls, arched doorways, wooden shutters, mud on the ground. 0-6s: [Steadicam tracking medium-wide from the side] The woman in the plain robe walks steadily forward with forced dignity. The robed woman stays half a step behind ringing the bell and chanting “Shame. Shame. Shame.” Crowd begins to notice, first heads turn, early shouts of “Shame!” rise. 6-12s: [Handheld inside the pack, pushing closer] Crowd presses tighter along the path. Faces show pure contempt. Children point and call out. The woman keeps her chin high but her eyes start to glaze. Bell never stops. Chant continues: “Shame. Shame. Shame.” 12-18s: [Low tracking shot moving with her feet then tilting up to face] Bare feet slap wet cobblestones. A woman leans from a window and shouts “Shame!” The central woman’s jaw tightens, first tears form but she does not break stride. Crowd noise becomes a continuous wall of overlapping “Shame!” mixed with the bell. 18-24s: [Medium close-up handheld, slight shake] Camera stays locked on her face as the controlled mask cracks. Tears finally fall. She stares straight ahead, breathing harder. Behind her the religious woman rings harder and keeps the flat chant. The plain robe shifts with every step under the weight of the stares. 24-30s: [Pull-back Steadicam wide tracking] The full street is visible: wall of bodies on both sides, continuous shouting of “Shame! Shame! Shame!” mixed with the bell. The woman continues walking, posture still upright but now visibly broken, tears streaming, until the frame holds on her isolated figure moving through the condemnation. Exact period production texture of a major series, coherent physics of every body and fabric movement, stable character continuity, natural motion blur, no modern digital cleanliness, no artificial enhancement.
TechHalla avatarTechHalla
An everyday drive made special by the glow of the sunset. Seedance 2.5 on @SJinn…

An everyday drive made special by the glow of the sunset. Seedance 2.5 on @SJinn…

Cinematic 30-second video of a glamorous blonde woman driving a classic dark-green 1960s Ford Mustang coupe through a tree-lined city avenue at golden hour. She wears a patterned silk headscarf, large brown sunglasses, a brown blazer, and large statement rings (one yellow diamond, one emerald). Stylish slow-motion tracking shots of the car speeding past buildings and traffic. Close-up of her focused face, sunglasses catching the golden light. Close-up of her hands on the wooden steering wheel, rings glinting. Rear-view mirror reflection of her eyes. Her jeweled hand resting on the car door, wind catching a loose strand of hair from the headscarf. A red traffic light glowing as the Mustang idles, engine humming, heat shimmer off the hood. A motorcycle with a passenger weaves through traffic beside her. Wide low-angle shot of the Mustang's grille and headlights as it accelerates past camera. A bearded man in a black beanie stands on the sidewalk, watching the Mustang drive away into the sunlit street, his gaze lingering. New scenes: A brief shot of pedestrians and café awnings blurring past in the background bokeh. An aerial/drone-style shot pulling back to reveal the full tree-lined avenue as the Mustang weaves gently between light and shadow from the trees. A final slow-motion hero shot — the Mustang turning a corner into direct sunset flare, silhouette and lens flare dominating the frame, her profile briefly lit gold before the light overtakes the frame. Warm sunset lighting, lens flares, motion blur, elegant and mysterious atmosphere, high-end commercial style, anamorphic lens feel, shallow depth of field, watermark-free.
Sharon Riley avatarSharon Riley
Pippit @pippitofficial just dropped Story Studio + Seedance 2.5 and it’s a game-…

Pippit @pippitofficial just dropped Story Studio + Seedance 2.5 and it’s a game-…

A 30-second vertical 9:16 photorealistic fantasy palace romance drama about Princess Elara, who wakes up after being murdered and discovers she has returned to the night before her death. In a storm-lit royal palace, she confronts Prince Cassian, the man she believed betrayed her, only to uncover a deeper conspiracy and a magical fated bond between them. As the throne is threatened by a corrupt council, Elara and Cassian must overcome betrayal, unite as reluctant allies, and fight to reclaim the crown together.
Sharon Riley avatarSharon Riley
Never mess with a spider girl Made by using Seedance 2.5 on @SJinn_Agent prompt …

Never mess with a spider girl Made by using Seedance 2.5 on @SJinn_Agent prompt …

IMG_1 = BLONDE FEMALE HERO CHARACTER SHEET** Use as the exact hero identity and costume reference. The hero is a **blonde-haired female Image1 superhero**. Preserve her face, blonde hairstyle, body proportions, clothing layers, colors, gloves, wrist web-launcher details, cargo pants, and shoes exactly. She is the **central protagonist and primary visual focus of the entire sequence**. She has **NO MASK and NO HOOD covering her head**. The blonde female hero must always be clearly distinguishable from the nine enemy ninjas. --- **@IMG_2 Image2 = NINE FEMALE NINJA ENEMY SHEET** Use as the exact enemy squad reference. There are exactly **NINE female ninja assassins**. Preserve their red-and-black costumes, body proportions, masks, hairstyles, armor, weapons, and the white fox-mask leader. Do not duplicate or remove any ninja. The nine ninjas must remain visually separate and readable throughout the fight. --- ### CORE FIGHTING RULE The entire sequence is: **ONE BLONDE FEMALE HERO VS. NINE FEMALE NINJAS.** The blonde female hero begins and remains at the **center of the action**. At 00:02–00:04, the camera pulls back to clearly reveal: **ONE BLONDE FEMALE HERO Image1 SURROUNDED BY NINE FEMALE NINJAS. Image2 The white fox-mask leader stands slightly forward among the nine. At 00:04–00:11, the nine ninjas attack using coordinated tag-team choreography. Do NOT make all nine attack randomly at once. Each ninja enters, attacks, exits, and creates an opening for the next attacker. At 00:14–00:16, all **NINE female ninjas** launch into the air toward the blonde heroine from different trajectories. At 00:16–00:19, the blonde heroine performs the 360-degree dual-wrist web attack. The resulting large suspended web must capture **ALL NINE FEMALE NINJAS**. The final composition must clearly show: **BLONDE FEMALE HERO IN THE FOREGROUND + NINE FEMALE NINJAS TRAPPED IN THE WEB BEHIND HER.** ### IMPORTANT NEGATIVE PROMPT ADDITIONS No male hero. No male protagonist. No seven-ninja formation. No eight-ninja formation. No ten-ninja formation. No duplicated ninja. No missing ninja. Exactly **NINE female ninja enemies**. The blonde-haired female hero must always remain the central protagonist.
Sharon Riley avatarSharon Riley
Real life → Anime → Hollywood. 🎬 One girl. One continuous shot. Three worlds. T…

Real life → Anime → Hollywood. 🎬 One girl. One continuous shot. Three worlds. T…

Create a premium cinematic 15-second transformation story following the SAME young female protagonist continuously through three visual styles: realistic live-action → high-end anime/3D animation → Hollywood blockbuster. 0–5s — REALISTIC WORLD A stylish young woman walks alone through a modern city at night. Rain falls lightly. Neon signs reflect across the wet street. She wears a sophisticated black streetwear outfit with subtle red accents. She hears a powerful hip-hop beat. She stops. Close-up of her eyes. She looks toward camera and begins a confident dance-inspired movement. Typography appears: “WHO ARE YOU?” Camera rapidly pushes toward her hand as she raises it toward the lens. 5–10s — ANIMATED WORLD The exact hand movement triggers the transformation. The live-action city smoothly becomes a breathtaking high-end animated world. The SAME girl, SAME outfit, SAME pose and SAME movement continue without interruption. Stylized energy particles surround her. Buildings stretch upward. Neon colors pulse with the beat. She performs a powerful choreographed movement through the animated city. Typography dynamically forms around her: “WHO YOU CHOOSE TO BE.” Use fluid premium animation, detailed facial expressions, realistic cloth movement and cinematic camera choreography. 10–15s — HOLLYWOOD BLOCKBUSTER During her final animated movement, the environment suddenly transforms into an epic Hollywood-style cinematic cityscape. The SAME girl lands on a rooftop overlooking a massive glowing metropolis. Realistic wind moves her hair and clothes. Dramatic clouds, atmospheric haze, anamorphic lens flare and powerful backlighting create blockbuster scale. Camera circles her as she turns toward the lens. Final beat. She confidently smiles. Huge cinematic typography appears: “BECOME UNSTOPPABLE.” Final hero frame with dramatic music impact and premium movie-trailer finish. VISUAL RULE: The transformation should feel like ONE continuous shot/story—not three separate clips. Preserve the girl's identity, clothing, movement, camera direction and emotional expression through every style transition.
Ai Girllie avatarAi Girllie
Every destination becomes magical when you slow down and experience it. Seedance…

Every destination becomes magical when you slow down and experience it. Seedance…

A cinematic 30-second tropical travel vlog montage featuring a beautiful 20-year-old East Asian woman with dark hair exploring Hawaii during a dreamy summer vacation. Shot like an authentic luxury travel diary with handheld camera movement, candid moments, soft golden-hour sunlight, dreamy 35mm film aesthetics, warm vintage color grading, shallow depth of field, natural skin texture, atmospheric lighting, and cinematic storytelling. Maintain the same woman throughout every scene: dark hair, youthful appearance, natural makeup, elegant summer outfits, relaxed happy expression. Format: 4K cinematic video, 24fps, 35mm film grain, realistic handheld camera, soft focus, warm color palette, travel documentary style. Scene 1 (0-4s) — Arrival & City Walk: A beautiful Hawaiian morning. The woman walks through a bright tropical city street wearing a flowing floral summer dress and sunglasses. Palm trees line the sidewalk, sunlight reflects off colorful buildings, people walk casually in the background. Camera follows from behind, then transitions into a close-up of her smiling face as wind moves through her hair. Scene 2 (4-8s) — Beach Discovery: She steps onto a wide sandy beach with crystal blue ocean waves behind her. She walks barefoot along the shoreline, holding her dress slightly as waves touch her feet. Low-angle cinematic shots of footsteps in wet sand, ocean reflections, distant volcanic mountains under a clear sky. Scene 3 (8-12s) — Tropical Nature Moments: A cinematic worm's-eye view looking upward through towering palm trees. Golden sunlight streams between the leaves with beautiful lens flares. Cut to a close-up of her standing near a rocky ocean cliff, wind blowing through her hair while she looks peacefully toward the sea. Scene 4 (12-16s) — Beachfront Cafe & Slow Living: She sits alone at a cozy beachfront cafe near the window, drinking a tropical drink while watching waves outside. Soft sunlight enters through the glass. Close-up shots of her hands, coffee cup, ocean view, and thoughtful expression create an intimate travel diary feeling. Scene 5 (16-20s) — Ocean Adventure: She floats peacefully on a surfboard in calm turquoise ocean water. Camera moves around her from water level, showing gentle waves, sunlight sparkling on the sea surface, tropical coastline and mountains in the distance. She laughs naturally while looking toward the camera. Scene 6 (20-24s) — Night Market Exploration: A vibrant Hawaiian night market filled with warm lights, food stalls, and colorful decorations. She walks through the crowd, trying tropical fruit skewers and local street food. Cinematic close-ups of her reaction, glowing lanterns, neon bokeh, and bustling atmosphere. Scene 7 (24-27s) — Golden Sunset Ending: Wide cinematic silhouette shot of her standing on the ocean shore during sunset. Orange and pink skies reflect on the water. Waves gently move around her feet as she watches the sun disappear behind the horizon. Emotional travel film ending. Scene 8 (27-30s) — Hotel Night Reflection: Nighttime high-rise hotel balcony overlooking sparkling tropical city lights. She wears a simple white dress, leaning against the balcony while a warm breeze moves the curtains behind her. Final intimate close-up of her lying on the hotel bed, looking warmly into the camera lens with a peaceful smile. Camera Style: Authentic travel vlog cinematography, handheld camera shake, smooth cinematic transitions, slow push-ins, natural movement, occasional POV shots, realistic autofocus adjustments, subtle motion blur. Visual Style: Dreamy Hawaii vacation film, luxury travel advertisement aesthetic, soft golden sunlight, realistic skin texture, cinematic depth of field, nostalgic 35mm film look, warm atmospheric colors, natural expressions, emotional storytelling. Avoid: cartoon style, CGI look, plastic skin, unrealistic face, inconsistent character appearance, changing hairstyle, extra fingers, distorted body, artificial lighting, oversaturated colors, blurry face, unnatural movements, duplicate people.
Sharon Riley avatarSharon Riley
Made this with Seedance 2.5. Kind of feels like a random video from a real trip�…

Made this with Seedance 2.5. Kind of feels like a random video from a real trip�…

Ultra-realistic spontaneous vertical iPhone vacation video during a sunny day in a Japanese coastal town. FORMAT: Native vertical iPhone recording, 3:4 aspect ratio. The entire video is filmed vertically in portrait orientation. Never switch to landscape.** Use the provided reference image as the ONLY visual reference for the main woman**. Maintain her exact facial identity, hairstyle, skin tone, facial proportions, body proportions, and overall appearance consistently throughout the entire video. Do not beautify, redesign, or alter her identity. The footage should look like real footage casually recorded by a friend during a fun summer day trip in Japan Bright natural daylight. Warm summer atmosphere. Slightly imperfect smartphone exposure. Real people. Real reactions. Real movement. No cinematic filmmaking. No staged acting. No influencer-style posing. 0–3 seconds The camera is already recording vertically while the group rides bicycles through a quiet Japanese coastal street. The main woman rides slightly ahead. Someone filming calls her name from behind. She looks back while still riding, laughs, and almost misses a small turn before correcting herself. The camera shakes naturally because the person filming is also moving. A cyclist briefly passes between the camera and the group. 3–6 seconds The group stops outside a small Japanese convenience store near the coast. The main woman comes out holding a cold drink and immediately takes a sip. One friend says something funny. She starts laughing while trying to open another snack packet. The camera moves closer naturally, slightly too close for a moment, then pulls back. No one looks perfectly prepared for the camera. 6–9 seconds The group walks toward the seaside carrying drinks and snacks. The camera casually follows from the side. The main woman suddenly notices something in the distance and points toward the ocean. Everyone looks in the same direction and reacts naturally. One friend jokingly walks into frame and blocks the camera for a second before moving away. 9–12 seconds They reach a small seaside viewpoint. The main woman sits on a low concrete wall with the ocean behind her. A friend throws a small piece of food toward her as a joke. She reacts with surprise and laughs, trying to dodge it. The camera operator laughs too, causing the phone to shake slightly. 12–15 seconds The group starts walking down toward the beach. The camera follows behind them in vertical portrait orientation. The main woman suddenly turns around while walking backward, smiles at the camera, then quickly turns forward again after almost bumping into her friend. Everyone laughs. The camera continues moving toward the bright ocean until the clip naturally cuts off. CAMERA REALISM Authentic vertical iPhone home-video footage Natural handheld movement with: * imperfect framing * realistic walking and movement shake * occasional autofocus breathing * automatic exposure changes * natural smartphone HDR * realistic daylight highlights and shadows * subtle smartphone sharpening * realistic motion blur * slight rolling-shutter movement * occasional accidental cropping of people * natural lens flare from direct sunlight * minor exposure fluctuations * realistic distance and perspective The camera operator should behave like a real friend, not a professional videographer. Sometimes the camera should point slightly too low, too high, or too close. ENVIRONMENT Bright Japanese summer afternoon. A believable small coastal town with: * narrow streets * bicycles * Japanese houses * vending machines * convenience store * small local shops * utility poles and overhead wires * ocean visible in the distance * realistic pedestrians * natural summer vegetation * subtle wind moving hair and clothing Everything should feel lived-in and ordinary rather than like a travel commercial. HUMAN REALISM The main woman must remain visually identical to the reference. Natural facial expressions. Natural blinking. Natural eye movement. Natural laughter. Natural body movement. No perfect poses. No exaggerated reactions. Background people should behave independently and naturally. Every person should have a unique face, hairstyle, outfit, and movement. AUDIO Authentic iPhone microphone recording: bicycle sounds, footsteps, distant traffic, ocean waves, wind, birds, convenience-store ambience, friends talking casually, laughter, and occasional background conversations. Audio should feel slightly imperfect and unedited.
Jasmine avatarJasmine
I wasn't expecting Seedance 2.5 to look this real. Prompt👇 https://t.co/NRRawTC…

I wasn't expecting Seedance 2.5 to look this real. Prompt👇 https://t.co/NRRawTC…

Authentic late-1970s Mediterranean documentary captured on vintage 16mm Kodak film, naturally faded colors, subtle film grain, real optical imperfections, slight gate weave, shoulder-mounted handheld camera with imperfect human movement, soft vintage lenses, warm afternoon sunlight, realistic skin texture, no cinematic polish, feels like forgotten archival footage discovered decades later. A close handheld tracking shot follows a young woman in her 20s walking slowly through a narrow seaside alley lined with whitewashed houses, hanging linen curtains gently moving in the ocean breeze. She wears a simple linen dress, a woven shoulder bag, and naturally messy hair with no makeup. Instead of posing, she lightly brushes her fingertips across the textured walls while quietly observing everyday life around her. The camera naturally falls slightly behind her as she enters a tiny open courtyard where local people casually gather. An elderly man repairs a bicycle, someone waters colorful plants from a balcony above, laundry sways overhead, and a sleepy orange cat crosses directly in front of the lens. The camera subtly adjusts to avoid the cat, creating an authentic human reaction. A young child runs toward a rolling wooden toy that passes close to her feet. She instinctively bends down, catches it with one hand, smiles warmly, and hands it back without stopping her walk. The child laughs and runs away. No one performs for the camera; everything feels naturally observed. She reaches a small overlook facing the sparkling sea. Instead of stopping dramatically, she casually rests one elbow on an old stone railing while watching distant fishing boats. A gust of wind lifts loose strands of hair across her face. She gently moves them aside and continues walking out of frame as the handheld camera hesitates for a second before slowly following behind. Ultra-photorealistic vintage documentary, authentic analog exposure, realistic human motion, organic focus breathing, imperfect framing, Kodak 16mm archival texture, subtle light leaks, soft highlight bloom, natural skin pores, no AI smoothness, 4:3 aspect ratio.
Cherry avatarCherry
Seedance 2.5 Test 480p - 720p I created a fight scene in a Chinese donghua style…

Seedance 2.5 Test 480p - 720p I created a fight scene in a Chinese donghua style…

Create a hand-drawn donghua aerial duel above vast mountain clouds, with saturated blue-white versus crimson-orange energy, rough animated pencil lines, huge scale, rapid multi-cut action, and a camera that never stops moving. Use @[char1] to strictly match the male fighter's face, long dark hair, pointed ears, oversized layered pale coat, loose trousers, dark sash, blue wraps, and broad silhouette. Use @[char2] to strictly match the female fighter's face, high braided hair, forehead mark, black outfit, oversized pale sleeves, dark trousers, red bindings, and flowing crimson sashes. SEQUENCE Shot 1 / 0-2s: Rear OTS WS, high-speed chase: start mid-rush as his blue-white straight punch collides with her crimson flying knee. The camera slips between them and whips around the contact; a giant sketch shock ring splits the clouds. They recoil into opposite spirals, and she turns hers into immediate pursuit. Shot 2 / 2-5s: Rear 3/4 FS, corkscrew lead: follow her red sashes as she overtakes him with a spinning hook kick flowing into an axe kick. He redirects both with moving forearm parries while still flying. Their paths carve a double helix; his final parry opens her center and launches his counter. Shot 3 / 5-9s: Low front 3/4 WS, rising track and overtake: he cuts across her path with a shoulder strike and heavy straight punch, driving her through the upper cloud deck. She rolls with contact, cross-guards, and converts the lift into a backward aerial rotation. Her crimson trail hooks down into a counterattack; he accelerates after her. Shot 4 / 9-11s: Top-down FS, plunging follow: she flips into a descending axe kick. He climbs into it and redirects it with a moving forearm. The camera rolls and dives as both enter a narrow vertical cloud tunnel, their combined downward force feeding the next attack. Shot 5 / 11-14s: Side WS, inverted dive then pull to EWS: reveal a broken floating stone arch below. He redirects her fall with a descending palm strike. She twists and plants a foot to rebound, but the moving contact shatters the arch. She bursts through the rotating debris first; he follows through the same opening. Shot 6 / 14-18s: Near-subject WS, weave through debris: she ricochets from a slab into a flying knee and fires crimson-charged fragments behind it. He slips the knee, punches through the fragments, and advances through blue-white splinters. She circles at full speed, tightening her body path, sashes, and energy into a moving crimson spiral around him. Shot 7 / 18-21s: Outer-helix WS, accelerating orbit and corkscrew pullback: she crosses the spiral's inner edge with sharp kicks while he keeps redirecting forward. He releases a blue-white tiger-striped shockwave that tears the spiral outward and drags clouds and debris with it. She turns the blast's horizontal vector into another charge; he pursues. Shot 8 / 21-23s: Profile MS, fast lateral track: she drives an elbow; he parries and answers with a straight punch; she slips outside and returns a spinning back elbow. Every contact changes their flight direction and lengthens a cloud tunnel. Their final collision sends them into intersecting interception arcs. Shot 9 / 23-27s: High EWS, chase both energy trails with motivated whip pans: they vanish behind torn clouds and reappear only on readable attack vectors. She drops with a cutting kick; he bursts sideways to intercept. She flips over his shoulder; he dives through her landing path. Each whip pan follows commitment, contact, and resulting motion as both curve toward a head-on intercept. Shot 10 / 27-30s: Centerline EWS rushing into extreme near contact, then shockwave pullback: his heavy straight punch collides with her flying knee and spinning back elbow chain. A colossal hand-drawn flare erupts with contour echoes, scribbled rings, torn clouds, and debris. The wave throws the rotating camera backward. Both burst through, overtake it, and leave frame still attacking; end on continuing trails and a fresh offscreen collision flash. SOUND: No dialogue or subtitles. Uninterrupted fast percussion, high-altitude wind shear, short air tears, pencil scratches, heavy impacts, cloud ruptures, stone fragmentation, and moving energy roars; no quiet section. VFX: Rough pencil flicker, scribble trails, vibrating contour echoes, controlled smears, giant hand-drawn impacts, cloud tears, and debris originate from physical motion or contact. Keep silhouettes readable. Blue-white belongs only to the male; crimson-orange only to the female. EXCLUDE: No identity swap, duplication, color swap, static pose, face-off, recovery hold, frozen frame, hit-stop, slow motion, locked camera, ink-brush look, realistic film look, detached effects, or ending reset. Velocity redirects, recoils, and overshoots, but neither fighter nor camera ever stops.
Kōda avatarKōda
From a simple idea to a cinematic coffee commercial—AI keeps raising the bar. ☕ …

From a simple idea to a cinematic coffee commercial—AI keeps raising the bar. ☕ …

Create a 30-second vertical AI UGC product commercial (9:16) for a premium coffee machine. Style: Ultra-realistic, cinematic, social-media UGC, premium lifestyle, 4K HDR, natural lighting, smooth handheld camera, realistic human motion, luxury color grading. Scene 1 (0–5s) A creator walks into a modern kitchen holding a coffee mug and says, "I finally tried this coffee machine." Scene 2 (5–10s) Close-up shots of opening the coffee bean container, adding beans, filling water, and pressing the power button. Natural hand movements and satisfying button clicks. Scene 3 (10–17s) Macro shots of coffee grinding, rich crema forming, steam rising, and coffee slowly pouring into a glass cup. Beautiful golden morning sunlight. Scene 4 (17–23s) The creator takes the first sip, smiles naturally, and says, "This honestly tastes amazing." Scene 5 (23–27s) Premium product showcase with smooth orbit shots, close-ups of the controls, metallic finish, and elegant kitchen background. Scene 6 (27–30s) Hero shot of the coffee machine beside a fresh cup of coffee with soft cinematic lighting. End with the creator holding the cup and smiling at the camera. Requirements: Vertical 9:16, 30 seconds, AI UGC style, realistic creator vibe, premium product advertising, natural expressions, realistic hands, smooth camera movement, clean transitions, cinematic quality, no logos or watermarks.
Sadia avatarSadia
this is how Seedance 2.5 looks when using 42 different image references... AI dr…

this is how Seedance 2.5 looks when using 42 different image references... AI dr…

Raw observational documentary handheld style, fly-on-the-wall capture, slightly imperfect framing, natural available light, high ISO grain, dirty lenses, real unpolished survival footage energy. Everything feels caught, never staged. TIMELINE 0-2s: [Observational aerial] Black helicopter [ref] moves across the turquoise archipelago [ref]. Green parachutes [ref] already drifting down. Camera slightly unstable as if filmed from the same aircraft. 2-4s: [Hard cuts] Bodies with the parachute hit white sand [ref] and jungle floor [ref]. Real impact, real dust, hands fumbling with straps. No perfect timing. 4-6s: [Shaky medium] Contestant [ref] rips gear off, looks around with genuine confusion and fear. Camera operator almost misses the moment. 6-8s: [Side confessional] Contestant [ref] sits or stands looking slightly left of lens, talking to an off-camera producer: “Nobody’s gonna help you. That’s the first thing you need to understand.” Natural pauses, real breath. 8-10s: [Side confessional] Contestant [ref] looking off to the side, half-smile that doesn’t reach the eyes: “The alliance lasts exactly until you stop being useful.” 10-12s: [Side confessional] Contestant [ref] looking down and away: “If you see smoke… don’t go near it.” Voice quieter, almost private. 12-14s: [Observational insert] Hand finds the rusty knife [ref] in the sand by accident. Picks it up slowly, tests the weight. Camera stays back. 14-16s: [Two-shot handheld] Two contestants meet on rocky beach [ref]. Awkward handshake. One already glancing away. Framing slightly off-center. 16-18s: [Jump cut] Same moment from a worse angle, pure observational. 18-20s: [Quick observational] Thin smoke rising from burnt wood [ref]. Green military backpack [ref] left open on the sand. No one near it. 20-22s: [Chase-cam imperfect] Contestant running through dense misty jungle [ref]. Branches hit the lens. Camera struggles to keep up. 22-24s: [Side confessional flash] Contestant [ref] looking off-camera, dirt on face, real exhaustion in the voice and posture. 24-26s: [Low imperfect] Boots moving fast through undergrowth [ref]. Camera almost falls. 26-28s: [Rapid real inserts] Tangled parachute fabric [ref], dirty hands, abandoned gear, no perfect composition. 28-30s: [Wide observational] Multiple islands [ref] at fading light. One last face looking off to the side, already different. Photorealistic, heavy film grain, real physics, natural motion blur, imperfect framing, dirty textures, pure observational continuity, no polished lighting, no artifacts.
TechHalla avatarTechHalla
What used to take a full crew and thousands of dollars… Seedance 2.5 generates i…

What used to take a full crew and thousands of dollars… Seedance 2.5 generates i…

1980s film, authentic live-action footage shot on 35mm with heavy grain, vibrant yet gritty saturated colors, practical neon lighting mixed with harsh strobes and fog. Fast chaotic editing packed with abrupt cuts, glass reflections, POV inserts, strobe flashes and dynamic movement to create total disorientation and panic. Real practical squib blood, rubber tentacles and physical stunts. Period-accurate 80s performances: big hair, colorful outfits, leg warmers, exaggerated fear and desperate physicality. Visualized synth atmosphere through pulsing lights and sudden dead silence. [IMAGE REFERENCES] Generate from scratch a consistent group of five mid-80s young adults with distinctly different looks—tall blonde mullet guy in neon shirt, short chubby dark-curly guy in Hawaiian print, slim big-curled redhead girl in neon dress, athletic black-ponytailed girl in crop top, lanky glasses brunette in pastel polo—in colorful yacht-party fashion and one original giant octopus killer with thick rubber tentacles and gaping beak. All on a neon-drenched luxury yacht in pure practical 1980s slasher style. [TIMELINE SECOND BY SECOND] 0-3s: [Rapid Disorientation Montage] Quick jarring cuts on the dimly lit yacht deck at night. Neon lights pulsing, five friends laughing and dancing with drinks, music blasting. Inserts: champagne spilling, one girl’s smile fading as mist rises from the water, glass reflection briefly showing a massive tentacle that vanishes. Strobe flicker. Laughter dies as engines are dead and no land in sight. 3-6s: [Rising Panic Montage] Fast cuts as panic spreads. Tall blonde runs to the helm, radio smashed. Close-up of broken mic. Two girls huddle near railing, eyes wide, calling names that echo. Low-angle POV gliding through thick fog. Drink glass tips. They split—one to cabins, one to stern. Water reflections show tentacles moving unseen. 6-9s: [First Attack Sequence] Sudden violence, rapid-fire cuts. Giant octopus erupts from foggy water. Quick cuts: massive tentacle lit by strobe, slamming down, bright squib blood spray across pink jacket. Body drops hard on wet deck. Others scream and scatter, slipping. One girl falls. Octopus advances with heavy tentacle movements while neon keeps pulsing. 9-12s: [Full Chaos & Practical Kills] Frenzied montage. Multiple cuts: guy racing for life raft, tentacle appears behind him. Girl hides behind bar, tentacle smashes through, practical blood on counter. Another cornered against cabin wall, lifted and slammed, body slides leaving red streak. Feet scraping, bodies falling, fog swirling around practical gore. Violent strobes. Survivor swings boat hook, dull thud on tentacle. 12-15s: [Climax & Lingering Threat] Fast cuts. Last two desperately lower a life raft. One yanked into fog and water, scream cut short. Final girl turns, face sweat-and-blood covered, backing on slippery deck. Wide shot of yacht littered with bodies under pulsing neon. Octopus rises again, tentacle cracked but massive. She runs into darkness as strobe freezes on the gaping beak. Slight film burn at end. [STYLE & QUALITY BOOSTERS] Photorealistic 1980s film emulation, heavy natural grain and reel artifacts, authentic practical squib blood and rubber-tentacle stunts, coherent physics with realistic slips and momentum on wet wooden deck.
MrDejie avatarMrDejie
Made using seedance 2.5 on @SJinn_Agent. Prompt: Preserve the exact face, hairst…

Made using seedance 2.5 on @SJinn_Agent. Prompt: Preserve the exact face, hairst…

Preserve the exact face, hairstyle, identity, skin tone, and body proportions from @ image1 throughout. A 30-second photorealistic smartphone travel vlog filmed entirely like a real mobile phone recording with natural handheld movement, subtle hand shake, realistic autofocus, slight exposure shifts, authentic smartphone stabilization, and true-to-life colors. No cinematic camera moves, no beauty filters, no CGI look. Scene 1 (0:00–0:04) – Airport entrance. She pulls a small suitcase toward the check-in counter, smiles at the selfie camera, and says, "Today's a travel day!" Scene 2 (0:04–0:07) – Airport terminal. She holds up her boarding pass while walking toward the departure gate, excitedly showing the busy terminal. Scene 3 (0:07–0:11) – Airplane window seat. She records the plane taking off, then turns the camera toward herself with the clouds visible through the window, smiling with excitement. Scene 4 (0:11–0:15) – Landing. The aircraft touches down smoothly, and she captures her first glimpse of Tokyo through the airplane window. Scene 5 (0:15–0:19) – Arrival hall. She walks through the airport with her suitcase, following the exit signs, looking excited for the adventure. Scene 6 (0:19–0:24) – First moments in Tokyo. She steps outside into the lively streets, filming colorful signs, passing trains, cafés, and busy crosswalks while saying, "I finally made it!" Scene 7 (0:24–0:28) – Exploring the city. She strolls through the streets, records the atmosphere, smiles at the camera, and points toward the city ahead. Scene 8 (0:28–0:30) – Final selfie. She stops, gives a cheerful wave, smiles brightly, and says, "Let's explore!" before reaching toward the phone to end the recording. Audio: Natural ambience only—airport announcements, rolling suitcase wheels, airplane cabin sounds, engine noise during takeoff and landing, footsteps, city traffic, train sounds, people talking, and light wind. No background music, no subtitles, no logos, and no watermarks. The entire video should feel exactly like a genuine smartphone travel vlog with natural human movement and consistent appearance throughout.
𝗦𝗮𝗻𝗶𝗮 avatar𝗦𝗮𝗻𝗶𝗮
Seedance 2.5 just got us amazed Prompt : SHOT 1: ECU, 85mm push-in / on the phon…

Seedance 2.5 just got us amazed Prompt : SHOT 1: ECU, 85mm push-in / on the phon…

SHOT 1: ECU, 85mm push-in / on the phone screen as it shakes on rumpled sheets / SFX: alarm, sheet rustle. SHOT 2: WS, 35mm handheld jolt / Rhythmic cut into her jolting upright through side light, throwing the blanket aside, and planting her feet on the floor in one rushed motion, still in a sleep tee and lounge shorts / SFX: mattress bounce, blanket whip, sharp breath. SHOT 3: MCU, 50mm slide / Cut on action into face wash at the sink, droplets catching the top light / SFX: faucet rush, water slap. SHOT 4: Insert shot, 85mm lens focus / Match cut into the toothbrush held at a natural forward brushing angle against the front teeth; hand relaxed and upright, mint foam and mirror eye / SFX: bristle scrape, sink drip. SHOT 5: Interior fridge view, 24mm wide / Object pass into the camera inside the fridge looking out as the door snaps open and her hand darts in, blue light framing a hurried grab for breakfast ingredients / SFX: fridge hum, bottle clink, shelf scrape. SHOT 6: Insert shot, 50mm handheld / Rhythmic cut into egg and toast hitting the pan under warm practical light / SFX: butter sizzle, chop tap. SHOT 7: MCU, centered 50mm push-in / Match cut into one rushed bite, a quick clock glance, and an immediate rise from the chair / SFX: crunch, ceramic clink, chair scrape. SHOT 8: Bird’s-eye, 35mm overhead / Match cut on action as the sleep tee disappears under a fitted top and tailored jacket; then her keys, transit card, and bag get scooped up in one messy grab / SFX: fabric whip, key jingle, zipper pull, bag rustle. SHOT 9: MS, 35mm pan / Camera slips into a rushed outfit change as the sleep tee disappears under a fitted top and tailored jacket; then her keys, transit card, and bag get scooped up in one messy grab / SFX: fabric whip, key jingle, zipper pull, bag rustle. SHOT 10: Insert shot, 50mm overhead / Match cut into lace-up shoes slamming on as the laces yank tight in one impatient pull / SFX: sole thump, lace tug, short breath. SHOT 11: WS, 24mm parallel / Whip pan transition into her, now in the tailored outside outfit, rushing through the apartment corridor into bright light without breaking stride / SFX: latch click, rapid footsteps, hallway air. SHOT 12: MS to CU, 35mm glide, 85mm push-in / Sound bridge into the metro interior as she grips the pole and slips through just before the closing doors, reflected chrome streaking around her and the city blurring outside / SFX: train rattle, carriage screech, door warning chime, light breath. SHOT 13: Insert to MCU, 50mm snap zoom / Smash cut to the office entrance as her access card hits the reader, the glass door unlocks, and she slips through before dropping into her chair and opening her laptop / SFX: badge beep, door click, laptop chime. SHOT 14: OTS, 35mm handheld / Rhythmic cut into her fingers racing across the keyboard with blue monitor light illuminating her face / SFX: keyboard clicks, notification sounds, mouse click. SHOT 15: WS, 24mm pull-out / Match cut back to the bedroom composition from the opening shot as she collapses onto the bed after a long day / SFX: body drop, fabric rustle, heavy exhale.
Synthia avatarSynthia
A quick stop turned into my favorite food adventure of the day.Korean convenienc…

A quick stop turned into my favorite food adventure of the day.Korean convenienc…

A cinematic 30-second ultra-realistic Korean lifestyle vlog following a young creator as she takes on a convenience store snack challenge in the heart of Seoul. She walks through lively city streets, browses colorful aisles filled with trending snacks, checks out with her favorite picks, and enjoys an honest taste test just outside the store. Authentic selfie-style moments blend seamlessly with cinematic B-roll, capturing genuine reactions, detailed food close-ups, and the vibrant atmosphere of everyday Korea. Natural handheld camera movement, realistic lip-sync, expressive facial animation, premium food textures, documentary realism, physically accurate lighting, seamless scene continuity, bright daytime ambiance, Seedance 2.5-quality visuals, no text, no logos.
Nawal avatarNawal
She walked into the salon for perfect hair… and somehow walked out after a full …

She walked into the salon for perfect hair… and somehow walked out after a full …

L’ORÉAL — “NOT A STRAND” 30-second cinematic beauty-action commercial, 16:9 landscape, ultra-photorealistic, premium Hollywood cinematography, luxury pink salon aesthetic. CHARACTER LOCK Use the provided character sheet as the absolute source of truth. Keep the exact same face, identity, body proportions, outfit, accessories, hairstyle, hair colors, length, shape, and volume in every shot. Do not redesign or alter the character. HAIR CONTINUITY Her hairstyle must remain perfectly identical throughout the entire video. No loose strands, frizz, flyaways, tangling, color changes, deformation, or hair falling across her face. The only major hair movement is the final hair flip. 0:00–0:05 — PERFECT FINISH Macro beauty close-up of her finished hair under soft pink salon lighting. Slow 85mm push-in. Cut to her sitting in a luxurious pink salon chair while a stylist gives the final brush stroke. Stylist: “Perfect.” She smiles at her reflection. 0:05–0:08 — BEAUTY REVEAL Smooth 35mm camera orbit around her as she admires her hair in the mirror. Pink, magenta, and rose-gold lighting. Everything looks luxurious and flawless. 0:08–0:12 — TROUBLE The salon doors suddenly burst open. Three aggressive intruders rush inside. Wide 24mm shot of the salon. She notices them through the mirror and slowly turns toward them, completely calm. 0:12–0:15 — SHE STANDS Low-angle shot as she rises from the chair. She faces the intruders confidently. Her hairstyle remains completely perfect. 0:15–0:23 — THE FIGHT Fast but readable cinematic choreography. The first attacker rushes her; she dodges and sends him into a salon chair. The second attacks; she blocks him and redirects him into a counter. The third attacks from the side; she ducks and delivers a controlled kick that knocks him backward. Realistic physics, controlled handheld camera, no superpowers, no gore. Despite the chaos, her hair remains completely flawless. 0:23–0:26 — THE JOKE The three intruders are defeated. The salon is messy. She calmly walks to the mirror and checks her hair. Perfect. Not a single strand is out of place. She gives a small confident smile. 0:26–0:30 — FINAL HAIR FLIP Slow motion. She turns toward the camera and performs one dramatic, elegant hair flip. This is the only major hair movement in the video. 50mm beauty lens, slight low angle, smooth camera tracking backward, pink cinematic light behind her. She looks directly into the camera. CUT TO PRODUCT SHOT. L’Oréal shampoo bottle against a luxurious pink background. Voiceover: “L’Oréal Paris. Because your hair should be ready for anything.” L’ORÉAL PARIS BECAUSE YOU’RE WORTH IT. CINEMATOGRAPHY 24mm establishing shots, 35mm action shots, 50mm hero shot, 85mm beauty close-ups. Smooth dolly, controlled tracking, subtle handheld during action, slow motion for the final hair flip. REALISM Ultra-photorealistic, realistic anatomy, realistic movement, realistic salon environment, realistic lighting and reflections, premium beauty-commercial quality. NEGATIVE PROMPT No character redesign, identity drift, face change, outfit change, hairstyle change, hair deformation, loose strands, frizz, flyaways, inconsistent hair color, duplicated characters, distorted hands, extra fingers, unrealistic anatomy, teleportation, impossible physics, superhero powers, gore, blood, chaotic camera movement, excessive shake, random scene changes, modern objects, blurry faces, flickering identity, inconsistent lighting, text glitches.
Soulful Ai avatarSoulful Ai
Exploring Seedance 2.5 with cinematic AI visuals on SeaArt. Created with Seedanc…

Exploring Seedance 2.5 with cinematic AI visuals on SeaArt. Created with Seedanc…

Create a luxurious cinematic skincare commercial featuring a dark green glass serum bottle labeled “INVENTIKO Bio-Serum 38%”. Start with an extreme close-up of the serum bottle covered in realistic water droplets, placed on a glossy black wet surface under dramatic teal-blue lighting. Slowly transition to a macro shot of a golden serum droplet falling from a glass dropper in slow motion. Cut to an ultra-realistic close-up of a young woman’s flawless skin as the serum droplet gently lands on her cheek, highlighting smooth hydrated skin and natural glow. Finish with a premium product hero shot of the open serum bottle on a clean white stone countertop, black dropper cap beside it, warm sunlight streaming through window blinds, creating elegant shadows. Photorealistic, luxury beauty commercial, macro cinematography, shallow depth of field, smooth camera movements, realistic liquid physics, glossy reflections, soft skin texture, premium advertising aesthetic, 4K, highly detailed, cinematic lighting, no unnecessary text, vertical 9:16.
Calira avatarCalira
The realism in Seedance 2.5 is amazing Prompt: 15-Second Cinematic Hawaii Travel…

The realism in Seedance 2.5 is amazing Prompt: 15-Second Cinematic Hawaii Travel…

15-Second Cinematic Hawaii Travel Vlog A cinematic 15-second tropical travel vlog montage featuring the same beautiful 20-year-old East Asian woman with dark hair enjoying a dreamy summer vacation in Hawaii. Maintain perfect character consistency throughout every shot: same face, dark hairstyle, youthful appearance, natural makeup, realistic skin texture, elegant summer styling, and relaxed happy expressions. Visual style: authentic luxury travel diary, realistic handheld camera movement, candid moments, soft golden-hour sunlight, dreamy 35mm film aesthetic, warm vintage color grading, shallow depth of field, natural atmospheric lighting, subtle film grain, realistic autofocus, natural motion blur, cinematic storytelling. 4K, 24fps, 35mm lens, photorealistic, travel documentary aesthetic. Scene 1 — Arrival & Beach Walk (0–4s) Bright Hawaiian morning. The woman walks through a colorful tropical street lined with palm trees, wearing a flowing floral summer dress and sunglasses. Camera follows her from behind, then smoothly moves to a close-up as she turns and smiles naturally. Wind gently moves her dark hair. Quick transition toward the ocean. Scene 2 — Beach & Tropical Nature (4–8s) She walks barefoot along a wide sandy beach as crystal-blue waves touch her feet. Low-angle shot of her footsteps in wet sand, followed by a cinematic shot of her near a rocky ocean cliff looking peacefully toward the sea. Palm trees sway in golden sunlight, with subtle lens flare and distant volcanic mountains. Scene 3 — Ocean Adventure & Cafe Moment (8–12s) She laughs naturally while floating on a surfboard in calm turquoise water. Water-level camera circles around her, sunlight sparkling across the ocean and tropical mountains in the distance. Cut smoothly to her sitting at a cozy beachfront cafe, holding a tropical drink while watching the waves. Scene 4 — Golden Sunset Ending (12–15s) Emotional cinematic ending. Wide silhouette of the woman standing barefoot at the shoreline during a glowing orange-pink sunset. Waves gently move around her feet. Camera slowly pushes in as she looks toward the horizon, then briefly turns toward the camera with a peaceful smile. End with a soft filmic fade. Camera: authentic travel vlog cinematography, handheld movement, smooth transitions, slow push-ins, occasional POV shots, realistic autofocus adjustments, subtle motion blur. Keep the woman identical in every scene: same facial features, same dark hair, same youthful appearance, same body proportions, realistic skin texture and natural expressions. No character morphing or hairstyle changes. Avoid: cartoon/CGI appearance, plastic skin, unrealistic face, inconsistent character, changing hairstyle, extra fingers, distorted anatomy, artificial movements, oversaturated colors, excessive sharpening, blurry face, duplicate people, unnatural lighting.
Al-Shamus avatarAl-Shamus
Created this high-end pop music video concept with Seedance 2.5 on @astorie_ai S…

Created this high-end pop music video concept with Seedance 2.5 on @astorie_ai S…

Create a premium 30-second cinematic pop music video in 16:9 landscape with blockbuster production quality. The video features one female pop superstar and one male pop singer with youthful, attractive faces, expressive eyes, natural skin texture, confident stage presence, and authentic chemistry. Both artists remain visually consistent throughout every shot. The female artist wears a crystal-embellished blush corset, oversized pastel pink faux-fur jacket, glossy satin cargo pants, platform sneakers, layered diamond jewelry, shimmering body chains, glamorous editorial makeup, luminous skin, glossy lips, and flowing textured hair. The male artist wears an oversized powder-blue embellished trench coat, shimmering silver knit top, relaxed ivory trousers, crystal sneakers, tinted luxury sunglasses, layered silver chains, rings, bracelets, and premium pop-star accessories. Their outfits naturally react to wind and movement. Both artists actively perform the song with perfect lip synchronization, realistic mouth movements, expressive facial expressions, confident body language, and emotional delivery. They frequently sing directly into the camera. During instrumental moments they naturally interact with each other through elegant movement and subtle choreography. Reserve full choreography only for the chorus with professional backup dancers. Blend luxury pop music, Vogue fashion editorials, beauty campaigns, Y2K magazine aesthetics, and world-tour concert visuals. Every frame should resemble a global luxury fashion campaign while remaining fully photorealistic. Use oversized editorial typography throughout the video with bold condensed fonts, magazine layouts, barcode graphics, registration marks, index numbers, halftone textures, paper overlays, handwritten notes, star icons, heart graphics, sparkles, waveform graphics, glossy gradients, and premium motion graphics. Typography should naturally integrate into architecture, LED screens, mirrors, glass, streets, reflections, and stage environments. Use uplifting pop phrases such as "FEEL THE LOVE", "STAY GOLDEN", "FOREVER YOUNG", "POP VIBES", "HEARTBEAT", "LIVE THE MOMENT", and "SHINE BRIGHT". Do not repeat the same layout twice. Visual quality should resemble ARRI Alexa 65 with Cooke Anamorphic lenses, IMAX-quality cinematography, HDR color science, cinematic lens flares, volumetric haze, premium beauty lighting, elegant camera movement, shallow depth of field, ultra-realistic skin texture, blockbuster VFX, and luxury commercial production. Scene 1 (0–5s) Inside a luxurious pastel studio featuring giant LED walls, glossy reflective floors, sculptural lighting, mirrors, floating curtains, soft haze, and elegant fashion set design. The female artist opens the song singing directly into the camera while the male artist joins naturally. Oversized kinetic typography and editorial graphics animate around them. Scene 2 (5–10s) Golden-hour rooftop overlooking a modern skyline with reflective glass architecture, designer furniture, and warm sunlight. The artists walk together while singing confidently. Editorial typography wraps around the skyline and architecture. Scene 3 (10–15s) Blue-hour luxury shopping district filled with designer boutiques, giant LED billboards, luxury cars, colorful signs, and cinematic reflections. The artists perform naturally while the camera circles around them. Typography integrates into billboards and digital displays. Scene 4 (15–20s) A spectacular sold-out concert arena featuring massive LED screens, lasers, pyrotechnics, confetti, smoke, moving spotlights, synchronized lighting, professional dancers, and thousands of cheering fans. The artists perform the chorus with energetic choreography and perfect lip-sync. Scene 5 (20–25s) A luxury penthouse at night overlooking a breathtaking skyline with floor-to-ceiling windows, infinity pool reflections, crystal chandeliers, designer interiors, modern art, and elegant ambient lighting. The artists perform together in an intimate yet glamorous atmosphere while editorial graphics subtly float around them. Scene 6 (25–30s) A surreal luxury stage floating above golden clouds at sunrise with mirror floors, cinematic fog, shimmering particles, elegant architecture, and breathtaking golden light. The artists perform the emotional final chorus as dramatic close-ups alternate with cinematic hero shots. Massive elegant typography, fireworks, editorial graphics, lens flares, and premium motion design create an unforgettable blockbuster finale before fading to black.
Zara avatarZara
I think I've burned almost all of my credits testing Dreamina Seedance 2.5 over …

I think I've burned almost all of my credits testing Dreamina Seedance 2.5 over …

Use the provided Omni Reference image for the main character. Preserve his facial features, beard, clothing style, and overall identity consistently across every shot. Luxury fragrance commercial. Duration: 20 seconds. Cinematic. Film grain. Muted earthy colors. Soft overcast daylight. Shallow depth of field. Slow, elegant camera movement. Natural ambient sound mixed with subtle orchestral strings and deep cinematic bass. No logos, no existing brand references, no text overlays. [0-3s] Extreme close-up. The man adjusts the collar of his wool coat. His fingers briefly touch the side of his neck where fragrance would normally be applied, but nothing is shown. Natural fabric sounds. Slow inhale. Camera gently pushes in. [3-6s] Wide shot. He walks alone across an open countryside path. The wind moves his coat and flat cap. Everything feels calm and deliberate. No rush. [6-9s] As he passes an elderly gentleman, the man subtly pauses and smiles with quiet admiration. No dialogue. Just a respectful nod before continuing. [9-12s] A woman reading on a nearby bench instinctively looks up as he walks by. She follows him with her eyes for a brief moment, smiling naturally before returning to her book. No exaggerated reactions. [12-15s] A medium tracking shot from behind. A large dog notices him and calmly walks beside him for a few steps before stopping. Leaves move gently across the ground. The atmosphere feels effortless and magnetic. [15-18s] Interior. He enters a quiet, refined apartment. Golden evening light spills through the windows. He removes his flat cap and places a minimalist fragrance bottle onto a wooden shelf for the very first time. Only now is the product revealed. No label is visible. [18-20s] Hero close-up of the bottle beside him. The camera slowly racks focus from the bottle to his eyes. He looks directly into the lens with complete confidence. He quietly says: "You'll remember the scent. But never forget the man." Fade to black. Premium cinematic lighting. Ultra realistic. Natural facial animation. Elegant pacing. Luxury editorial photography aesthetic. Kodak Portra film look. 35mm anamorphic feel. High-end fragrance commercial quality.
Ege avatarEge
Seedance 2.5 is live on @SJinn_Agent Prompt: A cinematic action vlog in live-act…

Seedance 2.5 is live on @SJinn_Agent Prompt: A cinematic action vlog in live-act…

A cinematic action vlog in live-action photorealism. A young Japanese woman (image = her face and hair) leaves her house on a peaceful morning, casually filming herself with a handheld smartphone. As she walks through a busy Japanese street, people suddenly panic and run as a gigantic shadow monster appears in the distance, shaking the ground and roaring. She looks around in shock, then calmly places her phone on a nearby ledge. A glowing aura surrounds her as she transforms into a powerful armored heroine with flowing energy effects, her appearance remaining recognizable. She charges toward the giant creature and engages in a fast-paced, cinematic battle using agile martial arts, powerful energy strikes, and dramatic dodges through the city streets. After an intense final clash, she unleashes one decisive attack that defeats the monster, causing it to dissolve into glowing particles. The city becomes peaceful again. She transforms back into her normal appearance, smiling as relieved people gather around and respectfully bow in traditional Japanese style to thank her. She picks up her phone, laughs softly, waves at the camera, and says, "Everything's okay now. See you next time!" The video should feel like a high-budget live-action film with realistic physics, consistent character appearance, natural human movement, cinematic lighting, detailed visual effects, and no subtitles, logos, or watermarks.
𝗦𝗮𝗻𝗶𝗮 avatar𝗦𝗮𝗻𝗶𝗮
Made with Seedance 2.5, 30 seconds of pure chaos. Can she make it to the finish?…

Made with Seedance 2.5, 30 seconds of pure chaos. Can she make it to the finish?…

Photorealistic live-action Japanese TV water obstacle challenge, bright summer daylight, huge outdoor pool arena, cheering crowd, palm trees, water slides, professional broadcast cameras, realistic anatomy, gravity, momentum and water physics. One adult Japanese female contestant, identical face, hairstyle, athletic body, skin tone and modest sports outfit throughout. One continuous course, always LEFT → RIGHT. COURSE ORDER: Wooden Start Tower → Rope Swing → Rotating Island → 3 Moving Bridges → 2 Swinging Gates → Wet Climbing Wall → Rotating Orange Cylinder → Finish Platform. 00:00–00:04 — ROPE START Wide broadcast shot. Contestant stands on the tall wooden tower at far LEFT, gripping a thick suspended rope. The rope leads toward the rotating island. Buzzer sounds. She runs, jumps and swings naturally over the pool. At the forward point she releases and lands with both feet on the LEFT side of the rotating island. 00:04–00:08 — ROTATING ISLAND Fixed side shot. Large circular inflatable island continuously rotates clockwise and rocks slightly on the water. She bends her knees, spreads her arms and takes quick steps to stay balanced. She nearly slips but recovers, runs to the RIGHT edge and jumps directly onto the first moving bridge. Island keeps rotating behind her. 00:08–00:12 — MOVING BRIDGES Tracking camera follows LEFT → RIGHT. Three connected floating bridge sections rise and fall independently. She runs across the first, jumps to the second, which dips under her weight. She stumbles, swings her arms and recovers, then jumps onto the third and reaches its RIGHT end. The swinging gates are directly ahead. 00:12–00:16 — SWINGING GATES Three-quarter broadcast shot. Two large padded blue gates swing across the path. She ducks under the first, immediately advances, then crouches under the second gate. She clears both and runs directly to the base of the red climbing wall. 00:16–00:21 — WATER WALL Front three-quarter shot. The red wall is directly connected to the gate exit. Water continuously flows down its surface. She runs upward, slips slightly, catches the hanging rope with both hands and pulls herself higher while pushing with her feet. She reaches the top, climbs onto the platform and immediately faces the final cylinder on the RIGHT. 00:21–00:26 — ROTATING CYLINDER Rear-side tracking shot. She steps directly from the top platform onto the LEFT end of a huge wet orange inflatable cylinder with white wave patterns. It continuously rotates toward the RIGHT. She drops low, gripping with both hands and knees, and crawls forward while the rotation tries to roll her backward. The finish platform is fixed at the RIGHT end. She reaches it and stretches her right hand forward. 00:26–00:29 — FINAL FALL Finish-side telephoto shot showing cylinder, finish platform and pool below. Her fingertips touch the platform but cannot grip it. The cylinder rotates farther, her legs slide backward, her left hand loses contact and she falls naturally into the pool. Large realistic splash. Cylinder keeps rotating; finish platform stays fixed. 00:29–00:30 — ENDING Water-level close-up. She rises from the pool directly below the cylinder, now completely soaked. She looks toward the finish, frustrated, then laughs and splashes the water once. Crowd cheers. Orange cylinder continues rotating behind her. AUDIO: Fast Japanese game-show BGM, buzzer, rope sounds, footsteps, mechanical gates, wet-wall friction, motor rotation, water splashes and crowd reactions. Contestant: 「絶対ゴールする!」 Commentator: 「さあ、最後までいけるか!」 After fall: 「惜しいーー!!」 Accurate Japanese lip-sync; lower BGM during dialogue. CONTINUITY: Every shot begins exactly where the previous shot ends. No teleportation, skipped obstacles, backward movement or impossible jumps. Same contestant, clothing, face and environment. Rotating island always clockwise; orange cylinder always rotates RIGHT.
Anissa avatarAnissa
Now listen to my rap 🎶 Seedance 2.5 just nailed it Prompt : Use the uploaded re…

Now listen to my rap 🎶 Seedance 2.5 just nailed it Prompt : Use the uploaded re…

Use the uploaded reference image as the exact character reference. Lock her facial identity, eye color, skin tone, hairstyle, makeup, body proportions, and overall appearance throughout the entire video. She has long black hair tied in a low ponytail, soft natural makeup, expressive grey-green eyes, and wears the same fitted white graphic baby tee, oversized denim shorts, white crew socks, chunky sneakers, silver hoop earrings, layered necklaces, rings, and an oversized black bomber jacket hanging loosely off her shoulders. Maintain perfect character consistency in every shot. Create a high-end American hip-hop/rap music video inside a premium photography studio transformed into a modern urban performance space. The set features a blue cyclorama backdrop, minimalist graffiti walls, a professional drum kit, vintage brown leather sofa, polished concrete floor, blue neon tube lights, industrial spotlights, subtle atmospheric haze, and cinematic contrast. The aesthetic should feel like a mainstream Western rap music video with luxury production value. The video opens with an ultra-wide close-up as she looks directly into the camera with a confident expression and folded arms. The camera quickly cuts to a dramatic side silhouette where she lowers her head, then raises it while making relaxed hip-hop hand gestures. A full-body wide-angle shot reveals her casually grooving to the beat, shoulders bouncing naturally as her oversized jacket shifts with realistic fabric movement. The camera circles around her in a handheld shoulder-mounted tracking shot while she confidently lip-syncs to the music with expressive facial performance. She points toward the lens, smiles slightly, then steps forward with effortless swagger. A dramatic low-angle hero shot emphasizes her presence as she spreads her arms confidently beneath glowing blue lights. She walks toward a professional drum kit, sits down naturally, and begins striking the drums energetically in perfect rhythm with the music. Fast cuts alternate between overhead, side, and close-up angles showing realistic stick movement, expressive reactions, and synchronized performance. The scene transitions to a blue roller shutter covered in minimalist graffiti where she squats casually with elbows resting on her knees, maintaining eye contact with the camera while continuing to rap confidently. The camera slowly pushes in from the side before cutting to her lounging effortlessly on a vintage brown leather sofa. She leans back comfortably, one arm stretched along the backrest, nodding naturally with the rhythm while continuing her performance. A dramatic side silhouette sequence follows with atmospheric haze and strong blue backlighting as she performs smooth body movements, expressive hand gestures, and confident lip-sync. Her hair moves naturally with subtle airflow while the camera glides around her using wide-angle lenses that enhance depth and energy. The final sequence returns to a full-stage performance. She stands center stage beneath powerful spotlights surrounded by drums, graffiti, neon tubes, and blue studio lighting. The camera slowly pulls backward while she delivers the final lyrics with bold attitude, ending in a confident pose as the lights fade behind her. Professional rap music video cinematography, cinematic handheld movement, wide-angle lens distortion, premium studio lighting, realistic skin texture, natural eye reflections, detailed hair strands, physically accurate lighting and shadows, authentic lip-sync performance, expressive body language, smooth choreography, realistic fabric simulation, high-end fashion editorial styling, luxury commercial quality, immersive urban atmosphere, 16:9 widescreen, no subtitles, no logos, no watermarks, no on-screen text.
Smiling Khan avatarSmiling Khan
Seedance 2.5 is now available on @higgsfield Prompt: Montage, multi-shot candid …

Seedance 2.5 is now available on @higgsfield Prompt: Montage, multi-shot candid …

Montage, multi-shot candid observational footage. Do not use a single camera angle or continuous take. Handheld documentary style with the feeling of accidental real-life capture. Slightly imperfect framing, subtle handheld shake, tiny reframing adjustments, gentle exposure breathing, and autofocus that settles half a beat late. Realistic skin texture, soft indoor natural light, film grain, shallow depth of field. Relaxed breathing, natural blinking, restrained and authentic performance. Total of 7 shots. The woman from @ Image 1 is wearing a matching cotton pajama set consisting of a scoop-neck sleeveless top and loose shorts made from the same fabric and design. Barefoot, she lies on her stomach across a lived-in, slightly messy bed in her bedroom, browsing a mobile shopping page on a black smartphone. A house cat jumps onto the bed seeking attention, and she affectionately plays with it. Moments later, a friend calls. She answers, chats, and eventually bursts into laughter. The doorbell rings, so she ends the call and gets up to collect her dinner. Shot 1 (0–2s): She is already moving. One thumb scrolls through a shopping page while she frowns slightly, thinking. She quietly mutters in Korean: "아, 뭐 살랬더라…" ("Ah... what was I going to buy again?"). Lips synchronize naturally. Her bare feet gently sway behind her. A low handheld camera glides along the edge of the mattress, with soft bedding partially obscuring the foreground. Shot 2 (2–4s): The house cat jumps onto the bed, compressing the blanket as it walks toward her forearm and lets out a single meow. The camera gives a slight jolt from the impact, then quickly reframes from the phone to an over-the-shoulder view that includes her face, hands, phone, and cat. Shot 3 (4–6s): She turns warmly toward the cat, stroking it once from its forehead to its shoulders. In a gentle, affectionate tone she says: "우리 애기 왔어?" ("Did my baby come?"). Lip sync is clear and natural. The camera pushes in briefly through the cat's softly blurred foreground toward her face and hand. Shot 4 (6–8s): A friend's ringtone sounds. She glances down, confirms the caller, swipes to answer, and brings the phone to her ear. The camera moves in a loose semicircle from a slightly tilted overhead angle, capturing the entire answering motion. Shot 5 (8–11s): Her friend begins talking. She responds first with confusion, then disbelief: "어, 왜? 진짜 거짓말." ("Huh? Why? No way, you're kidding."). Immediately afterward she naturally bursts into laughter. The cat kneads the blanket beside her. A close handheld side angle keeps both her phone and profile within the same focal plane. Shot 6 (11–13s): A clear doorbell interrupts the laughter. Both she and the cat turn toward the bedroom door. She braces one hand on the mattress to get up. The camera reacts a fraction too late, briefly turning toward the door before naturally correcting back to her rising movement. Shot 7 (13–15s): Still on the phone, she hurriedly says: "어, 나 밥 왔다. 끊어." ("My food's here. I'll hang up."). She ends the call with her thumb, gets off the bed, and walks toward the door while the cat follows across the blankets. The camera slides low beneath her elbow and tilts upward as she stands in one continuous motion. Sound: No music. Only raw production sound: bedding rustling, quiet breathing, finger taps on the phone, the soft impact of the cat jumping onto the bed, one natural meow, faint purring, a single short incoming ringtone, call connection tone, the friend's voice through the phone, the woman's four Korean lines with accurate lip sync, a genuine brief laugh, one clear doorbell, the tap ending the call, and soft cat footsteps. No subtitles, no on-screen text, no logo, no watermark. Never render a reference sheet or duplicate the subject.
Oogie avatarOogie
Seedance 2.5 on @SJinn_Agent Prompt: Preserve the exact face, hairstyle, identit…

Seedance 2.5 on @SJinn_Agent Prompt: Preserve the exact face, hairstyle, identit…

Preserve the exact face, hairstyle, identity, skin tone, and body proportions from @ image1 throughout. Outfit: oversized terracotta linen shirt, dusty burgundy wide-leg trousers, brown leather sandals, small gold hoop earrings, loose natural wavy hair. Authentic Indonesian woman. Late-2000s personal vlog aesthetic. Extremely raw handheld flip-camera footage with heavy camera shake, natural reframing, partial face crops, focus hunting, exposure shifts, warm faded colors, mild digital noise, and authentic home-video imperfections. No posing, no cinematic glamour, no stabilization, no modern color grading. 00:00–00:04 Walking through a peaceful tropical village lined with coconut trees, smiling into the camera. "Today we're hunting for fresh coconuts!" 00:04–00:08 Stops at a small roadside coconut stall where a friendly local vendor expertly chops open a fresh green coconut. She watches with an excited reaction. 00:08–00:12 Takes her first sip of fresh coconut water, smiles brightly, and says, "This is so refreshing!" 00:12–00:16 Sits with local villagers on a wooden bench, chatting, laughing, and enjoying the relaxed atmosphere while holding the coconut. 00:16–00:20 Tries opening another coconut herself using simple tools, struggles playfully, laughs, and the locals cheer and laugh with her. 00:20–00:24 Scoops out the soft coconut flesh with a spoon, tastes it, and gives a happy thumbs-up to the camera. 00:24–00:27 Walks slowly through the village, waving to children and locals while carrying the empty coconut shell. 00:27–00:30 Stops beneath tall coconut trees, turns back toward the camera with a warm smile, waves, and says, "See you in my next adventure. Bye!" before naturally ending the recording. Natural ambience only: birds, palm leaves rustling, village conversations, coconut chopping sounds, footsteps, breeze, insects, and distant laughter. No background music, subtitles, logos, or watermarks. The footage should feel exactly like a genuine late-2000s handheld flip-camera vacation vlog with authentic human movement and realistic interactions.
𝗦𝗮𝗻𝗶𝗮 avatar𝗦𝗮𝗻𝗶𝗮
Some things run in the family. One 30-second take. Six references held consisten…

Some things run in the family. One 30-second take. Six references held consisten…

1962 Eastman Color film still, Super Panavision 70, rich saturated vintage color grade, sun-bleached warm highlights, turquoise and cream palette, coarse film grain, soft halation on light sources, large-format cinematic, authentic 1960s photochemical look, no digital sharpness. Character reference sheet on a seamless neutral grey studio background, two views of the same woman. Dominant full-body figure on the left, standing at three-quarter angle with weight on one hip, and a large tight close-up portrait on the right. She is in her late twenties, tall, long legs, very slender waist, long soft blonde wavy hair with warm honey tones falling almost to her waistline, dark brown eyes, winged eyeliner, bold red lipstick, soft closed-lip expression. Large bold gold clip-on statement earrings. She wears a cream silk blouse with sheer full sleeves and a large pussy bow tied at the neck, the fabric catching the light, tucked into a high-waisted turquoise pencil skirt cut above the knee, sheer stockings and pointed stiletto heels. A slim gold wristwatch. Even soft studio lighting, no text, no labels, no graphics.
Ivanna | AI Art & Prompts avatarIvanna | AI Art & Prompts
The mall had a no skates policy. Nova didn’t care 🛼 Seedance 2.5 + GPT Image 2 …

The mall had a no skates policy. Nova didn’t care 🛼 Seedance 2.5 + GPT Image 2 …

Cinematic anime short film clip, 15 seconds. Busy urban city street on one side, large modern shopping mall, busy urban street on the other side. Bright midday clear blue sky outside, smooth marble floors inside the mall. CHARACTER: Use uploaded character sheet as strict visual reference. Young female inline skater, light brown skin, sharp elegant features, dark hair in high ponytail, fierce bright eyes, slim toned athletic build. Red fitted crop top, black fitted athletic shorts, white athletic socks, white and red inline skates, small gold hoops, black wristband. AUDIO: High energy hip hop beat loud from frame one never stopping, every movement synced to the beat, skate sounds layered on top — wheels on marble, grinds, landings — always audible. Security guard shouting audible inside the mall. VIDEO: Starts outside mid action frame one. Goes through the mall. Exits other side. Hero moment outside. Different camera angle every cut. [0:00-0:02] Already at full speed outside from frame one — grinding down marble building steps, sparks flying, ponytail flying — hits the bottom and rolls straight toward the mall entrance. Low angle looking up. Close up of sparking skates. SFX: grind, sparks, beat full volume. [0:02-0:04] Automatic doors slide open — glides straight in — smooth marble floor, suddenly going even faster — security guard spots her immediately and starts running after her. Wide shot of the mall interior opening up around her. Close up of wheels on smooth marble. SFX: doors sliding, wheel sound changing on marble, security guard shouting. [0:04-0:07] Weaving between shoppers naturally — ducks under a shop display rack — jumps over a cleaning lady's mop bucket — grinds along a marble bench — spins around a pillar changing direction smoothly. Security guard falling further behind. Shoppers jumping out of the way. Different angle every cut — side tracking shot, overhead, close up of obstacles. SFX: crowd reactions, grind on marble bench, bucket hop. [0:07-0:09] Still moving forward through the mall — wide shot showing the full length of the mall ahead — she's moving through it effortlessly, ponytail flying, red crop top catching the mall lighting — exit doors visible at the far end getting closer. Security guard completely left behind. Close up of her fierce focused face. SFX: wheels on marble building speed, beat driving hard. [0:09-0:11] Exit doors ahead — she rolls straight at them — doors slide open automatically — she bursts out into bright daylight on the other side — the sudden change from indoor lighting to bright blue sky and sunlight is dramatic and beautiful. Wide shot of the burst through the doors into daylight. SFX: doors sliding, burst of outdoor sound, crowd outside reacting. [0:11-0:15] HERO MOMENT. Outside on the other side, open street, clear blue sky, city ahead. She hits a curb — launches into a massive alley-oop — body rotating in the air at the peak — city spread below her, pure blue sky all around — ponytail and gold hoops catching the sunlight — lands perfectly — rolls straight toward the camera at full speed — looks directly into it — slight confident smile — cut to black mid-roll. Final beat hit in darkness. Cinematic cel-shaded 3D anime, semi-realistic CGI, hand-painted textures, Unreal Engine quality, bright midday natural lighting outside, smooth marble mall lighting inside, vibrant city colors, digital painting feel, hard-edge brushwork, heavy shadows, not cartoon not Disney not Pixar, film grain, premium anime quality, hip hop beat and skate sounds dominant throughout.
TechieSA avatarTechieSA
Seedance 2.5 is now live on @SJinn_Agent Prompt: A 30-second photorealistic smar…

Seedance 2.5 is now live on @SJinn_Agent Prompt: A 30-second photorealistic smar…

A 30-second photorealistic smartphone travel vlog. A young Japanese woman wearing a pastel yukata explores a traditional Japanese summer festival at night. She films herself in selfie mode with natural handheld movement, realistic phone camera quality, and authentic ambient sounds. She walks through lantern-lit streets, buys fresh takoyaki and smiles after taking a bite, plays a traditional festival game and wins a small plush toy, then watches a spectacular fireworks display with the crowd, capturing her genuine excitement. She ends the vlog by waving at the camera and saying, "Thanks for coming with me. See you next time. Bye!" The video should feel natural, cinematic, and realistic with consistent appearance, smooth human motion, and authentic festival atmosphere.
𝗦𝗮𝗻𝗶𝗮 avatar𝗦𝗮𝗻𝗶𝗮
HOW I TURNED ONE AI CHARACTER INTO A 2-MINUTE ACTION FILM — FULL STEP-BY-STEP TU…

HOW I TURNED ONE AI CHARACTER INTO A 2-MINUTE ACTION FILM — FULL STEP-BY-STEP TU…

Create a premium cinematic character bible sheet for an original martial-arts character named CHUNG LEE — THE DRUNKEN MASTER, KING OF THE DOJO. Create a completely original face and identity, different from any previous character reference. Chung Lee is an Asian male martial artist in his early 30s with a distinctive expressive face, sharp intelligent eyes, slightly messy dark hair, lean athletic build, confident but playful expression and strong cinematic presence. His personality should visually communicate a master who deliberately acts drunk and clumsy while secretly possessing extraordinary martial-arts skill. His signature fighting style is Drunken Kung Fu — unpredictable balance, exaggerated stumbling, unusual poses, controlled falls, low evasive movements, spinning counters and using an opponent's momentum against them. COSTUME: Traditional-inspired but cinematic martial-arts clothing: loose dark teal kung-fu trousers, cream sleeveless shirt, dark waist sash, worn black cloth martial-arts shoes and subtle traditional accessories. Keep the costume identical across every view. Create a complete professional character sheet in a 1:1 square composition with a clean premium presentation. TOP: Large bold brushstroke title: CHUNG LEE Smaller subtitle: THE DRUNKEN MASTER KING OF THE DOJO LEFT: Large full-body hero pose of Chung Lee performing an exaggerated drunken-kung-fu stance, slightly leaning sideways as if losing balance, playful expression, dynamic martial-arts posture. CENTER: Multiple character turnaround views: Front view ¾ front view Side view Back view ¾ back view Maintain exact facial identity, hairstyle, costume, body proportions and shoes in every view. RIGHT: Detailed character studies: Face close-up Eyes and facial expression Hair detail Hands Martial-arts shoes Costume details Drunken fighting pose Serious combat expression BOTTOM: Show a small selection of signature drunken-kung-fu poses demonstrating his fighting language: SWAY → STUMBLE → DODGE → ROLL → COUNTER Include a small color palette and costume/material references. VISUAL STYLE: Premium cinematic cel-shaded 3D anime, semi-realistic CGI, hand-painted textures, sophisticated character design, realistic anatomy, expressive facial animation potential, detailed fabric, cinematic lighting, subtle hard-edge brushwork, premium concept-art presentation, high-end martial-arts film aesthetic. Clean white background, professional character-design layout, print-ready presentation, highly detailed, consistent proportions. Do not make him look like a generic kung-fu character. Do not copy an existing actor or movie character. Create a completely original Chung Lee face and identity. Not cartoon, not Disney, not Pixar. The character sheet must clearly communicate: CHUNG LEE — THE DRUNKEN MASTER — KING OF THE DOJO.
LAPTOP LIFESTYLE BLOGGER avatarLAPTOP LIFESTYLE BLOGGER
再来一个超现实电影版自由搏击格斗,提示词评论区,seedance2.5 直出,4000多字的提示词⬇️ https://t.co/yTjQjt0QLk

再来一个超现实电影版自由搏击格斗,提示词评论区,seedance2.5 直出,4000多字的提示词⬇️ https://t.co/yTjQjt0QLk

生成一段完整30秒、16:9横屏、24fps、写实电影级质感的现代近身格斗视频。使用我上传的两组人物参考图:第一名人物固定为“主角”,第二名人物固定为“敌人”。严格继承参考图中两人的面部、年龄、发型、体型、身高比例、服装、鞋子、配饰和整体气质。全程不得交换身份,不得变脸、改变服装颜色、改变体型或生成第三名参战者。 【核心风格】 参考《一个人的武林》所呈现的现代硬派武术电影气质:动作迅猛、贴身、凶狠,攻防转换极快,拳脚具有真实接触感和明确受力反馈,但不照搬电影中的人物、场景和具体镜头。以高质量ACT动作游戏的第三人称战斗镜头诠释两人对决,摄影机主要跟随主角,位于主角肩后、腰后或侧后方,使观众产生操控主角迎战强敌的沉浸感;关键格挡和重击时,可以短暂切入侧面中景或近景。 视频不要求真正一镜到底,可以在30秒内进行多次自然切镜,但整场战斗必须像一个连续长镜头般流畅。利用人物身体遮挡、立柱擦镜、快速摇镜、撞击震动和动作匹配完成隐形切镜。切镜后必须延续上一镜的动作惯性、人物位置、身体朝向、伤势和攻击方向,禁止瞬移、换位错误、人物突然恢复站姿或摄影机无理由越轴。 【场景】 深夜暴雨,一座已经停运的高架地铁检修站。站厅呈狭长矩形,地面是被雨水浸湿的深灰色防滑地砖,分布少量浅水洼,能够反射冷白顶灯和红色维修警示灯。左侧是一排金属检票闸机和关闭的卷帘门,右侧是半透明钢化玻璃护栏,护栏外能够看到高架轨道、雨幕、车灯和模糊城市建筑。站厅中段有三根粗大的混凝土立柱,柱脚带黄黑警示条,尽头是一段通往废弃站台的短楼梯。 冷白灯管是主要光源,其中两盏接触不良、偶尔闪烁;红色警示灯在墙面提供少量轮廓光。斜吹进来的雨水、潮湿薄雾、地面积水、立柱、护栏和闸机都要参与战斗。场景空间在所有镜头中保持一致,不得随切镜改变门、立柱、闸机和玻璃护栏的位置。 开场时主角位于站厅中段偏左,背后靠近检票闸机,面朝右前方;敌人位于右前方约三米处,背后是玻璃护栏。前半段战斗向站厅深处移动,中段绕过第二根立柱,后半段反向压回闸机区域。除非通过环绕镜头明确展示换位,否则敌人始终位于主角前方,保持清楚的行动轴线。 【动作原则】 动作由现代实战拳法、肘击、膝撞、低位踢击、近身控制、擒拿拆解和短距离摔法组成。主角冷静、精准、动作幅度小,善于格挡后立即反击;敌人力量更大、进攻性更强,擅长连续压迫和贴身撞击。敌人不是等待挨打的木桩,主角也不能全程无伤碾压。主角必须经历一次明显失势和一次危险化解,最后依靠判断和重心控制夺回主动。 每次进攻都必须呈现起点、运行路径、接触点和结果;格挡必须真正改变攻击方向;受击者的头部、肩膀、躯干、脚步和重心按照力量方向产生反馈。禁止隔空挥拳、拳脚穿透身体、没有接触却自行后退、无故旋转、连续空翻、悬浮和夸张飞行。动作速度快,但关键接触点必须清楚,不得用混乱残影掩盖动作。 【0—4秒:敌人抢攻】 第一帧已经处于战斗中,不进行对视、摆造型或绕圈试探。摄影机位于主角右后方约一米,接近肩部高度,采用轻微广角的第三人称ACT跟随视角。主角位于画面左侧偏中央,敌人从右前方快速逼近。前景是主角潮湿的肩膀和抬起防守的手臂,中景清楚呈现双方身体,背景是玻璃护栏、雨幕和城市灯光。 敌人右脚踩入水洼,水花向后飞散,同时右直拳攻击主角面部。主角小幅向左偏头,使拳锋擦过脸侧,左手从内侧拍开敌人手腕,右前臂立即架住敌人跟进的左摆拳。敌人不停顿,顺势用右肩和身体重量向前撞击。主角被迫后退半步,鞋底在湿地面短暂滑动,但立刻稳住。 敌人抬膝攻击主角腹部,主角双肘向内压住膝部,将冲击引向身体左侧,同时右脚切入敌人支撑腿外侧,为反击建立位置。摄影机跟随主角后退,敌人始终处于正前方。动作快速但不使用慢镜头。 【4—8秒:第一次反击】 敌人的膝部被压开,主角手臂从镜头前掠过形成遮挡,自然切换到两人右侧的平行移动机位。采用略低的中景,清楚展示脚步、髋部和拳肘路径。 主角左手控制敌人的右前臂,右拳从胸前短距离击中敌人右侧肋部。敌人的上半身因受力向左收缩,呼吸短暂中断,但立刻用左肘横击主角太阳穴。主角抬右臂挡住肘尖,前臂在碰撞中明显震动;随后转动肩膀,以左肘短击敌人胸口,再用右脚低位扫踢敌人左侧小腿。 敌人的左脚被扫得横移,但用右脚及时撑住,没有夸张腾空。他抓住主角上臂,将主角猛烈推向第一根混凝土立柱。摄影机随主角急速后退。主角后背接近立柱时用左掌撑住柱面卸力,沿柱边旋转躲避。敌人紧随而来的重拳擦过主角肩膀,砸中柱面,产生沉闷撞击、少量灰尘和疼痛反馈,但立柱不得碎裂。 【8—13秒:绕柱追击】 敌人击中立柱时,镜头产生一次短促撞击震动。主角快速绕到立柱另一侧,摄影机紧贴主角背后绕柱跟随。立柱短暂遮满画面,完成隐形切镜。遮挡结束后,主角位于立柱右侧,敌人从左侧追出,两人沿站厅纵深向楼梯方向移动。 敌人连续使用左右直拳压迫主角。主角边后撤边格挡:右掌向外拨开第一拳,左前臂贴住第二拳。敌人第三次攻击改为右腿中段踢击。主角来不及完全避开,只能收紧左臂保护肋部。踢击真实命中护臂,力量让主角向右踉跄两步,肩膀撞上玻璃护栏。玻璃发出沉闷震颤却没有破碎,护栏外的雨夜灯光因撞击产生短暂拖影。 敌人跨步逼近,左手压住主角肩膀,右肘攻击面部。主角在最后一刻低头,肘部从头顶掠过;主角左手抓住敌人上臂,右手控制手腕,尝试将其压向玻璃护栏。敌人凭借力量强行抽臂,以额头短促撞击主角眉骨。主角头部向后
澜森 avatar澜森
I made this entire beauty video with one prompt using Seedance 2.5 on @astorie_a…

I made this entire beauty video with one prompt using Seedance 2.5 on @astorie_a…

Create a 30-second vertical 9:16 AI UGC-style beauty video showcasing a luxury makeup product. A young female creator is getting ready in her bedroom and naturally introduces a premium lipstick, showing it to the camera. She applies the lipstick and the video smoothly transitions into cinematic close-ups of the application, realistic lips, makeup texture, and the final beauty look. Show several impressive cinematic shots of the same creator and the same lipstick while keeping her face, outfit, hairstyle and product completely consistent. Include a smooth camera orbit, macro product shots, close-up beauty shots and a final hero shot of the lipstick. The video should feel like a creator showing what AI can create, not like a traditional commercial. Natural, simple, relatable UGC presentation combined with high-quality cinematic visuals. End with: “Made with Seedance 2.5 on Astorie” Ultra-realistic, natural skin texture, realistic hands, consistent character, consistent product, smooth camera movement, cinematic lighting, premium beauty aesthetic, no subtitles except the final text, no watermark.
Sadia avatarSadia
Seedance 2.5練習がてら、こちらの素晴らしいプロンプトを参考に2Dアニメでアレンジしてみました! 2.5は剣戟シーンの武器のぶつかり合いとか避けるとこ…

Seedance 2.5練習がてら、こちらの素晴らしいプロンプトを参考に2Dアニメでアレンジしてみました! 2.5は剣戟シーンの武器のぶつかり合いとか避けるとこ…

15秒电影级CGI,4K 60FPS,超高清,超写实东方古城雨夜武侠美学。 严格参考上传图片的整体画面风格、构图气质、光效、阴影、材质反射、色调与战斗氛围。 场景设定为暴雨中的古代东方城楼屋顶,黑色湿瓦延伸向远方,四周是层层叠叠的古建筑、灯火通明的楼阁、飞檐、木质结构与被雨幕笼罩的夜城。远处暖黄色灯笼光与近处冷蓝月光交织,屋顶积水、雨水飞溅、空气雾气、反光瓦面与高速动作形成强烈电影张力。 画面中是两名高强度对决的东方武侠角色: 左侧角色为一名身披暗红长袍、长发飞扬的剑客,动作敏捷凌厉,衣摆与长发在高速运动中甩出巨大弧线,气质冷峻、狠厉、进攻性极强。 右侧角色为一名身穿黑蓝色战斗服、披带毛领、面部遮挡的冷静剑士,动作更稳、更克制、更偏防反与借力化劲,气质沉着、锋利、危险。 两人都使用修长长刀 / 唐刀式长刃武器展开高速近身武器对决。 整体战斗风格强调:借力打力、卸力挪移、贴身化劲、顺势反制、四两拨千斤,不是简单蛮力对砍,而是具有高级武学逻辑的攻防博弈。 所有视觉重点集中在:兵器碰撞、雨水炸裂、水雾、残影拖尾、粒子爆发、能量冲击、衣袍运动、力量传递和高速摄影冲击感。 开场(0s–3s) 穿越机镜头以低空贴瓦高速掠行开场,沿着湿滑发亮的黑瓦屋顶冲入战场,镜头带有强烈速度感与微微失重感,雨丝迎面压来,地面积水被镜头气流切开。 两名剑士已经处于高速交战状态,镜头掠入瞬间,左侧红袍剑客与右侧黑蓝剑士正面高速接近,刀锋在画面中央猛烈碰撞。 第一次交击瞬间炸开巨大的环形冲击波,同时爆发大量雨水飞溅、银白火星、冷白碎光、细碎水雾、半透明冲击纹与高密度粒子喷发。 穿越机镜头快速绕两人做急速盘旋,形成强烈的动态包围感。 左侧红袍剑客脚下猛蹬瓦面,瓦面瞬间炸开一圈积水波纹与碎裂水珠,整个人借反作用力高速横移,拖出数道淡淡残影、衣摆拖尾与水珠粒子尾迹。 右侧黑蓝剑士连续挥刀压进,斜斩、横斩、直刺接连逼迫而来,刀势凌厉、节奏极快;左侧剑客不正面死拼,而是以手腕、肩背、腰胯、步法不断卸力、引偏、滑开,每次接触都将对方的力量顺势化掉。 刀刃擦过时持续爆出火花、碎雨、水雾与银白粒子,形成层层叠加的视觉爆点。 中段(4s–9s) 战斗节奏全面升级。 穿越机镜头时而贴地仰拍,时而突然拔高后俯冲,时而越过角色肩头贴身穿行,时而从两把长刀之间险险穿过,始终以高速环绕、压迫式贴身运镜捕捉这场刀战。 右侧黑蓝剑士突然发力,一记重斩猛然压下,左侧红袍剑客单手举刀格挡,刀刃交击点瞬间炸开高密度粒子风暴:雨水被震成白雾,银白火星、冷光碎屑、冲击波纹、水滴爆裂与空气震荡同时向四周扩散。 受反震影响,左侧角色的红袍、长发、围巾、衣摆沿动作切线大幅甩动,在雨夜中拉出极具张力的弧线残影。 左侧红袍剑客借对方压下来的刀势旋身卸劲,身体低伏滑步,整个人像贴着瓦面流动一般滑出,刀锋沿空气划出一道长长的冷白刀光轨迹与半透明雨水弧痕。 下一瞬她借力反弹切回内线,贴身逼近,连续完成: 拨刀、转腕、压刃、滑步切入、回身斩、低位横切、腾身翻转反压,动作一气呵成,丝滑连贯,绝无跳帧。 右侧黑蓝剑士则以更加稳健的重心与精密的身体控制进行应对,用极小幅度的刀路、手臂调整、腰部旋转与步伐腾挪化解对方攻势,体现“以静制动、以后发先至”的高级武学气质。 快镜头强化兵器高速连击的凌厉感,慢镜头则短暂定格关键瞬间: 刀锋咬合、力量从手臂传导到刀柄、再压进对方兵器与身体重心,所有力量变化通过雨水喷流方向、残影轨迹、衣袍运动与粒子流向被可视化表现出来。 后段高潮(10s–15s) 进入高潮阶段,右侧黑蓝剑士双手握刀蓄力,重心猛然下沉,随后爆发一记极强的高速贯穿式突进斩。 刀锋前方撕开雨幕,形成明显的雨水分流、空气压缩痕迹与长条状粒子风暴,整个人像一枚黑蓝色利矢般直刺而来。 镜头先迅速拉远,给出两人在屋顶中心对冲的完整全身轮廓,随后再以高速前冲猛然逼近。 左侧红袍剑客不退反进,迎着刀势冲上,以极小的动作精准贴住对方刀锋外侧,不硬拼,而是借刀势、顺刀路、化中心线,以手腕、肩背、腰胯与滑步共同引导对方攻击轨迹偏移。 此处慢镜头介入,清晰展现力量如何从右侧角色的刀身一路传导,再被左侧角色精准卸开,最终在空气中拉出一道巨大的弧形雨水轨迹、冷白冲击纹与半透明粒子旋带。 左侧红袍剑客顺势滑步绕入侧后方,借力旋身爆发连续反制: 一记上撩斩带起大量雨滴喷发、银白火星与冷色粒子; 一记横斩切出宽大的半月形刀光与水雾刀浪; 最后接一记高速旋身终结斩,整个人如红色旋风般卷起巨大的雨水漩涡、碎光粒子与残影风暴。 右侧黑蓝剑士被这一连串借力反制牵入冲击核心,身体在连续的力量传导、雨雾冲击、粒子风暴与刀势压迫中被强行带偏重心,整个人在视觉上像被卷入一圈剧烈扩散的环形能量场。 终极收尾时,左侧红袍剑客一刀定势斩出,刀锋前方瞬间爆发一道巨大的弧形斩击冲击波,伴随高密度雨水海啸、冷白碎光、银色火星、半透明气浪与飞散粒子向外炸开。 右侧黑蓝剑士被冲击掀退,身形失衡向后拉开。 左侧角色落地滑行收势,长刀斜垂,衣摆、长发、围巾与残影缓缓回落,身后仍残留延迟消散的雨丝轨迹、粒子尾流与力量余波。 镜头
松丸 彗吾(keigo matsumaru) avatar松丸 彗吾(keigo matsumaru)
I tested Seedance 2.5 inside @lovart_ai , and the upgrade is immediately noticea…

I tested Seedance 2.5 inside @lovart_ai , and the upgrade is immediately noticea…

30s | 16:9 | 9 cuts Style: DV 16mm tape camcorder, handheld POV by CHASE. Natural shake, soft focus, clumsy framing/zooms, delayed autofocus, tape noise, bloomed highlights, auto-exposure flicker, muted contrast. Full-day montage: calm GRWM → intense workout → relaxed wind-down. Voiceover over visuals. Character: CHASE, Korean idol (20s), long black hair, glass skin. Outfit: robe/loungewear → modest long-sleeve gym wear + leggings/joggers → robe/loungewear. Locations: Bedroom vanity → gym entrance → gym weights/cardio → stretching mat → walking home → couch. 1. Vanity, hair up. VO: "Some mornings start slow before they start fast." 2. Puts on gym top. VO: "Okay—gym clothes on, let's go." 3. Walks into gym. VO: "Time to actually do something with this energy." 4. Lifts weights. VO: "Every set gets a little harder than the last." 5. Close-up: hands gripping weight, sweat. Ambient only. 6. Cardio, pushing through. VO: "This is always the part I want to quit." 7. Stretching. VO: "But finishing always feels worth it." 8. Walking home, towel on shoulder. VO: "And then it's just the quiet walk back." 9. Flops onto couch, eyes closed. VO: "Best part of the whole day, honestly."
WasifAI avatarWasifAI
出たばかりのLTX-2.5をローカルで動かしてみました。同じ1枚の絵から「横を向いて『なーに言ってんだか』と言う」という同じ指示で、ローカルMiniMax H3…

出たばかりのLTX-2.5をローカルで動かしてみました。同じ1枚の絵から「横を向いて『なーに言ってんだか』と言う」という同じ指示で、ローカルMiniMax H3…

@Image 1 defines the young woman's face, hairstyle, clothing and the illustration art style of the whole shot: clean anime lineart, flat cel shading, muted retro colour palette, soft film grain, no photorealism. Keep her design and the art style identical. Do not use the image as a photograph and do not change the drawing style. A single static locked-off shot, no camera movement. The young woman slowly turns her head to her right, away from the camera, until she is seen in three-quarter profile. She tilts her chin slightly down, one corner of her mouth lifting into a small wry smile, and lets out a short amused breath. Her hair swings a beat behind the turn and settles. At the end she holds that pose. The girl says in Japanese, in a low, half-exasperated, teasing tone: {なーに言ってんだか} ( no music ) < a quiet room, faint distant traffic >
鈴木憂一 | Highdrama avatar鈴木憂一 | Highdrama
Seedance 2.5 frozen time prompt is below 👇 Photorealistic cinematic 1990s Ameri…

Seedance 2.5 frozen time prompt is below 👇 Photorealistic cinematic 1990s Ameri…

Photorealistic cinematic 1990s American diner, red vinyl booths, neon signs, chrome details, checkerboard floor, soft natural window light mixed with warm practicals, subtle handheld texture, rich lived-in period detail, heavy film grain. Shot with modern realism and precise temporal control. Use the provided reference image as the exact character lock for the bald bearded man in black sunglasses and dark hoodie. Maintain perfect facial structure, beard, head shape, skin texture and clothing consistency at all times. 0-5s: [Medium Wide] The bald man sits in a red vinyl booth. He stands up, turns, and collides hard into a waitress carrying a full breakfast tray (eggs, bacon, toast, coffee pot). Impact is sudden and physical. 5-12s: [Dynamic Tracking into Super Slow-Motion] Collision detonates. Tray, plate, eggs, bacon strips and coffee pot explode upward. Coffee erupts into long liquid ribbons and perfect suspended droplets. Camera orbits smoothly around the impact. Time locks completely at the peak of the spill. Every face freezes in pure shock. Only the bald man remains free to move. He freezes for one beat with a clear “I fucked up” expression, then quickly grabs two bacon strips and a fried egg from the floating debris. 12-22s: [Tracking Shot] Still inside the frozen diner, he walks toward the exit door while taking deliberate bites of bacon then egg. All patrons, waitress and flying food stay perfectly suspended in mid-air. 22-27s: [Medium Shot] Just as he reaches the door and is about to push it open, time snaps back to normal speed. Everything that was floating crashes down at once — plates, eggs, bacon, tray and coffee slam onto the floor with a loud chaotic impact. The waitress and patrons react in sudden real-time shock. 27-30s: [Medium Close-Up] He pauses, turns slightly, raises his eyebrows and gives a small casual “it is what it is” shrug with a quiet half-smile of acceptance, still holding the remaining food. Photorealistic, ultra-detailed fluid and object physics, perfect volume and surface tension on liquids, sharp motion blur only on moving elements, stable character, cinematic lighting, heavy natural film grain, no artifacts, movie-level temporal coherence, high rewatch value.
TechHalla avatarTechHalla
Created with Seedance 2.5 on @wavespeed_ai, @HiWscreator Save 10% and start crea…

Created with Seedance 2.5 on @wavespeed_ai, @HiWscreator Save 10% and start crea…

Use <<<image_1>>> as the SOLE appearance reference for the FEMALE LEAD and <<<image_2>>>as the SOLE appearance reference for the MALE LEAD. Preserve their exact facial identity, facial structure, hairstyle, hair color, body proportions, outfits, shoes, accessories, and clothing colors in every frame. Do NOT redesign, recolor, replace, modify, simplify, or add anything to their clothing or accessories. The two leads must remain unmistakably the same people throughout the entire video. No face morphing, identity drift, hairstyle changes, body changes, wardrobe changes, or age changes. EXTRAS: Exactly 10–14 ensemble dancers. They must have completely different faces from both leads. Do not make any extra resemble either lead. Diverse ages and ethnicities. Wardrobe: colorful pastel summer clothing — sunflower yellow, sky blue, coral, mint, soft pink, cream — including flowing summer dresses, light shirts, trousers, and tailored suits. Their styling should feel like a vibrant modern interpretation of a classic Hollywood musical. Natural fabric movement, realistic hair movement, and varied individual body language. Extras must never look duplicated or cloned. === FORMAT === Premium 30-second cinematic romantic musical film. 16:9 landscape. Fully photorealistic. ONE continuous flowing cinematic take with NO visible cuts. The entire video must feel alive, energetic, romantic, spontaneous, and human. There must be NO dull moments, no empty stretches, no static compositions, no performer standing motionless, and no long shots where nothing meaningful happens. Something should always be evolving through character movement, camera movement, background action, facial expression, choreography, environment, or music. Native 16:9 composition. No letterboxing. No black bars. No artificial AI-video aesthetic. The final result should feel like a real premium musical scene filmed on location with professional actors, dancers, cinematographers, and musicians. === LOCATION / ENVIRONMENT === Set the entire scene on a beautiful Mediterranean-style seaside promenade during a pleasant summer morning. A wide elegant pedestrian promenade runs alongside a sparkling blue sea. Warm cream-colored stone buildings line one side of the promenade. Small stylish cafés with outdoor tables and umbrellas open onto the walkway. Palm trees and Mediterranean plants move gently in the sea breeze. A low stone sea wall runs along the waterfront. Small sailboats and distant boats are visible on the horizon. A few colorful awnings, flower planters, bicycles, and café chairs create natural environmental detail. The location should feel upscale, cinematic, lived-in, and authentic rather than touristy or artificial. The sea provides bright atmospheric depth behind the performers. The promenade should have enough space for the leads and dancers to move naturally without feeling crowded. The environment itself should constantly provide subtle visual movement: palm leaves moving in the breeze, distant boats drifting, pedestrians walking, café activity, fabric moving, dancers crossing the promenade, and sunlight reflecting softly from the water. Do not make the background chaotic. The leads remain the visual focus. === MUSIC — 30-SECOND ROMANTIC ENERGY ARC === Create an ORIGINAL romantic cinematic pop song at approximately 108 BPM. Major key. Warm, joyful, playful, flirtatious, uplifting, and emotionally sincere. The song should feel romantic without becoming slow, sad, overly sentimental, or theatrical. It should have the infectious energy of a joyful cinematic musical number while remaining modern and natural. Instrumentation: 0–7s: Rhythmic acoustic guitar, warm piano, grooving bass, light live drums, subtle hand percussion. 7–14s: Drums become more energetic, warm strings enter, bass becomes more rhythmic, subtle melodic accents increase momentum. 14–21s: Full romantic chorus — energetic live drums, acoustic guitar, piano, warm bass, bright strings, tasteful brass or melodic accents. 21–25s: Briefly pull the arrangement back but KEEP the rhythmic pulse alive with piano, bass, acoustic guitar, and soft percussion. 25–30s: Full instrumental emotional lift returns with strings, piano, guitar, bass and drums, ending on a warm satisfying major chord. The music must continuously evolve. Never allow the soundtrack to feel empty or repetitive. VOCALS: Original English lyrics only. Female lead sings the opening verse. Male lead naturally answers. Both join for the chorus. Their voices should sound like real human singers: expressive, warm, slightly imperfect, conversational, emotional, and natural. Avoid robotic vocals, excessive vocal processing, perfect artificial phrasing, theatrical belting, or exaggerated musical-theater delivery. The lyrics should communicate a simple romantic idea: two people notice each other, gradually become drawn toward each other, enjoy being together, and choose to stay in the moment. Keep lyrics concise enough to fit naturally within the first 25 seconds. VOCALS END EXACTLY at 25 seconds. The final 5 seconds are instrumental only. === PERFORMANCE ENERGY === THE VIDEO MUST NEVER FEEL DULL. The leads should feel genuinely alive, playful, spontaneous, and emotionally connected. They are professional musical performers, but they should NOT look like robots following a choreography spreadsheet. Movement should have natural variation. Allow slightly different step lengths, natural timing variations, spontaneous smiles, small reactions, changing eye contact, subtle improvisation, natural breathing, realistic weight shifts, and imperfect human gestures. Do NOT force perfect symmetry. Do NOT make every movement mechanically synchronized. The leads should naturally react to each other's presence. Their chemistry should feel effortless and playful rather than staged. Energy progression: 0–7s: Charming, confident, immediately engaging. 7–14s: More playful and energetic as the male lead joins. 14–21s: Biggest burst of joyful musical energy. 21–25s: Romantic and intimate but still physically active. 25–30s: Beautiful emotional payoff with a strong visual finale. Even during quieter musical moments, the camera and performers continue moving. === SOUND DESIGN === Natural seaside diegetic sound underneath the music: Soft footsteps on stone. Subtle shoe contact. Light ocean breeze. Gentle waves against the seawall. Distant seabirds. Very subtle café ambience. Fabric movement. Natural outdoor reverb on vocals. Do not add random conversations, distracting chatter, unrelated music, or artificial sound effects. Music and vocals remain clearly dominant. === LIP-SYNC — CRITICAL === Frame-accurate lip synchronization whenever either lead sings. Every English syllable must correspond naturally with the mouth movement. Natural consonant closures. Natural vowel shapes. Realistic jaw movement. Natural tongue movement where visible. Natural breath intake before phrases. Subtle throat and chest movement during sustained notes. Facial expressions must correspond naturally to the lyrics. Singing should never look pasted onto the face. No dubbing mismatch. No delayed mouth movement. No mumbling. No frozen lips. No exaggerated mouth shapes. No dead-eyed singing. When either lead is singing, keep their face clearly visible whenever practical. During singing, avoid fast spins or movements that hide the singer's face. === CHOREOGRAPHY === Elegant romantic musical choreography with genuine energy. Never acrobatic. Never stiff. Never robotic. Never perfectly repetitive. The performers should keep moving naturally throughout the entire scene. Lead movement vocabulary can include: - Rhythmic walking along the waterfront - Playful step-touch movements - Traveling side steps - Gentle heel pivots - Natural turns - One slow underarm turn - One shared clasped-hand spin - Hand-over-heart gesture - Playful shoulder movement - Brief synchronized walking - Holding hands - Promenade movement - Natural eye contact - One final slow half-turn into a shallow elegant dip Do not force every move to happen at an unnaturally precise beat. Let transitions flow organically between movements. The choreography should look like humans dancing with the music rather than a computer executing commands. BACKGROUND DANCERS: The extras continuously create visual life along the seaside promenade. They should: - Cross the promenade in different directions - Walk naturally beside cafés - Perform small partner steps - Move around outdoor tables - Create moving layers of depth - Perform occasional synchronized arm movements - Create loose formations along the waterfront - Form a graceful circular formation around the leads during the finale Not every dancer should perform identical movements at exactly the same time. Allow natural individual variation. Some dancers can briefly interact with the environment while continuing their choreography. Background movement must NEVER completely stop. However, extras must never steal focus from the leads. === CINEMATOGRAPHY === ONE continuous flowing Steadicam take. No cuts. No hidden cuts. No teleportation. No sudden camera jumps. The camera should feel like a real operator is physically moving along the promenade with the performers. Camera movement must constantly evolve. 0–7s: Approximately 50mm lens. Camera retreats smoothly ahead of the female lead as she walks along the waterfront. The sea remains visible behind her. Begin immediately with movement and visual interest. Do not start with a static establishing shot. 7–14s: Camera smoothly arcs laterally toward the male lead as he emerges from a café-lined section of the promenade. The camera movement should feel motivated by his arrival. 14–21s: Camera widens toward approximately 35mm and moves backward with both leads during the energetic chorus. Reveal the sea, cafés, palm trees, and moving dancers. 21–25s: Camera moves closer toward approximately 65mm for an intimate two-shot while continuing to retreat with the leads. The ocean remains softly visible behind them. 25–30s: Camera gradually rises into a graceful crane movement, revealing the waterfront promenade and ensemble surrounding the leads. Never let the camera remain completely static. Use subtle parallax between foreground dancers, performers, cafés, palm trees, sea wall, and ocean. Keep
Zara avatarZara
Wait... is her identity finally revealed, or does the CEO just have way too many…

Wait... is her identity finally revealed, or does the CEO just have way too many…

30秒垂直短劇,16:9,電影感,高級奢華風,電影級光影。
The Anxious Mind avatarThe Anxious Mind
Kōdaverse Tried 30 character references with Seedance 2.5 with a family dinner s…

Kōdaverse Tried 30 character references with Seedance 2.5 with a family dinner s…

[all char refs], a big family dinner, cinematic footage, multiple cuts, dynamic camera angels. show all characters, 20 cuts.
Kōda avatarKōda
Seedance 2.5 is making AI vlogs feel more believable than ever. The natural hand…

Seedance 2.5 is making AI vlogs feel more believable than ever. The natural hand…

A cinematic 30-second ultra-realistic eurpeon lifestyle influencer vlog following a young creator from leaving her apartment to enjoying a relaxing morning at a cozy specialty café. She walks through a charming neighborhood, orders an iced vanilla latte and a fresh butter croissant, captures the coffee-making process, shares an honest first-taste review, and ends the vlog strolling back through the lively streets. Documentary-style storytelling, natural smartphone camera movement, cinematic B-roll, fluent English lip-sync, realistic food textures, authentic café atmosphere, warm morning light, premium color grading, seamless scene continuity, Seedance 2.5-quality realism, no text, no logos.
Ali avatarAli
What happens when you’re stuck in the worst traffic jam ever… and you find a ver…

What happens when you’re stuck in the worst traffic jam ever… and you find a ver…

RED BULL — “AIR TRAFFIC” 30-SECOND CINEMATIC COMEDY COMMERCIAL Duration: 30 seconds Aspect Ratio: 16:9 Visual Style: Ultra-realistic live-action, premium Hollywood commercial, high-end beverage advertising, cinematic automotive-commercial cinematography, photorealistic, 4K HDR, realistic physics, natural skin and fabric textures, sophisticated color grading, subtle film grain, dramatic natural lighting. CORE CREATIVE CONCEPT A massive traffic jam has completely stopped a modern city. One frustrated driver discovers a Red Bull in his car. He drinks it. He grows enormous realistic white wings and flies away from the traffic. For one beautiful cinematic moment, it feels like the perfect Red Bull commercial. The flight sequence ends with a proper Red Bull product end card: RED BULL CAN “RED BULL GIVES YOU WINGS” at the bottom Voiceover: “Red Bull gives you wings.” Then— CUT BACK TO THE TRAFFIC. Everyone saw him. Everyone starts drinking Red Bull. Everyone grows wings. Everyone takes to the sky. And somehow... THE TRAFFIC JAM JUST MOVED INTO THE AIR. The final joke is two winged people stuck in aerial traffic: MAN 1: “Can you move, bro?” MAN 2: “I’m trying!” GLOBAL REFERENCE INSTRUCTIONS Use the provided references throughout the entire generation. MAIN CHARACTER — STRICT IDENTITY LOCK Use the supplied character reference as the absolute identity source. Preserve the exact: Face Facial structure Eyes Eyebrows Nose Lips Jawline Cheeks Skin tone Hairstyle Hairline Age Body proportions Distinctive features NO FACE DRIFT. Do not beautify, redesign, age, de-age, stylize, or reinterpret the character. The character must look like the exact same person in every shot, including extreme close-ups, profile views, wide shots, flight shots, and dialogue shots. PRODUCT REFERENCE Use the provided Red Bull can reference. Maintain the exact: Can proportions Packaging Logo Colors Typography Metallic finish Pull tab Branding placement Physical scale The Red Bull can must look like a real photographed product. WINGS REFERENCE Use the provided white-wing reference. Maintain the exact: Wing shape Wingspan Feather structure Feather density White color Attachment point Overall silhouette The wings must remain white, photorealistic and physically believable. No glowing wings. No magical particles. No colored feathers. No fantasy aura. No dragon wings. CAR REFERENCE Use the exact supplied car reference. Maintain the same: Vehicle model Body shape Paint color Wheels Interior Dashboard Steering wheel Cup holder Seating position CITY REFERENCE Use the supplied city/traffic environment. Maintain the same: Intersection Road layout Buildings Skyline Traffic density Lighting Weather Time of day The final aerial traffic jam must clearly take place above the same city. SCENE 01 — “TRAFFIC HELL” 0:00–0:06 SHOT 1 — EXTREME AERIAL ESTABLISHING SHOT Open on a massive modern metropolitan intersection during late afternoon. Camera hundreds of feet above the city. A gigantic traffic jam fills the streets. Hundreds of realistic vehicles are completely stuck: Sedans. SUVs. Taxis. Motorcycles. Buses. Delivery vans. Brake lights glow across multiple lanes. Skyscrapers surround the intersection. The roads stretch deep into the city. The camera slowly descends toward the traffic. AUDIO HONK. Another horn. HONK HONK. Then dozens of horns overlap. Engines idle. Motorcycles rev. Distant city ambience. The atmosphere feels stressful but completely realistic. SHOT 2 — STREET-LEVEL TRAFFIC Low camera positioned between two rows of stationary cars. Vehicles barely move. A driver taps impatiently on a steering wheel. Another driver checks the clock. A motorcycle tries unsuccessfully to squeeze between cars. A bus is completely stuck. Everything feels claustrophobic. SHOT 3 — MAIN CHARACTER Cut inside the main character's car. MEDIUM CLOSE-UP. He sits behind the steering wheel. He looks exhausted. A horn blasts behind him. He slowly looks toward the rear-view mirror. Another horn. He exhales. His expression says: “Seriously?” No exaggerated comedy. Play it completely straight. SHOT 4 — DASHBOARD Close-up of the dashboard clock. Time is passing. His fingers tap against the steering wheel. He looks ahead. Nothing moves. SCENE 02 — “THE CAN” 0:06–0:09 SHOT 5 — PRODUCT DISCOVERY Camera slowly pushes toward the center console. A perfectly chilled Red Bull can sits upright in the cup holder. Condensation glistens on the aluminum. Traffic is visible softly blurred outside. The can is perfectly consistent with the product reference. The main character notices it. SHOT 6 — HAND + CAN Close-up. He reaches down. His fingers wrap naturally around the can. He lifts it. SHOT 7 — OPENING Extreme macro shot. His thumb pulls the tab. CRACK. The entire traffic soundscape suddenly becomes muffled. A subtle silence. SHOT 8 — DRINK He takes a long drink. Camera moves into a close-up of his face. He lowers the can. Nothing happens. He waits. A tiny skeptical expression. Then— A subtle gust of wind moves his hair. His eyes shift. SCENE 03 — “THE WINGS” 0:09–0:12 SHOT 9 — EXIT He opens the driver's door. Steps out into the traffic. Several nearby drivers glance toward him. He looks around. The traffic remains completely frozen. SHOT 10 — WING REVEAL Medium rear three-quarter shot. A sudden powerful gust of air moves his clothes. Then— WHOOSH. Two enormous white wings emerge naturally from his upper back. The wings unfold dramatically. Individual feathers separate and move naturally. The feather structure must match the wing reference exactly. No magical glow. No special effects. Just physically real white wings appearing in an otherwise completely normal world. SHOT 11 — HERO ANGLE Low-angle cinematic shot. The character stands beside his car with the massive wings fully extended. Skyscrapers tower behind him. Sunlight catches the edges of the white feathers. He looks up. Then looks at the sky. His expression changes from confusion to realization. SCENE 04 — “ESCAPE” 0:12–0:16 SHOT 12 — TAKEOFF The character bends slightly. Wings spread wide. One powerful wingbeat. WHOOSH. He launches vertically from the traffic. Camera rapidly tilts upward and follows him. SHOT 13 — AERIAL TRACKING The character flies above the city. Traffic becomes smaller beneath him. The horns fade away. Cinematic orchestral music begins building. SHOT 14 — SIDE FLIGHT Camera flies alongside him. He moves naturally through the air. White feathers react to the wind. His clothes move realistically. His hair moves naturally. He looks genuinely amazed. SHOT 15 — GRAND WIDE Camera pulls farther away. The character is completely alone in the sky. Beautiful skyline beneath him. Warm late-afternoon sunlight. Massive white wings stretched wide. For a brief moment, this is a genuinely beautiful, aspirational Red Bull commercial moment. SCENE 05 — “THE REAL RED BULL PAYOFF” 0:16–0:18 SHOT 16 — HARD CUT TO PRODUCT END CARD DO NOT KEEP THE CHARACTER ON SCREEN. Hard cut completely away from the flight footage. Create a clean, premium Red Bull product shot. The exact Red Bull can from the reference stands prominently in frame. Cold aluminum. Subtle condensation. Controlled cinematic reflections. Premium dark-to-neutral background. Elegant lighting. The can is the hero. ON-SCREEN BRANDING At the bottom of the frame, display: RED BULL GIVES YOU WINGS Clean, professional, highly legible. No additional text. No subtitles. No extra slogans. No decorative typography. The composition should feel like an authentic premium Red Bull advertising end card. VOICEOVER A confident, polished commercial voice says: “Red Bull gives you wings.” The voiceover plays over the product end card. The music resolves into a clean brand sting. Hold just long enough for the audience to register: CAN → TAGLINE → VOICEOVER. SCENE 06 — “WAIT... EVERYONE SAW THAT” 0:18–0:22 HARD CUT BACK TO THE SAME TRAFFIC JAM Same intersection. Same cars. Same lighting. Same city. But now everyone is looking upward. The flying man has disappeared into the sky. The traffic is strangely quiet for a moment. SHOT 17 — DRIVER One driver looks upward. Looks toward the Red Bull in their cup holder. Looks upward again. CRACK. They open it. Drink. WHOOSH. White wings burst from their back. They stare at them. Then look at the sky. SHOT 18 — SECOND DRIVER The driver beside them sees what happened. Looks at their own Red Bull. CRACK. Drink. WHOOSH. Wings. RAPID MONTAGE Multiple drivers start copying them. CRACK. WHOOSH. CRACK. WHOOSH. CRACK. WHOOSH. People climb out of cars. Wings unfold. Hundreds of people begin taking flight. The pacing becomes increasingly fast. SCENE 07 — “THE AIR TRAFFIC JAM” 0:22–0:27 SHOT 19 — FIRST AERIAL REVEAL Camera
Caden Flux avatarCaden Flux
Seedance 2.5 Prompt: Create a 30-second ultra-realistic candid home-video sequen…

Seedance 2.5 Prompt: Create a 30-second ultra-realistic candid home-video sequen…

Create a 30-second ultra-realistic candid home-video sequence of a young Korean woman in her early 20s living an ordinary late morning in a quiet Korean residential neighborhood. SUBJECT: Young Korean woman, natural everyday appearance, realistic skin texture, minimal makeup, black wavy hair in a messy side ponytail with wispy bangs. Faded charcoal-grey sleeveless crop top, loose high-waisted light-wash jeans, black canvas sneakers, simple black cord necklace. Warm, relaxed personality. Keep her face, body, hairstyle, clothing, and appearance perfectly consistent throughout. SETTING: Authentic Korean residential neighborhood — narrow concrete alleys, low-rise homes, small terraces, potted plants, laundry lines, bicycles, utility poles, overhead wires and mature trees. Quiet, lived-in atmosphere. No shops, advertisements, crowds, cafés, or commercial activity. VISUAL STYLE: Ultra-realistic documentary home-video footage from an early-2000s consumer DV camcorder. Imperfect handheld operation, natural camera shake, awkward framing, occasional reframing, autofocus hunting, slight lens breathing, exposure pumping between sunlight and shade, subtle motion blur, mild rolling shutter, faded colors, soft contrast, slight digital compression and sensor noise. No stabilization, no cinematic camera moves, no modern color grading. Everything must feel genuinely captured, not AI-generated. TIMELINE: 00:00–00:05 — Outside her small house, she sits on a low concrete wall adjusting her messy ponytail. Wind moves loose strands of hair. She casually smiles while the camera struggles to lock focus. 00:05–00:10 — She walks into a narrow residential alley. A stray cat approaches. She crouches naturally, pets it and gently feeds it. Autofocus shifts imperfectly between her face and the cat. 00:10–00:15 — In a small front yard, she hangs laundry on a clothesline. Fabric moves naturally in the breeze while sunlight and cloud shadows subtly change the exposure. 00:15–00:20 — She sits on a quiet terrace with a simple ceramic coffee cup, casually watching the neighborhood and brushing loose hair behind her ear. Handheld side angle with natural camera drift. 00:20–00:25 — Close side profile. Someone off-camera casually greets her. She turns, smiles warmly, raises her hand and naturally says, “Annyeong.” The camera reacts slightly late. 00:25–00:30 — She walks slowly down a tree-lined residential lane holding her coffee. She notices the camera, gives a small genuine smile, then looks away and continues walking. The recording abruptly cuts to black mid-motion like an old camcorder being switched off. AUDIO: Only authentic location sound: birds, distant motorcycles, light wind, rustling leaves, faint neighborhood chatter, cat sounds, footsteps on concrete, laundry moving on the clothesline and subtle residential ambience. Natural Korean speech only. No music, narration, cinematic sound effects, or artificial sound design. GOAL: Make it feel like a forgotten personal home video from the early 2000s — intimate, spontaneous, imperfect, warm, mundane and deeply believable. Prioritize realistic human motion, natural facial expressions, physical interaction, environmental detail and consistent identity over cinematic beauty.
Saul Goodman avatarSaul Goodman
A random day out that turned into the sweetest little adventure ✨ Created With S…

A random day out that turned into the sweetest little adventure ✨ Created With S…

<<<image_1>>> = the woman's facial identity and hair only, do not inherit her outfit, pose, background or lighting from it. One continuous handheld front-facing phone selfie vlog, always her own point of view with the phone in her own hand at arm's length — no third-person or external camera, no tripod, no cinematic move. Real modern-smartphone look: mild handheld shake, walking bounce, occasional autofocus hunting, small exposure shifts, minor framing flaws, natural front-lens distortion; soft warm natural daylight turning to early evening, natural uncorrected phone color, no color grade, no beauty filter, no skin smoothing. The same one woman with the same face and hair throughout, holding the phone herself in every shot. Two casual, trendy outfits only, the exact styling chosen naturally — one look from the market entrance through the gift shop, a clearly different one from the photo booth onward, each identical within its half, her face and hair unchanged across the single outfit change. No subtitles, no on-screen text, no logo, no watermark; no brand or character names. Never render a reference sheet or duplicate a subject. Diegetic sound only, no background music: market bustle and chatter, footsteps, a sizzling street-food stall, quiet shop room-tone, café ambience, a photo-booth shutter, wind at the lookout, a bus engine and street sounds; each spoken line delivered frontally and lip-visible. A young Korean woman in her early twenties, natural everyday beauty, is walking into a lively traditional street market on her day off, already holding her phone out at arm's length to film herself; she sweeps the phone across the bustling stalls then back to her own grinning face and says, upbeat: "I’m at the market!" She keeps walking through the busy market, naturally bouncing the phone with her steps, glancing at colorful stalls and briefly turning the camera toward interesting food and people before bringing it back to her smiling face; she laughs softly and continues walking without dialogue. She stops at a sizzling street-food stall, picks up a hot skewer and holds it right up to the selfie camera, eyeing how good it looks, and says, delighted: "Wow, this looks freaking amazing..!" She gives a quick happy reaction after tasting it, then continues walking through the market while holding the phone herself. She steps into a tiny gift-and-stationery shop full of cute little things, browsing the shelves with a grin; she picks up a small item, looks at it and then at the camera with a playful worried expression, and says: "I think my wallet might be in danger here." After leaving the shop, she briefly stops at a cozy little café or drink stand, holds a simple takeaway drink close to the selfie camera, takes a quick sip and smiles contentedly at the lens before continuing on, with only natural café and street ambience. Later that same day, now wearing the clearly different second casual outfit, she pops into a photo booth and throws a quick peace sign at the booth screen with a little bounce, and says, excited: "Oh, four-cut photos! Yay~~" A realistic photo-booth shutter clicks immediately after her pose. A beat later she is standing at a hilltop city lookout, the wind lifting her hair; she turns to the front camera to speak, then glances back at the sweeping city view, words trailing off in awe, and says, impressed: "The view here is seriously..." She pauses naturally for a moment, taking in the scenery while the wind and distant city sounds continue. Finally she settles into a window seat on the bus home, streetlights sliding by behind her; she looks pleasantly exhausted after the day, gives a big sleepy yawn, then smiles and waves at the lens and lowers the phone to a calm, settled finish, and she says, drowsy: "That’s it for today!" Keep the entire sequence fast, casual and spontaneous, with natural transitions between locations and enough brief visual moments to fill approximately 30 seconds without making the dialogue feel rushed.
Zara avatarZara
I wanted to see what Seedance 2.5 could create from a single text prompt. So I g…

I wanted to see what Seedance 2.5 could create from a single text prompt. So I g…

Title: "THE GREATEST SHOW" Duration: 30 seconds Style: Ultra-cinematic circus adventure, colorful, whimsical, magical realism, Hollywood family film, vibrant saturation, dynamic lighting, premium production, 4K HDR, rich textures, expressive characters, theatrical atmosphere, dramatic storytelling, realistic physics, smooth cinematic camera movement. SETTING A massive vintage circus beneath an enormous red-and-gold striped big top. Thousands of glowing carnival bulbs. Bright red curtains. Golden decorations. Colorful banners waving overhead. Confetti drifting through the air. Crowds cheering. Children laughing. Parents eating popcorn. Cotton candy stands. Carousel lights. Fire torches. Beautiful sunset outside the tent gradually becoming night. CHARACTERS Ringmaster Elegant red tailcoat trimmed with gold embroidery, black top hat, polished boots, white gloves, carrying a gold cane. Acrobats Athletic performers wearing sparkling blue, gold, emerald and crimson costumes covered in sequins. Jugglers Throwing glowing bowling pins, flaming torches, colorful balls and spinning rings. Clowns Classic colorful circus makeup. Bright red noses. Oversized shoes. Rainbow wigs. Polka-dot suits. One clown rides a tiny bicycle. Another blows giant balloon animals. Another performs slapstick comedy. Children Running excitedly through the circus. Laughing. Eating popcorn. Holding balloons. Watching the performers with amazement. Animals Decorated horses. Friendly elephants wearing colorful ceremonial blankets. Performing dogs jumping through hoops. Parrots flying overhead. White doves released into the air. THE VILLAIN A mysterious saboteur hiding in the shadows beneath the seating area. Face painted like a sinister circus clown. Wide painted Joker-like grin. Dark eye makeup. Long black coat. Black gloves. He quietly sneaks beneath the high-wire platform carrying a sharp knife. His goal is to secretly cut the main support rope while the acrobats perform overhead. He constantly glances around to avoid being noticed. No graphic violence or injury is shown. MUSIC Starts joyful and magical. Big orchestral circus music. Trumpets. Violins. Snare drums. Children laughing. At 18 seconds the music shifts into suspense. Low strings. Deep percussion. Heartbeat rhythm. At the climax the triumphant circus music returns. SHOT LIST 0–3 sec Drone shot flying toward the glowing circus tent at sunset. Crowds entering. Carnival lights sparkle. 3–6 sec Fast dolly through the entrance. Children run past the camera. Confetti fills the air. 6–9 sec Wide shot of jugglers tossing glowing clubs high above the audience. Camera tilts upward following every object. 9–12 sec Orbit shot around laughing clowns performing tricks. Kids clap and cheer. 12–15 sec Massive crane shot revealing the entire circus arena. Acrobats swing gracefully high above the crowd. 15–18 sec Extreme close-up of smiling children watching in amazement. Popcorn flies into the air. 18–21 sec The lighting subtly darkens. Camera pushes beneath the stage. Reveal the hidden saboteur. His painted grin slowly appears from the shadows. He grips a knife while staring up at the support rope. 21–24 sec Close-up of the knife moving toward the rope. Quick cuts between the unaware acrobats, cheering crowd, and the villain's unsettling grin. 24–27 sec A performing clown notices something is wrong. He points toward the saboteur. The ringmaster turns. The audience gasps. 27–30 sec Circus staff rush in and stop the saboteur before any rope is cut. The crowd erupts in applause. Confetti cannons explode. Fireworks burst above the circus tent. The performers bow together under a shower of golden confetti. CAMERA Drone establishing shots. Steadicam walkthroughs. Whip pans. Fast crash zooms. 360° orbit shots. Extreme close-ups. POV from the audience. Overhead crane shots. Slow-motion hero moments. Rack focus. Dutch angles during the suspense sequence. Low-angle shots of performers. Wide IMAX-style arena reveals. VISUAL STYLE Disney-quality spectacle. The Greatest Showman energy. Bright reds. Gold. Turquoise. Purple. Emerald. Pink. Warm carnival lights. Floating confetti. Fireworks. Magic sparkles. Lens flares. Volumetric lighting. Cinematic depth of field. Highly expressive faces. Fast, energetic editing. Family-friendly adventure.
LAPTOP LIFESTYLE BLOGGER avatarLAPTOP LIFESTYLE BLOGGER
Seedance 2.5 - 30s, 720p generation. Another one with a katana and shadow wolves…

Seedance 2.5 - 30s, 720p generation. Another one with a katana and shadow wolves…

High-end cinematic 3D realism fused with rapid contemporary dance and spectral blade combat. Explosive turns, deep backbends, floor slides, aerial contractions and sharp limb extensions flow directly into precise single-katana strikes, creating choreography that feels graceful, feral and impossibly fast. Dense shadow matter forms predatory silhouettes, lunging smoke trails and collapsing black shockwaves, while every blade arc tears crimson fabric-like energy through the air and disintegrates impacts into ink-dark particles. Aggressive orbiting camera movement, low-angle tracking, extreme foreshortening, sudden lateral acceleration, cold volumetric haze and wet reflective surfaces amplify the performance without sacrificing silhouette clarity. Realistic cloth dynamics, controlled motion blur, physical blade weight and feature-film rendering preserve elegance, danger and scale. The performance begins mid-attack as a shadow wolf leaps through the smoke and the dancer @[character ref] folds beneath it in a violent backbend, drawing her single katana through its body during the recovery. More wolves circle and attack from every direction as she accelerates through spins, floor sweeps, aerial kicks and whipping turns, each movement becoming a clean blade strike that shreds them into black vapor and crimson fragments. The camera spirals through the pack with her, ending in full motion as she launches into another rotating slash against the final wave.
Kōda avatarKōda
Tried fitting 50 cuts into 30 seconds with Seedance 2.5. I let codex count the c…

Tried fitting 50 cuts into 30 seconds with Seedance 2.5. I let codex count the c…

16:9, 30s, stylized anime-real cinematic night in deserted rain-soaked industrial streets, cyan-coral light, 18mm energy, exactly 50 rapid cuts, active chase cameras, burst cuts, and flash cuts. Match @[ref image] exactly as frame one; it controls the sole muscle car, wet city, smoke, reflections, and palette. Streets stay empty and traffic-free. SEQUENCE Shot 1: Frontal WS, locked: exact frame one; the car launches. Shot 2: Ground frontal WS, pull: headlights rush dead center. Shot 3: Ground frontal CU, locked: the grille fills frame. Shot 4: Ground POV CU, locked: chassis thunders overhead. Shot 5: Rear ground CU, chase: tires splash the lens. Shot 6: Wheel ECU, track: rubber slices through rising water. Shot 7: Low profile WS, pan: the car rockets past steam. Shot 8: Top-down EWS, locked: it cuts beneath tangled cables. Shot 9: Telephoto frontal WS, push: towers compress around it. Shot 10: Exhaust ECU, locked: coral backfire, burst cut. Shot 11: Rear low WS, chase: the car pulls a spray ribbon. Shot 12: Wheel CU, track: the front tire strikes deep water. Shot 13: Profile WS, track: a water wall rises beside it. Shot 14: Storefront POV WS, locked: its reflection races on glass. Shot 15: Front 3/4 WS, pan: the real car splits the reflection. Shot 16: Side-mirror CU, locked: the empty street shrinks. Shot 17: Mirror CU, push: a neon intersection grows. Shot 18: Top-down WS, locked: brake marks hook toward it. Shot 19: Low front 3/4 WS, lead: the first drift commits. Shot 20: Wheel CU, orbit: the rear tire circles the drift. Shot 21: Rear 3/4 WS, track: countersteer throws curb spray. Shot 22: Droplet ECU, locked: headlights refract in one bead. Shot 23: Frontal WS, pull: white flash reveals a new street. Shot 24: Rear 3/4 WS, chase: pipes streak in parallax. Shot 25: Curb profile WS, track: the body skims wet concrete. Shot 26: Door CU, track: towers warp across black paint. Shot 27: Driver POV WS, chase: an empty corridor narrows. Shot 28: Hood POV WS, locked: cables whip overhead. Shot 29: Wheel ECU, track: the tire compresses on a rise. Shot 30: Low profile CU, pan: suspension rebounds forward. Shot 31: Dutch front 3/4 WS, lead: it snaps into an alley. Shot 32: Wall-mirror WS, locked: reflection starts drift two. Shot 33: Rear 3/4 WS, whip pan: mirror hands off to reality. Shot 34: Low profile WS, track: drift two clears the alley. Shot 35: Rear WS, chase: smoke and spray swallow the lens. Shot 36: Headlight ECU, locked: two flash cuts pierce haze. Shot 37: High WS, crane: camera dives as the car escapes. Shot 38: Top rear WS, chase: skim the roof, then overtake. Shot 39: Windshield ECU, track: rain beads race upward. Shot 40: Headlight POV WS, chase: road lines stream beneath. Shot 41: Puddle POV WS, locked: the car appears inverted. Shot 42: Wheel CU, locked: the tire shatters that reflection. Shot 43: Ground rear WS, tilt: spray reveals its departure. Shot 44: Frontal CU, pull: retreat inches ahead of the bumper. Shot 45: High front 3/4 WS, orbit: it crosses an empty junction. Shot 46: Top-down EWS, locked: drift three draws a water ring. Shot 47: Wheel ECU, track: countersteer redirects momentum. Shot 48: Rear profile WS, pan: it straightens at full speed. Shot 49: Rear WS, chase: red mist opens around the avenue. Shot 50: Rear EWS, pull: it accelerates onward, cut in motion. SOUND: V8 roar, gear punches, tire scrub, water hits, exhaust cracks, street reverb; cuts strike engine pulses. VFX: Spray and tire smoke catch cyan-coral light; flashes never hide motion. EXCLUDE: duplicate cars, identity drift, populated streets, traffic, daylight, stopped ending.
Kōda avatarKōda
Made with Seedance 2.5 (native 30-second video, no editing) Prompt: ⬇️ CAMERA: D…

Made with Seedance 2.5 (native 30-second video, no editing) Prompt: ⬇️ CAMERA: D…

CAMERA: DV 16mm tape camcorder handheld aesthetic. A gorgeous glamorous European fitness influencer films herself directly by hand in selfie-cam and first-person style. Keep realistic hand shake, slightly crooked framing, delayed autofocus, awkward zoom-ins and zoom-outs, occasional motion blur, and small framing mistakes where part of her face briefly slips out of frame. Mix handheld selfie footage with a few fixed external shots. Important: never show her placing, adjusting, or setting up a camera. When switching from handheld footage to a fixed external angle, use a clean jump cut as if the camera had already been positioned before the shot began. The camera itself must never appear on screen. LOOK: Soft digital tape camcorder look with subtle vintage DV character. Slight blur, faint tape noise, mild highlight bloom under gym lighting, subtle auto-exposure flicker, muted contrast, realistic skin texture, believable indoor lighting, realistic skin tones. STYLE: A realistic late-night gym vlog with a sexy Instagram-model vibe. The tone is playful, confident, a little flirty, slightly breathless, and natural. She is clearly attractive and charismatic, but the video should still feel like a believable self-recorded vlog, not a polished commercial. Fast clean jump cuts, strong continuity, natural body language, no awkward dead moments. CHARACTER: An exceptionally beautiful glamorous European brunette woman in her mid-20s. She has a highly photogenic face, large almond-shaped brown eyes, long lashes, full glossy lips, sculpted cheekbones, a refined nose, flawless lightly tanned glowing skin, and long thick glossy dark-brown hair tied in a high ponytail. She looks like a high-end Instagram fitness and lifestyle influencer, not an ordinary gym visitor. She has a slim, feminine, athletic hourglass figure. She wears polished soft-glam makeup, a fitted stylish long-sleeve athletic crop top, high-waisted fitted leggings, clean white sneakers, and a towel around her neck or over one shoulder. No jewelry. SETTING: A quiet modern gym late at night. Mirror wall, dumbbell rack, flat bench, stretching mat, a water bottle on a bench, soft warm overhead lights, mostly empty space, calm atmosphere, no crowd, no trainer, no extra people. IMPORTANT CONTINUITY RULES: The same woman must remain fully consistent in every shot. No face changes, no hairstyle changes, no outfit changes, no body changes. No extra people appearing. No duplicated limbs. No broken hands. No disappearing water bottle. No broken gym equipment. No impossible movements. No camera visible. No camera setup shown. Keep her beautiful, polished, and photogenic in every shot. STORYBOARD (30 seconds total, 10 cuts): 1. (~3s, arm’s-length selfie) She walks slowly through the gym holding the camera herself, slightly out of breath but smiling confidently. Dialogue: “Okay… late-night gym vlog.” 2. (~3s, handheld pan across the room and back to her) The camera drifts across the dumbbell rack, mirror wall, and empty gym floor, then returns to her face. Dialogue: “It’s basically empty in here.” 3. (~3s, mirror selfie angle) She stops near the mirror, adjusts her ponytail, glances at herself, then smirks at the lens. Dialogue: “I look tired, but we’re still doing this.” 4. (~3s, fixed external medium shot) Jump cut to a fixed shot. She is already in position near the bench, picks up a pair of dumbbells, and gets ready. No camera setup shown. No dialogue. 5. (~3s, same fixed shot) She performs a short controlled set of dumbbell shoulder presses or dumbbell chest presses with clean form, then lowers the weights and exhales with a smile. Dialogue: “That woke me up fast.” 6. (~3s, handheld walking selfie) She picks the vlog back up in selfie mode, towel over one shoulder, breathing a little harder as she walks a few steps. Dialogue: “Upper body done… and I’m already dying.” 7. (~3s, tight handheld close-up) She grabs the water bottle, takes a drink, lowers it, and exhales in relief. Dialogue: “Best part of the workout.” 8. (~3s, fixed external wider shot facing the mirror) Jump cut to a fixed shot. She does a quick playful stretch, a small mirror pose, then laughs softly at herself. Dialogue: “A little stretch so I can pretend I’m disciplined.” 9. (~3s, handheld close selfie) Her cheeks are slightly flushed, she brushes back a loose strand of hair, smiling in a tired but satisfied way. Dialogue: “I always say quick workout… and then stay forever.” 10. (~3s, arm’s-length selfie ending) She walks toward the exit, still filming herself, gives a tired little wave and a genuine smile. Dialogue: “Okay, I’m done. Good night.” FINAL INSTRUCTION: The result must feel like a real self-recorded late-night gym vlog by a glamorous Instagram fitness influencer. Prioritize realistic handheld motion, strong continuity, believable pacing, natural breathing, attractive appearance, and subtle imperfection. Keep it sexy, polished, and realistic — not artificial, not stiff, not boring.
Alpha Mom avatarAlpha Mom
Turkish Döner Kebab 🫔 GPT image 2 × Seedance 2.5 on @wavespeed_ai Prompt ⤵️ htt…

Turkish Döner Kebab 🫔 GPT image 2 × Seedance 2.5 on @wavespeed_ai Prompt ⤵️ htt…

CRITICAL INSTRUCTION: The reference image contains a 9-step chronological cooking storyboard for a Turkish Döner Kebab. Animate the chef seamlessly through these exact 9 steps in order. Start at Step 1 (Marinate lamb and beef layers), flow into Step 2 (Stack meat onto vertical spit), then Step 3 (Döner rotates over open flame). Continue through Step 4 (Shave döner meat with long knife), Step 5 (Warm lavash on griddle), Step 6 (Spread garlic yogurt on lavash), Step 7 (Pile shaved döner onto lavash), Step 8 (Add tomato, onion, parsley, sumac), finishing on Step 9 (Wrapped döner hero shot). Prioritize the strict sequence of actions. No music. No subtitle. Location: Istanbul street kitchen at night with vertical rotisserie and glowing gas flame wall. 15 seconds, 16:9, realistic, cinematic, warm amber flame light, smoky, sizzling, appetizing, natural camera movement.
𝐌 avatar𝐌
Create expressive, emotionally powerful videos that feel genuinely real with See…

Create expressive, emotionally powerful videos that feel genuinely real with See…

Use the reference image as the starting frame. Maintain exact character consistency: young East Asian woman, grey sleeveless top, large thin silver hoop earrings, soft overcast lighting, and a completely blurred coastal background. Maintain a subtle, continuous handheld camera drift, with her hair gently moving in the wind throughout. Sequence of actions: 1. She suppresses a cry—lips press tightly together, chin trembles, chest heaves with a sharp inhale. Tears pool in her eyes but do not fall. 2. The emotion breaks. Her eyes squeeze shut, her mouth opens into a sob, and tears begin rolling down both cheeks. Her head tilts slightly downward. 3. The front collar of her grey shirt is pulled straight upward from the bottom edge of the frame, naturally stretching over her chin, mouth, and nose. The fabric must deform realistically around her facial features. No hands, fingers, or arms enter the frame. 4. The fabric releases and naturally falls back to her collarbones. Her face is revealed again—eyes slightly open and looking downward, mouth open as she takes heavy, exhausted breaths.
Ciri avatarCiri
Lifestyle travel Vlog using Seedance 2.5 Prompt: Create a 29-second vertical 9:1…

Lifestyle travel Vlog using Seedance 2.5 Prompt: Create a 29-second vertical 9:1…

Create a 29-second vertical 9:16 cinematic INS-style lifestyle travel Vlog in Kenting, Taiwan, featuring one identical young Asian woman throughout all 15 shots. Character Lock Same woman, same face, facial proportions, hairstyle, body shape, skin tone, makeup, and identity in every shot. Never change her face or generate a different woman. Fixed outfit throughout: - Vintage washed-denim fitted bustier top - Caramel-brown asymmetrical layered sheer mini skirt - Gray distressed buckle ankle boots - Light woven handbag - Add a vintage helmet only while riding the scooter Visual Style Bright natural Kenting summer, warm sunlight, tropical coast, blue ocean, authentic Taiwanese street life, realistic skin texture, natural micro-expressions, sea breeze, subtle handheld smartphone shake, natural exposure shifts and motion blur. Candid lifestyle footage, not commercial or studio-looking. Fast cuts; each shot has one main action. No dialogue. 15 Shots 01 | 0:00–0:02 — Departure Girl beside a vintage cream scooter on a sunny Kenting street. Looks at camera with puffed cheeks and excited expression, then puts on helmet. Handheld push-in. 02 | 0:02–0:03.8 — Helmet Selfie Sitting on scooter, close front-camera selfie. Touches helmet, winks, pouts, then smiles. Tropical street background, slight camera shake. 03 | 0:03.8–0:05.8 — Coastal Ride Low-angle rear tracking shot of her riding along a coastal road. Ocean, tropical plants, wind-blown hair and skirt, natural motion blur. Safe relaxed speed. 04 | 0:05.8–0:07.7 — Ocean View Parks by the coast, removes helmet, fixes windblown hair, then looks at the ocean with a subtle smile. Warm backlight and sparkling sea. 05 | 0:07.7–0:09.5 — Beach Selfie Close beach selfie. Squints, puffs cheeks and pouts, hair blows across face, laughs and tucks it behind her ear. Authentic phone-camera look. 06 | 0:09.5–0:11.2 — Feel the Breeze By the sea, reaches one hand into the wind. Looks at hand, closes eyes enjoying the breeze, then smiles playfully at camera. Skirt and bag move naturally. 07 | 0:11.2–0:13 — Local Snack Shop Enters a traditional Kenting snack shop through a fabric curtain. Peeks at camera, blinks, gestures for camera to follow. Steam creates a natural transition. 08 | 0:13–0:15 — Steamed Bun At wooden table, picks up hot steamed bun, blows twice, takes a bite, reacts to heat, then chews with a satisfied cute expression. Visible steam. 09 | 0:15–0:16.8 — Bun Reaction Close selfie with bun in foreground. Looks at filling, eyes widen, gives small thumbs-up and nods happily. Casual handheld feel. 10 | 0:16.8–0:18.7 — Bubble Tea Outside drink shop, holds transparent bubble tea toward camera, takes a big sip, then smiles with puffed cheeks and satisfied eyes. Ice reflections visible. 11 | 0:18.7–0:20.5 — Pearl Stuck Bubble tea pearl gets stuck in straw. She freezes, looks confused, taps cup, pearl suddenly comes through, then laughs with surprise. 12 | 0:20.5–0:22.4 — Street Shopping Walks through small Kenting shops. Finds a cute straw hat, puts it on, tilts head, pretends to think seriously, then raises eyebrow and smiles. 13 | 0:22.4–0:24.3 — Sunset Ride Golden-hour scooter ride through Kenting. Warm backlight and lens flare. She briefly looks back at camera with a playful smile, then faces forward. Safe speed. 14 | 0:24.3–0:26.7 — Night Market Snack Night market close selfie. Takes a bite of street food, reacts because it is hot, fans mouth, then smiles and gives an enthusiastic “delicious” nod. 15 | 0:26.7–0:29 — Final Selfie Night-market selfie with bubble tea. Holds drink beside face, pouts, winks, smiles shyly, looks at lights, turns back and gently waves. End on her natural smile with warm colorful bokeh. Sound No dialogue. Use natural ocean waves, wind, scooter engine, road noise, shop ambience, steam, food sounds, chewing, bubble-tea sipping, ice clinking, footsteps, night-market crowd noise, plus light upbeat summer music. Final Look Authentic, warm, healing Kenting summer travel diary. Natural smartphone footage, realistic skin and lighting, subtle handheld movement, candid expressions, fast-paced editing, consistent character and outfit throughout. Avoid face changes, identity changes, excessive beauty retouching, studio lighting, CGI appearance, or commercial fashion-video styling.
Oogie avatarOogie
My first test of Seedance 2.5! ❤️‍🔥 conclusions: Resolution and realistic quali…

My first test of Seedance 2.5! ❤️‍🔥 conclusions: Resolution and realistic quali…

A giant dragon appears, flying low over the turbulent jungle river and sending up sprays of water as it speeds along. Suddenly, a colossal, aggressive creature violently emerges from the river, attempting to bite the dragon and grazing it with its massive fangs. The dragon manages to dodge the attack with an agile, swift, and dynamic maneuver. It continues flying low over the river, crossing paths with other dragons; together, they perform aerial acrobatics, playing with one another at high speed. A girl with an affectionate, purring dragon gazes out at the landscape. A photorealistic, cinematic scene of fast-paced action.
hedoήist avatarhedoήist
CREATED with seedance 2.5 on @higgsfield_ai Duration: 30 seconds Aspect Ratio: 1…

CREATED with seedance 2.5 on @higgsfield_ai Duration: 30 seconds Aspect Ratio: 1…

CREATED with seedance 2.5 on Duration: 30 seconds Aspect Ratio: 16:9 horizontal Model: Seedance 2.5 Reference: @Image 1 CHARACTER CONSISTENCY Use the person from @Image 1 as the exact same real person throughout the entire video. Preserve facial identity, facial structure, skin tone, hairstyle, hairline and natural appearance. Do not transform the person into someone else. Ignore the background, pose and clothing from @Image 1. Outfit: simple dark gym clothes, practical and slightly loose, realistic workout appearance. Hair naturally tied back if applicable. OVERALL LOOK Make this feel like a real everyday gym vlog recorded on an older iPhone, not a cinematic production. 16:9 horizontal, standard 1x phone lens, normal perspective, no fisheye or ultra-wide distortion. Slightly imperfect framing, occasional focus hunting, exposure changes and natural handheld movement. Low-resolution phone-camera character with realistic compression, mild digital noise and imperfect sharpness. Natural skin pores, sweat, flyaway hairs and small imperfections remain visible. Harsh overhead gym lighting with slightly inconsistent white balance. No cinematic color grading, beauty filter, dramatic lighting or polished commercial look. One continuous realistic gym environment with free weights, benches, dumbbells, racks and mirrors. Any logos, signs or readable text must remain blurred or illegible. 00:00–00:05 — ARRIVAL Start outside the weight-training area. The person holds the phone casually while walking into the gym. The framing is slightly imperfect, with the phone moving naturally while walking. She looks into the lens and gives a small tired smile: Leg day again… honestly, I almost skipped today. She turns the phone slightly toward the gym floor, briefly showing the busy workout area. Natural footsteps and gym ambience. 00:05–00:09 — WARM-UP Cut to the phone resting on a bench. Medium-wide static view. She enters frame, places a water bottle down and begins a quick dynamic warm-up near a squat rack. She stretches her legs, shakes them out and takes a breath before training. A person naturally passes in the distant background. No staged posing. 00:09–00:15 — HEAVY SET Camera remains propped at a low three-quarter angle. She performs a controlled set of heavy squats. Show realistic effort rather than exaggerated acting. Her breathing becomes heavier. On the final repetition, she struggles slightly, completes the rep with controlled form and carefully re-racks the weight. She steps backward, pauses and catches her breath. Sweat is beginning to appear naturally on her forehead and neck. Keep the entire movement physically believable. 00:15–00:19 — QUICK CHECK-IN She picks up the phone. Handheld close selfie shot. The framing is slightly off-center and the autofocus briefly adjusts. She wipes sweat from her forehead and says naturally: Okay… that was way harder than I expected. She gives a short laugh, takes a sip of water and turns the phone back toward the workout area. No scripted influencer energy; make it feel spontaneous. 00:19–00:24 — DIFFERENT EXERCISE Cut to a new static angle with the phone resting against a gym bag. She performs walking dumbbell lunges through a small open area. Show several controlled repetitions. The camera stays completely static while her movement naturally enters and exits the frame. Other gym members move casually in the distant background. Dumbbells, footsteps and occasional weight sounds create authentic ambience. 00:24–00:27 — POST-WORKOUT MOMENT Cut to a close handheld shot. She sits briefly on a bench, breathing heavily. She looks down for a second, then looks back at the camera with a tired smile. Natural sweat, slightly messy hair and realistic breathing. She quietly says: Yeah… I’m definitely feeling this tomorrow. 00:27–00:30 — ENDING Final handheld selfie.
Anissa avatarAnissa
Created this 30-second cinematic mystery with Seedance 2.5, which is now live on…

Created this 30-second cinematic mystery with Seedance 2.5, which is now live on…

30-Second Cinematic Korean Mystery | "The Forgotten Letter" Style: Ultra-photorealistic live-action Korean drama, Netflix-quality cinematography, ARRI Alexa look, realistic lighting, authentic Seoul locations, smooth Steadicam and dolly shots, consistent protagonist, natural acting, realistic physics, HDR, 4K, no AI artifacts, no flickering, no identity drift. 0:00–0:05 Rainy evening in Seoul. A beautiful young Korean woman in a beige trench coat walks along a quiet street with a transparent umbrella. Warm café lights reflect on wet pavement. She notices a cozy independent bookstore, closes her umbrella, enters naturally, and a small bell rings. 0:05–0:10 Inside the warm bookstore, she slowly browses shelves. She picks up a hardcover book from a display. As she opens it, an elegant orange envelope slips onto the wooden floor. She picks it up and opens it. 0:10–0:16 Inside is a photograph of herself standing in this exact bookstore, wearing the same outfit and holding the same book, dated 10 years in the future. The camera slowly pushes toward her face as she quietly processes what she's seeing. 0:16–0:23 She looks up. Across the bookstore, an older version of herself sits reading by the window. Same face, subtle aging, elegant cream coat. Their eyes meet. The older woman smiles gently while customers continue browsing naturally around them. 0:23–0:30 The older woman closes her book, places another identical orange envelope on a nearby table, and calmly leaves the bookstore. The younger woman follows outside immediately, but the rainy street is completely normal and the older woman has vanished. She looks down at the second envelope as the camera slowly cranes upward over the rain-soaked Seoul street before fading to black. Direction: Maintain perfect facial consistency, realistic background extras, natural transitions, authentic bookstore interior, subtle orange accents only in the envelope and warm lighting. The atmosphere should feel emotional, mysterious, grounded, and completely believable, like the opening scene of a premium Korean mystery film.
Johnn avatarJohnn
Seedance 2.5 is producing some seriously realistic AI videos. The realism, chara…

Seedance 2.5 is producing some seriously realistic AI videos. The realism, chara…

Handheld MiniDV camcorder aesthetic with a genuine first-person selfie POV. CHASE is always holding the camera herself—there is never a camera operator. Natural handheld movement with slight nervous shake, imperfect framing, autofocus hunting, exposure breathing, realistic motion blur, subtle tape grain, soft highlight bloom, authentic DV colors, and onboard camcorder microphone audio. Create a 30-second ultra-realistic backstage vlog of CHASE, a stunning Korean K-pop idol moments before going on stage. The entire video should feel completely unscripted, as if she casually started recording herself while walking backstage. The video opens with the camera accidentally turning on while she's already walking, only half of her face visible before she notices and laughs softly. She adjusts the camera and naturally says, "Oh... it's recording already? Okay... hi. I have about one minute before I go on stage." She continues walking through a busy backstage hallway while staff members pass naturally in the background. Keeping her voice low so she doesn't disturb anyone, she smiles and says, "You know what's funny? I've performed this song so many times... but this moment always feels new." She stops briefly near a mirror, adjusts one sparkling earring, notices her slightly trembling hand, smiles at herself and quietly laughs, saying, "My hands are always cold before a show... see? Still happening." As she slowly approaches the stage entrance, the hallway becomes quieter. She suddenly pauses, hearing something beyond the curtain. She looks toward the stage, listens for a moment, then whispers, "Wait... can you hear that?" At the exact moment she says those words, realistic muffled audience cheers begin building naturally from behind the curtain. The cheering grows louder while genuine emotion appears on her face through subtle eye movement and a soft smile—no exaggerated acting. She turns the camera toward the bright stage lights spilling through the curtain before bringing it back to herself and quietly says, "That's why I never get tired of this... Thank you for waiting for me." A stage manager calls from off camera, "CHASE, standby!" She immediately takes a slow breath, smiles warmly into the camera, makes a tiny finger heart, gives a small reassuring nod as if sharing the moment with the viewer, softly whispers, "Okay... let's go," then lowers the camera slightly and jogs naturally toward the stage. The camera shakes realistically as she runs, her silhouette disappears into the bright stage lights, the audience erupts into loud cheers, and the recording cuts naturally at the exact moment she steps onto the stage. Performance should rely on micro-expressions, natural blinking, realistic breathing, tiny pauses, genuine smiles, subtle nervousness, authentic eye contact, and understated acting. The voice must sound like a real Korean woman in her 20s with soft, warm, conversational delivery—not an AI narrator, influencer, or announcer. Prioritize perfect character consistency, realistic facial animation, natural lip sync, believable body language, authentic environmental audio, and cinematic realism that makes viewers genuinely question whether this was filmed in real life.
Nexora avatarNexora
Just tried Seedance 2.5 on @itsPolloAI and pushed it into a 30-second cinematic …

Just tried Seedance 2.5 on @itsPolloAI and pushed it into a 30-second cinematic …

30-sec cinematic London grappling sequence. Ultra-photorealistic live-action Hollywood cinematography, realistic physics, natural lighting, detailed London environments, cinematic depth of field, 35mm/50mm look, 4K. A beautiful young adult White American woman, mid-20s, long blonde hair, athletic build, natural face. She is an ordinary woman using experimental wrist-mounted grappling devices, not a superhero. No mask, cape, emblem or superhero costume. She wears the same fitted black athletic crop top with subtle piping, black high-waisted athletic shorts, white sneakers and minimal jewelry throughout. Camera: One continuous third-person tracking shot. Camera always remains outside her, never first-person, handheld or smartphone. Keep her clearly visible and maintain smooth physically motivated movement. No cuts or perspective changes. 0:00–0:05: Golden-hour London apartment overlooking the skyline. She sits safely on the balcony ledge, looks toward camera and says, “Okay… let’s see if this works.” Camera slowly moves toward her. 0:05–0:09: She steps over the railing and descends naturally. Camera follows backward in a wide full-body shot. 0:09–0:13: Her right wrist device activates with a subtle orange light. Cable shoots to a believable rooftop anchor, visibly attaches and becomes taut, converting her fall into a realistic swing. 0:13–0:18: Camera tracks beside her as she swings between buildings. River Thames and London skyline below, with buses, black cabs and traffic. She releases the cable and activates her left wrist. 0:18–0:22: Second cable attaches to a rooftop. She swings again as the camera smoothly arcs around her while keeping her full body visible. 0:22–0:26: She lands naturally on a rooftop, runs three steps, reaches the edge, pauses briefly, then leaps toward the next building. 0:26–0:30: She fires a final cable and makes a huge smooth swing above London. Camera pulls backward and upward, revealing Tower Bridge, London Eye, The Shard, Westminster, Thames and the city at sunset. She releases and briefly glides forward before becoming a small silhouette. Fade to black. Maintain exact character, outfit, devices and environment continuity. Realistic gravity, momentum, cable tension, wind, hair and clothing physics. No teleportation, impossible movement, distorted hands, duplicated limbs, warped buildings, disappearing cables, changing clothes, excessive VFX or background morphing. Keep it subtle.
Jack avatarJack
First test with Seedance 2.5 I used a voice sample and 4 images Prompt details b…

First test with Seedance 2.5 I used a voice sample and 4 images Prompt details b…

Style: cinematic retro sci-fi, inspired by grand 1970s/80s space films, practical effects, symmetrical compositions, slow deliberate camera movement, cream-and-chrome spaceship interiors, big buttons, glowing panels, analog readouts, subtle film grain, soft haze, dramatic but thoughtful mood. Captain HaHaa has charm, swagger, and warmth. He walks through his ship while delivering a reflective monologue in a confident Australian accent. The tone is philosophical but grounded, ending hopeful and personal. SHOT 1 - 0:00-0:05 Visual: Wide symmetrical shot of a long cream-and-chrome spaceship corridor with glowing wall panels, blinking buttons, and retro consoles built into the walls. Captain HaHaa walks slowly toward camera from the far end, hands loosely behind his back at first, calm and reflective. Camera: Slow centered dolly backward, very smooth, stately and elegant. Dialogue: “Well, here we are, mates, a brand-new age.” SHOT 2 - 0:05-0:10 Visual: Side-profile tracking shot as Captain walks past a row of large retro computer stations, reel-to-reel style panels, switches, and glowing instrument clusters. He lightly brushes a hand across the edge of a chrome console as he passes. Soft practical reflections shimmer across his black uniform and silver trim. Camera: Lateral tracking shot, smooth and measured. Dialogue: “Longer models, bigger worlds, and enough artificial intelligence to make the universe feel rather small.” SHOT 3 - 0:10-0:15 Visual: Captain stops at a large observation window or glowing circular display. He looks out thoughtfully, half in silhouette, ship lights glowing behind him. This should feel like a classic contemplative sci-fi image. He turns slightly back toward camera with a knowing expression. Camera: Medium-wide, slow push in from behind and to the side. Dialogue: “But don’t get too dazzled. Without a proper story, all that power is just pretty lights doing tricks in the dark.” SHOT 4 - 0:15-0:20 Visual: Medium close-up as Captain resumes walking, now moving through a control room doorway with large blinking panels and oversized buttons in the foreground. He points lightly toward camera as he talks, casual and assured, like he’s sharing hard-earned wisdom. Camera: Front-facing tracking medium close-up, slight handheld softness but still controlled. Dialogue: “A machine can build the world… but it can’t tell us why we should care about it.” SHOT 5 - 0:20-0:25 Visual: Captain enters the main bridge in a low-angle hero shot. The bridge is spacious, practical, and beautifully retro: cream consoles, chrome rails, oversized lit buttons, glowing instrument panels, and soft haze in the air. As he steps through the doorway, Fishman Mike and Ron are already there waiting for him near their stations. They both look toward him and give him a friendly thumbs up. Captain gives a small acknowledging grin as he keeps moving forward. After the thumbs up, Fishman Mike and Ron turn and begin working at the bridge controls in the background, adding life and movement behind him. Camera: Low-angle slow push in, slightly epic, widening just enough to include Fishman Mike and Ron in the bridge space. Dialogue: “That’s our job.” “And right now, when almost anything can be made, the rarest thing you can bring to it is yourself.” SHOT 6 - 0:25-0:30 Visual: Tight medium close-up of Captain HaHaa near or beside the captain’s chair as he finishes his speech. Behind him, slightly out of focus, Fishman Mike and Ron continue working at their stations, pressing buttons, checking readouts, and moving with purpose. The bridge feels alive but never distracts from Captain. He leans toward camera slightly with a cheeky half-smile, warm eyes, full Captain HaHaa charisma. Camera: Subtle push in, intimate and strong, with shallow depth of field so Captain stays dominant while Mike and Ron remain visible in the background. Dialogue: “So be weird. Be honest. Make the thing only you would make.” “What a bloody good time to be alive.”
Captain HaHaa avatarCaptain HaHaa
One prompt. One continuous 30-second cinematic fantasy journey! What impressed m…

One prompt. One continuous 30-second cinematic fantasy journey! What impressed m…

30-Second Cinematic Fantasy Transformation Ultra-photorealistic, blockbuster-quality CGI, IMAX-style cinematic composition, realistic physics, premium VFX, HDR, volumetric lighting, detailed environments, smooth animation, 4K. One cohesive continuous fantasy film sequence with perfect character consistency. No text, subtitles, logos, watermarks, copyrighted characters, cuts during transformation, teleportation, anatomy errors, duplicated limbs, or abrupt camera movements. 0:00–0:03 — Seoul Before the Mystery Aerial golden-hour shot gliding over modern Seoul. Warm sunlight reflects across skyscrapers, traffic and pedestrians move naturally, cafés and streets glow softly. Amber-orange architectural lights blend with sunset. Glowing clouds gradually form above the skyline, signaling something extraordinary. 0:03–0:06 — Celestial Colossus Camera tilts upward to reveal an enormous original celestial creature emerging peacefully from luminous clouds. Flowing light, shimmering particles, and energy waves surround it. Its immense scale fills the sky. People stop and gaze upward in wonder as warm amber holographic lights, distant drones, and city beacons glow naturally below. 0:06–0:08 — The Guardian Camera moves through the crowd toward an elegant young Korean woman standing completely calm. Long dark hair moves naturally in the breeze. She wears a modern outfit with subtle amber accents and a crystal pendant around her neck. The pendant begins glowing warmly as she smiles softly. Camera slowly circles her. 0:08–0:16 — Seamless Transformation The pendant bursts into brilliant amber-orange light. Without a cut, the camera performs one smooth 360° orbit as glowing energy ribbons spiral around her. Her outfit transforms gradually into an elegant futuristic guardian suit of white, silver, and black with refined amber highlights. Armor forms naturally from boots upward across her legs, waist, torso, shoulders, and arms. Metallic gauntlets materialize piece by piece and a luminous energy cape unfolds behind her. Her hair becomes more dynamic, her eyes gain a subtle golden glow, and her expression becomes confident and graceful. Crystals, sparks, leaves, particles, and light fragments orbit naturally. Maintain perfect facial identity, realistic anatomy, natural motion, and uninterrupted transformation. 0:16–0:21 — Ascension Energy gathers around her and expands into a glowing circular wave. She lifts smoothly from the ground and flies upward, leaving an elegant amber-orange trail through Seoul. Camera follows behind, then transitions into sweeping aerial shots as she glides between skyscrapers and illuminated clouds. The celestial giant watches calmly from above. 0:21–0:27 — Dance of Light High above Seoul, guardian and celestial giant interact through graceful energy rather than physical combat. Amber-orange, blue, and white light streams weave through the sky. She forms radiant shields, flowing energy ribbons, and luminous geometric patterns while gliding effortlessly. Alternate epic wide shots with cinematic close-ups of her consistent face. Clouds, particles, and city reflections intensify as the energy display reaches its peak. 0:27–0:30 — Guardian of Seoul She raises one hand toward the sky. A brilliant amber beam surrounds the celestial giant, which peacefully dissolves into countless shimmering particles that become part of the sky. She lands gracefully on a modern rooftop overlooking Seoul. Her luminous cape moves in the evening breeze as glowing embers drift around her. Camera slowly cranes backward into an epic wide shot of the guardian overlooking the glowing city and sunset horizon. STYLE & CONTINUITY Premium blockbuster fantasy, ultra-photorealistic Korean heroine, seamless character identity, elegant camera choreography, realistic lighting and physics, cinematic depth, volumetric clouds, detailed reflections, natural environmental movement, warm amber-orange visual motif, emotionally uplifting tone.
Johnn avatarJohnn
Seedance 2.5 is Extra realistic on @astorie_ai prompt: 15s handheld home-video v…

Seedance 2.5 is Extra realistic on @astorie_ai prompt: 15s handheld home-video v…

15s handheld home-video vlog, 7-shot montage. Photorealistic phone footage with slight tilt, natural shake, window light, subtle film grain. A woman (use Image1 only for facial identity and hairstyle) does laundry alone on a quiet morning. Outfit: oversized cream linen shirt with rolled sleeves, grey knit shorts, loose cotton apron. Cozy sunlit laundry nook with an open front-load washer, overflowing basket, wooden drying rack, clothespins, and warm sunlight. She is the only person in the video. Sequence: untangles wet clothes → shakes out a shirt → checks a collar stain by the window → hangs it saying "Good enough." → finds a mismatched sock → struggles with a heavy bedsheet while laughing → finishes hanging it and quietly admires the sunlit laundry. Dialogue is natural spoken Korean (except "Good enough"), reacting casually to each moment. Ambient sound only: washer winding down, wet fabric, clothespins, rustling clothes, soft laughter, breeze. No subtitles, text, logos, or watermarks. Do not recreate or copy the reference image—use it only for facial identity and hairstyle.
WasifAI avatarWasifAI
Tried creating a Pixar-style short. Generated in Seedance 2.5 at 480p then upsca…

Tried creating a Pixar-style short. Generated in Seedance 2.5 at 480p then upsca…

Create a 30-second stylized 3D animated short with appealing rounded character design, expressive facial animation, tactile materials, warm cinematic lighting, playful physical comedy, and sincere emotion. No dialogue, subtitles, logos, or readable text. [0–5s — The Street] Frontal wide shot across a busy sidewalk: a weary, kind-eyed middle-aged beggar sits on the ground against an old stone wall, wearing the same patched coat and knitted cap throughout. A shallow donation plate rests in front of him. Pedestrians repeatedly cross between the camera and the beggar, briefly hiding him and emphasizing that he is overlooked. After one foreground passerby fills the frame, cut upward to a glossy black crow watching from a nearby tree branch, its head tilting with alert curiosity. [5–12s — Kindness] Return to the same frontal geography. A pedestrian takes the final bite from a half-eaten sandwich, pauses, and gently places the remaining half beside the beggar’s plate. Hold on the beggar’s grateful expression. The crow glides down and lands beside him. In a closer shared frame, the hungry beggar breaks off a piece of sandwich and offers it on his open palm. The crow cautiously takes it; their eyes meet, establishing trust. [12–16s — The Theft] A different passerby drops a paper banknote into the plate. Brief insert as it lands. The beggar’s shoulders lift, his tired face brightens, and he smiles with relief. Cut to the crow noticing this reaction. It snaps its head toward the plate, hops forward, grabs the same banknote in its beak, and launches away. The beggar freezes for one comic beat, then springs up and gives chase. [16–25s — The Chase] Accelerate through a clear, energetic multi-cut pursuit while preserving the crow’s route and the beggar’s direction of travel. The crow flies low between pedestrians; the beggar dodges around them, nearly collides with a fruit cart, regains balance, and keeps running. Lateral tracking through narrow streets between tall buildings; foreground bodies and street objects create fast parallax. The crow darts over the hood of a moving car at the last instant; the beggar skids past behind it as the driver brakes safely. Follow the banknote as the causal visual anchor, always secured in the crow’s beak. Alternate wide geography, close near-misses, and restrained handheld chase views. The crow finally turns into a quiet hidden courtyard and rises toward a wooden treehouse built inside a huge old tree. [25–30s — The Gift] The beggar follows up a rough wooden ladder and cautiously enters the small treehouse. Shift from frantic motion into stillness. Over his shoulder, reveal shelves and nests filled with many glittering found treasures: coins, paper money, rings, necklaces, brooches, watches, and polished trinkets. Warm golden shafts of light illuminate the collection. The beggar’s amazement slowly becomes an emotional smile as he realizes the crow deliberately led him here. The crow places the stolen banknote neatly on the treasure pile, turns toward him, and gives a mischievous, affectionate smile. End on a gentle two-shot of the unlikely friends beside the glowing treasure, with the crow nudging one small golden ring toward the beggar. Keep exactly one beggar, one crow, one sandwich, one donation plate, and the same stolen banknote throughout. Preserve clothing, character proportions, prop ownership, daylight direction, travel direction, and treehouse layout. Use expressive but believable body weight, cloth movement, wingbeats, landings, foot contact, traffic motion, and object interactions. Audio: lively city ambience, footsteps, cloth and paper rustle, soft crow calls, wingbeats, comic percussion during the theft, rapidly building orchestral rhythm through the chase, then warm strings and delicate piano for the final reveal.
Kōda avatarKōda
Seedance 2.5 Prompt Share - 720p 30s. Dodgeball and Creature Hunting mix. Charac…

Seedance 2.5 Prompt Share - 720p 30s. Dodgeball and Creature Hunting mix. Charac…

Use @[character ref] only for the Hunter’s referenced appearance; ignore its background. Use @[environment ref] only for the sunlit sacred sci-fi forest above clouds: colossal trees, mossy platforms, torii gates, waterfalls and floating ruins. Use no other image as a visual reference. Exactly five feral flying monsters: leathery wings, hooked talons, armored skulls and predatory jaws. Keep each distinct: twin-horned, torn-wingtip, bone-faced, fork-tailed and red-throated. Begin with five living monsters and end with none. Shot 1 — 0:00–0:02.2. A peaceful telephoto view shows all five resting across one mossy branch, grooming and watching the cloud sea. Hold one beat. Without warning, a mint-gold energy ball tears into frame and strikes the twin-horned monster. A violent crack and compact flash startle the viewer. Its whole body becomes black ash and embers in under half a second; nothing intact remains. The four survivors scatter in panic. Shot 2 — 0:02.2–0:04.4. Smash cut on the flash to a low rear three-quarter wide of the Hunter across a visible gap, aligned with the struck branch as she finishes Throw 1. Energy coils into her palm; she fires Throw 2 as a low sidearm sling. Her release flows directly into a sprint onto the single connecting root toward the lower branch corridor. The ball outruns frame while her route stays visible. Shot 3 — 0:04.4–0:07.0. Follow the ball as it hooks around a trunk, threads two branches and hits the torn-wingtip monster once. Direct contact, compressed flash, instant full-body ash disintegration. Its ash descends as the other three flee. Cut on impact. Shot 4 — 0:07.0–0:10.5. Cut back on the same action axis to the run begun in Shot 2. The Hunter remains on that root, farther along, and reaches the already visible lower corridor without resetting her stride. Track low beside her. She plants and snaps an underhand rising throw; the third ball corkscrews through vines, overtakes the bone-faced monster and turns it to ash. Two remain. Shot 5 — 0:10.5–0:14.0. The fork-tailed monster dives behind a waterfall. The ball appears to miss, then makes one sudden return curve. The Hunter redirects it with a sharp reverse-backhand gesture; it whips through spray and hits. The entire monster bursts into wet black ash, embers and vapor. Only the red-throated monster remains. Shot 6 — 0:14.0–0:18.0. The red-throated monster claws through branches, folds through a narrow torii gate and dives over open cloud. The Hunter races across roots and collapsing ledges, vaulting gaps without breaking stride. Use rapid pursuit and target glimpses as it dodges and changes altitude. Shot 7 — 0:18.0–0:23.2. The Hunter leaps from the last platform. The instant both feet leave it, ramp time down to 35–40% speed. Her body extends nearly horizontal, parallel to the cloud horizon. She performs one controlled lateral half-turn, maximum 180 degrees: no extra rotation or repeated spin. Power flows from core through shoulder and arm, compressing into the fifth ball as she aligns with the target. Follow with one measured 90-degree camera arc, never a full orbit. She releases with a sideways snap. The frame the ball leaves her fingertips, return instantly to full speed. Shot 8 — 0:23.2–0:27.3. At full speed, the fifth ball launches explosively; never let it drift. Chase behind as it slaloms between trunks, drops beneath a bridge, climbs through mist and makes two hard opposite curves against the monster’s evasive dive. It hits the red-throated monster once. A sharp flash consumes its silhouette, converting it into turbulent ash and embers. Nothing intact survives. Shot 9 — 0:27.3–0:30.0. Punch through the ash cloud, then snap back to the Hunter catching a hanging root and swinging beneath the island at full speed. End on her accelerating swing, not a pose or slow aftermath. Five throws kill five unique targets in order: twin-horned, torn-wingtip, bone-faced, fork-tailed, red-throated. Never show alive, reform, hit again or retarget a monster after it turns to ash. Every hit converts the whole creature to ash in under half a second; none wobbles, survives, hovers or falls intact. Ash keeps momentum, then scatters downward. Shots 1–6 and 8–9 run at full or accelerated speed. Only Shot 7 is slow motion, from takeoff to fingertip separation. Never slow projectile travel or impacts. Orbs form rapidly, releases snap hard and curved paths cross distance in moments. High-end cinematic anime realism with sakuga energy. Throws show readable weight transfer and abrupt release. Use clear geography, forceful tracking, hard cuts, strong parallax and brief foreshortened close shots. Foliage, mist and spray react violently. Preserve identity, count, route geography and action axis. Sound: deceptive calm, shocking first crack, five throw snaps, supersonic passes, panic, five ash-burst impacts, wind and waterfalls.
Kōda avatarKōda
I created a 1950s diner scene where time freezes, rewinds, and changes with one …

I created a 1950s diner scene where time freezes, rewinds, and changes with one …

Photorealistic cinematic 1950s American diner, chrome stools, red vinyl, neon glow and checkerboard floor, shot with modern lived-in realism and soft natural window light. Subtle handheld texture, warm practicals, rich period detail, heavy film grain. 0-2s: [Medium Wide] A striking young woman sits alone at the counter, calmly sipping a milkshake. Behind her a waitress approaches with a tray of eggs, bacon and a coffee pot. An older lady starts rising from a nearby booth. 2-5s: [Dynamic Tracking] The older lady collides into the waitress. Tray, plate, eggs and coffee explode upward in slow motion liquid ribbons and suspended droplets. Camera orbits the impact. Time locks at the peak. Every face frozen in shock. Only the girl at the counter keeps moving, unfazed. 5-11s: [Slow 360° Orbital] Camera glides through the frozen diner. Coffee hangs as glassy ribbons, food floats weightlessly, patrons locked in startled expressions. The girl takes one slow sip, half-lidded eyes, while the frozen world reverses every droplet and person rewinding back to start. 11-13s: [Medium Shot] Rewind lands perfectly. Waitress stands balanced again. The girl raises two fingers, softly calls her name. Waitress turns just as the older lady begins to stand, avoiding collision. A tiny smile crosses the girl's face. 13-15s: [Extreme Close-Up] Hard cut to her face, one last slow sip, soft knowing smile, eyes almost closed. Shallow depth of field, creamy neon bokeh behind her. Photorealistic, ultra-detailed fluid physics, perfect motion blur only on moving elements, stable characters, cinematic lighting, heavy natural film grain, no artifacts, movie-level temporal coherence.
𝐌 avatar𝐌
I decided to create a full-bank commercial using Seedance 2.5 at Higgsfield. So …

I decided to create a full-bank commercial using Seedance 2.5 at Higgsfield. So …

Create a 30-second premium cinematic commercial for Orange Bank. Show a modern African city waking up, then follow different customers using Orange Bank for mobile payments, transfers, shopping and everyday banking. Transition into a young African entrepreneur using Orange Bank to manage and grow her business. Then reveal a futuristic but realistic financial ecosystem where Orange Bank connects customers, businesses, mobile banking, cards, payments and ATMs through elegant orange light trails. End with a spectacular nighttime aerial shot of the city and a clean Orange Bank logo reveal. ON-SCREEN TEXT: PAY. SEND. RECEIVE. GROW. MORE THAN BANKING. Style: photorealistic, bright, premium international bank commercial, modern African setting, sophisticated orange, white and black color palette, realistic people, luxury advertising aesthetic. Camera: cinematic drone shots, tracking shots, macro phone close-ups, 360° orbit, smooth dolly moves, match cuts, aerial fly-through and dramatic crane reveal. Smooth transitions, natural performances, cinematic lighting, shallow depth of field, 4K, high-end commercial quality. Voiceover: "Every day starts with a possibility. For the moments that matter, and the dreams you're determined to build. Orange Bank. More than banking."
LAPTOP LIFESTYLE BLOGGER avatarLAPTOP LIFESTYLE BLOGGER
I knew MiniMax H3 could make great videos... I wasn't ready for the lip sync. 🤯…

I knew MiniMax H3 could make great videos... I wasn't ready for the lip sync. 🤯…

30-second cinematic music video 0:00–0:15: Alexa Grey performs a soulful English R&B song about Higgsfield bringing together the world's most powerful AI models, empowering creators to turn ideas into reality. Smooth vocals, emotional delivery, cinematic performance, perfect lip sync. 0:15–0:30: The beat switches into an energetic rap. Alexa celebrates the creative power of Seedance 2.5, Kling AI, MiniMax H3, Higgsfield Soul 2, and the Higgsfield Super Computer, with every model introduced through premium editorial motion graphics and holographic UI. Visual Style Bright futuristic AI command center, luxury cyberpunk aesthetic, glossy white architecture with neon purple, magenta, cyan, and gold accents, massive holographic displays, floating interfaces, reflective floors, volumetric lighting, luxury fashion styling, cinematic color grading, premium commercial quality. Camera Extreme close-ups, drone establishing shots, orbit shots, handheld performance shots, dolly tracking, crane shots, 360° rotations, whip pans, slow-motion hero shots, seamless match cuts, dynamic transitions synchronized to the beat. On-screen Editorial Pop-ups • SEEDANCE 2.5 — 30-second video • Multi-reference • Interactive Editing • KLING AI — Realistic Motion • Cinematic Camera • Physics • MINIMAX H3 — AI Music • Vocals • Lyric Generation • HIGGSFIELD SOUL 2 — Character Performance • Emotion • Cinematic Expressions • HIGGSFIELD SUPER COMPUTER — Powering the Next Generation of AI Creativity As each model appears, the environment transforms to demonstrate its strengths. Finish with Alexa standing inside the glowing Super Computer core while every AI model orbits around her as holograms. End with the tagline: One Platform. Every Creator. Infinite Possibilities.
LAPTOP LIFESTYLE BLOGGER avatarLAPTOP LIFESTYLE BLOGGER
Seedance 2.5 on Dreamina_ai Prompt - Super casual real smartphone home video foo…

Seedance 2.5 on Dreamina_ai Prompt - Super casual real smartphone home video foo…

Super casual real smartphone home video footage, sunny Los Angeles backyard pool party with palm trees and string lights, natural mobile phone camera with slight authentic handheld shake, normal frame rate with smooth natural motion, rapidfire montage with constant quick jump cuts every 1-2 seconds like scrolling through phone memories, unpolished authentic phone recording of mixed ages swimming, eating and dancing near the pool, pure raw home video feel, no cinematic polish or heavy effects. Use the provided reference photo as the strict ONLY visual reference for the main woman. Maintain her exact appearance with zero deviation. Generate a mixed group of family and friends around her by the pool, palm trees, floats and drinks visible. 0-2.5s: Shaky rapid cuts main woman laughing near the pool edge, sunlight sparkling on water, quick flashes of friends splashing. 2.5-5s: Abrupt jump cuts close-up of her smiling with sunglasses, then friends passing cold drinks poolside. 5-7.5s: Fast shaky she chats animatedly on a lounge chair, pool floats and palm trees visible. 7.5-10s: Quick cut close-up cheerful smile toward camera, then jump to her laughing with family near the water. 10-12.5s: Abrupt edit group gathered around a poolside table, snacks shared, playful splashing in background. 12.5-15s: Fast rapid cuts she dances lightly near the pool, friends clapping and laughing along. 15-17.5s: Shaky jump cuts close-up of her jumping playfully near the water edge, laughter all around. 17.5-20s: Abrupt edit group taking a big splash together, mixed ages cheering happily. 20-22.5s: Fast shaky she relaxes on a float, chatting with a friend nearby, sunlight glowing. 22.5-25s: Quick cut close-up warm smile toward camera, then jump to her toasting drinks with friends. 25-27.5s: Abrupt edit everyone gathered close for a group moment, laughing near the pool. 27.5-30s: Final rapid transition main woman relaxed poolside with the group, soft smile, calm summer memory ending with slight natural phone sway. Natural smartphone video quality, slight real handheld shake, smooth normal frame rate motion with no low fps or choppy artifacts, authentic casual interactions and physics, stable main character consistency, charming unpolished home phone recording, no pro stabilization or effects.
𝐌 avatar𝐌
Seedance 2.0 on @wavespeed_ai Prompt - Super casual real smartphone home video f…

Seedance 2.0 on @wavespeed_ai Prompt - Super casual real smartphone home video f…

Super casual real smartphone home video footage, casual office celebration in a decorated break room, natural mobile phone camera with slight authentic handheld shake, normal frame rate with smooth normal motion, rapidfire montage with quick jump cuts every 1-2 seconds like scrolling through phone memories, unpolished authentic phone recording of colleagues cutting cake, clapping and chatting, pure raw home video feel, no cinematic polish. Use the provided reference photo as the strict ONLY visual reference for the main woman. Maintain her exact appearance with zero deviation. Generate a mixed group of colleagues of all ages around her in the office break room, balloons and a small cake visible. 0-2.5s: Shaky rapid cuts — main woman laughing near the decorated table, balloons in the background, quick flashes of colleagues clapping. 2.5-5s: Abrupt jump cuts — close-up of her smiling while cutting the cake, then colleagues passing cake slices around. 5-7.5s: Fast shaky — she chats animatedly with coworkers, casual office attire, laughter visible. 7.5-10s: Quick cut close-up — warm smile toward camera, then jump to her laughing with a senior colleague nearby. 10-12.5s: Abrupt edit — group gathered around the table, casual toast with paper cups, mixed ages chatting. 12.5-15s: Final rapid transition — main woman relaxed among colleagues, soft smile, calm office memory ending with slight natural phone sway. Natural smartphone video quality, slight real handheld shake, smooth normal frame rate motion, authentic casual physics, stable main character consistency, no pro stabilization or effects.
𝐌 avatar𝐌
MiniMax H3をComfyUIでローカル生成して、Seedance 2.5と比較してみました(RTX 5090)。 同じ開始画像・同じプロンプトで、480…

MiniMax H3をComfyUIでローカル生成して、Seedance 2.5と比較してみました(RTX 5090)。 同じ開始画像・同じプロンプトで、480…

She lifts her left hand and gently tucks a strand of hair behind her ear, the strand slipping softly into place, then she looks straight into the camera with a composed, faintly imperious expression and speaks almost immediately. The girl says in Japanese, at a natural brisk conversational pace, without stretching the words: {言いたいことがあるならいってしまいなさい}. She finishes the line well before the clip ends, then holds a quiet composed expression for the remaining beat, chin slightly lifted, eyes steady on the viewer, a small unhurried blink at the end. Her lips sync precisely with the line. Her head and body stay almost still, only the hand and the tucked strand move. ONE static locked-off camera for the entire clip — no panning, no tilting, no zooming, no push-in, no drift, vertical framing unchanged from the start frame. This is flat 2D hand-drawn cel animation: keep the exact flat illustration style of the start frame, uniform flat color fills with hard-edged cel shadows, crisp even-weight outlines, no volumetric shading, no soft gradients on skin or hair, no specular highlights, no 3D CGI look, no 2.5D rendering, no added depth or form shading. Preserve the exact color palette and grading of the start frame throughout: flat teal-green background, pastel pink and lavender tones, crimson maple leaf accents, no color shift, no exposure change, no auto brightness, no added filters. Preserve clean lineart, consistent character identity, no morphing, no identity drift, no extra hands, no flicker, no thickened outlines on moving parts.
鈴木憂一 | Highdrama avatar鈴木憂一 | Highdrama
Made this cinematic scene with Seedance 2.5 on @SJinn_Agent genuinely speechless…

Made this cinematic scene with Seedance 2.5 on @SJinn_Agent genuinely speechless…

SCENE CONTEXT A young Japanese man carries an exhausted young woman in his arms through the rain into an old wooden watchtower shelter. He lays her on a wooden bench, then removes his own coat and wraps it around her so she won't feel the cold, before moving to guard the door — staying alert until he finally rests too, a respectful distance kept throughout. Photorealistic, cinematic movie-scene quality, real Japanese actors, not anime/illustrated. ACTIVE REFERENCES <<<image_3>>>: young Japanese man, damp black hair, dark coat over tunic, protective carrying posture, real human skin texture. 100% matches reference. <<<image_1>>>: young Japanese woman, damp dark hair, kimono-style travel robes, eyes closed, limp and shivering in his arms. 100% matches reference. <<<image_2>>>: wooden Japanese watchtower interior. 100% matches reference, consistent across all shots. LOCATION MAP - Old sliding wooden door, ajar, rain/wind leaking through. - Narrow window slit, storm-grey light, occasional lightning flicker. - Paper lantern (chochin) hanging from a beam — main light source. - Rough wooden walls, old crates, straw mat in corner. - Worn wooden bench where she's laid down. - Puddle near door threshold, lantern reflection. FIRST FRAME He steps through the doorway carrying her, her head against his chest, both drenched, rain visible behind, lantern light on their faces. FORMAT MODE Four-shot sequence, HARD CUTs at 3.5s, 7.5s, 11.0s. Handheld only for carry shot. Photorealistic, natural skin/fabric physics. No subtitles, no music. OPTICS & CAMERA Shot 1 (carry): 50° FOV, 1.5–2m, gentle handheld follow as he enters. Shot 2 (lay down): 56° FOV, 1–1.3m, push-in as he lowers her onto the bench, faint shiver visible. Shot 3 (coat cover): 60° FOV, 2m, three-quarter angle as he removes his coat and wraps it around her, tucking the edges in. Shot 4 (guard, then sleep): 63° FOV, low near door, crane-up to high three-quarter — him now coatless at the door, staying alert, finally closing his eyes to sleep, her warm and undisturbed on the bench. ACTION TIMING 0–3.5s: he carries her in through the rain, her head lolling against his chest. 3.5s CUT. 3.5–7.5s: he lays her on the bench, a small shiver crossing her. 7.5s CUT. 7.5–11.0s: he takes off his coat, wraps it snugly around her. 11.0s CUT. 11.0–15.0s: coatless, he sits guard at the door, alert despite the cold, then eyes close as he finally falls asleep — she stays warm, a clear gap kept between them. PHYSICS Real dead-weight in the carry, wet hair swaying. Coat drapes and settles naturally around her. His bare tunic shows subtle cold response — slight shoulder hunch — through the guard shot. LIGHTING Cinematic low-key, warm lantern glow vs cool blue-grey storm light through the window/door. Faces stay readable, natural film grain, never flat or CG-looking. AUDIO Rain, footsteps, effortful breathing (shot 1); wood creak, faint shiver (shot 2); coat rustle (shot 3); quiet exhale, rain softening, steady breathing (shot 4). No dialogue, no music. POSITIVE LOCKS Man matches <<<image_3>>>, woman matches <<<image_1>>> exactly — photorealistic, not anime. Shelter matches <<<image_2>>> exactly across all shots. He gives her his coat so she won't feel cold, leaving himself in just his tunic. He keeps guard at the door, only sleeping in the final shot, a respectful distance maintained throughout.
𝗦𝗮𝗻𝗶𝗮 avatar𝗦𝗮𝗻𝗶𝗮
A morning routine that actually feels like a real journey.Seedance 2.5 nails the…

A morning routine that actually feels like a real journey.Seedance 2.5 nails the…

A young woman wakes up, gets ready for the day, leaves her apartment, prepares her vintage scooter with realistic step-by-step movements, and rides through multiple neighborhoods to meet her friend. After a natural journey across the city, she arrives, parks the scooter, removes her helmet, and shares a warm hug before smiling at the camera. Ultra-realistic lifestyle vlog, authentic smartphone footage, precise English lip-sync, realistic scooter handling, natural body movement, seamless continuity, soft morning light, immersive city ambience, documentary-style realism, and consistent character identity.
Nawal avatarNawal
KARŞILAŞTIRMA GELDİ🔥 Aynı prompt ve referans görseller ile 6 popüler video mode…

KARŞILAŞTIRMA GELDİ🔥 Aynı prompt ve referans görseller ile 6 popüler video mode…

Image1 komutan ve lider olan bir uzaylıdır. Image2 ise asker uzaylıdır. komutan askere bir savaş alanında emir veriyor. Karşılıklı diyalog sahnesi. Konuşmalar tamamen uydurma bir uzaylı dilinde olmalı Bir blockbuster filminden bir savaş sahnesi olmalı. Sinematik kamera hareketleri ve açıları kullanmalısın.
Ozan Sihay avatarOzan Sihay
Same prompt. Same settings. Different models. I compared MiniMax H3 vs Seedance …

Same prompt. Same settings. Different models. I compared MiniMax H3 vs Seedance …

Format: 16:9 Concept: "Golden Hour in the Old Town" Create a hyper-realistic observational video filmed on a modern mirrorless camera with a handheld documentary style. The camera is never visible, and the woman is not recording herself. The footage is captured naturally by someone walking nearby, creating the feeling of an authentic lifestyle documentary rather than a vlog or commercial. Use realistic handheld camera movement with subtle footsteps, gentle breathing, occasional autofocus adjustments, natural exposure adaptation, slight framing imperfections, and authentic environmental sound. Avoid cinematic camera moves, slow motion, transitions, or dramatic editing. Everything should feel like genuine candid footage. Visual Style Modern documentary-style footage with natural colours, balanced dynamic range, soft golden-hour sunlight, realistic skin texture, and accurate exposure. No beauty filters, excessive sharpening, cinematic colour grading, lens flares, or artificial effects. Character A beautiful young European woman in her twenties with long wavy chestnut hair, fair skin, and elegant natural makeup. She wears a fitted white crop top, high-waisted beige linen shorts, white sneakers, delicate gold jewellery, sunglasses resting on her head, and carries a woven shoulder bag. Her appearance remains consistent throughout. Location A charming historic European old town with narrow cobblestone streets, cafés spilling onto the sidewalks, flower-covered balconies, cyclists, outdoor markets, and warm sunlight reflecting from centuries-old stone buildings. The recording begins as she exits a small artisan bakery carrying a paper bag of fresh pastries and an iced coffee. She pauses for a moment to enjoy the warm afternoon sun before continuing down the cobblestone street. She stops outside a flower stall, smiles while smelling a bouquet of fresh lavender, and exchanges a friendly smile with the florist before continuing. As she walks through a lively square, a violinist performs nearby. She slows down, listens for a few seconds, gently applauds with a genuine smile, and drops a coin into the musician's case before walking away. A light breeze moves her hair as pigeons scatter across the square. She glances back toward the unseen camera operator with a warm smile and a small wave before continuing toward a narrow sunlit alley lined with cafés and climbing ivy. The camera lingers for a moment as she gradually disappears into the bustling old town, ending the recording naturally. Generation Requirements Produce one continuous 15-second handheld recording with consistent facial identity, realistic anatomy, authentic walking mechanics, believable interactions, natural eye movement, and physically accurate lighting. Include realistic ambient sounds such as footsteps on cobblestones, distant conversations, birds, café activity, bicycles, and soft street music. Avoid AI artifacts, duplicated pedestrians, warped anatomy, floating objects, perfect symmetry, cinematic effects, or unnatural motion. The final result should be indistinguishable from genuine documentary footage casually filmed during an afternoon in a European city.
Johnn avatarJohnn
Ok Seedance 2.5 on CapCut is insane. Now anyone can create up to 30 second scene…

Ok Seedance 2.5 on CapCut is insane. Now anyone can create up to 30 second scene…

28 seconds. 16:9. Amateur behind-the-scenes phone video shot inside an enormous film soundstage. Handheld, kinetic, one continuous take, phone-camera image quality — not cinematic. THE MODEL: A colossal practical miniature of Lower Manhattan built into a long concrete water tank set flush into the stage floor. This is a large-scale build, not a tabletop — the financial district towers stand between four and nine metres tall, and the crew walking the catwalks alongside them are dwarfed, reaching only partway up the lower buildings. Geography is accurate: the island tapers to a point at Battery Park at the left-hand end and widens to the right, the dense financial district cluster rising just behind the tip, avenues running true in a clear grid, and the Brooklyn and Manhattan bridges springing east across the tank water behind the island to a low Brooklyn shore. The build is convincingly weathered — streaked concrete, water-stained stone, rust on fire escapes, grime around window frames. Rooftops carry full clutter: HVAC units, water towers, vents, aerials, cables. Model traffic sits in the streets. Nothing is new or clean. CAMERA POSITION: at the tank rail on the model's west side, held by a crew member, not rigged. The island runs broadside across the frame — seen in profile, left to right, not receding into depth. Crew on the near catwalk pass through the foreground in silhouette. THE GATE: at the far left corner of the tank, diagonally opposite the camera, a colossal steel sluice gate is set into the tank wall — twelve metres wide, scarred and rust-streaked, holding back a full reservoir. Hydraulic rams on either side. Amber warning beacons above. THE STAGE: blue cyclorama with orange tracking crosses beyond the model. A technocrane overhead. Crew in plain grey shirts. Work lights on stands, cables taped down. SEQUENCE — 28 SECONDS 0-6s ESTABLISH SCALE. The stage is quiet, the model dry. The camera tracks slowly left to right along the length of the island in profile, the whole skyline reading across the frame. A crew member walks the near catwalk through the foreground and is plainly, obviously smaller than the towers behind them. The camera tilts up the tallest tower and the top is far above head height. 6-9s THE GATE. The operator pans left to the far corner. The steel gate fills that end of the tank. Amber beacons start turning. A klaxon sounds twice. Crew step back. Someone off-camera calls "clear." 9-11s ACTION. A voice off-camera calls "Action." The hydraulic rams haul the gate upward, steel screaming against steel. 11-14s RELEASE. Water blasts out beneath the rising gate under enormous pressure — a solid white wall, not a build-up. It enters at the top left of frame and immediately runs diagonally across the tank, the front cutting toward the near-right and gaining height as it comes. 14-22s IMPACT, IN PROFILE. The wave strikes the island along its western flank. Seen side-on, the front stands roughly two thirds the height of the tallest towers — the comparison is direct and unmistakable. Battery Park goes under first at frame-left, then the impact runs rightward along the island like a fuse. Towers shear at the base and topple toward camera with real weight and real slowness, four and nine metre structures going over one after another. Water surges up the avenues between them. Both bridge spans lift off their piers and break. Debris the size of furniture tumbles in the flow. The leading edge reaches the near tank wall and comes over the rail at the camera — the operator shouts, stumbles backward, and the frame swings wildly before recovering. 22-28s AFTERMATH. The surge subsides. Broken tower sections circle slowly in the tank. Water pours off the cyclorama edge and drains across the stage floor. Someone laughs off-camera. Two crew walk into frame in waders. The operator keeps filming several seconds too long. IMAGE: deep depth of field throughout — everything from the near rail to the far cyclorama stays sharp. No shallow focus, no macro, no tilt-shift. Faint atmospheric haze at the far end of the stage. Phone-camera characteristics: aggressive auto-exposure, highlight clipping on the work lights, digital noise in the shadows. AUDIO: diegetic only — stage hum, the klaxon, the off-camera "clear" and "Action", steel grinding as the gate lifts, the enormous release of water, tower sections cracking and going over in sequence, water pouring over concrete, crew shouting and laughing, the phone mic distorting badly on the loudest moment. No music, no narration. CONSTRAINTS: the island is seen broadside in profile, never head-on and never receding into depth. The tank is set into the stage floor — never on a table, trestles, benches or any raised surface. The model buildings are taller than the crew, always. No people in the model, no model figures, no casualties, no injury. No readable signage or brand marks on any building. No brand marks on crew clothing. One continuous take, no cuts. No slow motion, no tilt-shift.
Min Choi avatarMin Choi
it's insane what seedance 2.5 is capable of here's another example full prompt: …

it's insane what seedance 2.5 is capable of here's another example full prompt: …

CAMERA: Handheld DV 16mm daily vlog footage. The video MUST begin with her holding the camera at arm's length in selfie mode while stepping outside her apartment building with her dog. The first 20–30 seconds are entirely handheld. Later she occasionally places the camera on a park bench, low stone wall, picnic table, or the ground for wider shots. Keep subtle handheld shake, drifting composition, autofocus hunting, rushed reframing, uneven zooms, exposure breathing, brief accidental face cropping, and imperfect framing throughout. The camera itself is never visible. LOOK: Warm analog tape texture with gentle film grain, slightly softened sharpness, subtle halation around sunlight, realistic skin tones, low contrast, tiny exposure shifts, and natural motion blur. It should feel like authentic footage from someone's everyday life rather than a polished commercial. STYLE: A relaxed morning lifestyle vlog. Quiet, cozy, and spontaneous. She occasionally laughs at her dog, pauses to look around, adjusts the leash, brushes hair away from her face, and speaks naturally in short sentences with comfortable pauses. CHARACTER: EMMA — a beautiful white woman in her mid-20s. Long light brown hair in a messy ponytail, green eyes, minimal makeup, oversized gray hoodie, black biker shorts, white sneakers, and a small crossbody bag. She is walking a happy golden retriever. SETTING: A peaceful suburban neighborhood on a sunny morning. Tree-lined sidewalks, quiet residential streets, birds singing, a small park with benches, green grass, and soft golden morning light. Very few people are around. SCENES: The vlog opens in selfie mode. Emma holds the camera while leaving her apartment building with the golden retriever excitedly pulling on the leash. "Good morning." She smiles. "Someone couldn't wait." The dog eagerly sniffs everything as they walk down the sidewalk. She laughs quietly. "He has to inspect every single tree." Still holding the camera, she walks into a small neighborhood park. The dog suddenly stops and stares at a squirrel. "Oh... there we go." She smiles and gently shakes her head. She places the camera on a nearby bench for a wider angle while throwing a tennis ball. The dog happily chases after it. "Worth waking up early." She picks the camera back up. Walking slowly through the park, she looks up at the trees for a moment. "It's actually really peaceful out here." The dog returns with the ball but drops it halfway. She laughs. "Close enough." She sits on the bench while the dog lies beside her. She scratches behind his ears. "I think he's happier than I am." She stands up and continues walking. The camera stays in selfie mode as they head toward home. "Coffee is definitely next." She smiles into the lens. "See you later." She gives a small wave and ends the recording.
MAX avatarMAX
Created with Seedance 2.5 on @Flovaai The portal opens, and an ancient spectral …

Created with Seedance 2.5 on @Flovaai The portal opens, and an ancient spectral …

Continuing exactly from the previous frame — warrior's face lit by the fully-open portal behind her, rain still falling, lightning flickering. [0-6s] Camera holds steady, then slowly pulls back as a massive clawed hand emerges from the portal's liquid-light surface, talons gripping the air like tearing fabric. [6-14s] Camera whip-pans to follow a spectral dragon fully emerging from the portal — wings unfurling with dynamic motion blur, translucent scales catching rim light from the twin moons, ribs of pale energy visible beneath ghostly skin. [14-20s] Dragon lets out a silent roar (visual shockwave ripple distorts the air around its jaw), wind gusts intensify, warrior's cloak snaps violently in the backdraft. Camera low-angle, looking up at the creature's full wingspan against the storm. [20-26s] Camera settles into a wide low-angle hero shot — warrior standing small in frame, dragon towering protectively above her, both bathed in the portal's fading glow. Embers and light particles drift upward in slow motion. [26-30s] Final shot: subtle handheld breathing camera movement, slow fade of portal light behind them as thunder rolls one last time. Scene settles into stillness — warrior and dragon, framed together, storm calming. Camera: Cinema Studio — pull-back + whip-pan + low-angle hero shot, matching 35mm anamorphic lens from Clip 1 Color grade: Same teal/gold grade for continuity Audio: Rolling thunder, wind settling, deep resonant dragon roar (sub-bass, non-verbal) Duration: 30s | Aspect ratio: 16:9
Sarah avatarSarah
Have you ever imagined a Kong vs. Godzilla battle in a messy hand-drawn doodle s…

Have you ever imagined a Kong vs. Godzilla battle in a messy hand-drawn doodle s…

A military force invades the city. Tanks, soldiers, and fighter jets attack a giant blue monster. Fearless, the monster smashes streets, destroys tanks and aircraft, and terrorizes the city.
WHORANGE avatarWHORANGE
7人同時にそれぞれ別の振り付けで踊らせる、というのをMiniMax H3(ローカル、RTX 5090)とSeedance 2.5で比較してみました。 同じ開始画…

7人同時にそれぞれ別の振り付けで踊らせる、というのをMiniMax H3(ローカル、RTX 5090)とSeedance 2.5で比較してみました。 同じ開始画…

The seven girls each dance in place with their own distinct move, all locked to the same beat. From left to right: the first girl sways her hips side to side holding her skirt; the second girl raises one arm and rolls her shoulders; the third girl does small side-steps in place with a hand on her hip; the fourth girl claps softly on the beat and bounces; the fifth girl waves both arms in gentle arcs overhead; the sixth girl bobs her head and taps her heel; the seventh girl snaps her fingers on one raised hand, the other hand on her waist. Every move is small and loops smoothly, hair and skirt frills bouncing with each motion. Their feet stay in the same spots — stepping in place is fine, but no one walks, no one turns around, no one changes position or crosses in front of another. Exactly seven girls, no more, no fewer. (An upbeat dance track with a steady four-on-the-floor beat, punchy bass and bright synth stabs plays throughout.) ONE static locked-off camera for the entire clip — no panning, no tilting, no zooming, no drift, framing unchanged from the start frame. This is flat 2D hand-drawn cel animation: keep the exact flat illustration style of the start frame, uniform flat color fills, crisp even-weight outlines, no volumetric shading, no 3D CGI look, no 2.5D rendering. Preserve the exact color palette of the start frame: muted purple background panel, blue, lavender, crimson and plum outfits, no color shift, no exposure change. Consistent character identity throughout for every girl, each keeps her own face, hairstyle, outfit and colors, no morphing faces, no identity drift, no merging characters, no characters swapping features or clothes, no extra limbs, no flicker.
鈴木憂一 | Highdrama avatar鈴木憂一 | Highdrama
Supermodel Woman Wrestling Seedance2.5 #fightprompt #wrestling #promptsharing #s…

Supermodel Woman Wrestling Seedance2.5 #fightprompt #wrestling #promptsharing #s…

SEEDANCE 2.5 — WWE-STYLE RING DUEL (30s, single-take) ASSET BINDING: @image1 defines Vesper — blonde hair, face, and black satin gown. Do not use the runway background. @Image2 defines Nadja — brunette hair, face, and black satin gown. Do not use the runway background. ONE-SENTENCE SUMMARY: Two rival supermodels-turned-wrestlers battle inside a spotlit WWE-style ring, trading clotheslines, rope-assisted strikes, and flashy signature finishers, shot in dynamic ACTION-style sports-spectacle camerawork. DETAILED PLOT: 0s-3s (HOOK): Already mid-impact — @image1 (Vesper) whips off the ropes and connects a running clothesline across @image2 (Nadja)'s chest and shoulder. Nadja's body flips backward off her feet, crashing flat onto the mat, the impact shaking the ring ropes. Camera: low tracking shot following the clothesline's arc, crash zoom on the landing. SFX: crowd roar, ring mat slam, rope twang. 3s-7s (ESCALATION): Nadja kips up fast, eyes blazing, and charges — right hook connects to Vesper's jaw; Vesper's head snaps sideways, hair spraying with the turn, she stumbles into the ropes. Nadja follows with a body shot to the ribs — Vesper's torso crunches inward, one arm clamping to her side, grunting. Camera: handheld, tight on the exchange, whip-panning with each strike. 7s-12s: Vesper recovers, shoves off the ropes and irish-whips Nadja across the ring into the far turnbuckle — Nadja's back slams the corner pads, arching involuntarily, both hands gripping the top rope to stay upright. Vesper charges in for a corner splash; Nadja rolls clear at the last second and Vesper's shoulder drives hard into the turnbuckle instead, recoiling with a pained grimace. Camera: wide ring shot capturing the full corner spot, then push-in on Vesper's reaction. 12s-16s (POWER SHIFT): Nadja seizes the opening — grabs Vesper by the arm, whips her into the ropes. As Vesper rebounds, Nadja springs into a spinning powerslam, catching Vesper across the shoulders and driving her down flat onto the canvas with a heavy thud, both women's hair fanning out on impact. Camera: locked low angle for the slam, holding on Vesper's stunned reaction. 16s-22s (CLIMAX BUILD): Vesper rolls to the ropes, uses them to haul herself upright, blood-in-her-eyes determined. She climbs the turnbuckle, balancing on the top rope. Nadja turns, sees her too late — Vesper launches into her signature springboard clothesline, arm fully extended, connecting across Nadja's chest mid-air; Nadja is launched backward off her feet, crashing into the opposite ropes before rebounding face-first onto the mat. Camera: dramatic low-to-high crane following Vesper's leap, then whip down to the landing. 22s-27s (CLIMAX): Both women are on their knees, exhausted, throwing weak exchanges — Nadja lands a desperate elbow to Vesper's cheek, head snapping sideways; Vesper answers with a forearm smash across Nadja's jaw, staggering her. They grab each other by the shoulders, straining, both refusing to fall, the crowd roaring louder. Camera: tight symmetrical two-shot, slow push-in on the stalemate. 27s-30s (PAYOFF): Vesper breaks the clinch, ducks low, and hoists Nadja onto her shoulders in one explosive motion — driving her down in a final slam. Nadja's body hits flat, arms splayed, defeated. Vesper stands over her, chest heaving, arms raised in triumph as the crowd noise peaks. Camera: pulls back and rises into a wide victory shot, holding on Vesper's raised arms. ADDITIONAL NOTES: Setting: WWE-style wrestling ring — bright arena spotlights, ropes, turnbuckles, crowd silhouettes and flashing lights in the background, held constant for the full 30s. Both women's black satin gowns progressively rumple and shift through the fight but never tear away — track this consistently. Hair remains loose and dynamic through every impact. Crowd noise swells and dips with the action; a hard 200ms audio dip before the two signature moves (spinning powerslam, springboard clothesline), then full crowd-roar release on impact. No dialogue, no subtitles. [Strictly exclude] Blood, weapons, extreme gore, any additional wrestlers or referees unless stated.
Music Satire avatarMusic Satire
More war scenes created with Seedance 2.5. I'm sharing the prompt in the post be…

More war scenes created with Seedance 2.5. I'm sharing the prompt in the post be…

30-second cinematic aerial action spectacle, breathtaking high-budget feature film, ultra-dynamic editing, fluid aerial choreography, premium cinematic visuals, seamless kinetic camera movement, aggressive speed ramps, rapid match cuts, whip pans, rotating camera moves, dramatic perspective shifts, cinematic lens distortion, volumetric storm clouds, ocean spray, glowing tracer lights, smoke trails, sparks, flying debris, colossal scale, emotionally epic, no dialogue. 0–5s Dark storm clouds gather above a vast open ocean. A colossal armored battleship cuts through enormous waves. Far above, a lone high-performance fighter aircraft emerges from the clouds. Extreme close-ups. Pilot visor. Hands on the controls. Jet intake vibrating. Radar display glowing. The camera alternates between immense aerial vistas and intimate cockpit shots. Complete silence. 5–10s The fighter rolls onto its wing and dives toward the ocean. The camera races only meters from the aircraft before instantly switching to first-person cockpit views, impossible wing-mounted perspectives, sweeping aerial fly-bys and dramatic low-angle shots skimming above the waves. The ship rapidly grows larger. The engines reach full power. 10–15s A breathtaking aerial montage. The fighter slices between towering smoke columns and dense clouds. Bright streams of tracer light streak across the sky. The aircraft performs impossible barrel rolls, high-G turns and vertical climbs while the camera continuously rotates around the fuselage. Speed ramps amplify every maneuver. 15–20s The fighter skims just above the ocean surface. Towering walls of spray rise behind it. It climbs sharply over the battleship's deck in one uninterrupted shot. The camera dives beneath the aircraft, then whips upward through drifting smoke, sparks and sunlight breaking through the storm. Everything feels impossibly fast. 20–25s The sequence reaches maximum intensity. The aircraft circles the massive vessel at incredible speed. Towering water plumes erupt around the ship. Clouds swirl overhead. The camera jumps between ultra-wide aerial compositions, intimate cockpit close-ups, spinning chase shots, dramatic slow-motion fly-bys and impossible orbiting movements around both aircraft and ship. Every cut increases the spectacle. 25–30s Everything suddenly slows. The fighter climbs vertically through the storm clouds into brilliant sunlight. Far below, the gigantic battleship disappears beneath drifting mist and shimmering ocean reflections. The camera pulls rapidly upward into an immense aerial shot revealing endless sky and sea stretching to the horizon. Hard cut to black. Sound design: soaring cinematic orchestra, thunderous percussion, deep brass, roaring jet engines, rushing wind, ocean waves crashing against steel, atmospheric echoes, powerful fly-by whooshes, subtle sonic booms, cinematic bass swells, brief silence before the final climb, overwhelming orchestral finale.
OscarAI avatarOscarAI
Seedance 2.5 is now on AI Gateway. 𝚐𝚎𝚗𝚎𝚛𝚊𝚝𝚎𝚅𝚒𝚍𝚎𝚘({ 𝚖𝚘𝚍𝚎𝚕: '𝚋�…

Seedance 2.5 is now on AI Gateway. 𝚐𝚎𝚗𝚎𝚛𝚊𝚝𝚎𝚅𝚒𝚍𝚎𝚘({ 𝚖𝚘𝚍𝚎𝚕: '𝚋�…

𝚍𝚛𝚎𝚊𝚖𝚌𝚘𝚛𝚎 𝚜𝚊𝚗 𝚏𝚛𝚊𝚗𝚌𝚒𝚜𝚌𝚘
Vercel Developers avatarVercel Developers
Seedance 2.5 wingsuit descent prompt is below 👇 (+ 7 extra prompts at the end) …

Seedance 2.5 wingsuit descent prompt is below 👇 (+ 7 extra prompts at the end) …

[STYLE + CAMERA + ATMOSPHERE] Gritty, raw handheld 35mm film aesthetic with natural film grain. Harsh direct sunlight creating high-contrast shadows over the NYC skyline. Continuous single-take handheld tracking shot (3rd-person / over-the-shoulder) with no cuts. Atmosphere: high-altitude wind, realistic urban canyon physics, sudden wingsuit deployment. Audio: heavy rhythmic breathing, intense wind howl, fabric snap of wingsuit opening, high-speed air rush between buildings, near-miss whooshes, soft landing roll, street noise, final bite sounds. [IMAGE REFERENCES] Use the provided image as the single strict visual reference for the male character. Exact face, full dark beard, black North Face cap, black sunglasses, white “JUSTFORBALLERS” t-shirt. He wears a backpack at the start. Body proportions, posture and clothing locked from the reference. [TIMELINE SECOND BY SECOND] 0-3s: [Handheld medium] Bearded man in white t-shirt, black cap, sunglasses and backpack stands on the edge of a NYC skyscraper rooftop. He looks straight into the camera with calm intensity, then turns and launches into a clear, controlled forward somersault in slow motion as he leaves the roof. 3-5s: [Continuous freefall] He completes the somersault and falls head-first. At exactly 1.5 seconds into the fall he deploys his wingsuit with a sharp snap. The wingsuit inflates fully and he levels out. 5-12s: [High-speed tracking] Camera stays locked behind him as he rockets at full speed through the urban canyons of midtown Manhattan. He weaves tightly between skyscrapers, banking hard left and right, glass facades and windows streaking past at extreme velocity. 12-18s: [Low-level chaos] He drops lower, flying just above street level. He almost collides with a yellow taxi that suddenly turns the corner, banks hard to avoid it, then narrowly misses a delivery van. He dips under a traffic light and threads between two buses. 18-23s: [Street-level action] Still flying extremely low, he dodges a startled cat that bolts across the sidewalk, skims past a group of pedestrians who scatter, and banks sharply to avoid an open truck door. The camera stays locked behind him through every near-miss. 23-26s: [Landing] He flares the wingsuit hard, touches down with both feet on the sidewalk and immediately rolls forward to kill the speed. He stands up, peels off the wingsuit in one fluid motion and drops it on the ground beside him. 26-28s: [Street level] He walks a few steps still wearing the backpack and stops right in front of a classic NYC hot-dog cart. The vendor hands him a steaming hot dog fresh off the grill. 28-30s: [Close continuous] He turns, looks directly into the camera, takes a big bite of the hot dog and chews with a satisfied expression as the shot holds. [STYLE & QUALITY BOOSTERS] Photorealistic 8K, ultra-detailed textures, cinematic lighting, perfect motion blur, high dynamic range, coherent physics (fabric, air, wingsuit, impact, roll, near-misses), stable character from the reference, realistic urban reflections and wind, no artifacts, movie-level stability, pure single continuous take.
TechHalla avatarTechHalla
Seedance 2.5 Emotion control is insane. Made with @openart_ai prompt: 15-SECOND …

Seedance 2.5 Emotion control is insane. Made with @openart_ai prompt: 15-SECOND …

15-SECOND CINEMATIC EMOTIONAL GYM SCENE — 16:9 Use image as the sole face/identity reference. Preserve her exact facial structure, eyes, nose, lips, jawline, hairline, long wavy black hair, and skin tone. Adult fictional woman. Neutral fitted athletic tank top and leggings, no logos. 0–3s: Static 85mm upper-body close-up, mid-chest up. She runs steadily on a treadmill with earbuds, controlled breathing, focused neutral expression, light sweat. 3–5s: Her stride subtly falters. She stares blankly ahead as tension builds around her eyes and brows. Her breathing becomes uneven and catches in her throat. 5–10s: Tears rapidly fill both eyes and roll down her cheeks, mixing with sweat. Her eyes and nose redden, chin trembles, brows tighten. She keeps running while gripping the rails. A quiet muffled sob escapes between heavy breaths. 10–15s: Her restraint breaks. She slows slightly but keeps running. A sharp gasp leads into a loud, raw, uncontrollable cry. Her jaw and lower lip shake; tears flood her face; eyes squeeze shut then reopen. Her shoulders, chest, and throat visibly jerk with each sob. One hand grips the rail tighter. She never wipes her tears, covers her face, or stops. Hold on the raw breakdown through the final frame. Camera: Locked-off upper-body close-up, 85mm portrait look, shallow DOF, sharp face/eyes, soft gym bokeh. No zoom, dolly, cuts, or camera shake. Setting: Quiet nearly empty gym at night, treadmills/equipment blurred behind her, city lights through windows. Cool fluorescent light mixed with warm city glow, natural skin, realistic sweat and tears, subtle film grain. Audio: Treadmill hum, footsteps, heavy breathing, distant gym ambience, muffled sobs, sharp gasps, loud broken crying, subtle ambient music. No dialogue. Avoid: Falling, stumbling, malfunction, comedy, silent crying, restrained breakdown, face covering/wiping tears, eye contact with camera, beauty filters, face morphing, wardrobe changes, extra people, text, logos, watermarks.
WasifAI avatarWasifAI
Seedance 2.5 on @dreamina_ai Fresh Flower Pressing Vlog 🎥 Prompt - CAMERA / LOO…

Seedance 2.5 on @dreamina_ai Fresh Flower Pressing Vlog 🎥 Prompt - CAMERA / LOO…

CAMERA / LOOK: Handheld mini DV camcorder footage filmed by the subject herself. Slight hand shake, occasional focus hunting, imperfect framing, natural zoom adjustments, soft tape-like image quality, subtle grain, realistic auto-exposure shifts from bright natural daylight. Natural skin tones, mild motion blur, authentic consumer camcorder aesthetic. STYLE: Cozy flower-pressing vlog with gentle ASMR elements. Relaxed pacing, minimal dialogue, candid moments. Focus on satisfying sounds: petals rustling, paper pages turning, book weight settling, tweezers picking up petals, gentle smoothing. SUBJECT: Young woman in her early 20s, plain linen dress, hair loose, minimal jewelry, no visible logos or branded items. Calm, gentle energy while preserving flowers. SETTING: Small table near a window on a bright afternoon. Soft daylight, a plain heavy book, freshly picked flowers laid out, no visible brand names or packaging in frame. STORYBOARD: → (3s, propped medium shot) Places camera on the table, lays out a few fresh flowers. "Pressing some flowers today." → (3s, overhead shot) Arranges petals flat between two sheets of plain paper. → (3s, close-up) Uses tweezers to gently position a delicate petal. → (3s, handheld shot) Closes the paper carefully over the flowers. "Just need to keep them flat." → (3s, detail shot) Places the paper between the pages of a heavy book. No dialogue. → (3s, medium shot) Stacks a few more books on top for weight. "That should do it." → (3s, macro shot) A previously pressed flower being lifted out, delicate and flat. → (3s, propped shot) Arranges the pressed flowers onto a small card. → (3s, warm ending shot) Admires the finished arrangement, soft smile. "So delicate and pretty." → (5s, final shot) Sets the card on the windowsill, reaches toward camera. "See you next batch." Hand covers lens as recording ends. AUDIO NOTES: Natural ambience — petals rustling, paper turning, book settling should be clearly audible. Dialogue quiet and casual. REALISM NOTES: Authentic body language, natural blinking, genuine soft smiles, occasional gentle pauses, imperfect framing, focus breathing, bright daylight shifts. No copyrighted characters, logos, brand names, or recognizable public figures anywhere in frame. Fully original personal vlog content, not AI-generated or commercial in style.
𝐌 avatar𝐌
🚨 Seedance 2.5 first output on this test i think it passes with flying colours …

🚨 Seedance 2.5 first output on this test i think it passes with flying colours …

a scientific demonstration of a concave mirror, a face-on view of the mirror as a pendulum swings in front of it, towards and away from it, through the focal point of the mirror, the pendulum ball has a two color design
Chetaslua avatarChetaslua
Six men. Twenty years of planning. One three-year-old with a crayon. The crayon …

Six men. Twenty years of planning. One three-year-old with a crayon. The crayon …

Cinematic 3D animated cartoon style, feature-animation quality, stylized exaggerated character proportions, highly expressive facial animation, soft subsurface skin shading, detailed cloth and hair simulation, shallow depth of field, polished studio-animation render, completely original character designs that must not resemble any existing or copyrighted character. Vertical 9:16. 15 seconds, EIGHT hard-cut shots. No dialogue, no speech, no lip-sync — this is pure physical comedy. CHARACTER LOCK — these designs must stay identical in every single shot. THE BOSS: an enormous heavyset man in his forties, towering and barrel-chested, thick dark shoulder-length hair swept back, a full black beard, heavy brows, and a permanently grave unimpressed expression. An immaculate charcoal three-piece suit with a dark shirt and no tie, sleeves pushed up over huge forearms. Enormous hands. He never once looks amused — he stays completely serious from the first frame to the last, which is the entire joke. THE CHILD: a small toddler girl around three years old, round cheeks, huge dark eyes, messy dark hair with a single crooked yellow clip, a butter-yellow dungaree dress over a white top, tiny yellow shoes, and one wax crayon tucked behind her ear. Utterly confident, treats herself as being in charge. THE CREW: eight identical broad-shouldered men in matching dark suits ringed around a huge table, stone-faced and attentive. PROPS: a huge table covered in large technical blueprints and drawings, a fistful of fat wax crayons, four crayon drawings on paper — wobbly stick figures, a lopsided sun, a scribbled house — and one small notebook. LOCATION: a grand dark wood-panelled study with floor-to-ceiling windows, heavy rain running down the glass, brass desk lamps, the huge table at the centre. LIGHTING ARC — this must progress across the video: the first half is cold blue-grey storm light through the streaming windows with hard shadows. From the fifth shot onward the rain eases and warm lamp light and breaking sunlight take over, finishing in full warm golden light. The room warms exactly as the plan gets sillier, while his face never changes. SHOT 1 — 0.0s to 2.0s — WIDE low angle: the boss looms over the huge blueprint-covered table with his crew ringed around it, cold storm light on their faces, and he taps one enormous finger down onto the plans with total finality. Slow push-in. HARD CUT. SHOT 2 — 2.0s to 4.0s — MEDIUM: the tiny girl toddles in dragging a crayon drawing almost as big as she is, reaches up on tiptoes and lays it flat on top of the blueprints. Nobody reacts. Static. HARD CUT. SHOT 3 — 4.0s to 6.0s — CLOSE: without looking down, his huge hand slides the crayon drawing off the table and it flutters to the floor. He continues studying the plans. Static. HARD CUT. SHOT 4 — 6.0s to 8.0s — MEDIUM: she comes back and lays down three more drawings, then climbs onto a chair and spreads them until the entire table is covered in crayon, the blueprints completely buried. Static. HARD CUT. SHOT 5 — 8.0s to 10.0s — EXTREME CLOSE on the boss's face: he looks down at a table that is now entirely crayon drawings. One heavy brow lifts a fraction. Nothing else moves. Behind him the rain eases and warm light creeps across the panelling. Slow push-in. HARD CUT. SHOT 6 — 10.0s to 12.0s — CLOSE: he picks up one crayon drawing between two enormous fingers, holds it up to the light and studies it with complete professional gravity — a wobbly stick figure beside a lopsided sun. Static. HARD CUT. SHOT 7 — 12.0s to 13.5s — WIDE: he plants the crayon drawing dead centre of the table and points at it. Every man leans in and nods gravely, and one of them pulls out a small notebook and starts writing. Static. HARD CUT. SHOT 8 — 13.5s to 15.0s — MEDIUM low angle: the girl now sits high on his shoulder, pointing imperiously down at the table while he nods along in total agreement, the crew all nodding with him, warm golden light flooding through the windows and the storm gone. Ends on a held frame. Eight hard cuts at 2.0s, 4.0s, 6.0s, 8.0s, 10.0s, 12.0s and 13.5s. No dissolves, no fades, no slow motion. AUDIO: heavy rain on glass and low room tone in the first half, tiny toddler footsteps, paper sliding and rustling, the squeak of a fat crayon on paper, one deep considered hum from the boss, a single pen click on the notebook, warm strings entering quietly as the light turns, rain thinning to nothing at the end. NEGATIVE: photorealism, live-action footage, any resemblance to existing or copyrighted animated characters, branded merchandise, weapons, guns, violence, threatening the child, the child in any danger, the child crying, sad or distressing content, the boss smiling or laughing, on-screen text, captions, subtitles, readable letters, words, numbers, legible writing on the blueprints or drawings, logos, watermark, dialogue, speech, lip-sync, changing costume, changing hair, changing suit colour, extra children, cloned main characters, dissolves, fades, slow motion, static first frame, opening freeze.
Shara I Ai Video Creator avatarShara I Ai Video Creator
seedance 2.5 on @capcutapp AI film trailer with 14 image references Title: WHEN …

seedance 2.5 on @capcutapp AI film trailer with 14 image references Title: WHEN …

参考@ image1作为窗外月面景观。参考@ image2至@ image14的人物设定,完全按照各自参考图呈现五官、发色、瞳色、服饰、配饰、武器与所有装饰细节,以写实真人电影质感重新呈现(非动画、非插画),辨识度完全一致,不进行任何重新设计。 本段仅出现@ image2、@ image3、@ image4、@ image5、@ image6、@ image7、@ image8、@ image9、@ image10;@ image11、@ image12、@ image13、@ image14在本段完全不出现。 30秒真人电影质感,16:9,4K,24fps,电影级运镜,每2秒变换一次机位、焦段与运动方向。 【画质】真实皮肤质感与毛孔、次表面散射、发丝根根分明、金属与宝石的真实反射、布料真实织纹与重量、35mm胶片颗粒、真实变形宽银幕镜头耀斑、浅景深。 【场景锁定】 大厅:月球上一座正圆形白色大厅,直径约二百米,穹顶高不见顶。南侧为唯一的正门,一对高约十米的无缝白色门扇。北侧为整面弧形巨窗,窗外是@ image1的冰白月面荒原与压满天空的巨大月球。东侧最远端数百米外是异星乐团的阶梯高台,@ image2独自站在高台边缘背对众人。 圆桌:位于大厅正中央,纯白无缝圆形石桌,直径约八米,桌面完全平整光滑,无任何花纹、雕刻、接缝或装饰,边缘为圆角;桌面较低,坐下时约与胸口齐平;材质为哑光抛光月岩,能映出模糊倒影。 座椅:十一张完全相同的纯白高背椅,沿圆桌均匀分布,椅背高、直、无扶手、无雕饰。 钟位定义:以最靠近北侧巨窗的那张椅子为十二点钟位,顺时针编号;六点钟位为最靠近南侧正门的那张椅子,全片始终空置。 光线:唯一主光源为北侧巨窗射入的暖象牙金日光,方向自始至终不变,所有人物与圆桌的投影方向全程一致,无任何其他方向的硬光源。 【场景锁定结束】 【空间张力】因距离极远,乐声与门开声都带明显延迟与超长混响;每一次正门开启的声音比上一次更沉更响;六点钟位的空椅始终在构图中被强调。 【色彩设计】基底为中性冷白月岩与象牙白,阴影偏冷蓝灰;高调电影调色,高光柔和溢出、暗部保留细节、低对比。每个阵营入场时为纯白空间带来自己的色彩污染并持续累积。 【角色专属灵气特效】 @ image2:悬浮的发光乐谱环缓慢旋转,指挥棒尖端拖出细长光轨。 @ image3:全身热浪把画面强烈扭曲,火星不断上升,纯白地面留下持续扩大的焦痕,瞳孔深处白炽光闪动。 @ image4:黑色灰烬如细雪自她周身飘落,黑色长指甲边缘渗出细烟,头顶浮现暗红余烬环。 @ image5:厚重的金色光晕随她移动,空气中浮起仪式般的金色微尘。 @ image6:赤铜色光折射,外袍上的金箔碎片不断剥落并悬浮在她身后。 @ image7:绝对无任何灵气特效——任何飘散的火星、灰烬、花瓣、光尘一旦靠近他都会瞬间熄灭消散,周身形成一圈干净的真空区域。 @ image8:白色花朵与金色光点持续漂浮环绕,脚下白石缝里冒出细小新芽。 @ image9:细根沿地面向前蔓延又缩回,小臂青蓝色光脉流动,身后扬起细密土尘。 @ image10:红黑色肩甲边缘持续剥落暗红碎片,脚下阴影比其他人更深更浓。 【本段座位】@ image3坐三点钟位、@ image4坐四点钟位;@ image5坐七点钟位、@ image6坐八点钟位,@ image7站于@ image5椅正后方;@ image8坐十二点钟位、@ image9坐一点钟位、@ image10坐两点钟位。五、六、九、十、十一点钟位在本段结束时仍为空椅。 【乐团分层】第0秒起远处传来延迟的低音弦乐;@ image3与@ image4入场时加入低音铜管与战鼓,@ image5与@ image6入场时加入全体弦乐与定音鼓,@ image8与@ image9与@ image10入场时加入木管、竖琴与玻璃琴;音乐全程不中断,逐层增厚。 0-2秒|自极高空俯冲的航拍长镜、24mm:@ image1的冰白月面荒原全景,巨大月球压满天空,镜头俯冲穿过白色尖峰切入大厅穹顶并持续下坠,纯白圆桌与十一张白椅在深处逐渐显形。 2-4秒|超长焦压缩全景、200mm:自圆桌西侧望向东侧最远端,@ image2与异星乐团在数百米外被压缩成一片微小轮廓,浮尘在窗光柱中翻涌;一个延迟到达的低音滚过空间;南侧正门无声开启。 4-6秒|低角度双人跟拍配合dolly zoom、35mm:@ image3与@ image4并肩踏
Cia0 avatarCia0
Seedance 2.5 Prompt Share Penthouse Protocol - 720p, 30 seconds generation You c…

Seedance 2.5 Prompt Share Penthouse Protocol - 720p, 30 seconds generation You c…

A live-action thriller follows Sue leaving a luxury-hotel elevator and fighting bare-handed down the corridor as ten masked attackers try to stop her. @[char ref] is the sole authority for Sue's complete appearance. Sue wears exactly its outfit, footwear, accessories, hairstyle, proportions, and materials throughout, with no redesign or substitution; ignore the white sheet, text, repeated views and poses. The five-star corridor has brass elevator doors, burgundy carpet, warm sconces, suite doors, and alcoves. Exactly ten distinct attackers wear dark tailored suits and black cloth masks. All ten start in the corridor between the elevator and penthouse. No attacker starts inside the elevator; no bystanders. Everyone remains unarmed. Sue uses grounded Wing Chun: centerline pressure, triangular footwork, pak sau, tan sau, bong sau, lap sau, chain punches, palm-heels, short elbows, and low stop kicks. Attackers actively box, kick, grab, body-lock, flank, and stagger pair attacks; Sue changes lanes and angles one into the other's path. Fallen attackers stay down permanently. No dance occurs before the tenth attacker is fully down. Sue performs one party-girl dance only at the end. Opening lock: Sue is the elevator's sole occupant. No attacker, limb, shadow, reflection, or silhouette appears inside the car. The first attacker waits out of frame in a corridor alcove three meters from the threshold. He appears only after Sue exits completely and the doors close, and he never crosses the threshold. Every fight occurs on the corridor carpet. Use one continuous wide-lens Steadicam take. Begin facing the elevator and frame only Sue inside. Hold as she steps onto the carpet, revealing the empty car, then close the doors before revealing the first attacker. Lead Sue backward from the front along one reachable corridor path, arcing around contact and bodies. No cut, teleport, hidden transition, axis reset, slow motion, speed ramp, acrobatics, wirework, weapons, glowing trails, or energy effects. 0-2 seconds: The doors open on Sue alone. She exits unopposed, both feet reach the carpet, the empty elevator is clearly visible, and its doors close. No attacker is visible during this exit. 2-4 seconds: The first attacker now enters from the corridor alcove and attacks on the carpet; Sue uses pak sau, a straight palm, and a short elbow, then drops him beside the wall. Neither approaches the elevator threshold. 4-8 seconds: The second and third attackers converge, one punching and one grabbing; Sue lines them up, drops the second with lap sau and chain punches, then stops the third's renewed rush with a low kick and palm. Both stay down. 8-11 seconds: The fourth attacker charges from an alcove with a body lock; Sue turns him with bong sau and lap sau, finishes with short elbow-palm contact, and advances as he falls. 11-15 seconds: The fifth attacker engages Sue alone. The sixth stays three meters behind and outside engagement range, never striking, grabbing, or touching her. Sue drops the fifth with pak sau and compact centerline punches. Only after the fifth lies fully down does the sixth advance and begin a separate one-on-one body-lock attack; Sue turns him off-line with bong sau and lap sau, then drops him with a short elbow and palm. The two attacks never overlap and the men never engage Sue simultaneously. 15-18 seconds: The seventh attacker feints, blocks Sue's first counter, and returns a hook; Sue regains centerline with bong sau, lap sau, and chain punches, then drops him and advances. 18-23 seconds: The eighth and ninth coordinate front and rear pressure; Sue pivots the eighth into the ninth's path, drops him with elbow and palm, then intercepts the ninth's renewed rush with pak sau, a low kick, and a straight palm. Both stay down. 23-27 seconds: The tenth attacker blocks Sue's first chain punches, clinches, and drives her sideways into a suite door; Sue keeps her feet, works inside through tan sau, bong sau, and lap sau, then drops him with compact body punches and one palm-heel. All ten attackers are now down. 27-30 seconds: Sue performs the only dance, a brief confident shoulder shimmy, hip pop, and playful half-turn. The half-turn triggers a continuous camera move around her left side through a visible 180-degree arc. Without cutting, the camera settles directly behind Sue on the same corridor centerline, matches her forward direction, and follows her toward the penthouse. Fallen attackers remain fixed behind the moving camera. Photoreal live action with realistic cloth, friction, impacts, and body weight. No dialogue and no BGM. Use elevator chime, doors, footsteps, suit cloth, breath, contact, wall impacts, and natural falls. Keep one Sue and the same ten attackers; preserve Sue's exact referenced outfit, identities, masks, positions, layout, and lighting with no duplication, replacement, disappearance, or respawning.
Kōda avatarKōda
巨人之手给真人娃娃换装创意视频📺 by Seedance 2.5 prompt 👇 Seedance 2.5 提示词 时长:30秒 画幅:9:16竖屏 风格…

巨人之手给真人娃娃换装创意视频📺 by Seedance 2.5 prompt 👇 Seedance 2.5 提示词 时长:30秒 画幅:9:16竖屏 风格…

真人娃娃换装 GRWM(Get Ready With Me),暖米色调,明亮柔光室内,第一人称巨人视角
John avatarJohn
Created with seedance 2.5 Style: Ultra-realistic cinematic live action, 1950s Am…

Created with seedance 2.5 Style: Ultra-realistic cinematic live action, 1950s Am…

Style: Ultra-realistic cinematic live action, 1950s American diner, polished chrome counter stools, glossy red leather booths, glowing neon signs, black-and-white checkered floor, warm tungsten practical lighting mixed with soft natural window light, subtle handheld smartphone-style movement, shallow depth of field, rich Kodak-style film grain, realistic reflections, authentic vintage atmosphere, highly detailed facial expressions, seamless camera choreography, physically accurate slow motion and time-freeze effects. 0–6s: Medium-wide establishing shot. A young woman in her early twenties sits alone at the diner counter. She wears a classic 1950s outfit and slowly sips a thick vanilla milkshake through a striped paper straw. She looks completely relaxed with a faint amused smile. Around her, customers chat naturally while waitresses move between booths. A young waitress approaches from behind carrying a tray with crispy bacon, eggs, toast, pancakes, and a full glass coffee pot. In a nearby booth, an elderly woman begins standing up, unaware of the waitress approaching. 6–12s: The camera smoothly tracks behind the waitress. As she passes the booth, the elderly woman accidentally steps backward and collides heavily with her. The tray flies upward. Plates spin into the air. Bacon, eggs, toast, butter, syrup, utensils, napkins, and the glass coffee pot explode outward. Hot coffee erupts into elegant liquid ribbons with hundreds of sparkling droplets catching the neon lights. The camera rapidly pushes toward the collision before beginning a graceful orbit. 12–18s: At the exact peak of the accident, time freezes completely. Every customer, every expression, every flying object becomes perfectly motionless. Coffee hangs in midair like crystal sculptures. Steam from the coffee freezes into delicate shapes. Shattered glass fragments remain suspended. The waitress is frozen in shock, the elderly woman with wide eyes, and nearby diners stare in disbelief. Only the young woman at the counter continues moving naturally, calmly taking another sip of her milkshake without reacting. 18–25s: The camera performs a slow, elegant 360-degree orbit around the frozen diner. It glides past suspended coffee droplets, spinning plates, floating bacon, eggs, toast, syrup streams, broken glass, and frozen facial expressions. The young woman remains the only moving person in the scene. She slowly lowers her milkshake, glances around the frozen chaos with quiet curiosity, gives a tiny knowing smile, then casually takes one more sip as if this is completely normal. 25–30s: Without warning, the entire frozen world begins reversing in perfect slow motion. Every coffee droplet flows backward into the pot. Glass shards reassemble seamlessly. Plates return to the tray. Bacon, eggs, toast, and utensils fly back into place. The waitress regains her balance, the elderly woman steps back into her booth, and the diner instantly returns to normal as though nothing ever happened. The young woman finishes her final sip, gently places the empty milkshake glass on the counter, smiles directly at the camera, and the scene ends with a subtle cinematic fade to black.
Anissa avatarAnissa
Seedance 2.5 decides if your animation gets music - not you. Prompting “no music…

Seedance 2.5 decides if your animation gets music - not you. Prompting “no music…

[0:00–0:02] Low-angle wide shot: A bullet blasts through the cowboy’s hat as he charges through the desert on horseback. [0:02–0:04] Over-the-shoulder shot: He spins and fires behind him at three masked riders closing in fast. [0:04–0:06] Tracking side shot: He kicks his horse harder and races into a narrow canyon. [0:06–0:08] Front low-angle shot: The horse charges straight at camera as bullets whip past from behind. [0:08–0:10] Close-up: The cowboy reloads fast, eyes locked forward, jaw tense. [0:10–0:12] Rear chase shot: He fires back and hits the lead rider’s shoulder, sending him flying off his horse. [0:12–0:14] Top-down shot: The remaining riders weave through rocks and cacti, dust exploding beneath them. [0:14–0:16] Side tracking shot: The cowboy shoots a hanging lantern on a wagon, triggering a fiery blast behind him. [0:16–0:18] Wide shot: One outlaw’s horse panics at the explosion and crashes into the wagon, flipping it over. [0:18–0:20] Low-angle chase shot: The last rider pushes through the smoke and pulls up beside him, firing point-blank. [0:20–0:22] Extreme close-up: The cowboy ducks, fires upward, and knocks the outlaw’s gun out of his hand. [0:22–0:24] Dutch-angle shot: He swerves hard around a falling rock as the outlaw gets hit by the collapse and goes down. [0:24–0:26] Wide shot: The canyon fills with dust, debris, and scattered horses as the chase breaks apart behind him. [0:26–0:28] Front tracking shot: He glances back, sees no one left on his tail, and drives his horse into a final sprint. [0:28–0:30] Epic wide shot: He bursts out of the canyon alone and disappears into the moonlit desert. NO MUSIC / NO MUSIC under any circumstances.
Framer 🇱🇹 avatarFramer 🇱🇹
Created with seedance 2.5 A quiet journey of little moments, golden light, and m…

Created with seedance 2.5 A quiet journey of little moments, golden light, and m…

Reference Character: Use @image1 as the permanent identity reference. Keep face, hairstyle, skin tone, body, outfit, accessories, and expressions perfectly consistent. Zero identity drift. Title: POV: A Day Captured on Film Create a 30-second ultra-photorealistic cinematic lifestyle documentary set in modern Indonesia (2026). The viewer should feel like they are spending a natural day with a close friend — authentic, unplanned, emotional, and full of small beautiful moments. Show her carrying an analog camera through quiet streets, a local market, vintage camera shop, cozy café, city sidewalks, riverside, park, and evening food street. She captures everyday beauty: flowers, people, street cats, coffee, reflections, children, bicycles, and golden sunlight. Style: premium mirrorless camera look, handheld documentary movement, natural focus shifts, organic camera shake, shallow depth of field, realistic motion blur, soft film texture, Kodak Portra-inspired colors, natural lighting. No posing, no influencer style — every smile, glance, and action should feel spontaneous. Final shot: she notices the camera, laughs softly, raises her analog camera, presses the shutter, the frame freezes like a developed film photo, then cuts off naturally mid-laugh. Audio: only real ambience — birds, footsteps, market sounds, camera clicks, coffee machine, wind, city life. No music, narration, text, logos, or watermark. Make it feel like a real memory captured forever.
Anissa avatarAnissa
Seedance 2.5 on @dreamina_ai #DreaminaCPP Prompt⬇️ https://t.co/Sb1XUGbwrO

Seedance 2.5 on @dreamina_ai #DreaminaCPP Prompt⬇️ https://t.co/Sb1XUGbwrO

Create a 30s vertical 9:16 cinematic anime short: a lonely boy in a vast purple flower field discovers a four-leaf clover, gently releases it, and the camera follows it through glowing clouds, golden sunlight and a breathtaking rainbow. The clover descends into a lush garden where a cute tabby kitten touches it, creating a tiny magical sparkle. Match-cut from the kitten’s eye back to the boy, who smiles peacefully as warm golden light fills the flower field. Premium hand-painted anime visuals, smooth film-like transitions, fluid camera movement, realistic wind affecting hair, clothes, flowers and petals, natural character motion, consistent characters, rich sapphire-blue shadows + emerald greens + vibrant purple flowers + warm golden highlights, cinematic film grain and soft bloom. Relaxing felt piano, warm strings, subtle celesta, soft breeze, birds, bubbles, gentle whooshes and a tiny magical chime. Emotional flow: Loneliness → Hope → Wonder → Comfort.
Nexora avatarNexora
An underwater adventure where speed and grace come together in the chase for the…

An underwater adventure where speed and grace come together in the chase for the…

Keep the reference medium, brushwork, texture, color grading, and painterly finish consistent throughout the entire sequence. Use @[Imag] as the storyboard guide and begin with its first panel. Zero humans. Only the same mermaid and natural marine life. Keep the exact same mermaid identity, face, crown, hair, costume, tail, colors, and proportions throughout the video. Remain entirely underwater. Preserve the exact shipwreck, reefs, currents, rocks, marine life, suspended particles, atmosphere, depth, lighting, and environment shown in the storyboard. Every shot continues naturally from the previous one. 30-second cinematic sequence following all 14 storyboard panels in strict order. Genre: Ocean Adventure. Lighting: Natural underwater sunlight, volumetric god rays, realistic caustics, drifting particles, suspended sediment, soft underwater bloom. No neon lighting or bioluminescent colors. Camera: The camera behaves like an underwater action cinematographer with realistic underwater inertia, smooth acceleration, pursuit tracking, whip-pans, sweeping orbits, obstacle weaving, and continuous focus on the mermaid. Tone: Fast-paced cinematic adventure evolving into suspense. Every movement must feel powerful, fluid, and physically believable. Use rushing currents, powerful tail strikes, bubbles, swirling sediment, scattering fish, debris, and natural underwater motion blur. Keep action fast but readable. Shot 01 (0–2.1s): Rapid push-in as the mermaid bursts past the sunken galleon, bubbles and sediment exploding behind her. Shot 02 (2.1–4.3s): High-speed pursuit through a dense school of silver fish scattering violently. Shot 03 (4.3–6.4s): Fast whip-pan as she cuts through seaweed and coral, sweeping vegetation aside while rocks and sand burst outward. Shot 04 (6.4–8.6s): Aggressive follow-cam weaving through drifting debris toward the distant golden light. Shot 05 (8.6–10.7s): Fast orbit as she reaches maximum acceleration toward the treasure. Shot 06 (10.7–12.9s): Dynamic arrival at the overflowing treasure chest with bubbles, drifting coins, and disturbed sediment. Shot 07 (12.9–15s): Close-up as she reaches the treasure, coins shifting while her momentum naturally slows. Shot 08 (15–17.1s): Fast heroic orbit around the mermaid as she circles the treasure before slowing into a dominant stance. Shot 09 (17.1–19.3s): Slow protective orbit while she guards the treasure. Shot 10 (19.3–21.4s): Gradual pull-back revealing her as the silent guardian of the seabed. Shot 11 (21.4–23.6s): Slow reveal into the abyss where a massive shadow begins to move. Shot 12 (23.6–25.7s): Cinematic glide across ancient glowing runes carved into the shipwreck. Shot 13 (25.7–27.9s): Gentle orbit as the mermaid senses the approaching disturbance. Shot 14 (27.9–30s): Slow dramatic pull-back into darkness, leaving the mermaid and treasure illuminated while the unseen presence stirs below. Music: Epic fantasy adventure soundtrack with energetic orchestral percussion, rhythmic strings, bold brass, deep cinematic drums, adventurous momentum, gradually evolving into mysterious suspense. No vocals. Sound effects: Powerful underwater currents, rushing water, explosive bubble trails, forceful tail strikes, swirling sediment, scattering fish, coral movement, subtle treasure coin clinks, deep-ocean ambience. Transitions: Shots 1–8 use energetic hard cuts. Shots 9–10 become smoother. Shots 11–14 gradually slow into longer cinematic transitions and a final dramatic pull-back.
Viki avatarViki
Wan 3.0 アニメ動画テスト 標準語、関西弁、福岡弁の3人の日常風景です いやこれめっちゃクオリティ高くない!? 個人的にSeedance2.5より良い可能…

Wan 3.0 アニメ動画テスト 標準語、関西弁、福岡弁の3人の日常風景です いやこれめっちゃクオリティ高くない!? 個人的にSeedance2.5より良い可能…

30秒の日本の青春アニメ。昼休みの高校の教室で、仲の良い高校2年生の女子生徒3人が机を囲み、お弁当を食べながら恋バナをしている。 3人は最後まで同一人物として外見・制服・座る位置・声を維持する。 <<<Image1>>> ミオ:黒髪の肩までのストレートヘア。少し真面目で照れ屋。自然な標準語を話す。 <<<Image2>>> ナナ:茶色のポニーテール。明るく表情豊かで、少しからかい好き。自然な関西弁を話す。 <<<Image3>>> ヒナ:焦げ茶色髪の短めボブ。柔らかくマイペースな性格。自然な福岡弁を話す。 3人とも同じ日本の高校の制服。昼休みの明るい自然光。窓の外から夏の光が入り、教室には他の生徒の遠い話し声、椅子を動かす音、校庭から聞こえる運動部の声がかすかに聞こえる。 現代の日本のTVアニメらしい自然な手描きアニメ表現。キャラクターの細かな目線、瞬き、口元、頬の赤み、間、気まずさ、笑いを丁寧に描く。過剰なデフォルメや派手なエフェクトは使わない。会話中は基本的に3人を収めるミディアムショットと自然な切り返しを使い、重要な表情だけ少し寄る。 すべての台詞は自然な日本語。各人物の方言を最後まで混同しない。話している人物だけが台詞に合わせて自然に口を動かし、他の2人は聞く表情や視線で反応する。台詞を不自然に重ねない。 0–7秒 — 恋バナが始まる 3人が机を囲んで昼食を食べている。何気ない会話の流れから、ナナがニヤッと笑ってミオの顔を見る。 日本語・関西弁でナナが軽くからかうように言う: {なあミオ、好きな人おるん?} ミオは一瞬箸を止め、平静を装ってナナを見る。 日本語・標準語でミオ: {いないって。なんで急に聞くの?} ヒナは二人を見ながら、何かに気付いたように少し笑う。 終了状態:ミオは平静を装っているが、わずかに動揺している。 7–15秒 — 方言と感情の応酬 ヒナがミオの顔をじっと見て、少し身を乗り出す。 日本語・福岡弁でヒナが優しく指摘する: {ほんと? 顔、赤くなっとーよ。} ミオは反射的に頬を隠す。 日本語・標準語でミオ: {なってない!} ナナがすぐに笑いながら追い打ちをかける。 日本語・関西弁でナナ: {いや、めっちゃなってるやん。} ミオはむっとして視線をそらす。 終了状態:ナナとヒナは完全に面白がっており、ミオだけが必死に否定している。 15–23秒 — 決定的な瞬間 教室の開いたドアの向こうの廊下を、同じ学校の男子生徒が一人通り過ぎる。 ミオは会話を続けようとするが、無意識にその男子生徒を目で追ってしまう。 カメラはミオの視線を短く追ったあと、すぐ3人へ戻る。 ナナがミオの視線の先を確認し、数拍の間を置いて小さく言う。 日本語・関西弁でナナ: {……あ。} ヒナも状況を理解し、楽しそうにミオを見る。 日本語・福岡弁でヒナ: {あー、あの人なんやね。} ミオはハッとして二人を見る。 終了状態:ナナとヒナにはミオの好きな相手が完全にバレている。 23–30秒 — オチ ミオは顔を真っ赤にして慌てる。 日本語・標準語でミオ: {ちょっと、違うから!} ナナは笑いをこらえながら肩をすくめる。 日本語・関西弁でナナ: {はいはい、そういうことにしといたるわ。} ヒナも笑いながらミオを見る。 日本語・福岡弁でヒナ: {ミオ、分かりやすすぎるっちゃけど。} ミオは恥ずかしそうに顔をそむけて言う。 日本語・標準語でミオ: {もう、二人とも知らない!} ナナとヒナが笑い、少し遅れてミオも我慢できず笑ってしまう。 最後は3人が机を囲んで笑っている自然なミディアムショット。昼休みの明るい教室と、仲の良い3人の日常が感じられる穏やかな余韻で終わる。 全編を通して、ミオ・ナナ・ヒナの顔、髪型、制服、声、座る位置を一貫させる。標準語・関西弁・福岡弁の話者を入れ替えない。会話の間を自然に取り、台詞を急いで詰め込まない。口の動きと発話者を一致させる。別の人物が無関係に口を動かさない。字幕、テロップ、画面上の文字は表示しない。 (ごく控えめな日常系BGM。会話を邪魔しない) <教室の遠い話し声、椅子の音、窓から入る微かな風>
SSSS.CRYPTOMAN⚡️AI avatarSSSS.CRYPTOMAN⚡️AI
Created this using Seedance 2.5 on Dreamina_ai Prompt : Main Subject: Young Kore…

Created this using Seedance 2.5 on Dreamina_ai Prompt : Main Subject: Young Kore…

Main Subject: Young Korean woman, early 20s, natural everyday appearance, oversized faded t-shirt tucked into shorts, hair tied up in a claw clip, minimal makeup, realistic skin texture, cheerful relaxed personality. Location: Small house window facing a quiet residential alley, mid-morning. Wooden window frame, a bucket of soapy water on the ledge, potted plants nearby, soft sunlight. No commercial elements. Visual Style: Ultra-realistic documentary realism, unscripted domestic feeling, soft natural morning light. Camera Style: Early 2000s consumer DV camcorder aesthetic, handheld shake, autofocus hunting between her and the glass reflections, faded soft contrast, mild sensor noise. No stabilization. Timeline (30 sec): 00:00–00:03 → She dips a cloth into the soapy bucket, then wrings it out over the ledge. 00:03–00:06 → She wipes the window in slow circular motions, streaks of soap catching the light. 00:06–00:09 → She pauses, then says to camera "이거 완전 뿌옇게 됐었어" ("This got really foggy"). 00:09–00:12 → She rinses the cloth again, then continues wiping the lower corner of the glass. 00:12–00:15 → She steps back to check her work, tilting her head side to side. 00:15–00:18 → She notices a smudge, then leans in to rub it out more carefully. 00:18–00:21 → She wipes her hands on a towel, then looks at camera saying "이제 깨끗하다" ("It's clean now"). 00:21–00:24 → She admires the clear view through the glass, smiling softly. 00:24–00:27 → A light breeze moves the curtain nearby; she glances at it, amused. 00:27–00:30 → She looks at camera saying "다음 창문도 해야지" ("I should do the next window too"), walking off as it fades. Audio: Cloth squeaking on glass, water dripping, faint birds, distant street sounds. Her dialogue as noted above. No music. Goal: A quiet, satisfying weekend chore moment grounded, warm, believable.
𝐌 avatar𝐌
Now i can make a complete film with Seedance 2.5 on @openart_ai Prompt: Use <<im…

Now i can make a complete film with Seedance 2.5 on @openart_ai Prompt: Use <<im…

Use <<image>>only for the WOMAN’s face, identity, hair, skin texture, and body proportions. Do not copy its background, clothing, lighting, or composition. 30s cinematic thriller, photorealistic. Rainy gas-station mini-mart after a car crash. Controlled handheld camera, fluorescent practicals, intermittent red/blue police lights, wet asphalt, haze, realistic sweat/grime, shallow DOF, film grain. No music. CAST: WOMAN throughout: torn dark jacket, jeans, scraped forearm, messy half-loose hair, sweaty, aggressive and adrenaline-fueled. CLERK: tired 40s man, green vest/flannel, cautious. STRANGER appears only in S9, dark silhouette, face never visible. No other people. DIALOGUE RULE: Korean, natural quiet speech, perfect lip-sync. Action must completely stop before speaking; speaker faces camera/front 3/4 with unobstructed mouth and remains still during the line. No VO/off-screen speech. S9 silent. S1 0–2.5: Woman bursts in, grabs unlabeled water from cooler, rushes to counter. S2 2.5–5: Slams bottle down, stops, faces camera: “붕대 있어요? 빨리요.” S3 5–7.5: Clerk cautiously gets bandage kit, stops, faces camera: “저기… 괜찮으신 거예요?” Places kit down. S4 7.5–9.5: Woman grabs kit, stops: “신경 꺼요.” Clerk backs away. S5 9.5–12: She sits by window, opens kit and wraps forearm. Police lights/wreck briefly visible outside. No dialogue. S6 12–14.5: Finishes bandage, stops, faces camera: “…살아있네.” Then drinks water. S7 14.5–16.5: Watches police lights through rainy glass, sets bottle down. No dialogue. S8 16.5–18.5: Hears something, clenches fist, rises and faces door. No dialogue. S9 18.5–22: Stranger bursts in and grabs her. Brief raw struggle—she twists free, elbows/shoves him, shelf rattles, bottle rolls, she forces him outside. His face never visible. No dialogue. S10 22–25: She reaches door, stops, looks back at clerk: “문 잠가요. 아무도 안 들여보내고.” Then exits. S11 25–30: She sprints through rain, jumps into dark sedan, starts instantly, reverses and speeds away from the police and crash. Police car passes the now-empty station too late. Door remains open/swinging. CONTINUITY: Same woman/face, store layout, door, red OPEN sign, water bottle and bandage progression throughout. No duplicated props/people, no weapons/blood/gore, no subtitles/text/logos/watermarks, no beauty retouching, no slow motion/speed ramps.
WasifAI avatarWasifAI
同じプロンプトでSeedance 2.5と2.0を回した結果。 Seedance 2.5は細かな顔のディテールが、ほとんど区別がつかないほど精巧になっています。…

同じプロンプトでSeedance 2.5と2.0を回した結果。 Seedance 2.5は細かな顔のディテールが、ほとんど区別がつかないほど精巧になっています。…

人物、髪型、服装は撮影全体を通して同じものを維持してください。 参照画像の日本人女性は、セルフィースティックに固定したスマホで自撮りをしています。スマホは顎よりやや低い高さで固定され、レンズは彼女を見上げる形になります。長くまっすぐな漆黒の髪に厚めの透け感のある前髪。色白の肌、頬にソフトな丸みで乗せたチーク、艶のあるふっくらとした唇。淡いピンクのリブVネックTシャツを着用し、小さなハートのペンダントが付いた細いチェーンネックレスを身につけています。彼女は紙の袋に包まれた韓国風チーズホットドッグを手に持っています。粗めのパン粉がまぶされ、砂糖がふりかけられ、上にはケチャップとマスタードがジグザグに描かれています。 スマホは撮影全体を通してセルフィースティックに完全に固定されています。フレームはパン・チルト・ズーム・カット、いずれも一切ありません。構図の変化は彼女自身がレンズに近づいたり離れたりすることによってのみ生じます。両手は自由です。 場所:彼女の寝室。背後の壁には直角にピンクのLEDストリップライトが走り、ベッドには白いテディベアとベージュのテディベアが置かれ、淡いピンクの寝具です。柔らかい室内照明で、強い影はほとんどありません。 タイムライン: 0〜5秒:彼女はレンズに顔を近づけ、顔がフレームいっぱいになり、背景は柔らかくぼけます。彼女はまっすぐカメラを見つめ、眉をわずかに上げて少し驚いたような表情を浮かべながら話し、チーズホットドッグをフレームの下からレンズに向けて持ち上げます。ごくわずかな、ほとんど感じられない程度のカメラの揺れ。 5〜10秒:近づいたまま。彼女はホットドッグを口元に運び、大きく一口かじります。衣がパリッと割れる音が聞こえ、粗いパン粉のかけらがいくつか落ちます。彼女は口を閉じて咀嚼し、目を見開いてレンズを見つめます。 10〜15秒:彼女は体を後ろに傾け、レンズから離れるように後方へ移動し、頭と肩がフレームの中央に収まるまで下がります。背後のLEDストリップとテディベアがはっきり見えるようになります。彼女はかじった断面を上に向け、両手で持ち、ゆっくりと2つに引き離します。溶けたチーズが細く長い糸状に伸び、フレーム中央で垂れ下がりながらゆっくりとたわみます。 15〜20秒:彼女は再びレンズに向かって体を傾け、冒頭と同じ近い構図に戻ります。伸びたチーズを口でキャッチしてすすり込み、指先で口元を拭い、短く笑い、一度うなずいて、最後の瞬間までレンズにアイコンタクトを保ちます。 音声:彼女の声のみ、静かな部屋の音、衣が割れる音、咀嚼音。BGMなし、他の声もなし。正確な日本語のリップシンク。 制約条件:顔は終始同一で、近づいたり離れたりしても目の形や顔の幅にブレはありません。フレームの位置と水平線は完全に固定されたまま。背景は常にフレーム内の同じ位置を保ちます。チーズは不透明な黄色で、糸状の部分は途切れず、複数の糸に分かれたり増えたりしません。指は5本、ホットドッグは1本のみ。20秒。 ネガティブ:カット、ジャンプカット、カメラのパン、カメラのチルト、ズーム、ショットの切り替え、三人称視点、手持ちのブレ、顔の変形、髪型の変化、服装の変化、CGのような人工的な肌、ハイコントラストな照明、食べ物の出現・消失、指の数の異常、BGM、画面上のテキスト。 ■ セリフ台本(20秒) 0:00-0:05 これ、コンビニで買えるんですけど、ずっと気になってて 0:05-0:10 (かじる・無言、衣が割れる音と咀嚼音だけ) 0:10-0:15 見てくださいこれ、めちゃくちゃ伸びるんですよ 0:15-0:20 外はサクサクで中は熱々で、うわ、これ当たりです
ハル|AIマスターズ avatarハル|AIマスターズ
I finally got early access to @dreamina_ai Seedance 2.5, and without a doubt, it…

I finally got early access to @dreamina_ai Seedance 2.5, and without a doubt, it…

30-second cinematic anime action sequence, breathtaking high-budget anime film, ultra-dynamic editing, fluid sakuga animation, spectacular fight choreography, seamless kinetic camera movement, aggressive speed ramps, rapid match cuts, whip pans, rotating camera moves, dramatic perspective shifts, cinematic lens distortion, volumetric lighting, dust, sparks, debris, explosive impacts, emotionally intense, premium animation quality, no dialogue. 0–5s A ruined futuristic city stands silent beneath storm clouds. Two lone warriors face each other hundreds of meters apart. The camera rapidly alternates between extreme wide shots, close-ups of determined eyes, hands tightening around weapons, feet scraping broken concrete, fluttering coats and drifting dust. A heartbeat. Absolute silence. 5–10s Both fighters explode forward simultaneously. The camera races alongside them before instantly switching to overhead drone views, impossible low angles beneath their feet, first-person perspectives, and ultra-fast lateral tracking shots. Shockwaves ripple across the ground as they collide. The first impact sends debris flying in every direction. 10–15s An overwhelming combat montage. Lightning-fast sword strikes. Acrobatic flips. Mid-air clashes. Wall running. Buildings collapse around them. The camera never stays still: continuous orbit shots, rapid whip pans, rotating 360-degree movements, crash zooms, Dutch angles, seamless transitions through clouds of dust and sparks. Constant speed ramps amplify every decisive strike. 15–20s The battle escalates. Energy erupts with every collision. One fighter launches the other through multiple rooftops. The camera follows in a single uninterrupted shot before cutting to an extreme close-up as both instantly reappear, colliding again in mid-air. Fragments of glass, steel and concrete freeze momentarily before exploding outward. 20–25s The choreography becomes almost impossible to follow. Dozens of rapid exchanges. The camera jumps between ultra-wide cinematic compositions, intimate facial close-ups, spinning aerial shots, slow-motion impacts, handheld ground-level tracking, and impossible anime-style perspective shifts. Every cut increases the intensity. The music reaches its peak. 25–30s Everything suddenly slows. The two warriors cross paths one final time. Silence. A single decisive strike. The camera follows the blade in extreme slow motion before rapidly pulling back into an enormous aerial shot revealing the devastated city beneath dark skies. Dust slowly settles. Hard cut to black. Sound design: colossal cinematic orchestra blended with modern hybrid percussion, taiko drums, distorted synth pulses, thunderous impacts, rushing wind, metallic blade clashes, explosive shockwaves, collapsing buildings, debris showers, aggressive cinematic whooshes, deep bass hits, brief silence before the final strike, overwhelming orchestral finale with massive surround sound.
OscarAI avatarOscarAI
#capcutseedance25 #capcutcpp おはようございます😃 Seedance 2.5製作 魔法の街を駆け巡る、セレスティア✨ プロンプトは…

#capcutseedance25 #capcutcpp おはようございます😃 Seedance 2.5製作 魔法の街を駆け巡る、セレスティア✨ プロンプトは…

SUBJECTS: セレスティア(Celestia)、闇の魔導師 @ image1。銀白色から淡いラベンダーへとグラデーションする長い髪、幻想的に輝く紫色の瞳を持つ優雅な闇の魔法使い。発光する紫のクリスタル装飾が施されたゴシック調の黒いドレスをまとい、宙に浮かぶ紫のクリスタルコアを頂いた洗練された黒い魔法の杖を携える。 ENVIRONMENT: 雲の上に浮かぶ壮大な魔法都市。浮遊島、石造りの空中橋、魔法使いの塔、巨大なクリスタル尖塔、空中に浮かぶ書店、魔法カフェ、飛行船、浮遊庭園、上向きに流れる幻想的な滝、浮遊ランタン、魔法の樹々が広がる幻想世界。 CAMERA(全体): 全編を通してスピード感のあるシネマティックFPV視点。各カットでは「1つの主要カメラワーク」のみを採用し、演出を整理。カット間はホイップパンやモーションブラー・マッチカットで自然につなぎ、ハードカットは使用しない。 STYLE: 最高品質のアニメシネマティックスタイル。超高品質イラスト、鮮やかなファンタジーライティング、美しいセルシェーディング、力強いアニメ線画、絵画的ハイライト、幻想的なブルーム、ボリューメトリックゴッドレイ、魔法のレンズフレア、AAA級ファンタジーアニメのオープニング品質。 COLOR LOGIC: 漆黒、ミッドナイトブルー、バイオレット、ラベンダー、輝くマゼンタ、純白のハイライト、淡いシアンの環境光、暖かなゴールドのランタン光、エメラルドグリーンの植物。魔法エフェクトは深い紫を基調とする。 ━━━━━━━━━━━━━━━━━━━━━━ TIMELINE(合計30秒) ━━━━━━━━━━━━━━━━━━━━━━ 0:00-0:05【静止 → 爆発的始動】 MAIN FX:巨大な魔法陣1つのみ セレスティアは時計塔の頂上で静かに立ち、マントと髪が風になびく。魔法の粒子が漂う中、杖を掲げると足元に巨大な魔法陣が展開する。 CAMERA: ゆっくりとしたオービット → 急激なスピードランプ TRANSITION: モーションブラー・マッチカットで屋根上チェイスへ SFX: 魔力の低い唸り、クリスタル共鳴、魔力爆発、突風 ━━━━━━━━━━━━━━━━━━━━━━ 0:05-0:10【疾走】 MAIN FX: 足元に生成される発光魔法足場のみ 屋根の上を高速で駆け抜け、一歩踏み出すたびに足元へ魔法の足場が出現し、それを蹴って次々と跳躍する。他の魔法演出は重ねない。 CAMERA: FPV追跡、足元中心のローアングルトラッキング TRANSITION: 大きく跳躍しながら上方向へホイップパン SFX: 魔法の足音、魔力バースト、風切り音 ━━━━━━━━━━━━━━━━━━━━━━ 0:10-0:16【静止 → ポータル連鎖】 MAIN FX: 転移ポータル 空中で約0.4秒だけスローモーション。周囲が静まり粒子だけがゆっくり漂う。その直後、高速で複数の転移ポータルを連続通過する。 CAMERA: スローモーション静止 → ポータル回転に合わせた高速オービット TRANSITION: ポータルの白い閃光で街への急降下へ SFX: (0.4秒ほぼ無音) → ポータル共鳴、クリスタルベル、空間歪曲音 ━━━━━━━━━━━━━━━━━━━━━━ 0:16-0:21【急降下魔法】 MAIN FX: 街全体を照らす巨大ルーン1つ ランタンが並ぶ街路へ急降下しながら巨大魔法を発動。街全体が紫色の光で照らされる。蝶やリボンは背景演出程度に留める。 CAMERA: 急降下ショット+クローズアップ+ワイド俯瞰を交互に使用 TRANSITION: スピードランプでラストスプリントへ SFX: 多層魔法詠唱、クリスタルベル、魔法爆発 ━━━━━━━━━━━━━━━━━━━━━━ 0:21-0:27【クライマックス】 MAIN FX: 巨大衝撃波 最後の全力疾走。クリスタル尖塔へ跳躍し空中で一回転。着地と同時に杖を地面へ突き立て、都市全体へ巨大な魔力衝撃波が広がる。この瞬間のみ演出を最大化する。 CAMERA: 空中回転中はオービット → 着地後は都市全景へ大きく引く TRANSITION: ワイドショットを維持しながら衝撃波の光が徐々に消えていく SFX: 壮大な魔法クレッシェンド、クリスタル噴出音、オーケストラのインパクト ━━━━━━━━━━━━━━━━━━━━━━ 0:27-0:30【余韻】 MAIN FX: 残光のみ セレスティアは尖塔の頂上に静かに立ち、衝撃波から舞い降りる光の粒子がゆっくり降り注ぐ。タイトルやロゴを配置できる余白として使える締め。 CAMERA: ゆっくりとしたプッシュイン → 静止 SFX: 消えていくクリスタル共鳴、静かな魔力の余韻
Risa avatarRisa
Un autre test en français avec Seedance 2.5, cette fois dans un style moins ciné…

Un autre test en français avec Seedance 2.5, cette fois dans un style moins ciné…

A 30 second ultra realistic handheld POV video set in France at around 3 am, outside a busy bar and nightlife street. The camera is the point of view of a young woman filming one handed on an iPhone. We never see the phone itself at any point. The footage must feel like raw, authentic amateur nightlife footage with natural iPhone aesthetics. It is very late. People are leaving bars, smoking outside, waiting for Ubers, talking too loudly, eating kebabs, laughing in tired, sloppy groups. The mood in the street is a mix of drunken energy and visible exhaustion. Faces look tired, makeup is slightly worn, outfits are a bit messy after a long night. The pavement is slightly wet and reflects neon signs, headlights, and warm bar lights. The air feels cold and heavy. The whole scene must feel intensely real, socially awkward, and uncomfortable. The camera operator is a woman, and her friend is another young woman walking a few steps ahead of her, visibly angry. The camera follows her in a shaky, one-handed handheld way. The tension is already there from the first second. The argument is about the friend disappearing with a guy inside the bar and leaving the camera operator alone for nearly an hour, which made her miss the last train and feel abandoned. This is the core of the argument. The friend suddenly turns around while still walking and says in natural French from France: “Tu vas me suivre encore longtemps comme ça ?” The woman behind the camera replies, irritated and hurt: “Bah ouais, parce que tu m’as laissée toute seule comme une conne pendant une heure.” The friend rolls her eyes, tired and defensive: “Oh ça va, j’étais pas ‘avec un mec’, on parlait, c’est bon.” The camera gets a little closer as the woman filming answers immediately: “Mais arrête, tu m’as complètement lâchée. J’te cherchais partout.” The friend stops walking and turns fully toward the camera now, angry but exhausted: “J’allais pas te tenir la main toute la soirée non plus.” A few people nearby start glancing at them. Someone exits a bar laughing, a smoker looks over, a taxi passes in the background. The world keeps moving around them, but the argument becomes the emotional center of the scene. The woman filming replies, more intense now: “C’est pas ça le problème, le problème c’est que t’as disparu sans rien dire. J’ai raté le dernier train à cause de toi.” The friend laughs bitterly in disbelief: “À cause de moi ? Sérieux ? T’es incapable de te débrouiller toute seule ?” The camera jolts slightly from the emotional reaction. The breathing of the woman filming becomes more noticeable. Her voice gets sharper: “Mais t’abuses en fait. Tu fais toujours ça. Tu penses qu’à toi.” The friend steps closer, now visibly losing patience: “Et toi tu fais quoi là ? Tu me filmes en pleine rue comme une malade.” The woman behind the camera replies immediately: “Parce que tu racontes n’importe quoi !” The friend reaches toward the camera, not to grab a visible phone, but clearly trying to push it away from her face. The image jerks sideways hard from the contact. “Enlève ça de ma tête !” The camera operator snaps back: “Me touche pas !” Now the tension breaks completely. The friend, furious and emotionally overwhelmed, shouts: “Mais ferme-la un peu !” The woman filming fires back: “Sinon quoi ?!” There is a half-second pause. Heavy breathing. Eye contact directly into the lens. Then the friend lunges. She pushes into the camera operator. The footage becomes chaotic and violent, shaking hard as the woman filming loses balance. She lets out a shocked cry: “Putain !” The camera stumbles backward and drops toward the ground. As it falls, we catch blurred fragments: legs, jackets, streetlights, pavement, people turning around, someone shouting: “Eh oh ! Ça va pas ou quoi ?!” The friend jumps onto her as both fall out of balance. The camera lands badly on the ground, still recording for a split second, partly blocked by clothing or the ground. We hear struggling, overlapping voices, panic, and nearby people reacting. Then the video abruptly cuts. The entire performance must feel spontaneous, messy, and completely believable. Natural interruptions, overlapping dialogue, breath, hesitation, frustration, and tiny realistic body movements are essential. The acting must feel like a real late night argument between two exhausted friends, not a scripted drama. No cinematic polish, no stylized fight choreography, no slow motion, no music, no visible phone, no artificial lighting setup, and no glamorous performance. It must feel like a real one handed iPhone recording captured in the heat of the moment.
Patrick avatarPatrick
Created with seedance 2.5 on @TapNow_AI Prompt: Scene 1 (0–3 sec) A beautiful yo…

Created with seedance 2.5 on @TapNow_AI Prompt: Scene 1 (0–3 sec) A beautiful yo…

Scene 1 (0–3 sec) A beautiful young Japanese woman begins a morning adventure in a quiet coastal town. She walks beside the ocean with her smartphone in selfie mode, smiling naturally as gentle waves move behind her. Scene 2 (3–6 sec) She explores a small seaside fishing harbor, watches local fishermen preparing their boats, and casually records the colorful boats and peaceful morning atmosphere. Scene 3 (6–9 sec) She discovers a small local seafood market. She looks around curiously, interacts naturally with a friendly vendor, and receives a freshly prepared local snack. Scene 4 (9–12 sec) She walks through a narrow traditional Japanese street lined with small wooden houses and shops. She stops at a tiny souvenir store and picks up a handmade ceramic item. Scene 5 (12–15 sec) She continues toward a rocky coastline and carefully walks along a scenic ocean path. The camera captures waves crashing against the rocks while she films the view. Scene 6 (15–18 sec) She reaches a quiet hidden beach. She removes her shoes, walks along the wet sand, and lets the ocean water touch her feet while laughing naturally toward the camera. Scene 7 (18–21 sec) She sits at a small outdoor seaside café, enjoys an iced matcha drink and a light dessert, and casually talks to the smartphone camera. Scene 8 (21–24 sec) Golden-hour sunlight begins to cover the coastline. She walks toward a small lighthouse on a hill, filming the glowing ocean and surrounding scenery. Scene 9 (24–27 sec) At sunset, she stands near the lighthouse overlooking the ocean. Her hair moves gently in the sea breeze as she watches the sun disappear below the horizon. Scene 10 (27–30 sec) Final selfie shot. She turns toward the camera, smiles brightly, waves goodbye and says: “What a beautiful day. See you on my next adventure. Bye!” Overall style: Ultra-realistic Japanese smartphone travel vlog, same beautiful Japanese woman and consistent appearance throughout, natural handheld phone footage, realistic human movement, authentic facial expressions, real ocean ambience, waves, wind and distant harbor sounds, cinematic natural lighting, realistic colors, documentary-style travel footage, no artificial movements, no text, no subtitles, no watermark.
Anissa avatarAnissa
Show me a model better than Seedance 2.5 and I will wait Prompt 👇 Use the uploa…

Show me a model better than Seedance 2.5 and I will wait Prompt 👇 Use the uploa…

Use the uploaded reference image as the exact character reference. Preserve her facial identity, hairstyle, eye color, makeup, skin tone, body proportions, white sleeveless fitted top, light blue wide-leg jeans, pearl choker, rings, and bracelets consistently throughout the video. Use the uploaded luxury watch and its packaging as locked product references. Maintain perfect product consistency, including the watch face, hands, dial details, case shape, crown, bracelet, materials, colors, proportions, and reflections. Create an ultra-realistic UGC luxury watch review filmed inside a modern luxury bedroom with warm golden-hour sunlight, soft natural shadows, and a premium lifestyle aesthetic. The camera feels like a handheld smartphone with subtle natural movement while maintaining cinematic commercial quality. The video begins with the woman sitting on the bed beside the watch box. She smiles at the camera and says, "I honestly didn't expect to love this watch this much." She picks up the box, opens it naturally, and reveals the watch. She gently lifts it from the packaging and brings it closer to the camera, saying, "The packaging already feels so premium." She rotates the watch between her fingers, showing the dial, bracelet, crown, and polished details as warm sunlight creates realistic reflections across the metal. She says, "Look at those details... it feels incredibly well made." She puts the watch on her wrist and adjusts the bracelet naturally. Cut to a close-up of her wrist as she moves it through the sunlight, showcasing the watch from different angles. She walks toward a full-length mirror, checks the watch with a confident smile, adjusts her sleeve, and poses naturally while looking at her reflection. She returns to the bed, picks up the watch box, then holds her wrist beside her face for a final lifestyle shot. Looking directly into the camera, she smiles and says, "Definitely one of my favorite accessories." Finish with a cinematic macro push-in on the watch as it rests on the luxury packaging, with warm reflections across the dial and bracelet. Ultra-realistic UGC fashion content, authentic creator review, cinematic handheld smartphone movement, luxury bedroom, macro watch cinematography, realistic metal reflections, detailed dial textures, expressive facial animation, perfect lip sync, shallow depth of field, premium color grading, 4K HDR, 16:9, no subtitles, no watermarks, no on-screen text, no unnecessary logos.
Smiling Khan avatarSmiling Khan
Flux 3 vs. Seedance 2.5 for AI animation. And it’s not even close… Same input. O…

Flux 3 vs. Seedance 2.5 for AI animation. And it’s not even close… Same input. O…

The officer nervously squeezes the STOP sign pole with both hands as his eyes dart between the moving cars. He blurts out in a quick manner, voice shaking, “Okay… relax. You got this.” [cut] Medium shot, slight low angle: A pigeon suddenly swoops down and lands on top of the STOP sign. The officer gasps, panics, and immediately shakes the sign, trying to make the pigeon fly away. [cut] Extreme close-up of the pigeon: The pigeon grips the top of the shaking sign tightly. Its head shakes back and forth from the force, while its eyes comically pop wide open. It swings back and forth but stubbornly refuses to let go. [cut] Fast wide shot: The officer wildly shakes the STOP sign and jumps around, completely focused on fighting the pigeon. His chaotic movements confuse the drivers. [cut] Fast traffic shot: cars around the officer swerve, slam on their brakes, and crash into one another in a rapid chain reaction. Bumpers hit, horns beep loudly, tires screech, and traffic turns into total chaos. [cut] Fast medium shot: After the final crash, the pigeon suddenly releases the sign and flies away. The officer instantly stops fighting, lowers the sign, and quickly looks around at the wrecked cars, smoke, and angry drivers, completely confused. [cut] Tight close-up: He looks toward the camera and giggles nervously, as if everything is fine. A pigeon flies overhead and poops on his shoulder. [cut] His smile instantly disappears. His face falls, and he rolls his eyes in disappointment. Audio: clear nervous dialogue, whistle blasts, pigeon coos and flapping wings, loud beeping horns, tire screeches, metallic crashes, and exaggerated cartoon impact sounds.
Framer 🇱🇹 avatarFramer 🇱🇹
A quiet morning, a warm cup of coffee, and freshly buttered toast. Sometimes, th…

A quiet morning, a warm cup of coffee, and freshly buttered toast. Sometimes, th…

Maintain the exact same woman, appearance, outfit, apartment kitchen, warm morning lighting, realistic cinematic style, and visual continuity from the reference video. Continue the original 10-second sequence exactly as shown. After she finishes preparing her coffee and toast, she sits at the kitchen table with her coffee and bread. 10–15 seconds: She picks up the bread, takes a natural bite, gently chews, and enjoys her breakfast. She then takes a small sip of coffee and ends with a subtle, relaxed smile. Photorealistic, cinematic, natural body and hand movements, realistic food texture, smooth camera motion, soft morning sunlight, shallow depth of field. Keep the character and environment perfectly consistent. No sudden cuts, no extra people, no face or hand distortion.
Calira avatarCalira
I created a virtual skincare livestream for Ambervine Vitamin C Glow Serum , com…

I created a virtual skincare livestream for Ambervine Vitamin C Glow Serum , com…

Create a photorealistic 24-second vertical 9:16 premium skincare livestream shopping video using all four provided references. REFERENCE ROLES: 1 = exact AMBERVINE Vitamin C Glow Serum bottle. Preserve bottle shape, color, cap, label and branding. 2 = exact female influencer. Preserve her face, blue eyes, long voluminous curly black hair, skin tone and appearance. NO glasses. 3 = outer livestream interface. Preserve comments, viewer count, LIVE indicator, Follow button, hearts and Ambervine shopping card. 4 = exact smartphone product page. Use it ONLY for the digital screen inside the phone. The entire video must feel like ONE continuous real mobile beauty livestream, not a traditional commercial. IMPORTANT UI RULE: The outer livestream interface is a FIXED OVERLAY attached to the 9:16 screen. Comments, viewer count, LIVE indicator, Follow button, hearts and shopping card remain locked in their exact positions throughout the video. Camera movement affects ONLY the influencer's video area. Never zoom, crop, move, resize or hide the livestream UI. Do not generate random comments. Use only these four controlled comments: “Your skin is glowing!” “What’s your routine?” “What serum are you using?” “Where can I get it?” Existing comments remain readable and visually stable. Do not rewrite, translate, morph or distort them. VOICE: Young adult female voice, warm natural American accent. Friendly, conversational beauty-influencer tone. Energetic but relaxed, slightly fast livestream pacing. Natural breathing, pauses, smiles and intonation. NOT a commercial announcer. NOT robotic. ALL dialogue is spoken ON CAMERA with accurate natural lip-sync. No detached voiceover. 0–3.5 SEC: The influencer is already live, smiling at camera while holding Ambervine serum near her chest. She notices the comments, briefly looks toward them, then back to camera. She says naturally: “Okay, you guys keep asking what I use on my skin…” Playful and slightly amused, with a natural pause after “skin.” 3.5–7.5 SEC: She raises the Ambervine serum closer to camera, briefly looks at it, then back at camera. She says: “It’s actually this — Ambervine Vitamin C Glow Serum.” Casual and confident, slight emphasis on “this.” Use ONLY a subtle push-in inside the influencer video area. The influencer and serum become slightly larger, but the livestream UI remains completely fixed and visible. Do NOT zoom the full 9:16 screen or push comments off-screen. 7.5–11.5 SEC: Return naturally to normal livestream framing. She lowers the serum slightly and gestures naturally toward her cheek. She says: “It’s so lightweight, and it gives my skin such a nice glow.” Warm and genuine, like personal advice. Small natural smile. 11.5–15 SEC: The “Where can I get it?” comment becomes relevant. She smiles and responds: “Oh, you want the link? I’ll show you.” Playful, natural delivery. At the end, she begins reaching toward her phone. 15–18 SEC: Continue seamlessly from the previous movement. She picks up the smartphone and brings it naturally toward the camera. The phone physically moves closer; do NOT zoom the entire livestream frame. The outer livestream interface remains fixed around the video. PHONE SCREEN — CRITICAL: Reference 4 is the EXACT digital screen appearance. When the phone becomes visible, reproduce the Ambervine product page shown in Reference 4. Preserve its visible elements: AMBERVINE Ambervine Vitamin C Glow Serum Brightens • Hydrates • Glow 4.9 (1.2K reviews) 10K+ sold $29.00 You save $16.00 (36%) Free shipping 30-day returns Secure checkout Large pink “Shop Now” button Same icons, layout, spacing and general screen structure. The phone screen must NOT be redesigned or reinterpreted. Do NOT change the product image, price, rating, sold count, language, text, button or layout. Do NOT add livestream comments, hearts, viewer count or Follow buttons INSIDE the phone. Those belong only to the outer livestream. 18–20 SEC: The phone is close enough for the screen to be clearly readable. Hold it relatively steady. She says naturally: “Just tap right here.” Same warm American voice and conversational livestream delivery. Her index finger moves toward the exact “Shop Now” button shown in Reference 4. 20–21.5 SEC: She taps the existing “Shop Now” button ONCE. The finger must contact the correct button. The tap does NOT cause a page transition. The screen remains on the SAME Ambervine product page. No pop-up. No checkout page. No confirmation screen. No language change. No interface redesign. No screen morphing. 21.5–24 SEC: Her finger moves away. The same phone screen remains visible briefly, then she brings the phone slightly back toward herself and looks at the camera with a warm smile. She says: “And you’re all set.” Friendly and reassuring, not salesy. CONTINUITY: Same influencer, face, curly hair, clothing, environment, lighting, serum, voice and livestream interface from beginning to end. PRODUCT: Ambervine bottle must remain identical to Reference 1. No morphing, label changes, color changes or duplicated bottles. CAMERA: Natural livestream movement only. Subtle push-in during product reveal. Physical phone movement during phone interaction. No dramatic cinematic movements. REALISM: Photorealistic skin and hair, realistic hands and fingers, natural blinking, breathing, facial expressions and gestures, believable lip-sync, realistic phone reflections and precise finger interaction. STRICTLY AVOID: Different face or hairstyle. Glasses. Extra people. Extra skincare products. Random comments. Unreadable or distorted comments. Moving or disappearing livestream UI. Livestream UI inside the phone. Different phone screen. Changed product image. Changed price, rating or sold count. Changed language. Random pop-ups. Screen transitions. Garbled text. Deformed hands. Extra fingers. Multiple phones. Subtitles. Captions. Watermarks. Chinese language or speech.
FATHELA ESQ avatarFATHELA ESQ
SUBJECT: SCHO-9 Created with Seedance 2.5 with just two prompts. Here's how 👇 h…

SUBJECT: SCHO-9 Created with Seedance 2.5 with just two prompts. Here's how 👇 h…

The camera moves through a dark futuristic lab filled with glowing red capsules containing human bodies. [Cut] [Medium close-up, high angle] A bald man lies unconscious inside one of the capsules. [Cut] [Medium shot, eye level] The man wakes up and rises from the liquid. [Cut] [Medium shot, slight high angle] He sits up, holds his head, and looks confused. [Cut] [Close-up, eye level] The man looks shocked. [Cut] [Medium close-up, eye level] The man looks around the lab in fear. [Cut] [Wide tracking shot, eye level] The camera moves past rows of capsules containing unconscious people. [Cut] [Extreme close-up, eye level] The man’s eyes react as he notices a display. [Cut] [Insert shot, straight-on angle] A digital display counts upward to “+60 YEARS.” [Cut] [Close-up, eye level] The man stares at the display in shock. [Cut] [Insert shot, straight-on angle] The display reads, “SUBJECT: SCHO-9. STATUS: ACTIVATED.” [Cut] [Close-up, slight low angle] The man grabs the tubes connected to his body. [Cut] [Wide shot, eye level] He climbs out of the open capsule. [Cut] [Wide shot, central perspective] The man looks down the long corridor filled with capsules. [Cut] [Medium-wide shot, eye level] He stands beside the capsule and looks around. [Cut] [Close-up, slight high angle] The man pulls the tubes from his chest. No music.
Framer 🇱🇹 avatarFramer 🇱🇹
Created with seedance 2.5 on @LoovaAI Create a 20-second cinematic fantasy actio…

Created with seedance 2.5 on @LoovaAI Create a 20-second cinematic fantasy actio…

Create a 20-second cinematic fantasy action sequence in 16:9 with photorealistic live-action quality, bright natural daylight, sharp HDR detail, and one continuous handheld camera shot. A tall elven warrior princess with platinum-blonde hair, pale freckled skin, pointed ears, icy blue eyes, a delicate silver crown, and elegant silver battle armor fights her way through a ruined battlefield using a single longsword. Keep her appearance completely consistent from beginning to end. Around twenty-four individually designed green-skinned orc warriors attack her one after another from different parts of the environment, each carrying different weapons and wearing noticeably different armor so none of them feel duplicated. Instead of standing around waiting, every enemy should charge, defend, dodge, block, or attempt a counterattack. The princess moves between opponents through a magical blink ability: a brief silver-white burst surrounds her, she disappears completely, the camera keeps physically moving through the visible battlefield, and another small burst reveals her near the next attacker already positioned to strike. Never show her traveling between those points. Keep the camera close to the action, naturally following, circling, backing away, lowering, rising, and moving around rubble without cuts, sudden resets, whip pans, or impossible camera jumps. Her sword fighting should constantly change between powerful diagonal cuts, horizontal counters, rising slashes, overhead attacks, direct thrusts, reverse cuts, spinning finishes, parries, and quick evasive strikes, with no obvious repeated move back-to-back. Each exchange must involve only one opponent, with a clearly readable sword impact and that enemy falling before attention shifts to the next one; no single attack should defeat several enemies at once. Begin slightly wider as she enters the battlefield, gradually bring the camera closer as the pace increases, and make the final few seconds the fastest and most intense. The last opponent is a huge armored orc commander carrying a heavy cleaver. He swings aggressively, she narrowly avoids it and disappears in a bright silver flash, then reappears behind him and delivers one clean overhead finishing strike before he collapses. End with the princess standing among the defeated warriors as dust and loose fabric settle around her. Keep faces, armor, hair, sword edges, debris, particles, and environmental textures extremely crisp throughout with no motion blur. Use realistic sword sounds, armor impacts, footsteps, magical flash cracks, individual enemy reactions, battlefield ambience, and rising cinematic percussion, with no dialogue, captions, subtitles, duplicated characters, morphing anatomy, extra limbs, soft focus, hidden edits, camera teleportation, or night lighting.
Simply Ray avatarSimply Ray
Just finished a 30-second cinematic delivery story using Seedance 2.5, now avail…

Just finished a 30-second cinematic delivery story using Seedance 2.5, now avail…

Create an ultra-realistic cinematic delivery-rider story with a strong orange brand identity. She wears a professional orange delivery jacket, orange helmet, dark fitted cargo pants, practical sneakers, and an orange delivery backpack. Her scooter/motorbike is also orange with subtle matching details. Keep the same outfit, bike, helmet, and backpack consistent in every scene. The video opens with her relaxing at home when her phone suddenly receives a new food-delivery order. She checks the notification, quickly grabs her orange helmet and delivery bag, and heads outside with a focused but energetic expression. She starts her orange scooter, pulls onto a busy city street, and navigates through realistic traffic. Use dynamic tracking shots, helmet-mounted POV, low-angle wheel shots, side tracking shots, and close-ups of her focused face and hands controlling the bike. She checks her watch while stopped safely at a traffic signal, realizes she needs to move quickly, and continues through the city. Show her arriving at the restaurant, parking the scooter, rushing inside, and receiving a freshly packed food order from the staff. She secures the package inside her orange delivery bag and immediately rides toward the customer's location. Show fast-paced but safe city movement, changing streets, traffic, sunlight reflections, and realistic urban atmosphere. She arrives at the destination, quickly removes her helmet, grabs the delivery bag, and walks toward the customer. She hands over the food with a warm smile, checks her phone showing the completed delivery, and looks relieved and proud. Finish with a cinematic hero shot of her getting back onto the orange scooter and riding away through the glowing city street as the camera follows from behind. Style: Premium cinematic commercial, realistic delivery-rider lifestyle, energetic storytelling, strong orange-and-black visual identity, natural expressions, realistic traffic, authentic urban environments, dynamic handheld and gimbal camera movement, dramatic low angles, POV shots, shallow depth of field, realistic motion blur, physically accurate lighting, detailed fabric and vehicle textures, photorealistic 4K HDR, polished brand-film quality.
Synthia avatarSynthia
Seedance 2.5 is seriously good for longer videos. I tried a full 30-second cinem…

Seedance 2.5 is seriously good for longer videos. I tried a full 30-second cinem…

A cinematic superhero-inspired short film. A young man wearing a sleek red-and-black futuristic suit stands alone on a rainy rooftop at sunset, overlooking a neon-lit cyberpunk city. Bright orange holographic energy (#FF4900) pulses through the suit's glowing lines. Suddenly, a massive dimensional portal tears open across the sky as robotic alien drones invade the city. The hero leaps from the rooftop in slow motion, soaring between skyscrapers with fluid aerial movements. The camera follows with dynamic drone shots, close-ups, and dramatic orbiting angles. He dodges laser blasts, performs high-speed flips, and unleashes brilliant orange energy attacks that destroy multiple drones. Explosions illuminate the skyline while civilians escape below. The action seamlessly transitions into an intense mid-air battle with cinematic lighting, volumetric fog, realistic reflections, debris physics, and ultra-detailed VFX. The final scene shows the hero hovering above the city as the portal collapses, revealing a peaceful sunrise. A glowing orange hologram appears reading "Created with Seedance 2.5" before fading into the skyline. Ultra-realistic, Hollywood blockbuster quality, photorealistic, 4K, smooth camera motion, consistent character appearance, dramatic storytelling, emotional pacing, film-grade color grading, epic orchestral soundtrack feel, designed as one continuous 30-second AI-generated cinematic sequence.
K avatarK
Seedance 2.5 is here! Character consistency was AI video's biggest tell, and now…

Seedance 2.5 is here! Character consistency was AI video's biggest tell, and now…

Style: Coarse-grain 16mm film look, 1970s Paris documentary aesthetic, natural film grain, pure natural daylight, noticeable shoulder-mounted handheld camera shake with no stabilization correction, soft edges, subtle light leaks, raw yet elegant, realistic everyday texture. 0–3 seconds: Close-up handheld tracking shot of a woman in her 20s with a natural makeup-free face, soft facial features, and wind-tousled hair. She wears a simple 1970s overcoat with a scarf while walking past a small flower shop on a Paris street. The camera stays close to her profile and upper body. She slows for half a second to glance at the flowers, then looks toward the camera with a calm, relaxed expression. 3–7 seconds: Unsteady handheld follow shot. She walks into a lively sunlit square. The camera follows slightly behind and to her side, gently bouncing with each step. Children run and play all around, pigeons suddenly take flight, pedestrians weave through the scene, and the frame is filled with movement and warm natural light. 7–11 seconds: Handheld medium shot. A group of children chasing a ball suddenly rushes across in front of her. One child nearly bumps into her. She gracefully steps aside, lets out a quiet laugh, and briefly makes eye contact with the child while the lively atmosphere of the square continues around them. 11–15 seconds: Raw handheld tracking shot. She continues walking through the square. The camera follows imperfectly, capturing the lingering energy of the children, the changing sunlight across her face, and the natural rhythm of everyday life on the streets of 1970s Paris. The shot ends organically without an intentional cinematic conclusion. Image Quality: Photorealistic 16mm film aesthetic, pronounced film grain, authentic skin texture, imperfect physical handheld camera movement, smooth and natural motion continuity, 4:3 aspect ratio.
Al-Shamus avatarAl-Shamus
Seedance 2.5 generates a 30-second animation, with a prompt exceeding 3,000 word…

Seedance 2.5 generates a 30-second animation, with a prompt exceeding 3,000 word…

生成一支30秒、16:9、超写实电影级高动作烹饪广告,真人版日式奇幻电影质感。 【整体视觉】 暖金色电影调色,轻微粉色倾向;金色灯笼、深红木质结构、温暖阴影,古堡窗外偶尔透入冷蓝月光。画面精致、华丽、充满生活气息,真实皮肤、真实布料、真实食物与蒸汽。动作高速、流畅、富有节奏,但必须符合真实物理规律。 【声音】 不要背景音乐。只保留麻将碰撞声、脚步声、衣料摩擦声、面团拍击声、刀切声、沸水声、火焰声、锅碗碰撞声、人物呼吸与少量对白。声音由安静逐渐变得密集,最后在成品出现时突然安静下来。 【主角固定】 始终是同一位年轻漂亮的东亚女性,身材纤细,深色长发扎成松散高马尾,脸侧有柔软碎发。穿贴身短袖白色厨师上衣,带细腻粉色刺绣;深红色束腰;及膝黑色分层裙,裙下有贴身安全短裤;白袜、红鞋。自然柔和妆容。她自信、敏捷、顽皮可爱,带一点迷人的挑逗感,但不过度性感。她既是武术表演者,也是专业面点师。高速动作中服装、发型和脸部必须保持一致,偶尔直视镜头微笑或眨眼。 【配角固定】 一只巨大、圆润、婴儿般的古堡精灵,佩戴丝绸围兜;一只高大的人形青蛙,穿正式日式长袍;一只戴粉色围巾、会说话的小狐狸;数名戴面具的侍从;几位年迈的古堡厨师。全部角色必须原创、真人电影质感,不模仿任何已有影视角色。 【0—4秒|古堡麻将室】 巨大的日式古堡房间,深红木柱、纸灯笼、雕花屏风,中央是一张麻将桌。极近距离拍摄主角纤细的手指在麻将牌之间快速移动,指尖轻轻敲击,声音清脆。镜头沿牌面滑行,来到她的眼睛。她缓慢抬眼,直视镜头,嘴角上扬,说:“开饭。” 她突然将一枚麻将牌弹向镜头。镜头高速倒退,紧紧追踪空中旋转的麻将牌。麻将牌从青蛙和狐狸之间穿过,镜头绕麻将桌快速旋转一周。青蛙惊呼:“糟了!”狐狸抱住脑袋:“又来?”麻将牌贴近镜头,完全遮住画面,旋转的牌面自然变成一团旋转的白色面团。 【4—10秒|冲入古堡厨房】 镜头跟随面团冲进巨大的古堡厨房。蒸汽翻涌,老厨师忙碌,铜锅悬挂,巨锅沸腾,蔬菜、花瓣、面粉和火光填满空间。主角从画面侧面高速冲入,单手接住面团。她顺势转身,将面团拉成长带,重重拍上木桌,再猛地抛向高空。 镜头垂直向上追随面团,随后围绕她快速旋转。她从面团下方穿过,反手在背后接住;连续拉伸、折叠、拍桌、旋转,再次抛起。每次动作都让面条变得更细、更长。她单手撑住桌沿,轻盈跃过低矮长凳;落地时保持半蹲,双臂向两侧拉开,长面条在她身后形成巨大的白色弧线。 【10—15秒|面条武术】 她突然向前滑步,身体从两口轻轻摆动的铜锅之间穿过。面条像丝带一样绕过锅具,但不粘锅、不打结。她连续完成一次低身旋转、一次快速起身和一次腾空转体,在空中把面条折叠整齐,落地瞬间将面条拍在撒满面粉的长桌上。 面粉云轰然升起。画面短暂进入慢动作:碎发、裙摆和面粉颗粒在金色灯光中飘动。镜头穿过面粉云来到她正面。她仍在高速拉面,却轻松地看向镜头,顽皮地眨一下眼。狐狸抱着一大块生姜从她身边跑过,喊:“太快了!”古堡精灵兴奋拍手,震得整排碗轻轻跳起。青蛙试着模仿拉面,结果被自己的面条缠住,发出慌乱的蛙叫。 【15—20秒|食材接力】 戴面具的侍从将一块长切菜板沿桌面滑向主角。她用手掌稳稳按住,顺势转身。狐狸把生姜抛来,她单手接住,立刻放入石臼,使用木杵快速捣碎。镜头极近距离拍摄姜汁飞溅。 一位老厨师把香葱递来。主角旋身接过,将香葱放稳在切菜板上,高速切成均匀细粒。刀只接触切菜板和食材,动作精准安全。连续快速特写:刀刃落下;翠绿葱花跳起;生姜在石臼中碎裂;浓郁高汤被倒入铜锅;红色辣椒油在汤面扩散成花;沸腾气泡映出她快速移动的身影。 一只锅盖被蒸汽顶起。她立刻用长柄汤勺接住锅盖,旋转半圈,将它准确盖回另一口锅。金属碰撞声干净响亮。 【20—25秒|烈火煮面】 主角抱起整束完成的乌冬面,沿灶台快速奔跑。镜头贴近地面跟随她的红鞋,随后猛然抬升。她踏上低矮长凳,借力跃起,在空中展开双臂,把面条抛出一道巨大的白色弧线。镜头围绕她和面条旋转一周。面条准确落入沸腾的大锅。 蒸汽瞬间淹没镜头,并转化为锅内近距离画面:乌冬面在滚水中翻动,表面光滑而有弹性。古堡精灵再次拍手,灶台火焰突然升高。主角落地后沿大锅旋转半圈,用长筷迅速翻动面条,再用漏勺将面条整体捞起。 镜头跟随滴水的面条冲出蒸汽。她后仰避开飞来的汤勺,同时将面条从漏勺抛向空中的陶碗。高大的青蛙慌忙伸手,最终稳稳接住陶碗,松了一口气。 【25—28秒|空中装碗】 狐狸将深红色漆盘沿长桌滑出。主角一只手接过青蛙手中的陶碗,另一只手扶住漆盘。她原地旋转,将碗放到飞速滑动的漆盘上。紧接着,高汤从铜壶中形成一条金色水线,准确注入碗中。 狐狸向上抛出葱花,主角用手掌轻轻一带,让葱花像绿色细雨一样落在乌冬面上。她再加入生姜、花瓣和一滴辣椒油。漆盘继续向镜头滑来。主角、狐狸与青蛙在后方一起追赶,形成紧张又滑稽的最后冲刺。
黄白 avatar黄白
Made with Seedance 2.5 Prompt: FORMAT: 30-second horizontal 16:9 realistic smart…

Made with Seedance 2.5 Prompt: FORMAT: 30-second horizontal 16:9 realistic smart…

FORMAT: 30-second horizontal 16:9 realistic smartphone video. Create an authentic, imperfect everyday late-night kitchen phone recording, as if a friend casually left a phone recording on the counter. Use a standard smartphone camera with mild autofocus hunting, subtle exposure shifts, natural motion blur, compression artifacts, and slightly uneven handheld framing. No polished commercial look. 00–05s — WALKING IN The character walks into a quiet home kitchen carrying a small grocery bag. They set it on the counter, sigh quietly, and pull out a few simple ingredients. They glance at the phone for a second before turning back toward the counter. Camera remains several feet away at counter height, as if casually recording from a nearby surface. 05–10s — GETTING STARTED They wash their hands, turn on the kitchen light, and begin preparing the ingredients. A cutting board shifts slightly against the counter. They pause to move it into a better position. The character looks tired but relaxed, occasionally brushing their hair away from their forehead. 10–15s — COOKING They place a pan on the stove and begin cooking. Steam gradually becomes visible. The phone autofocus briefly shifts between the character and the foreground pan before settling again. They stir the food, taste a tiny amount, think for a moment, then add a little more seasoning. No readable labels or packaging should be visible. 15–20s — SMALL MISTAKE The character gets distracted for a moment and notices the food starting to cook more quickly than expected. They immediately lower the heat and give a small amused shake of their head. They quietly mutter something like: “Yeah… almost forgot about that.” The delivery should feel spontaneous and understated. 20–25s — FINISHING They finish preparing the food, turn off the stove, and carefully transfer the meal onto a plate. They wipe a small splash from the counter with a paper towel. Natural movements only—nothing overly choreographed. 25–30s — QUIET ENDING They sit at the kitchen table with the finished meal. They take one bite, pause, and give a small satisfied smile. They look toward the phone and quietly say: “Honestly… not bad.” They pick up the fork again and continue eating as the camera keeps recording for another moment before the clip naturally ends. AUDIO Natural kitchen ambience only: refrigerator hum, ventilation, running water, utensil sounds, pan sizzling, footsteps, clothing movement, cupboard and drawer sounds, plate and fork noises, and subtle room ambience. No music. Dialogue should sound spontaneous and conversational, with natural pauses and imperfect delivery. VISUAL REALISM Authentic smartphone footage, ordinary warm household lighting, realistic skin texture, natural shadows, mild phone-camera sharpening, subtle compression noise, imperfect exposure, slight autofocus changes, believable reflections, natural steam, realistic food textures, and ordinary kitchen imperfections. STRICTLY AVOID: cinematic color grading, beauty filters, artificial skin smoothing, dramatic slow motion, music, subtitles, captions, logos, readable text, perfect lighting, excessive camera shake, exaggerated acting, unrealistic food or steam, duplicated objects, warped hands, unnatural facial expressions, scene cuts, time jumps, or skipping the described actions.
Ray avatarRay
SEEDANCE 2.5 IS HERE! Seedance 2.5 - Advanced Workflows Series 1. 30 Image Refer…

SEEDANCE 2.5 IS HERE! Seedance 2.5 - Advanced Workflows Series 1. 30 Image Refer…

CAST: "img1" = hero with teal spiked hair, red goggles, red scarf, torn white cape, conjuring spinning BLUE light discs. "img2" = location. Enemies: dozens surround him in a tight ring several bodies deep. Every enemy is one of "img3" to "img30", repeated through the crowd. No cuts inside shots. SHOT 1 (7s) — BUILD-UP Wide shot: hero small at center, enemies closing in from every side. Slow-motion dolly-in to his screaming face in extreme foreshortening, while the camera stays at full speed. Drift back to reveal the attack pose: arm pulled far behind, BLUE disc spinning in his fist. He whips forward and shoves the disc straight at the lens, action snapping back to full speed as it fires out of frame. SHOT 2 (5s) Orbit around "img3" as he dodges the disc. His body drops into slow motion, bending away as blue light grazes past, while the camera keeps normal speed, orbiting low and showing the miss from multiple sides. Dozens more enemies charge behind him. SHOT 3 (7s) The circle closes and dozens attack at once. Wide high-angle orbit descending into the fight: "img5" and "img7" swing and miss, the hero kicks "img9" away, elbows "img12", more bodies fly outward as "img13", "img14", "img15" and "img16" fold in to replace them. The orbit tightens until the camera is inside the brawl. The hero throws a punch directly into the camera in extreme foreshortening, ramping on impact. SHOT 4 (5s) — FINAL BUILD-UP Wide shot of the ring rushing him from all sides. Fast dolly-out with heavy VFX as he raises both arms, charging TWO BLUE discs. Forearms thrust toward the lens in extreme foreshortening while the body races into depth and the horde closes in. Smash into an extreme close-up of his furious face as he hurls both discs, camera violently orbiting off the release. SHOT 5 (6s) The discs rip away over the crowd and vanish into depth. Then a wide shot in three beats: DETONATION — violent blue flash and shockwave blasting through the crowd, bodies thrown everywhere. One full second of stillness. The wave rolls toward the lens, with hand-painted anime dust and debris swallowing the frame. SAKUGA LOCK: Very wide lens, extreme foreshortening, limbs against the glass, body racing into depth. Dollys run along limbs and land on faces. Camera angle constantly changes: hip, worm’s-eye, high, side, close-up. Speed ramps affect either the launch or the impact/dodge, never both. Camera stays inside the fight, with bodies entering from behind the lens. Dust, debris and blue energy travel from deep background to the glass. CAMERA STYLE: LAGGING OPERATOR — always late, erratic and reactive. Hits land before the camera catches them. The camera jerks away from incoming bodies and recovers. Blows are thrown directly into the lens. HANDHELD only, never smooth, with constant shake, micro-corrections and violent jolts on impact. IMPACT FRAMES: Hardest hits flash one inverted negative frame, one normal frame, one negative frame, then normal. Deep dark blue shadows, brilliant white highlights, too fast to read clearly. ANIMATION: Japanese sakuga hand-drawn fight scene. One painted drawing per frame. 2020s high-budget TV anime compositing with heavy impact VFX. 24fps, animated on twos, hand-painted look, pose-to-pose timing, painterly boil, oil-brush texture and choppy stepped cadence. No interpolation, no motion blur, no morphing, no 3D and no CGI smoothness. LIGHT: High-contrast cel shading, deep shadows, rimlight, blue glow from the discs spilling onto faces and dust, lens flare with the sun behind. Never frontlit — always side or 3/4 backlight rimlight, golden hour, gritty, ambient occlusion.
VoxelPlot avatarVoxelPlot
Seedance2.5 デコトラからのチャイニーズドラゴンにトランスフォーム 実はSeedance2.0でもトランスフォームはかっこよくやってくれたのですが、 …

Seedance2.5 デコトラからのチャイニーズドラゴンにトランスフォーム 実はSeedance2.0でもトランスフォームはかっこよくやってくれたのですが、 …

ワンカットの実写映画のような映像。 画像1のデコトラのデザイン、装飾、形状、電飾、比率をそのまま使用する。 画像2の男性を運転手として使用する。 画像3の山道と道路の構図をそのまま使用する。 画像4の配色・素材・質感を、変形後のすべてのメカパーツと最終形態のチャイニーズドラゴンロボットへ反映する。 映像は運転席内から始まる。 カメラは運転席の左前から男性を斜めに捉えている。 デコトラは画像3の山道を猛スピードで下っている。 男性は真剣な表情で荒々しくハンドルを操作し、体を揺らしながら力強く運転している。 男性は叫ぶ。 「いくぞ相棒!!」 叫んだ直後、ダッシュボード中央の大きな変形ボタンを勢いよく押す。 カメラはフロントガラスを抜けるように一気に引き、トラック全体が画面いっぱいに映る。 デコトラはスピードを落とさず走り続けたまま変形を開始する。 ヘッドライトは左右へ展開し、ドラゴンの発光する両目へ変形する。 フロントグリルは何重もの装甲へ展開し、ドラゴンの口を形成する。 フロントバンパーは巨大な下あごへ変形する。 ルーフ上の電飾は後方へ伸び、長い首を形成する。 荷台は数千もの細かなメカパーツへ分解され、胴体、肩、腕、尻尾へ精密に変形していく。 タイヤは肩、肘、腰、膝、足首などの関節へ変形する。 シャーシは伸縮し、内部から次々とメカフレームが展開する。 メッキパーツやマフラーは腕や尻尾の機械構造へ変形する。 龍の装飾や外装は何枚もの装甲へ分離し、完成したドラゴンロボットの全身を覆う。 変形中は無数の装甲、ギア、ピストン、リンク、レール、ロック機構が絶え間なく動き続け、超高密度なメカ変形が続く。 変形の途中、男性は運転席上部から外へ飛び出し、変形途中の頭部に片足を乗せ、両腕を組み、前を見据えながら堂々と立っている。 変形が完了すると、巨大なチャイニーズドラゴンロボットが完成する。 完成したロボットは画像4の配色や質感を忠実に受け継いでいる。 ドラゴンの両目が強く発光し、大きく咆哮する。 そのまま道路から力強く飛び立つ。 飛び立つ瞬間、前方には画像3と同じ山道の急カーブが見えており、ドラゴンはそのカーブへ進入する直前で道路を離れ、空へ向かって勢いよく舞い上がる。 すべての変形は実際の機械構造によって行われ、魔法のようなモーフィングは一切使用しない。 超高密度なメカニカル変形。 重量感のある金属表現。 実写映画品質。 車体と人物の形状は終始安定している。
バベル AI動画生成おじさん avatarバベル AI動画生成おじさん
YENİ KIYASLAMA VİDEOSU GELDİ📽️ Aynı basit prompttan sırasıyla aşağıdaki modelle…

YENİ KIYASLAMA VİDEOSU GELDİ📽️ Aynı basit prompttan sırasıyla aşağıdaki modelle…

Tarih öncesi çağlarda geçen bir konser sahnesi. Sahnede mağara adamları var, tarih öncesi insanlar, anlaşılmaz bir dilde şarkı söylüyorlar. Etrafta dinozorlar da dolaşıyor. Konseri izleyen kalabalık bir topluluk var. Çekim multi-shot olacak, doğal ve belgesel havasında bir kamera hissi olmalı. Görsel stil ultra gerçekçi olmalı.
Ozan Sihay avatarOzan Sihay
Let the fun begin🥳 Made with seedance 2.5 on Pollo AI Prompt: Create a 15-secon…

Let the fun begin🥳 Made with seedance 2.5 on Pollo AI Prompt: Create a 15-secon…

Create a 15-second cinematic 3D animated short. Follow the reference storyboard exactly from Frame 1 to Frame 8. Preserve the same green dragon, cube coach, transformation machine and futuristic gym throughout. No extra characters, no extra scenes, no cuts that are not described. CHARACTER CONTINUITY: Before transformation: cute chubby green dragon, huge round cream-colored belly, short thick legs, tiny arms, extremely small wings, two small horns, large expressive eyes, rounded cheeks. After transformation: EXACT SAME dragon face, eyes, horns, green skin and colors, but athletic muscular body, broad chest and shoulders, narrow waist, powerful legs and huge wings. Coach: tiny brown cube-shaped creature, angry eyebrows, tiny limbs, whistle and clipboard. Machine: large dark metallic robotic gym machine with mechanical arms and digital face. Small gray “HARD WORK” button and huge glowing red “EASY” button. 0.0–1.2s — FRAME 1 Wide low-angle shot inside the futuristic gym. The fat green dragon confidently struts toward the workout machine like a superstar. His enormous belly visibly bounces with every step. His tiny wings flap uselessly. Proud half-smile, chest forward, hands on hips. The tiny cube coach stands beside the machine holding a clipboard and watches him skeptically. 1.2–2.2s — FRAME 2 Cut to medium shot at the machine controls. The coach angrily points directly at the SMALL GRAY “HARD WORK” button while explaining. The dragon ignores him. His eyes move toward the absurdly LARGE GLOWING RED “EASY” button beside it. His pupils enlarge and his expression changes into excited temptation. Camera subtly pushes toward the red button. 2.2–3.0s — FRAME 3 Extreme close-up of the dragon and red EASY button. The dragon slowly extends one tiny claw with a mischievous smile. The coach suddenly realizes what he is doing, jumps upward in panic and waves both arms trying to stop him. The dragon presses the center of the glowing EASY button. Strong mechanical BUZZ and red flash. 3.0–4.0s — FRAME 4 Immediate hard cut to a dynamic Dutch-angle wide shot. The machine violently activates. Multiple robotic arms shoot outward at once and grab the dragon’s arms, legs and huge belly. The dragon is lifted from the floor; eyes bulge and mouth opens in panic. A shockwave throws the tiny coach backward with his clipboard. Sparks erupt. The machine’s digital smiling face instantly changes into a sinister mischievous grin. 4.0–5.5s — FRAME 5 Extremely fast chaotic workout montage. Keep the dragon fat during this entire section. Mechanical arms force him to run insanely fast on a treadmill while other arms make him lift dumbbells, stretch his limbs and perform exercises at impossible speed. His huge belly, cheeks and tiny wings violently wobble. Dragon screams silently with huge terrified eyes. Rapid camera movement, speed ramps, motion blur, sparks, smoke, sweat droplets and vibrating machinery. The machine visibly overheats. 5.5–6.5s — FRAME 6 Transformation begins inside the machine. Dragon becomes a bright backlit silhouette surrounded by electric blue lightning and golden-orange energy. Show the transformation clearly in one continuous motion: huge belly rapidly shrinks → waist narrows → chest expands → shoulders become broad → arms and legs become muscular → tiny wings rapidly unfold and grow into enormous majestic wings. Same head, same horns, same face. Energy peaks with sparks and smoke. The tiny coach watches from foreground, completely stunned. 6.5–8.3s — FRAME 7 Machine doors burst open and thick smoke rolls outward. Dramatic low-angle hero shot. The transformed dragon slowly walks through the smoke toward camera. He is now muscular and athletic with broad shoulders, defined chest and abs, narrow waist, powerful legs and huge wings, but his face remains cute and unmistakably identical to the original dragon. smashes through the wall, sending debris and equipment flying. Warm golden backlight creates a strong rim light. He stops, puts his hands confidently on his hips, raises one eyebrow and smiles. Tiny sparkle flashes from one tooth. The cube coach stares upward; his jaw drops in disbelief. 8.3–10.0s — FRAME 8 Cut to a wide symmetrical comedy shot. 10-15: he flexes the body in funny way..The muscular dragon proudly spreads both enormous wings for the first time. Powerful WHOOSH. The wings are much too large for the gym: left wing crashes through exercise machines while right wing Dragon immediately freezes. His heroic expression changes into an awkward innocent smile, eyes looking sideways. The coach slowly looks at the destroyed gym, then slowly turns toward the dragon in silent fury. Behind them the exhausted machine displays “EASY ✓”, sparks once, shakes, then collapses into a smoking pile of mechanical parts. Hold the final comedic freeze-frame on the embarrassed muscular dragon, furious tiny coach and completely destroyed gym. VISUAL: Premium stylized 3D animated movie quality, exaggerated cartoon physics, expressive facial animation, cinematic depth of field, polished materials and volumetric lighting. Cool blue industrial lighting before transformation; saturated red EASY button; electric blue + golden transformation energy; warm golden hero lighting after transformation. Fast action only during Frames 4–6. Frames 1–3 must clearly establish the joke, Frame 7 must feel heroic, Frame 8 must deliver the destruction punchline. Maintain exact character and environment continuity. No dialogue, no subtitles, no logos, no additional text except “HARD WORK”, “EASY” and final “EASY
Al-Shamus avatarAl-Shamus
GPTにプロンプトのコツとか書いてもらったけど、要するにSeedance2.0で使ってたプロンプトに30秒尺になるようにタイムスタンプとかシーン追加して長くする…

GPTにプロンプトのコツとか書いてもらったけど、要するにSeedance2.0で使ってたプロンプトに30秒尺になるようにタイムスタンプとかシーン追加して長くする…

夕暮れの都市を人物がゆっくり歩く。カメラは背後から追従し、途中で横顔へ回り込む。柔らかな逆光、映画的な色調、自然な衣服と髪の動き
SEIIIRU😈動画生成AIを使う映像クリエイター avatarSEIIIRU😈動画生成AIを使う映像クリエイター
"Familia" Tried Seedance 2.5 on @TopviewAIhq and bro… this is on another level �…

"Familia" Tried Seedance 2.5 on @TopviewAIhq and bro… this is on another level �…

30 seconds, cinematic, same warm golden color grading and natural sunlight as the reference images. Location: mystical forest path from @image3. Dynamic handheld camera, continuous kinetic movement, slight shake, realistic documentary style. Shot 1 (0-12s): @image2 (young jungle boy in tattered loincloth) is perched high on thick tree branches. He spots the blue station wagon @image6 driving along the forest path below. Instantly he starts chasing it, swinging and leaping powerfully from branch to branch like Tarzan, agile and wild, moving fast through the canopy. Camera tracks him dynamically from the side and behind as he jumps. Shot 2 (12-20s): The blue station wagon slows down and stops on the path. The driver, bearded man @image5, steps out first. His wife @image4 follows, then their young son @image1. The whole family stands together beside the car, looking happy and relaxed, smiling as they take in the beautiful forest. Shot 3 (20-30s): Slow push-in to extreme close-up on @image2’s face as he watches the family from the trees. He starts with a soft, genuine smile. The smile slowly fades. His expression turns deeply sad and longing. Eyes become glassy, a single tear forms and slowly rolls down his cheek. Very natural, subtle, heartbreaking performance — pure emotional realism, no exaggeration. He is clearly yearning for a family of his own. Photorealistic, emotional, warm cinematic lighting, natural skin texture, handheld camera, high detail, 8K.
MrDejie avatarMrDejie
Seedance 2.5 is changing what's possible with AI video. Up to 30-second generati…

Seedance 2.5 is changing what's possible with AI video. Up to 30-second generati…

A stylish young woman finishes her workday in a modern corporate office. She closes her laptop, gathers her belongings, and walks confidently through the open workspace as coworkers wave goodbye. She exits a sleek glass office building during golden hour, slipping on sunglasses as warm sunlight reflects off the skyscrapers. A cinematic tracking shot follows her crossing a busy city intersection before she steps into a premium café. She orders an iced latte, waits while the barista prepares it, then enjoys the first sip by a large window overlooking the bustling streets. As dusk falls, she strolls through an illuminated shopping district, browsing boutique storefronts and stopping to admire a luxury window display. She continues through a vibrant pedestrian street filled with lights, live music, and evening energy before arriving at a rooftop terrace. The final sequence captures her relaxing with the city skyline glowing behind her as she smiles at the camera, ending with a wide aerial shot of the city at night.
Smiling Khan avatarSmiling Khan
UGC on Seedance 2.5 is on another level Awesome Results Prompt 👇 Use the upload…

UGC on Seedance 2.5 is on another level Awesome Results Prompt 👇 Use the upload…

Use the uploaded reference image as the exact character reference. Preserve her facial identity, hairstyle, eye color, makeup, skin tone, body proportions, white sleeveless fitted top, light blue wide-leg jeans, pearl choker, rings, and bracelets consistently throughout the video. Use the uploaded sunglasses, retail box, and leather carrying case as locked product references. Maintain perfect product consistency, including the frame shape, lenses, hinges, colors, materials, and proportions. Create an ultra-realistic UGC luxury creator review filmed inside a modern luxury bedroom with warm golden-hour sunlight, soft natural shadows, and a premium lifestyle aesthetic. The camera feels like a handheld smartphone with subtle natural movement while maintaining cinematic commercial quality. The video begins with the woman sitting on the bed beside the retail box and leather case. Smiling at the camera, she says, "I genuinely wasn't expecting to love these this much." She picks up the box, opens it naturally, reveals the leather case, then slowly removes the sunglasses while continuing, "The packaging already feels incredibly premium." She rotates the sunglasses slowly in front of the camera, showing the frame, hinges, and lenses as natural reflections glide across the surface. She smiles and says, "The finish feels amazing, and they're incredibly lightweight." She puts on the sunglasses, stands up, and walks toward a large full-length mirror. Looking at her reflection, she adjusts the frame naturally and says, "Honestly... they look so good, and they're really comfortable on the eyes, even in bright sunlight." She turns slightly left and right so the sunglasses catch the sunlight from different angles before removing them with a smile. Walking back to the bed, she places the sunglasses beside the leather case and retail box, then picks them up one last time and holds them beside her face. Looking directly into the camera, she smiles warmly and says, "Definitely one of my favorite accessories this year." The camera slowly pushes in on the sunglasses before fading out. Ultra-realistic UGC fashion content, authentic creator review, cinematic handheld smartphone movement, luxury bedroom, macro product cinematography, realistic reflections, detailed frame textures, expressive facial animation, perfect lip sync, shallow depth of field, premium color grading, 4K HDR, 16:9, no subtitles, no logos, no watermarks, no on-screen text.
Smiling Khan avatarSmiling Khan
Continuing my Seedance 2.5 experiments on @higgsfield Prompt and references belo…

Continuing my Seedance 2.5 experiments on @higgsfield Prompt and references belo…

REFERENCES Image 1 defines the hero's face, curly hair, build and outfit: navy nylon hooded windbreaker over a navy tee, grey shorts, black socks, worn trail sneakers. Do not use its grey background. Image 3 is the SAME person as Image 1 in motion — use only for running posture and rim light; one character, never two. Image 2 defines the location: alpine slope under a low sun, deep green grass, mossy granite boulders, a grazing flock, a dark ridge. Do not use its grid layout or dividers. Image 4 defines the creature: charred black bark, hollow empty sockets, moss on the shoulder. Do not use its blurred background. Image 4's arms are enormous braided root-limbs, each forearm as thick as a tree trunk, with heavy knuckled fingers of woven wood — never thin threads or tendrils. SCENE Image 4 stands rooted in one spot and hunts Image 1 entirely through the ground, while Image 1 crosses the slope leaping boulder to boulder so his feet never touch the ground; after one fall he gets back onto the stones and escapes onto a sheep's back, riding it downslope standing upright. GLOBAL SETTINGS Photoreal cinema, ARRI Alexa 35 look, anamorphic lenses, shallow DOF, fine grain. The low sun sits in a ridge notch behind and right, rim-lighting Image 1's hair and shoulders, long shadows. Palette: deep emerald green and cold grey granite against a warm amber sky. Fast hard cuts, every shot 0.5-2 seconds, constantly changing angles. Camera moves in every shot, no static frames. Framing rule: keep Image 1 in close and medium framing only. No wide shots containing Image 1, never a frame where his face is under a third of frame height. Exclude: no on-screen text, no cross dissolves, no fade to black, no limb deformation. LOCATION MAP (stable across all shots) The slope runs from upper left down to lower right. A chain of about fifteen granite boulders lies diagonally across it, gaps of 1.5-3 metres, flat mossy tops. Image 1 travels it from lower left to upper right. The last boulder stands alone; beyond it, open grass, and fifteen metres uphill on a gentler shelf about thirty sheep graze. Image 4 stands far below and right by the rocky path and never leaves that spot. The sun sits in the ridge notch behind the direction of travel. SHOT SCRIPT (CU = close-up, ECU = extreme close-up) 1 (0.0-1.0) ECU of Image 4's bark face: deep charred grain, two hollow sockets, heavy wooden ridges around the mouth slit. The head lifts and draws in air, chest bark flexing. Slow push in. 2 (1.0-2.0) CU of one massive root arm of Image 4 at his side: braided coils of wood as thick as a trunk, heavy fingers flexing and creaking. Lateral slide along the forearm. 3 (2.0-2.8) CU of Image 4's shoulder and neck: the head turns uphill in stiff wooden jerks with a crack, shoulder moss settling a beat after it stops. The body does not shift. Low angle, tilt up. 4 (2.8-3.6) CU of Image 4's base: his legs merge into the turf as thick anchor roots, the ground around them undisturbed. He is fixed in place. Slow orbit. 5 (3.6-4.4) Side CU: Image 1's sneakers slam onto a mossy boulder top, dry moss and dust bursting out. Parallel move, shoes sharp. 6 (4.4-5.6) Three-quarter CU of Image 1's face, sun rimming his curls. Breathing ragged, brows drawn, eyes locked on the next boulder. Through his teeth in English: {Okay - just don't touch the ground.} Handheld. 7 (5.6-6.4) Ground-level low angle: Image 1's legs drive off the boulder, front knee snapping up, foreground grass smeared by speed. Lift with the push-off. 8 (6.4-7.2) CU: Image 1's sneakers slam back onto a mossy boulder top, moss bursting. Low, parallel. 9 (7.2-8.0) Tight overhead of three boulders: mossy tops and the gaps between them as Image 1's shadow flies across the first. Slow tilt down. 10 (8.0-8.9) CU of Image 1's face: jaw set, eyes flicking stone to stone, breath sharp and rhythmic, one hand grazing a boulder edge for balance. Handheld push in. 11 (8.9-9.6) CU from below the stone: Image 1's soles land, wet moss compressing and squeezing water out under the tread. Rise with the landing. 12 (9.6-10.3) Low angle from behind a boulder: Image 1 lands and instantly coils his knees for the next jump without pausing. Swing around the stone. 13 (10.3-10.9) ECU of Image 4's hollow sockets snapping toward Image 1 in one instant move, no wind-up. 14 (10.9-11.8) Medium low angle: Image 4, feet still rooted in the same spot, drives one enormous root arm shoulder-deep into the soil, turf tearing up in a ring around it. Drop hard with the arm. 15 (11.8-12.6) CU skimming the grass: a raised ridge of turf races toward the boulder chain like a wake, grass parting and closing above it. Fly backward ahead of it. 16 (12.6-13.7) CU at the base of a boulder: the ground bursts open and a huge root hand shoves the stone hard from beneath. The boulder lurches and tips sideways, grinding. Rock hard with the stone. 17 (13.7-14.5) CU of Image 1 on the tipping stone: his footing goes, arms swinging out for balance, and he drops off the side. Fall with him. 18 (14.5-15.3) CU as Image 1 hits the grass: hip and shoulder take the impact, knee folding first, turf, dew and seed heads bursting up around him. Camera on the ground. 19 (15.3-16.0) CU of the huge root hand: heavy wooden fingers uncurl and the hand pivots toward Image 1 on the ground. Push in on the knuckles. 20 (16.0-16.8) Medium: the root hand sweeps down at Image 1, soil pouring off its fingers. Whip down with it. 21 (16.8-17.7) CU: Image 1 rolls sideways over his shoulder as the hand slams into the turf where he lay, throwing a wall of dirt across frame. Roll with him. 22 (17.7-18.5) Low CU: Image 1's palms plant in the grass and he drives up onto his feet, blades tearing under his soles. Rise with him. 23 (18.5-19.5) Medium from behind and side: Image 1 takes three hard strides and launches off the grass as the root hand closes on empty air behind him with a hollow wooden snap. Lift with the jump. 24 (19.5-20.2) ECU of Image 1's eyes: focus jumps forward, pupils tighten as he sees the boulder chain end. Fast push in. 25 (20.2-21.3) Medium: Image 1 straightens up on the last boulder of the chain, weight on both feet, looking at the open grass ahead. He breathes out in English: {Damn. No more rocks.} Slow push in. 26 (21.3-22.1) Medium from grass level: the flock grazing on the shelf, the nearest sheep lifting its head, low sun burning through the wool. Slide sideways. 27 (22.1-23.2) CU of Image 1's face, still on the stone: eyes darting to the flock and back, brows lifting, the corner of his mouth twitching as the idea lands. In English, half to himself: {Well... guess today's my lucky day.} Push in. 28 (23.2-24.0) Low angle from below the boulder: Image 1 drops into a deep crouch on the stone, hands loose, coiling to jump. Tilt up his body. 29 (24.0-24.9) Medium from behind and side: Image 1 launches off the boulder in a long flat jump over the grass, arms wide, windbreaker ballooning. Lift with him. 30 (24.9-25.8) Rear CU: Image 1's soles land square on a sheep's back, wool compressing and springing, the animal dipping onto its forelegs before straightening and bolting. Low at hindquarter level. 31 (25.8-26.9) Medium side: Image 1 stands upright on the sheep's back on both feet, feet apart across the spine, knees soft, arms spread in a surfer's stance, never seated, never straddling. The sheep sprints downslope, wool and grass smearing with speed. Fly parallel at matching speed. 32 (26.9
Kiber Alla avatarKiber Alla
Seedance 2.5 daily routine sequence shot prompt is below 👇 https://t.co/FbdaOFV…

Seedance 2.5 daily routine sequence shot prompt is below 👇 https://t.co/FbdaOFV…

[ref_image] provides the exact facial identity, bald head, dense full beard, eye shape and overall head structure of the man. Completely ignore the clothing and background from [ref_image]. Generate a 30-second continuous rightward tracking shot of a morning routine comedy sequence, followed by one hard cut at the end. 0-4s – 90s metalhead bedroom: The man sits on the edge of a messy bed in pajamas, looking extremely sleepy. He stretches, stands up and walks to the right toward the bathroom door. Camera tracks with him. 4-11s – Bathroom: He enters and looks straight into camera as if looking in a mirror. He lifts his pajama top with one hand and sprays deodorant under his arm with the other. He puts the deodorant down, grabs a bottle of mouthwash from the opposite side of the sink, takes a sip, gargles, and spits it into the sink. He walks to the right toward the kitchen. Camera continues tracking. 11-17s – Kitchen: A kitchen counter is in the foreground. The man sits behind it facing camera. A bowl, a carton of milk and a box of cereal are on the counter. He pours cereal into the bowl, then pours milk, picks up the bowl with both hands and drinks the entire contents in one long gulp. He puts the bowl down, wipes his mouth with the sleeve of his pajamas, stands up and walks to the right. Camera tracks with him. 17-21s – Living room: He walks toward the front door on the far right. A bathrobe is hanging on a coat rack next to the door. He puts on the bathrobe, opens the front door and steps outside to the right. Camera continues tracking. 21-30s – Front porch / street: He stands on the porch and crosses his arms. A newspaper delivery man approaches on a bicycle from the street and throws a newspaper that hits the bald man squarely on the head. The newspaper falls to the ground. The man scratches his head with an incredulous expression, bends down, picks up the newspaper, stands up and begins to open it. Hard cut to a close-up of his hands opening the newspaper. On the open page, large clear English text is printed: THIS SEEDANCE 2.5 PROMPT IS JUST BELOW Visual style: slightly grainy late-80s / early-90s film look, warm practical lighting, natural color grade. Continuous smooth rightward tracking shot until the final cut. No dialogue. Light ambient morning sounds only.
TechHalla avatarTechHalla
Just got my hands on the Lovart x Seedance 2.5 mini Campaign Brief and WOW — thi…

Just got my hands on the Lovart x Seedance 2.5 mini Campaign Brief and WOW — thi…

Elegant lifestyle campaign for wireless earbuds in a rainy Tokyo street at dusk — cinematic camera glide, neon reflections, confident model dancing lightly, native rain SFX.
LX™ avatarLX™
Seedance 2.5: Some Tips / Thoughts & Prompt Share I knew from the start that the…

Seedance 2.5: Some Tips / Thoughts & Prompt Share I knew from the start that the…

一部写实真人科幻奇幻短片从失控的异星召唤仪式切入:Shade被从高楼坠落的瞬间强行拉入地下议会洞窟,随后与一只活体武器生物联结,以超高速迎战四名外形完全不同的异星议员。 @[Image 1] 定义Shade在全片中的唯一身份、完整外观、服装与身体比例;忽略设定图背景、文字和重复姿态。 @[Image 2] 定义“垂鳍议员”的完整外观;固定其圆润无巨角头部、巨大橙眼和两条下垂肉质头鳍,忽略版式与重复视角。 @[Image 3] 定义“珊瑚冠议员”的完整外观;固定其白蓝高挑身体、红色分叉珊瑚冠和四条弧形背部附肢,忽略版式与重复视角。 @[Image 4] 定义“叉冠议员”的完整外观;固定其巨大U形多孔头冠、橙眼、极长颈和长尾,忽略版式与重复视角。 @[Image 5] 定义“长耳议员”的完整外观;固定其两只笔直长耳、窄脸绿眼和肩后长带状鳍,忽略版式与重复视角。 @[Image 6] 定义“小兽”的完整外观,并定义其活体武士刀形态的生物材质来源;保留橙色眼、珊瑚色皮板、白色花瓣状鳞片和触须的可识别延续,忽略版式与重复视角。 最终画面是高质感真人电影,不呈现概念图或二维动画。使用实景湿岩洞窟结合无缝生物VFX,真实皮肤微纹理、半透明组织、布料惯性、重量、碰撞、空气阻力和重力。议会厅是高耸到黑暗中的巨型洞穴,天然岩壁与肋骨状外星结构融合,中央圆形召唤台被冷青环境光和珊瑚红仪式光切开,水汽、尘粒和深层体积雾形成纵深。 四名议员是四个连续存在的独立个体。以祭坛入口为12点方向,垂鳍议员固定在10点、珊瑚冠议员在2点、叉冠议员在5点、长耳议员在8点,Shade位于中心。战斗前保持这些位置。每个全景都清楚读出四种不同的头部轮廓、身高、颈长、背部附肢与尾巴;各自的脸、耳、冠、颜色和台词始终归属原角色。全片始终只有一个Shade、一只小兽和四名议员;小兽与武士刀是同一身体,绝不同时出现。 镜头采用清晰的多机位动力叙事:环境与动作使用有强纵深和视差的24-35mm感,台词与变形使用自然压缩的50-85mm近景;先建立圆形地理,再沿顺时针动作轴追随Shade。只在说话者变化、真实接触、运动方向改变或不可逆结果出现时切镜。战斗镜头贴近主体追踪,穿过前景附肢并始终保留下一目标的方位。 所有对白逐句显示底部居中的英文字幕,屏幕文字仅限这些英文字幕,不生成中文字幕,不把外星语拼写显示在画面中。Shade与小兽说自然英语并准确对口型。四名议员只说同一种急促、低沉、带喉音与咔嗒辅音的外星语;四名议员的可听台词中不出现英语,其英文含义只通过字幕呈现。 0-2秒:从召唤已进入危险峰值的第一帧开始。高位广角快速下降,四名不同议员在各自固定方位驱动同一仪式,身体附肢动作彼此不同;地面符号向中心输送四股光。能量柱撕开空间,把仍带向下动量的Shade抛到中心,Shade单膝和手掌重重触地,衣摆与头发随后落下,冲击波沿圆环扩散,传送门闭合。 2-8秒:手持中近景跟随Shade起身,视线扫过陌生生物,呼吸浅促,肩膀绷紧。Shade用英语说:{Where am I? How did I get here?},字幕【Where am I? How did I get here?】。仪式余光在Shade瞳孔中闪白,在闪光上匹配剪辑到夜间屋顶。闪回用三个因果连续镜头:低侧广角明确展示楼间距离与助跑;鞋底踩中湿滑起跳边缘后失去抓地,跃程明显不足;手指擦过对面混凝土檐口却抓空,身体被真实重力迅速拉下,城市灯光产生强烈垂直视差,头发和衣料被上升气流掀起,镜头与Shade同步俯冲。Shade英语内心旁白:{The last thing I remember is missing that jump. Is this hell?},字幕同句。黑暗楼体从上方填满画面,在8秒以同一向下运动方向硬切回洞窟。 8-14秒:Shade仍站在圆环中心。依次切四个清晰近景,每次只让当前说话者口部运动,识别锚点保持正确,边缘背景保留其原始方位。垂鳍议员发出外星语,字幕【Another scrawny one.】珊瑚冠议员愤怒反驳,字幕【Your fault!】叉冠议员尖锐插话,字幕【I told you we needed to change the summoning method.】长耳议员压下争吵,字幕【Stop arguing. We have to make do with what we've got.】所有可听台词均为外星语,不朗读字幕英文;最后一句结束时拉回中心广角,Shade与四种不同轮廓同时清楚可见。 14-18秒:保持群像,Shade低声用英语说:{What are they talking about?},字幕同句。一缕残余召唤能量在Shade肩上逐层凝成同一只小兽。小兽贴近耳边急促说英语:{No time. They'll kill you. Kill them first. Keep up.},字幕同句,然后跃到Shade面前。 18-22秒:一个不中断的近景完整展示所有变形中间态,稳定照明使轮廓和材质变化始终可读。小兽的尾巴先伸长并硬化为弧形刀背;腹面的半透明角质层沿全长展开成薄而锋利的单刃;珊瑚色皮板逐片咬合,白色花瓣鳞片压平组成刀脊和刀镡;躯干收窄为活体刀芯,四肢折叠锁成刀柄,触须编绕成握把;一只橙色眼保留在刀镡处并眨动。整个变化保持质量守恒,不凭空出现零件。最终形成约一米长、修长、窄刃、单刃、轻微弧度的活体武士刀,而非宽刃金属巨剑。Shade在空中抓住刀柄,活体肌腱缠绕手腕和前臂,与袖口贴合融合,刀镡上的眼睛转向首名攻击者。 22-28秒:四名议员同时主动杀向中心:垂鳍议员以头鳍和利爪从左侧抓取;珊瑚冠议员张开四条背肢形成合拢牢笼;叉冠议员用长尾横扫退路;长耳议员用两条肩鳍交叉封锁上方。Shade沿顺时针路线爆发出近乎不可见的超高速,目标顺序固定为垂鳍、珊瑚冠、叉冠、长耳,仍活着的议员持续追击、封路和调整攻击。 目标之间是带虹彩残像、空气压缩波、碎屑吸卷和强视差的速度爆发;只有四次刀刃接触颈部的瞬间
Kōda avatarKōda
Photoshoot and Studio Backstage created using Seedance 2.5 . From the red silk d…

Photoshoot and Studio Backstage created using Seedance 2.5 . From the red silk d…

Create a premium photorealistic fashion commercial and behind-the-scenes lookbook film centered around a confident female model wearing an elegant red silk slip dress, silver necklace, and matching red high heels. The overall visual language should feel like a high-end fashion campaign: sophisticated, energetic, clean, modern, and editorial. Use bright professional studio lighting with large industrial windows providing subtle natural daylight, soft diffused key lighting, realistic skin texture, natural fabric detail, and a minimalist gray-and-white studio environment. Keep the colors natural and refined, with the vibrant red dress serving as the visual focal point. OPENING — THE ENTRANCE Begin with the model confidently walking into a minimalist studio against a textured gray wall. Capture her in a smooth medium tracking shot as the red silk dress moves naturally with every step. Her posture is confident and effortless. Cut into a series of editorial fashion poses: she turns slowly to reveal the silhouette and back of the dress, looks over her shoulder, adjusts her posture, and moves naturally while the camera follows her. Use a mixture of medium shots, elegant close-ups, and subtle handheld movement to create the feeling of a real fashion editorial shoot. DETAILS & BTS Transition naturally into intimate behind-the-scenes moments. Show a makeup artist carefully touching up the model's lipstick while she remains composed between takes. Capture macro details of the red silk fabric, stitching, silver necklace, hair, makeup, and natural facial expressions. Include realistic hands-on styling moments: a stylist adjusting the dress, refining the fit, smoothing the fabric, and measuring the model's waist with a yellow tailoring tape. These moments should feel candid and authentic rather than staged. THE FASHION SET Open up into a wide view of the entire studio. The model walks confidently down a clean white runway-style floor toward the camera while photographers and videographers work around her. Show camera operators moving naturally, photographers taking pictures, lighting equipment, and the energy of a professional fashion production. Cut to a low ground-level shot focused on her red heels and the flowing hem of the dress as she walks past the camera. PHOTOGRAPHER'S PERSPECTIVE Show an over-the-shoulder shot of a professional DSLR camera displaying the model's portrait on its screen. Cut between the camera screen and the model performing different poses: hands on hips, profile pose, over-the-shoulder glance, subtle smile, controlled body movement, and confident eye contact with the lens. Make the camera-screen footage feel authentic, with realistic framing and exposure. FINAL EDITORIAL SEQUENCE Build toward a polished fashion-film finale. The model walks directly toward the camera with strong confidence. Use smooth push-ins, lateral tracking shots, and elegant close-ups of her face, shoulders, dress straps, fabric movement, and heels. Include quick rhythmic cuts between posing, styling adjustments, camera flashes, and behind-the-scenes activity. End with the model holding a powerful direct-to-camera pose in the red silk dress. Slowly fade to black and reveal a minimal: “BACKSTAGE” title card. CAMERA & VISUAL DIRECTION: Use realistic professional fashion photography techniques throughout: 35mm and 50mm editorial perspectives, occasional 85mm portrait close-ups, shallow depth of field for beauty shots, smooth tracking shots, controlled handheld movement for BTS moments, low-angle fashion shots, push-ins, lateral camera movement, and natural camera transitions. Keep movement physically believable. The dress should react naturally to walking and body movement. Hair should move subtly and naturally. Skin should retain realistic pores and texture rather than looking artificially airbrushed. Avoid excessive slow motion, exaggerated lens flares, oversaturated colors, plastic skin, unrealistic body proportions, floating objects, distorted hands, duplicated people, warped clothing, unstable facial features, or artificial-looking camera movement. The final result should look like a professionally produced fashion campaign combined with authentic behind-the-scenes footage from a real studio shoot.
Isabella avatarIsabella
Just put MiniMax H3 and Seedance 2.0 through the same prompt on Pollo AI, and th…

Just put MiniMax H3 and Seedance 2.0 through the same prompt on Pollo AI, and th…

Format: 16:9 Concept: “Rainy Afternoon Errand” Create an authentic 15-second analogue home-video recording filmed with a handheld Hi8/VHS-C camcorder. The camcorder is never visible. The audience only sees the recorded footage, as if watching a digitized family videotape. This is not a vlog, commercial, or cinematic production—just a friend casually filming another friend during an ordinary day. Use authentic analogue camcorder aesthetics: soft resolution, subtle VHS tape grain, faint interlacing, analogue colour bleed, mild tracking imperfections, slight autofocus hunting, natural handheld shake, tiny framing errors, realistic motion blur, washed-out colours, and faint tape hiss. Avoid HDR, beauty filters, cinematic grading, perfect stabilization, or modern digital sharpness. A young Korean woman in her early twenties wears a fitted pastel crop top, mid-rise vintage blue denim shorts, white ankle socks, classic white sneakers, and a lightweight oversized windbreaker tied around her waist. She carries a small canvas shoulder bag, and her appearance reflects a nostalgic late-90s/early-2000s Korean street style without referencing any specific year. The scene takes place on a quiet residential street after a light summer rain. The pavement is still damp, small puddles reflect nearby buildings, bicycles are parked outside shops, neighbours walk by with umbrellas, and local cafés and convenience stores create a peaceful everyday atmosphere. The footage begins as she exits a small neighbourhood convenience store carrying a drink and a paper shopping bag. She pauses under the awning, looks up at the cloudy sky, and smiles as a light drizzle begins again. She playfully extends her hand to feel a few raindrops before noticing the unseen camera operator. She laughs, gives a friendly wave, briefly twirls once in the drizzle, then continues walking down the wet street. The camera follows naturally behind as reflections shimmer on the pavement and a city bus quietly passes in the background. The recording ends naturally as she disappears farther down the street. Generation Requirements Produce one continuous 15-second recording with no cuts or transitions. Maintain consistent identity, realistic anatomy, natural walking, authentic human expressions, believable interactions, and physically accurate rain effects. Include realistic ambient sounds such as soft rain, distant traffic, birds, footsteps on wet pavement, and neighbourhood ambience. Avoid AI artifacts, duplicated pedestrians, warped anatomy, floating objects, modern cinematic effects, or anything that reveals the footage as AI-generated. The final result should feel indistinguishable from a genuine nostalgic analogue home video recorded by a friend.
Jack avatarJack
Seedance 2.5 is a major leap for AI video creation, and @lovart_ai the exclusive…

Seedance 2.5 is a major leap for AI video creation, and @lovart_ai the exclusive…

Create a 30-second ultra-realistic cinematic travel vlog featuring the same young woman throughout the entire sequence. Maintain identical facial features, hairstyle, makeup, skin tone, body proportions, and outfit consistency unless naturally changed during the journey. Premium lifestyle cinematography, luxury airport aesthetic, authentic travel atmosphere, smooth handheld and gimbal camera movement, realistic body language, 4K HDR, 16:9. The video opens with a close-up of her smiling into the camera in her bedroom beside an open suitcase. She finishes a light makeup routine, zips her luggage, picks up her passport, and says, "New adventure... let's go!" She leaves home, loads her suitcase into a cab, and films the city through the window while saying, "On the way to the airport." She arrives at the airport, checks the departure board, checks in her luggage, clears security, browses duty-free stores, grabs a coffee, and smiles at the camera saying, "Boarding starts in a few minutes." She walks through the boarding gate, enters the aircraft, settles into her window seat, watches planes outside, and says, "Ready for takeoff!" During the flight, she enjoys a beautifully served meal, records the tray, takes a bite, and says, "The lunch is actually delicious." She watches the clouds through the window, reads a magazine, and relaxes before the aircraft lands. After arrival, she exits the airport, waves at the camera, gets into another cab, and says, "Made it to a new country!" The cab passes famous city landmarks before reaching a luxury hotel. She checks in, enters her room, opens the curtains to reveal the skyline, freshens up with a quick skincare and light makeup routine, changes into comfortable sleepwear, smiles at the camera saying, "Time to rest... tomorrow the real adventure begins." She switches off the bedside lamp as the camera slowly pulls back. Ultra-realistic travel cinematography, authentic airport ambience, realistic announcements, rolling suitcase sounds, aircraft cabin atmosphere, soft background music, premium hotel interiors, cinematic lighting, natural facial expressions, smooth transitions, shallow depth of field, luxury commercial quality, no subtitles, no logos, no watermarks, no on-screen text.
Synthia avatarSynthia
Creativity just got a serious upgrade. 🚀 Tested Seedance 2.5 on @itsPolloAI and…

Creativity just got a serious upgrade. 🚀 Tested Seedance 2.5 on @itsPolloAI and…

30-SECOND REALISTIC SMARTPHONE TRAVEL VLOG PROMPT (JAPANESE WOMAN) A realistic smartphone travel vlog featuring a beautiful young Japanese woman exploring a peaceful mountain valley in Japan. She has natural Japanese features, soft makeup, dark hair tied in a simple ponytail, and wears a modest beige hiking jacket, comfortable hiking pants, backpack, and outdoor shoes. Scene 1 (0-3 sec) Early morning in a Japanese mountain village. Mist covers the green hills, traditional wooden houses appear in the background. The woman starts her adventure, holding a smartphone in selfie mode, smiling naturally at the camera. Scene 2 (3-6 sec) She walks through a quiet cedar forest trail surrounded by tall trees. She adjusts her backpack, records the peaceful scenery, and looks around with curiosity. Soft sunlight passes through the leaves. Scene 3 (6-9 sec) She reaches a clear mountain stream. She kneels beside the water, fills her bottle, touches the fresh water, and smiles at the camera. Natural sounds of flowing water and birds. Scene 4 (9-12 sec) She discovers a small traditional wooden cabin hidden in the forest. She explores the area, gently opens the old door, and records the beautiful traditional mountain atmosphere. Scene 5 (12-15 sec) She meets an elderly Japanese local farmer near a mountain field. They have a friendly conversation, and the farmer shows her a scenic viewpoint overlooking the valley. Scene 6 (15-18 sec) She walks through a colorful mountain flower field, capturing close-up shots of flowers and butterflies with her smartphone. Her expression shows happiness and wonder. Scene 7 (18-21 sec) She reaches a mountain viewpoint with a breathtaking view of Japanese mountains. She sits on a wooden bench, drinks warm green tea, and enjoys the peaceful landscape. Scene 8 (21-24 sec) Golden sunset behind the mountains. Wind gently moves her hair as she records the glowing sky and surrounding scenery with her phone. Scene 9 (24-27 sec) She walks back through a quiet forest path with warm sunset light. The camera follows her from behind, showing the beautiful Japanese countryside. Scene 10 (27-30 sec) Final selfie vlog moment. She smiles at the smartphone camera, waves goodbye, and says: "See you on my next adventure. Bye!" Then she walks away along the mountain trail. Style: Ultra-realistic smartphone footage, Japanese travel documentary style, handheld camera movement, realistic human motion, natural facial expressions, authentic outdoor sounds, birds chirping, forest wind, flowing water, cinematic natural lighting, soft colors, 4K realism, no artificial movements.
Anissa avatarAnissa
Gpt image 2 and Seedance 2.5 Prompt: Cinematic 8K stylized 3D continuous shot. A…

Gpt image 2 and Seedance 2.5 Prompt: Cinematic 8K stylized 3D continuous shot. A…

Cinematic 8K stylized 3D continuous shot. A young man in a blue bandana uses a holographic smartwatch to deploy mechanical arms that wash his muddy Mazda RX-7. The car upgrades, surging with blue electricity and turning from white to glossy black with glowing purple energy. The black car speeds through a rain-slicked neon cyberpunk city at night. A windshield HUD activates, and the car leaps, transforming mid-air into a giant bipedal mech with the driver visible in the glowing chest cockpit. The mech lands heavily on the street, then uses blue jet thrusters to fly up and stand heroically on a skyscraper roof.
Kashberg avatarKashberg
As I wait to test Seedance 2.5, here’s what Seedance 2.0 can do with high-speed …

As I wait to test Seedance 2.5, here’s what Seedance 2.0 can do with high-speed …

Create a 15-second cinematic dark urban anime fight video in 16:9 horizontal format. Use the separate character references for Kai and Malakai. Keep Kai's face, hair, dark trench coat, forearm wraps, and shadow magic consistent. Keep Malakai's coat, scarred face, shaved head, and brass-knuckled gauntlets consistent throughout the video. Visual style: Stylized cinematic realism, high-end 3D painterly anime quality, dark Victorian fantasy vibe, dynamic water, shadow, and glass particle simulation, expressive silhouette design, high-contrast gas lamp lighting, natural motion blur, premium feature-animation aesthetic. Environment: Narrow, rain-slicked Victorian gothic alleyway at midnight. Wet cobblestones, brick walls, iron fire escapes, flickering gas lamps, drifting steam from sewer grates. Important: The action starts immediately. No slow introduction. This is a visceral, dirty street brawl combining close-quarters martial arts, grappling, and shadow magic. TIMELINE: 0–1s: Begin mid-action. Kai wall-runs along the wet brick alley wall, delivering a flying knee strike onto Malakai's raised brass gauntlets. 1–2s: Cut to a close-up encounter. Malakai throws a heavy brass punch that shatters a nearby gas lamp, spraying glass and orange sparks across the lens. 2–3s: Wide orbiting shot. Kai slides across wet cobblestones, summoning dark violet shadow-tendrils from his trench coat that lash at Malakai's legs. 3–4s: Extreme low-angle impact. Malakai grapples Kai and hurls him toward the floor; Kai converts the fall into a backflip, sending water droplets splashing upward. 4–5s: Long-lens side profile. Kai phase-dashes through a patch of deep shadow, reappearing instantly behind Malakai with an elbow strike. 5–6s: Top-down aerial shot. Malakai spins with a sweeping backfist while dark shadow magic swirls around Kai in a tight circular vortex. 7–8s: Malakai shoves Kai against the brick wall, causing dust and mortar to crack off before Kai uses a shadow explosion to break free. 8–9s: Aggressive close-up flurry: brass-knuckle jabs parried by shadow-wrapped forearms, short knees, and dirty grappling holds. Kinetic weight and sharp silhouette readability. 9–10s: Both drop into low, grounded stances in the narrow alley. Kai's fists swirl with dark violet shadow-mist; Malakai's brass gauntlets glint in the flickering gaslight. 10–11s: Both sprint forward simultaneously. Rainwater splashes, brick dust, and steam explode beneath their boots. 11–12s: Mid-air clash. Kai's shadow-infused fist collides with Malakai's brass gauntlet, sending orange sparks and dark shadow ribbons spiraling around them. 12–13.5s: Gritty combat vortex forms around them: rain droplets, flying glass shards, dark shadow tendrils, and warm gaslight reflections spiral together. 13.5–15s: Final frozen airborne action pose. Kai is suspended mid-air driving a shadow-charged downward strike onto Malakai's heavy block, rain drops and dark magic trails frozen at peak tension. End on a dramatic frozen final frame. CAMERA: Use cinematic action camerawork: tight handheld tracking, whip pans, orbiting camera moves, low-angle tracking, sharp parallax. Keep motion visceral, grounded, and readable. MOVEMENT LOGIC: Weight: heavy and brutal during Malakai's grapples and punches; fast and fluid during Kai's wall-runs and shadow dashes. Time: instant burst speed during shadow phases and knee strikes; heavy deceleration on ground slams. Space: tight direct lines inside the narrow alleyway; sweeping curves during shadow-tendril whips. Flow: bound during grapples and wall collisions; free during shadow phase-dashes and coat movements. ELEMENT PROGRESSION: Early sequence: wet cobblestone reflections, fine water sprays, subtle dark shadow curling. Middle sequence: shattering gas lamp glass, bright orange brass sparks, heavy water splashes. Late sequence: intense violet shadow energy, swirling steam, flying brick fragments.
Gilbert Odera | Your AI Plug avatarGilbert Odera | Your AI Plug
Zombie Apocalypse🔥 @toapisai Dusk settles over a ruined megacity as an elite sq…

Zombie Apocalypse🔥 @toapisai Dusk settles over a ruined megacity as an elite sq…

Create a 30-second photorealistic live-action blockbuster zombie action trailer video in 16:9 horizontal format. STRICT TEMPORAL & SEQUENCE ANCHOR DIRECTIVE (CRITICAL ENGINE EXECUTION): The video generator MUST execute narrative actions in EXACT CHRONOLOGICAL ORDER step-by-step across the continuous 30-second timeline. Do NOT skip, blend, or reorder any steps. Follow the timeline anchors sequentially: Step 1 (0–6s): Armored truck smashes barricade, squad alights into ruined plaza as feral zombies swarm -> Step 2 (6–12s): Vance fires underbarrel grenade launcher unleashing explosive fireball, Maya executes dual-pistol spin dodge -> Step 3 (12–18s): SLOW-MOTION BEAT: Gunner unleashes rotary minigun wall of lead in 60fps frozen shell casings -> Step 4 (18–24s): Recon sniper green laser headshots leaping zombies, squad tactical retreat -> Step 5 (24–30s): C4 detonation wipes out horde, Unit Zero holds heroic battle stance under searchlights as title hold resolves. Enforce explosive kinetic pacing, high-velocity choreography, advanced fire, fluid, and shrapnel simulation, and zero lag. Use separate production sheets for Commander Vance, Maya, Gunner & Recon, Feral Infected, Weapons & Tactical Props, and Metropolis Survival Zone. Keep Vance's eyebrow scar and olive gear, Maya's braided hair and dual pistols, Gunner's minigun, Recon's green IR laser, zombie pale veined skin, and ruined sunset city setting consistent throughout. VISUAL STYLE: Photorealistic live-action 35mm blockbuster trailer cinema quality, high-contrast apocalyptic lighting (deep orange sunset vs burning fire vs green IR lasers vs bright muzzle flashes), volumetric smoke, flying brass shell casings, and blood-fluid simulation, zero 3D or anime look. ENVIRONMENT: Ruined megacity plaza at dusk, abandoned burning vehicles, overturned buses, shattered glass skyscrapers, storm clouds, burning oil drums, debris-strewn concrete. AUDIO DIRECTIVE: Background Music: High-octane cinematic trailer score with thunderous orchestral drums, rising brass horns, aggressive industrial synth pulses, dipping into deep sub-bass during slow-motion, exploding into a triumphant crescendo. Sound Effects: Heavy engine roar, barricade crash BANG, heavy automatic rifle fire, rotary minigun spin-up roar, grenade explosion blast, bone-snapping strikes, bullet shell clatters. Vocal Audio: Tactical radio commands from Vance, lethal exhales from Maya, terrifying screeching roars from the feral zombie horde. TIMELINE: 0–6s (THE AMBUSH & ENTRY): Begin exterior. High-speed tracking shot. An armored 4x4 rescue truck smashes through an abandoned barricade in a ruined city plaza at dusk under a deep orange sunset sky. Commander Vance, Maya, and the squad leap out into immediate tactical formation as hundreds of fast feral zombies charge from alleyways and fire escapes. 6–12s (CQC & GRENADE FIREBALL BEAT): Unit Zero forms a tight defensive ring. Vance aims his assault rifle and fires an underbarrel grenade into a dense cluster of zombies, unleashing a massive, blinding orange fireball and flying debris. Simultaneously, Maya duck-slips a leaping zombie, firing her dual pistols point-blank before slashing a second infected throat with her trench knife. 12–18s (ULTRA SLOW-MOTION ROTARY MINIGUN BEAT): Playback drops to 60fps slow-motion. Sound dips to deep sub-bass pulse. Gunner steps forward, firing his heavy rotary minigun in a continuous arc. Golden bullet shell casings rain down in frozen mid-air motion, lit by blinding muzzle flares as the wall of lead tears through the front line of the charging horde. 18–24s (SNIPER RECON & TACTICAL RETREAT): Speed ramps back to 100% real-time. High-angle camera. Recon stands on the hood of an overturned bus, her green IR laser sight tracking target to target as she snaps off silenced headshots on zombies leaping from fire escapes. Vance calls out a tactical retreat as the squad moves backward toward an extraction LZ, firing controlled bursts. 24–30s (EXPLOSIVE CLIMAX & HERO FINISH): Vance triggers a wireless detonator, exploding a line of claymore charges behind them. A massive wall of fire engulfs the remaining zombie swarm. Unit Zero holds a low, victorious, battle-ready hero stance amidst rising smoke, backlit by fire and helicopter searchlights cutting from above. Camera holds tight on Vance and Maya's intense, battle-smudged faces. End on epic final frame. No text, no logos. CAMERA: Dynamic low-angle vehicle tracking, rapid whip-pans during CQC, speed-ramp zoom during 60fps slow-mo minigun fire, high-angle sniper pan, resolving to a stable heroic low-angle hero hold. MOVEMENT LOGIC: Weight: heavy, grounded, militaristic weight for Unit Zero operators; hyper-violent, reckless, erratic velocity for feral zombies. Time: relentless trailer pace transitioning into 60fps slow-motion minigun sweep, resolving into explosive 100% real-time climax. Space: wide ruined city plaza contracting into tactical defensive ring expanding through explosion fire. Flow: organized, synchronized, and tactical for operators; chaotic, swarming, and feral for the horde.
Gilbert Odera | Your AI Plug avatarGilbert Odera | Your AI Plug
Heads up Seedance 2.5 has got everything what we want in AI creation!.. Made wit…

Heads up Seedance 2.5 has got everything what we want in AI creation!.. Made wit…

Generate a 30-second horizontal 16:9 realistic fitness lifestyle influencer vlog from the provided first frame. Style: Realistic daily fitness influencer vlog, natural indoor lighting, casual social media filming style, warm private gym atmosphere. The video should feel like a smooth everyday workout vlog filmed by an influencer, with natural movement, clean pacing, and coherent camera transitions. Character: One main character only: Maya, a young adult female fitness creator with brown hair in a high ponytail, wearing a taupe long-sleeve athletic top, matching leggings, white socks, and light grey training shoes. Keep her face, hairstyle, outfit, body type, and identity consistent throughout the video. Scene: A quiet private indoor gym with dark grey walls, black rubber floor, warm ceiling lights, a workout bench, clear plastic water bottle, small towel, gym bag, small dumbbells, mirror area, chair, and wall-mounted drinking fountain. Keep the environment consistent. Objects should stay in believable positions. Camera style: Use two smooth camera perspectives: 1. Selfie camera perspective: Maya holds the camera or phone at arm’s length, showing her face and upper body. 2. Third-person camera perspective: stable camera placed near the bench or mirror, showing her full body and workout actions. Camera transitions: Transitions must feel smooth and intentional, like a polished influencer vlog edit. Use gentle cuts, soft handheld reframing, slow push-ins, and small pans. Each shot should last long enough to feel natural. Avoid rapid cutting, sudden jumps, extreme zooms, spinning camera, or chaotic handheld movement. Action flow: All actions should connect naturally: Maya places her bag, adjusts her hair, introduces the workout, picks up a dumbbell, does a short set, rests, drinks water, stretches, checks the mirror, and ends with a relaxed smile. Movements should be casual, continuous, and realistic, not stiff or overposed. Action timing: 0s - 4s: Third-person view. Maya stands beside the workout bench and calmly places her gym bag or towel on the bench. She adjusts the position of the water bottle slightly. Camera is stable, medium-wide, showing the bench and gym room. 4s - 7s: Smooth cut to selfie camera. Maya holds the camera at arm’s length, looks into the lens, gives a small natural smile, and lightly adjusts her ponytail. The camera moves gently with her hand but remains stable and readable. 7s - 10s: Selfie camera slowly tilts down and transitions to a third-person bench view. Maya lowers the camera or the edit cuts softly to the bench angle. She reaches for a small dumbbell on the floor. The movement should feel connected, not abrupt. 10s - 15s: Third-person workout shot. Maya places one hand on the bench and performs a short controlled dumbbell row set, about 3 to 4 smooth repetitions. Keep the motion steady and anatomically correct. Hair and fabric move subtly with each rep. 15s - 17s: She finishes the set, gently places the dumbbell back on the floor, and sits on the bench. Camera stays stable with a slight push-in, capturing the transition from exercise to rest. 17s - 20s: Close detail shot. Her hand reaches for the clear water bottle, opens it, and brings it up naturally. The camera follows slowly, without shaking. 20s - 22s: Selfie camera perspective. Maya takes a small drink, exhales, and looks into the lens with a relaxed expression. Her breathing feels natural after the set. 22s - 25s: Smooth cut to third-person view near the mirror. Maya stands, rolls her shoulders, stretches one arm across her chest, then switches sides. Camera gently pans to keep her centered. 25s - 27s: Handheld lifestyle detail. Maya picks up the towel, wipes her hands, and checks her ponytail in the mirror. The action is small, casual, and continuous. 27s - 30s: Final smooth ending. Maya returns beside the bench, places one hand near the water bottle, looks toward the camera, and gives a small friendly smile or nod. Camera slowly settles into a stable medium-wide frame. End on a calm natural vlog moment. Motion quality: Realistic body mechanics, natural walking and stretching, accurate hand contact with bottle, towel, dumbbell, and bench, stable foot contact, natural breathing, subtle hair and fabric motion. No jerky actions, no sudden pose changes, no object teleporting. Camera smoothness: Camera motion should be smooth, slow, and purposeful. Handheld shots should have only mild natural move ment. Third-person shots should feel stable. Transitions between shots should preserve continuity of position and objects. Final output: 30 seconds, horizontal 16:9, realistic fitness influencer vlog, one female fitness creator, private indoor gym, smooth selfie and third-person camera transitions, natural daily workout flow, no subtitles, no watermark, no logo.
Al-Shamus avatarAl-Shamus
Seedance V2.5, I have been using the model since day one and generated many clip…

Seedance V2.5, I have been using the model since day one and generated many clip…

SETTING Ruined shrine courtyard, midnight, torrential indigo rain. Dark wet flagstones, deep mud puddles reflecting cold blue moonlight, shattered stone statues in the background. The environment is dark and cool to maximize contrast with the hero. HERO: One consistent Kintsugi Knight: pristine, glossy white porcelain plate armor, completely smooth and featureless. Face hidden by a blank, white porcelain menpo (mask). Weapon: a massive, blunt, black-iron slab-sword, heavy and unsharpened. She moves with slow, grounded, immovable weight. She never runs. ENEMIES Ashura warriors in rusted, jagged black iron armor. Varied silhouettes: hooked spears, heavy axes, katanas, chain-whips. They attack aggressively but fearfully. KINTSUGI GRAMMAR (CORE MECHANIC) (1) She never blocks, parries, or dodges. She lets the enemy strike her. (2) The enemy blade hits her white porcelain armor; the porcelain cracks with a bright white spark. (3) Liquid molten gold instantly bleeds into the crack, glowing hot, sealing the wound and leaving a raised, glowing golden seam. (4) She immediately retaliates with one devastating, unhurried swing of the iron slab-sword, crushing the attacker. One hit taken = one gold seam = one enemy crushed. CAMERA 35mm lens, heavy low-angle steadicam, grounded and weighty. Slow push-ins and low orbits to emphasize her immovable stance and the growing glow of the gold. 0–5s Frontal low angle: she stands still in the rain, armor 100% pristine white. First warrior strikes her shoulder with an axe. Porcelain cracks -> gold floods the seam. She swings the slab-sword, crushing him. 5–12s Two attackers strike her chest and thigh. Two more gold veins ignite. The rain sizzles and turns to steam when it hits the fresh, hot gold. She sweeps the heavy sword, clearing them. 12–20s Swarm attack. She takes three rapid hits to the arms and ribs. Armor is now 50% glowing gold veins, illuminating the dark rain around her. She steps forward, each footfall shaking the mud, and crushes the swarm with heavy, sweeping blows. 20–26s Heavy captain leaps and strikes her helm with a massive warhammer. A huge crack splits the mask. Blinding gold light pours out. She drops to one knee from the impact, then slowly rises. The armor is now 90% gold, radiating intense warm light. 26–30s Final frame: She stands tall. The armor has fully transformed into a glowing, golden Kintsugi masterpiece. She raises the iron sword and slams it into the mud. A shockwave of golden light ripples out; every remaining enemy blade in the frame instantly shatters into glowing embers. She stands alone in the golden glow. PHYSICS Rain streaks down the smooth white porcelain but hisses and vaporizes on the hot gold seams. Mud kicks up heavily with her footsteps but slides off the glowing gold. The iron sword has immense weight; every swing pulls her torso slightly, showing physical effort. Enemy weapons bounce off the porcelain before the gold seals it. LIGHT & GRADE Cinematic chiaroscuro. Deep blue/indigo ambient rain light. The only warm light in the scene comes from the glowing gold cracks on her armor, which act as practical lights illuminating the falling rain and the enemies' faces. High contrast, clean HDR, no lens flares except from the gold. SOUND No dialogue. Heavy, rhythmic rain. Sharp ceramic CRACK on every hit. Loud sizzling hiss as gold seals the crack. Deep, bass-heavy THUD of the iron sword hitting armor. Escalating, slow taiko drum beats matching her footsteps. At 26s, a massive sub-bass boom when the sword hits the mud, followed by the high-frequency tinkle of shattering metal. HARD CONSTRAINTS No dodging, no blocking, no cuts, whip pans, morphing, duplicate hero, extra limbs, motion blur, haze, grain, or glowing eyes.
Emily avatarEmily
Made with seedance 2.5 A single woman eats Korean pork-and-rice soup alone in th…

Made with seedance 2.5 A single woman eats Korean pork-and-rice soup alone in th…

A single woman eats Korean pork-and-rice soup alone in the restaurant from Image , following this exact order: noodles → pork → rice → completely empty bowl. Close-up, three-quarter angle, slightly low, anamorphic widescreen, shallow DOF, oval bokeh, realistic handheld cinematic footage. SETUP: Dark earthenware bowl of bubbling milky pork soup with somyeon, pork slices, spring onion and steam. Rice bowl with lid on the right. Seasoned chives, salted shrimp and red seasoning paste on the left. Spoon, chopsticks, napkin and water cup in front. Phone in her left hand. Nothing else on the table. Objects only move when visibly handled and always return to their place. 0–9s — NOODLES: She holds the phone in her left hand while her right hand grabs chopsticks, digs under the pork, lifts noodles and slurps them quickly twice. Her eyes constantly move between the phone and bowl with natural blinking. She switches to the spoon, drinks broth and mutters naturally: “와 국물.” Chopsticks return to napkin; noodles are visibly reduced. 9–18s — PORK: She puts the phone face down on the left. Her right hand pours the chives into the soup, adds a little salted shrimp and stirs once. She picks up a thick pork slice, eats it and chews heavily, eyes briefly closing, eyebrows lifting, then nods once. No dialogue. 18–25s — RICE: She pulls the rice bowl closer, removes the lid, holds the rice bowl with both hands and dumps all the rice into the soup with a dense wet thud. She says brightly: “밥 투척!” She stirs twice, takes a large spoonful and immediately chews. 25–30s — FINISH: She tilts the soup bowl toward herself and scrapes out the final broth and rice with the spoon. She finishes it, drops the spoon with a clatter, wipes her mouth, leans back and exhales: “아 개배불러.” At 27s the camera slowly tilts down to the now-empty bowl, showing broth streaks and one grain of rice on the rim, while she rises blurred in the background and walks away.
Anissa avatarAnissa
When you have way too much coffee and decide your character needs to hoverboard …

When you have way too much coffee and decide your character needs to hoverboard …

ultra-detailed character reference sheet, premium key-art "character bible" board, HORIZONTAL 16:9, 4K. LAYOUT: dynamic editorial non-grid layout — overlapping tilted panels, diagonal arrangement, figures breaking out of their frames, mixed panel sizes, energetic asymmetric composition, NOT a rigid grid, NOT evenly lined-up boxes. STYLE: high-end semi-realistic 3D anime render, soft realistic shading, glossy detailed skin, iridescent material work, sharp clean high-clarity focus, cinematic BUT bright well-lit readable lighting, rich saturated colors, glowing rim light, deep charcoal-graphite backing board with subtle prismatic light streaks. Everything clearly visible — NOT dark muddy, NOT washed-out white. CHARACTER: "VIRA", callsign RIFT-9. Adult woman, mid-twenties, athletic flattering hero proportions, long legs, slender waist, toned physique, smooth luminous skin. Hair: vivid turquoise, TWO ultra-long twin ponytails tied high on the head, falling far below the knees, thick and flowing with subtle iridescent inner strands, wrapped near the base with gold ribbon and small prism clips, short swept fringe. Eyes: bright amber-gold, sharp confident gaze. Face: beautiful, bold, cheeky half-smile. Special features: faint glowing circuit-line tattoos tracing her bare right arm, iridescent visor goggles pushed up onto her forehead. OUTFIT: cropped white technical jacket with holographic color-shifting panels that refract fuchsia, citrus and cyan, high standing collar, asymmetric sleeves — long left sleeve with a large prismatic shoulder plate and shard-gauntlet on the hand, bare right arm; fuchsia bandeau crop top underneath; short white utility shorts with a chunky fuchsia-and-gold buckle belt, hanging shard pouches; asymmetric legwear — one white-and-fuchsia mechanical thigh-high greave with glowing seams, one plain black over-knee stocking; chunky white-fuchsia-citrus sneakers with prism thruster soles; black fingerless glove on the right hand; signature wrist bracelet holding FOUR glowing shards, each a different color — aqua, electric blue, saffron gold, white. SIGNATURE GEAR: the "rift-deck" — a translucent prismatic hoverboard with faceted shard edges and fuchsia underglow thrusters. Prism katana with a double refracting blade splitting light into rainbow. Shard-gauntlet launcher on the left hand. Companion: "PIP", a small glass fox drone, faceted crystal body with a glowing core and floating tail shards. LAYOUT CONTENT: large full-body front view (heroic stance, katana lowered, ponytails sweeping wide across the panel); full-body back view showing the ponytails' full length, jacket back print and greave detailing; dynamic three-quarter mid-air action pose riding the rift-deck with ponytails streaming; shared expression row of four faces (excited laugh, focused intensity, cheeky wink, fierce battle-glare); outfit and detail close-ups (shard bracelet, jacket holographic panel, buckle belt, mech greave knee joint, prism thruster sneaker sole, goggles); weapons and gear panel (prism katana, shard-gauntlet, rift-deck from above and from the side); PIP the glass fox drone panel with two poses; profile panel (name, callsign, age, height, origin, occupation: dimension-runner, likes, personality, short backstory); color palette strip (fuchsia, turquoise, citrus yellow, pearl white, chrome graphite); powers preview panel showing a torn rift in the air with three different worlds glimpsed through it — a glass coral reef, a pixel arcade tower, a silk sky bazaar; stylish angular name plate reading "RIFT-9 — VIRA". QUALITY: flawless masterpiece, best quality, ultra detailed, crystal-clear sharp, glamorous and powerful, fit flattering physique, perfect anatomy, perfectly consistent face across all views, professional artbook presentation. NEGATIVE: dark muddy, underexposed, plain white background, rigid grid, evenly lined-up boxes, short hair, single ponytail, childlike features, nudity, wardrobe malfunction, extra limbs, missing limbs, deformed, warped face, mutation, fused fingers, pixelated, blurry, artifacts, watermark, signature, text errors, gibberish text.
Ivanna | AI Art & Prompts avatarIvanna | AI Art & Prompts
Made with Seedance 2.5 and honestly, I’m impressed 🔥 Prompt below 👇 https://t.…

Made with Seedance 2.5 and honestly, I’m impressed 🔥 Prompt below 👇 https://t.…

A young Japanese woman wearing an elegant feminine summer dress with a soft floral pattern and flowing fabric. She walks casually through a charming Japanese city street on a pleasant afternoon, holding a cold drink. 0–5 sec: She walks naturally while looking around, her hair and dress gently moving in the breeze. Her female friend films her handheld from the side. 5–10 sec: She stops near a small café, takes a sip of her drink, checks her phone, then looks around with a soft, cute smile. 10–15 sec: She notices the camera, gives a sweet little smile, slightly raises her drink and says naturally in Japanese: 「今日は自分の時間。」 Then she turns back and continues walking. Maintain the same face, hairstyle, outfit, body proportions, and identity throughout the video.
Eesha avatarEesha
seedance 2.5 text to video 30s prompt Once upon a time there lived a hare. The h…

seedance 2.5 text to video 30s prompt Once upon a time there lived a hare. The h…

Once upon a time there lived a hare. The hare could run very fast. It was proud of its speed, One day, the hare saw a tortoise walking very slowly. The hare laughed at the tortoise and said, “Oh! You are so slow, such a slowcoach!” The tortoise said, “My dear friend, you are so proud. Let’s have a race to see who is faster. So the hare and the tortoise had a race. The hare ran very fast and very far. Then it turned back to see where the tortoise was. The tortoise was far behind the hare. It was walking so slowly!The proud hare thought, “The tortoise will take a very long time to come near me. Let me have a nap.” So it stopped running and went to sleep The tortoise slowly but steadily went past the hare. The hare suddenly woke up and saw the tortoise just crossing the finishing line. It started running very fast. But it was too late. The tortoise had already won the race. a fun 3d pixar style family animation
Pan avatarPan
Three men tried to take his briefcase, but they had no idea what they were getti…

Three men tried to take his briefcase, but they had no idea what they were getti…

Create an ultra-realistic 30-second Hollywood action thriller scene. Use @image1 as the exact human reference for the main character. Keep the same face identity, hairstyle, facial structure, brown eyes, body proportions, and realistic human appearance throughout the entire video. Use @image2 as the exact location reference. Recreate the same underground parking garage environment, lighting, textures, and atmosphere consistently. The character must look like a real human actor filmed in a Hollywood movie. No AI appearance, no artificial skin, no face changes. 0:00 - 0:05 | THE ARRIVAL Night. A dark underground parking garage during heavy rain. The camera follows a man walking slowly through the empty garage while holding a black leather briefcase. His shoes step through small puddles, water splashes naturally, and reflections appear on the wet concrete floor. He looks calm and focused. The atmosphere is tense and mysterious. Audio: Heavy rain, distant thunder, footsteps echoing, soft breathing, subtle cinematic tension music. 0:05 - 0:10 | THE CONFRONTATION The man stops. Three realistic men slowly appear from different directions between the concrete pillars. They silently surround him. Nobody rushes. The tension builds naturally. The leader looks at the briefcase and says: Leave the briefcase. The man looks at them calmly, then slowly places the briefcase on the wet ground. 0:10 - 0:23 | THE FIGHT One attacker suddenly moves forward. A realistic close-quarter fight begins. The main character uses controlled movements, avoiding attacks, blocking, countering, and using realistic hand-to-hand combat. The fight should feel like a real Hollywood stunt scene: - believable speed - realistic body weight - natural reactions - proper balance - realistic impacts No superhero moves. No impossible flips. No exaggerated action. The rain continues. Clothes get wet. Footsteps slide slightly on the concrete. Everyone becomes tired and breathes heavily. Audio: Rain, footsteps, clothing movement, realistic fight impacts, breathing, garage echoes. 0:23 - 0:30 | THE ENDING The fight stops. The three attackers are defeated on the ground. The main character stands in the rain, breathing heavily but remaining calm. He picks up the untouched briefcase and looks at them. He quietly says: You should've asked what was inside. He walks toward a black car parked nearby. The car unlocks. He places the briefcase inside and drives away into the rainy night. Cut to black before revealing what is inside. Visual Style: Ultra-realistic live-action Hollywood movie look. Natural human faces, realistic skin texture, authentic expressions, natural body movement, cinematic lighting, realistic rain physics, subtle handheld camera feel, realistic motion blur, premium thriller color grading. Audio & Music: Real location sound design with rain, footsteps, breathing, clothing movement, briefcase sounds, realistic impacts, distant city ambience. Dark cinematic thriller music that builds tension but never overpowers natural sounds. Strictly avoid: AI face, plastic skin, distorted body, extra fingers, unnatural movement, CGI look, unrealistic physics, exaggerated expressions, or artificial cinematic effects
Nexora avatarNexora
Seedance 2.5 - 1v2 Fight Scene Previously tried this 1v2 Kali-style fight scene …

Seedance 2.5 - 1v2 Fight Scene Previously tried this 1v2 Kali-style fight scene …

Create a 15-second action sequence. SOURCES @[char1] = <C1>; preserve complete appearance; ignore background/text. @[char2]= <C2>; preserve complete appearance; ignore background/text. @[char3] = <C3>; preserve complete appearance; ignore background/text. Keep identities and outfits continuous. STYLE AND SPACE Stylized 3D anime, rain-noir tension, wet neon, warm bulbs, crisp grounded impacts, responsive debris, no gore. One night-market corridor: puddle and bag zone foreground-left, fruit stall mid-left, counter with towel and tray shelf right, broom and crates deep. Preserve geography and axis. CONTINUITY Exactly one bag, folded umbrella, tray, towel, knife, and broom. C1 owns bag and umbrella; C3 carries the concealed knife; the stall holds the rest. Preserve prop position, ownership, structure, and damage across cuts. No resets, repairs, duplicates, teleporting, or vanishing. The umbrella breaks once into two pieces; no intact umbrella appears afterward. AGENCY AND EDIT C2 and C3 constantly surround, seize, or strike C1. Until incapacitated, both advance or circle with guard loaded and hands attacking. No posing, watching, or waiting; every miss or hit becomes recovery, pursuit, interception, or another attack. C1 stays compact. Open mid-attack. Hard-cut on contact, counter, or prop transfer. Alternate readable wides and tight contacts; show contact and recoil without decorative shake. SEQUENCE Beat 1: High-corner wide. C2 rushes center with a punch loaded while C3 cuts right to seize C1 from behind. C1 moves mid-left with the only umbrella and bag; the moving frame maps the props. Cut low at puddle level. C1 slings the bag into its foreground-left zone without stopping. C2 punches through the puddle as C3 closes the retreat lane. The bag stays untouched until retrieval. Beat2: OTS medium. C1 triangle-steps outside-left, catches C2's wrist with the umbrella tip, and redirects him toward the stall while C3 attacks from behind. Cut through the stall slit. The umbrella snaps under C2's chin and into his ribs; boxes spill as C2 recovers and C3 reaches around C1. Tight rear medium. C3 locks a rear grab and drags backward while C2 rises and charges. C1 traps the umbrella underarm across C3's throat line and coils him into C2's path. Ground-level wide. C2 tries to pivot and C3 braces, but they collide. C1 strikes C2's knee with the only umbrella. It breaks into exactly two pieces beside the foreground-left puddle. C1 releases them and never touches an umbrella again; both remain motionless through the ending. Beat3: Counter-side medium. C3 tears free and drives a forearm while C2 pushes up. C1 ducks and lifts the single tray from its shelf. Tight frontal medium. C2 bursts forward as C3 circles right and reaches around the tray. C1 clips C2's nose with the rim, sending him back while C3 closes from the flank. Beat4: Knife-side profile wide. C3 draws the single knife and jabs while C2 crowds C1's left escape. C1 retreats along the counter with the tray between blade and torso. Profile medium. C3 overextends and C2 reaches for the tray; C1 shifts off-line, pins C3's knife forearm to the counter with the tray, and uses C3 to block C2. Top-down detail. C2 circles through the earlier spilled fruit. C1 keeps tray pressure, wraps the towel around C3's wrist, twists down, and drops the knife into the puddle, where it remains. Low side medium. C2 hooks over C3's shoulder; C1 releases the tray to lean against the counter, yanks C3 below the hook with the towel, and knees him. C3 folds by the counter, incapacitated; C2 turns directly into pursuit. Beat5: Deep-lane wide. C2 surges with a front kick. C1 slips along the counter, leaves the tray upright, and snatches the single broom as the kick passes. Frontal wide. C2 guards and drives forward. The broom hits his forearm; he tries to catch it and counter, but the second hit buckles his thigh. He throws a final punch; the third hit sends him into the deep crates. Hold through the collapse until he cannot continue. Spilled fruit stays near the stall. Beat6: Rear wide. C1 drops the broom by the toppled crates, returns the same tray to its shelf, unwraps the towel from C3's wrist and lays it on the stall, retrieves the same bag, and exits. End with C1 leaving frame. The two umbrella pieces remain beside the puddle, the knife remains inside it, spilled fruit remains mid-left, and toppled crates remain deep. AUDIO No dialogue or music. Rain, wet shoes, plastic scrape, cloth strain, fruit clatter, one umbrella crack, tray scrape/ring, blade-metal ticks, towel snap, knife splash, body thuds, wood hits, crate collapse, and breath, synchronized to visible causes.
Kōda avatarKōda
Seedance 2.5 resmen çıldırmış ve artık @itsPolloAi'de. Aklımdaki sahne şuydu: İs…

Seedance 2.5 resmen çıldırmış ve artık @itsPolloAi'de. Aklımdaki sahne şuydu: İs…

Create a 30-second continuous fight between TULUMBACI and COURIER across a suspension bridge, Beyoglu rooftops and the wet street beneath Galata Tower. Two fighters only. Characters and camera remain in motion until the final collision. Every attack causes a readable reaction, redirection or environmental consequence. Istanbul geography is intentionally compressed into one continuous stylised anime space; preserve screen direction, not real distance. 📷fesli: TULUMBACI identity, face, costume, proportions and flowing-cloth silhouette only. 📷kurye: COURIER identity, helmet, jacket, delivery box, proportions and angular silhouette only. Never interchange 📷fesli/📷kurye or inherit their backgrounds, lighting or style. 📷köprü: bridge deck, stone tower, suspender cables, guardrails, fog, black water. 📷boğaz2: exterior wide of the same bridge from over water: full span, pier, tower silhouette. 📷galata: Beyoglu rooftops, zinc, tiles, chimneys, laundry lines, Galata Tower. 📷yer: Galata street canyon, bay windows, iron balconies, wet cobblestones, Galata Tower at the street head. 📷köprü-📷yer define architecture and composition only. [STYLE] overrides their rendering style. Hand-drawn Japanese animation in traditional ink wash and transparent watercolour on textured cold-press paper: visible brushwork, paper grain, pigment blooms, wet bleeding, dry-brush texture, crisp ink contours and hand-painted smears. Cold, misty, desaturated blue-grey environments with unfinished paper visible. No saturated colour except costume accents and energy. TULUMBACI: turn-of-the-century Istanbul fireman from 📷fesli; crimson fez, long gold sash, barefoot, flexible cloth and curved silhouette. He fights circularly with sweeps, spinning kicks, sash binds, throws and momentum redirection. Antique-gold #F5C542 energy curves, wraps and spirals. COURIER: modern courier from 📷kurye; matte-black faceted helmet, vivid-orange #FF4900 technical jacket, reflective piping, rigid orange delivery box, black trousers, gloves, knee plates and boots. Angular silhouette. He fights linearly with knees, elbows, straight punches, shoulder rams and the box. Orange #FF4900 energy travels in straight explosive paths. Both retain identity, proportions, costume and palette. Gold belongs only to TULUMBACI, orange only to COURIER; never swap or merge. Energy behaves as wet ink: splatter only on direction change/contact. Painted impact flares, smears, torn fog and debris originate only from physical motion/contact. Every airborne move has a visible launch, rebound or contact surface. Dynamic anime action camera following momentum, contact and resulting motion: whip pans, rising/plunging tracks, corkscrews and fast lateral tracking. Every move is motivated. Never static before the final collision. Cuts preserve screen direction and identity; never hide both fighters behind effects. [0-4s | BRIDGE DECK — 📷köprü] Both already sprint side by side on wet asphalt, TULUMBACI left, COURIER right. Rear tracking wide accelerates, slips between them and whips around contact. COURIER drives a straight elbow; TULUMBACI ducks without stopping and sweeps low in a circle. COURIER jumps it and shoulder-charges. Their forces collide, creating a gold-orange painted shock ring that flattens the fog. End: both recoil into opposite curves but keep running in the same positions; sash streaming, box attached. [4-9s | VERTICAL ASCENT — 📷köprü] Rear three-quarter full shot, rising corkscrew. COURIER rams TULUMBACI toward the guardrail with the box. TULUMBACI rides the impact, loops his sash around a suspender cable and swings upward. COURIER launches from the rail after him; their paths form a rising double helix. End: both airborne between cables, TULUMBACI above rotating down into a heel strike, COURIER below rising straight and guarded, tower behind. [9-14s | CABLE DESCENT — 📷köprü, 📷boğaz2] Top-down plunging roll. TULUMBACI descends with the heel; COURIER redirects it with a rolling forearm, sending both falling between cables. TULUMBACI binds COURIER's arm with both sash ends and converts rotation into a throw. COURIER plants both boots on a cable and rebounds; it snaps and lashes through fog. COURIER exits the gap first, TULUMBACI immediately after. 13.0-14.0s: brief exterior extreme-wide from 📷boğaz2. They are only a straight orange streak and curved gold streak leaving the bridge; lateral camera drift, no other action. End: tower behind, shoreline ahead; COURIER straight, TULUMBACI curved. [14-20s | BRIDGE TO ROOFTOPS — 📷galata] Near-subject wide into outer-helix orbit and corkscrew pullback. COURIER's shoulder releases a concentrated orange shockwave driving both cityward. TULUMBACI catches its pressure with his sash and converts it into a tightening spiral around COURIER. As rooftops arrive, TULUMBACI lands a downward hammerfist; both hit the first zinc roof, buckling metal and bursting tiles, then push off immediately. End: both above rooftops, Galata Tower centred; TULUMBACI curves around it while COURIER cuts straight across. [20-25s | ROOFTOPS TO STREET — 📷galata, 📷yer] Fast lateral profile, motivated whip pan, then high wide descent into 📷yer. COURIER knees; TULUMBACI parries into a spinning heel; COURIER slips outside and elbows straight. Contacts redirect them and break only nearby tiles, lines, tanks and brick. Their collision throws both from the roof. They descend between bay windows and balconies, tearing overhead cables. TULUMBACI drops on a curved gold cutting kick; COURIER rebounds from a facade on a straight orange intercept. End: both approach wet cobblestones from opposite directions toward a head-on collision, Galata Tower at the street head. [25-30s | PERFECT DRAW — 📷yer] Centred street-level wide rushes toward contact. Neither defends. 25-26.8s: COURIER drives a straight orange punch. TULUMBACI spins into a gold heel kick while his sash circles COURIER's striking arm. Neither attack is blocked or cancelled. 26.8-27.2s: both attacks land simultaneously. A hand-painted flare erupts: wet ink blooms, pigment splatter, torn-paper edges, shattered cobblestones and a rolling street-lamp blackout. Gold and orange remain separate and equally powerful. 27.2-28.7s: equal force throws TULUMBACI left in rotation and COURIER right along his punch line. Each hits the wet stones, rolls once and slides the same distance. The sash stays attached; the box detaches only after COURIER lands and tumbles beside him. 28.7-30s: both lie opposite, exhausted and stunned but conscious, breathing. Neither rises. Their hands tighten simultaneously and both turn slightly toward centre. Gold pigment spreads from the left, orange from the right; trails stop just short of touching. All lamps are dark. Camera rises, keeping both visible with Galata Tower centred. Final state: both landed their attacks, both were knocked down equally, both remain conscious. No victor or defeated fighter. No voices or vocals. TULUMBACI: circular asymmetric Turkish hand percussion, warm drumhead timbre, cloth, sash whip, barefoot contact and dry-brush rasps. COURIER: straight industrial electronic percussion, sub-bass, metallic strikes, hard boots, helmet/box vibration and mechanical air cracks. Identities remain distinct and equal. Impacts and destruction stay clearer than music. Duck percussion briefly before major impacts, cable snap and final collision without full silence. Use wind, cable strain/snap, air tears, paper/brush rasps, tiles and cobblestones only when physically motivated. Final ground impacts have equal weight; percussion stops and gold-left/orange-right resonances fade equally. No victory, defeat or triumphant sting. No identity/face swap, duplicates, extra fighters, colour swap, merged energy/bodies, extra limbs or distorted anatomy. No costume/equipment change before final impact; only COURIER's box may detach after landing. No static pose, face-off, slow motion, hit-stop or locked camera before final collision. No clean digital cel look, vectors, CGI, 3D, photorealism or warm city light. No detached effects, contactless explosions, unsupported flight or passive floating. No blood, gore, death or permanent defeat. Both remain conscious; neither rises before cut. No text, subtitles, logos or ending reset. No portal, time/dimensional rift or supernatural separation; combat energy cannot change location or time.
sarpstar avatarsarpstar
Seedance V2.5 Part two from my first eight minutes short story, I decided to do …

Seedance V2.5 Part two from my first eight minutes short story, I decided to do …

生成一段30秒、16:9横屏、24fps的真人电影短片,画面始终填满横向画幅。时间段是节奏预算,不要求逐帧精确切点。所有镜头发生在同一处隐藏在密集竹林后的潮湿空地与竹径,只在标明位置硬切,不使用溶解、淡出、叠化、突然变速或慢动作。 【参考绑定】 只使用以下三张静态图片: @图片1:黑泽莲角色设定图 @图片2:脸上带有深刻不对称伤疤的年长男人角色设定图 @图片3:隐藏在密集竹林后的空地与竹径环境图 @图片1和@图片2优先锁定人物身份、脸型、五官、发型、年龄、体型、服装和配饰。黑泽莲与伤疤老者的具体外形完全以各自角色设定图为准。 @图片3只参考竹林密度、潮湿泥地、中央竹径、石块、竹叶层次、空间轴线和光线方向。不要使用其他图片、视频或末帧参考。不要把环境替换成宅邸、回廊、室内建筑或上一场景。 【场景、摄影机与表演原则】 场景是隐藏在密集竹林后的狭窄空地。高大的竹竿从画面前景和两侧形成自然遮挡,中央留出一条可以行走的湿泥竹径。竹叶之间有潮湿的暮色冷光,空气中有轻微湿气,但画面保持清晰,人物脸部不能被黑暗吞没。 摄影机采用克制的真人电影摄影语法:自然视线高度,稳定的中近景、近景和中景双人反打,浅景深但保留竹林层次,所有硬切保持同一视线轴线、眼线高度、光线方向和人物相对关系。摄影机运动只能缓慢、连续、真实,禁止手持抖动、夸张广角、快速变焦、旋转或突然重置。 伤疤老者的恶意是冷静、近乎无聊的享受。他的声音低沉、干燥、带有年老造成的轻微粗粝和喉音,语速偏慢,几乎像闲聊。句尾平直,不提高音量或音高,恶意来自他的平静和习惯性控制。眼神保持稳定、审视,只允许一次缓慢眨眼和极轻微的嘴角变化。最后的笑声不是连续的“哈哈”或表演式恶魔笑,而是说完后从胸腔深处缓慢呼出的、一到两次私下满足的低沉气息。 黑泽莲的威胁来自保护、恐惧和已经付出的代价,不是单纯的愤怒。他先压住情绪,呼吸不完整,喉部吞咽,短暂看向老者肩部后才重新对视。第一句对白语速克制、字音咬紧,像把威胁压在喉咙里。两段对白之间只保留一次短促而不完整的吸气,不要重置情绪。第二句开始时仍然克制,在“焼き尽くす”处呼吸和声音真实裂开,不是单纯提高音量。说到“魂”及后半句时,音量和音高同时下降,语速变慢,低声但清晰,像一个已经没有退路的人在立下疲惫而绝对的誓言。说完后肩膀和下颌的紧张不立刻消失。 橘葵不出现在画面中,“她”只存在于对白内容里。 对白为自然日语,口型与对白同步。对白使用{ },英文字幕使用【 】。 【时间线】 约0–5秒: 稳定的中景双人构图。黑泽莲与伤疤老者站在竹径两侧,老者略微向前靠近,像是在检查任务结果。他用带有恶意笑意的低沉声音说话。背景有轻微竹叶摩擦声和远处夜虫声。 {よくやった。あの不死の君主様は、お前の働きに大層ご満悦だ。} 【Good work. The Immortal Lord is very pleased with you.】 说完后不要立刻改变表情或身体姿态。只在原有的平静状态中发出一到两次低沉的私下满足笑声。笑声清晰可辨,周围环境声略微退后。 约5–15秒: 硬切到黑泽莲近景,保持同一空间轴线。他先看向老者的肩部,短暂回避目光,然后强迫自己重新直视老者。呼吸被压住,袖中的手逐渐收紧,身体产生一个很小但真实的前倾重量转移。近景中压抑的呼吸声变得更清晰,衣料轻微摩擦声可闻。 {忘れるな。あの女には誰も手を出さない。それが約束だったはずだ。} 【Remember, no one touches her. That was the promise.】 {破れば、お前たちも、そのくだらない不死の君主も、俺が焼き尽くす。たとえ俺の魂まで、地獄で永遠に焼かれることになってもな。} 【Break it, and I will burn you and your so-called Immortal Lord, even if my soul burns in Hell forever.】 两段对白属于同一条持续上升的情绪线。第一句结束后不要恢复平静;黑泽莲只进行一次不完整吸气,然后继续第二句。他的声音从压低的威胁逐渐变成带有痛苦的破音。“焼き尽くす”处出现明显的声音裂痕,最后说到“魂”时声音转为低沉、绝望而坚定的誓言,不是单纯提高音量。 约15–18秒: 硬切到伤疤老者近景。他听完威胁后不惊讶、不提高兴致,也不夸张微笑。他像早已预料到这句话,只用一次缓慢眨眼和极小的嘴角变化回应。声音平静、懒散、带着绝对的控制感。环境声保持低位,只有轻微竹叶声。 {落ち着け。俺たちは、約束を必ず守る。} 【Relax. We always keep our promises.】 约18–24.5秒: 硬切回同一空间的中景双人构图。老者从袖中取出一卷旧纸卷,先让黑泽莲看见,然后递给他。黑泽莲等待一拍后才伸手接过,始终保持警惕。纸卷展开与交接时有清晰的纸张摩擦声,衣料声轻微可闻。 {これがお前の次の任務だ。半月後に会おう。詳しい話はその時だ。} 【This is your next mission. I will see you in half a moon. We will discuss the details then.】 约24.5–26.8秒: 保持同一中景双人构图,不改变空间轴线。对白结束后没有新的台词。老者脚边先出现少量黑烟,黑烟沿衣摆向上缠绕,逐渐遮住身体。身体在连续可见的变形中化成黑烟,黑烟在他原本站立的位置收拢并消散。黑烟升起时伴随极轻微的气流与衣料声,随后迅速安静。 禁止跳切、闪光、传送门、突然消失、复制人物或黑烟覆盖黑泽莲。黑泽莲保持原地,手中握着纸卷。老者消失后,黑泽莲不做夸张反应。他只短暂、沉重地看一眼纸卷,然后继续行动。 约26.8–29.4秒: 黑烟散去后先保持短暂稳定构图。黑泽莲低头看一眼纸卷,随后沿中央竹径向竹林深处缓慢走开。潮湿泥地的脚步声逐渐清晰,伴随轻微衣料声和竹叶被拨动的声音。 摄影机从刚才的实际中景构图开始,沿竹径中心轴连续向后轨道移动。摄影机只向后移动,不横移、不摇摄、不旋转、不变焦、不重置构图。黑泽莲通过真实行走和连续摄影机运动自然拉开距离,不要一开始
Emily avatarEmily
🇰🇵 GTA: North Korea (Seedance 2.5) - Reference(s): Yes - Styles Support: 3D Ga…

🇰🇵 GTA: North Korea (Seedance 2.5) - Reference(s): Yes - Styles Support: 3D Ga…

Create a 25-second high-energy open-world crime-game sequence beginning directly from @image1 as the exact opening frame. Preserve the same playable Korean male character, red Pyongyang tram, socialist-era architecture, Korean signage, sunny daylight, realistic AAA graphics, dense pedestrians, tram wires, road layout, minimap and gameplay HUD. The sequence should feel like uncontrolled player gameplay rather than a cinematic trailer. Non-graphic video-game violence, exaggerated ragdoll physics, no blood or gore. [00:00–00:03] The character stands beside the red tram while the player quickly rotates the third-person camera around him, revealing the enormous central square, propaganda posters, pedestrians, traffic and distant monumental buildings. He begins jogging through the crowd, bumping shoulders with pedestrians as NPCs shout angrily in Korean. [00:03–00:06] He runs into the road, yanks open the door of a moving black sedan and throws the startled driver onto the pavement. The camera snaps behind the vehicle as he accelerates away, scraping along the side of the red tram and showering the street with sparks. [00:06–00:11] Fast chaotic driving through central Pyongyang. The sedan mounts the sidewalk, smashes through market stalls, benches and street barriers, then plows through a group of fleeing NPC pedestrians with exaggerated non-graphic ragdoll impacts. People dive aside, fruit crates explode across the road and police whistles erupt behind him. [00:11–00:15] The car launches from a wide stone staircase, flies over a propaganda parade rehearsal and lands sideways in the public square. It spins through banners and cardboard displays before crashing into a parked military truck. The windshield cracks, smoke rises from the hood and the character kicks the door open. [00:15–00:20] Several angry civilians and uniformed security officers surround him. A frantic street fight begins: quick punches, blocks, a spinning kick, one enemy thrown across the hood of the damaged sedan and another knocked into a stack of metal chairs. Nearby pedestrians record everything on their phones while others flee. [00:20–00:23] The character escapes through a narrow alley, vaults over food carts and climbs a fire-escape ladder. The camera follows tightly from below before swinging outward to reveal rooftops, apartment blocks, monuments, tram lines and the distant skyline. [00:23–00:25] From the rooftop, he jumps onto the roof of a passing red tram, barely catching the overhead structure. Police vehicles flood the intersection below as the tram speeds toward the giant central monument. End with the character standing triumphantly on the moving tram while the wanted level rapidly increases. Realistic vehicle deformation, responsive NPC crowds, detailed environmental destruction, physical debris, convincing ragdoll motion, smooth third-person gameplay camera, sudden player-controlled camera turns, dynamic traffic reactions, Korean crowd dialogue, horns, sirens, tram bells, tire screeches, impacts and environmental city ambience. No cinematic black bars, no subtitles, no cuts away from gameplay.
Saif Ai avatarSaif Ai
Finally! Is Seedance 2.5 almost here? 🤯 I have a feeling we're about to see ano…

Finally! Is Seedance 2.5 almost here? 🤯 I have a feeling we're about to see ano…

Cinematic anime idol concert CG, large-scale live stage performance, 2.5D anime rendering with realistic stage lighting and volumetric beams, 15 seconds, continuous high-energy singing and dancing, no pauses, no freeze frames, no story beats. Atmosphere of Love Live, The Idolmaster and Hatsune Miku Magical Mirai arena concerts. High brightness, high saturation, escalating spectacle every 3 seconds. [CHARACTER LOCK] Same idol girl in every shot. Bright golden blonde hair in a high side ponytail with a blue and white star ribbon hair ornament and small gold star clips, large bright blue eyes, joyful open smile while singing. Sleeveless orange white and blue idol stage outfit: white and orange vest with wide white lapels and gold buttons, black necktie with a gold star pin, blue and white ribbon with a gold star at the waist, white pleated skirt with layered orange ruffled underskirt, black fingerless gloves with gold star details and white cuffs, white knee-high boots with orange cuffs and gold stars. Holding a black and gold microphone with a star emblem. Identity, hair color, ponytail, outfit and colors must remain identical across all shots. [WORLD] Massive night arena concert. Multi-tier main stage with extending catwalks and rising platforms, giant curved LED walls, laser arrays, moving spotlights, pyro jets, confetti cannons. Tens of thousands of audience glowsticks glowing orange and blue like an ocean of stars. Drone light show above the crowd. [SHOT SEQUENCE] 0.0-2.5s. Blackout, then spotlights slam on. She rises on a lift platform and leaps onto the center stage already singing into the microphone, one arm thrown up. Camera pushes in fast from a low angle. Tens of thousands of glowsticks ignite at once behind her. 2.5-5.0s. Full-body dance shot, energetic idol choreography with sharp arm poses and skirt flaring. The stage unfolds and extends outward. Giant LED walls switch through starry sky, galaxy and shooting-star effects. Fireworks, streamers and flame jets burst in sync with the beat. Camera orbits her at speed. 5.0-7.5s. She runs down the extended catwalk into the crowd, then onto a rising aerial platform, singing and interacting with backup dancers moving in perfect unison. Camera tracks alongside then swings up. Overhead, drone lights form a giant star, then musical notes, then a crown in the night sky. 7.5-10.5s. Sweeping wide shot from above the crowd. Audience waves glowsticks in rhythm, the light ocean rippling in waves. Stage machinery keeps transforming, platforms rising and rotating. Star-shaped light particles and gold confetti fill the air. Cut to a close-up of her singing face lit by shifting stage colors, then back out. 10.5-13.0s. Peak of the concert. The stage becomes overwhelmingly lavish, lasers, pyro, drones and LED effects all firing together. She spins, poses mid-motion and belts the chorus, hair and ribbons flying. Camera swings in a fast arc through light beams and falling confetti. 13.0-15.0s. She keeps running toward the front edge of the stage, arm outstretched to the crowd, still singing. Camera pulls back into an epic wide shot of the whole arena glowing with starlight. The show is still going. Final frame keeps her in mid-performance, moving forward. [CAMERA] Continuous dynamic motion. Fast push-ins, orbiting tracking shots, crane rises, aerial crowd sweeps, brief handheld-style stage shots, quick beat-synced cuts. Every cut lands on movement, never on a static pose. [LIGHTING AND COLOR] Bright orange, gold, blue and white stage lighting, hard spotlight beams through haze, laser fans, strong lens flares, sparkling bokeh particles, high-key high-contrast concert grade. Warm gold key with blue rim light. [AUDIO FEEL] Upbeat J-pop idol track, driving drums, bright synth hooks, roaring crowd cheers and rhythmic clapping. [NEGATIVE] No fighting, no weapons, no sad or dark mood, no empty venue, no standing still, no dialogue scenes, no character design change, no extra main idols, no hair color change, no text overlays, no watermark, no freeze frame, no abrupt ending, no distorted hands or faces, no missing microphone.
Kiki avatarKiki
MiniMax H3のR2V(参照つき動画生成)をComfyUIローカルで動かして、Seedance 2.5と比較してみました(RTX 5090・int8量子化…

MiniMax H3のR2V(参照つき動画生成)をComfyUIローカルで動かして、Seedance 2.5と比較してみました(RTX 5090・int8量子化…

The woman from <Picture 1> stands alone in the middle of the golden rice field from <Picture 2> at sunset, arms spread wide, face lifted slightly toward the sky, eyes closed. The camera performs an arc shot around her with large amplitude at slow speed, keeping her centered in the frame at medium-full distance for the entire clip in a single continuous orbit. As the camera arcs, the low sun and the endless field rotate slowly behind her, the backlight shifting into warm rim light along her hair and shoulders and back again. She holds her pose throughout; only her hair, her dress and the chest-high rice stalks move gently in the wind, and her legs stay hidden in the dense stalks. Warm golden-hour backlight, subtle bloom, fine film grain. Video style is 2d japanese animation style.
鈴木憂一 | Highdrama avatar鈴木憂一 | Highdrama
Making short videos has never been easier. - Created a character face - Created …

Making short videos has never been easier. - Created a character face - Created …

场景:30秒 单条片 | 冲撞 → 卡死 → 时间降速 → 静止里的游戏 → 撞击复位 → 邀请 镜头结构:21个镜头,30秒,16:9,60fps,180°快门 全球风格说明: - 参考映射:@Image1 = 佐里亚娜的角色参考图(面部、发型、服装、护具)。@Image2 = 白色四轮旱冰鞋道具六视图(正面、背面、左侧、右侧、顶视、底视)。两个参考在每个镜头保持完全一致。 - 灯光哲学:整片高空薄阴云是唯一光源,整块天空当作一盏巨大柔光箱。阴影浅而软,只在轮子和鞋底下留一小片接触阴影;灰色铺装把光反弹回她的下颌、颈侧和皮革鞋面;她眼中的高光是一条宽而柔的天空带。时间静止期间光线完全不变,不加发光,不加任何特效光。 - 色彩分级:iPhone 17 Pro 原始照片,非专业相机质感;Black Pro Mist 柔光滤镜叠加现代清晰镜头,画面从边到边锐利;f/16 深焦,前景与背景同样清晰,全程没有虚化,焦平面固定不重新对焦。抬高的石墨色阴影,柔软通透的黑位,暖中性的自然肤色,平坦低反差的中间调,柔和干净的高光不过曝,整体低饱和、克制的颜色。 - 时间状态语法(全片最重要的规则): A 正常时间100%:手持,有呼吸和抖动,180°快门的自然运动模糊。 B 降速过程(第8.8秒起,历时1.6秒):世界速度按 100% → 40% → 12% → 0 分三级下沉,手持幅度同步衰减到零,运动模糊逐级变短。声音音高随之向下弯,高频先掉,最后只剩底噪。 C 静止时间:摄影机变成机器,等速直线或等速环绕,没有加速也没有减速,没有呼吸。除她之外画面里没有任何运动模糊,全部是凝固的清晰边缘。静止由她向外扩散:近处行人先停,远处车流晚一拍停,最后停下的是一滴悬空的咖啡。 D 复位:不是渐变,是一帧之内的开关。她双脚落地的那一帧世界立刻恢复,被冻住的物体用110%速度补完各自的动作弧线,0.4秒后落回100%,手持和运动模糊同时回来。 - 场所:市中心繁忙人行道通向斑马线,双向密集人流,缓行车流,路边市集摊位,灰色铺装。 - 环境音:车流低鸣,鞋底摩擦,摊位人声,四轮旱冰鞋在铺装上的滚动隆隆声。 - 角色:<佐里亚娜> 对应 @Image1,身高176厘米,二十多岁:长铜红色头发披散,脸上有雀斑,粉色罗纹短袖露脐T恤,胸口小猫头印花,浅蓝色做旧牛仔短裤,两只手腕都戴黑色护腕,两个膝盖都戴黑色护膝。左右脸有自然的细微不对称,左眉略高于右眉。保留毛孔和细纹的自然皮肤质感,高点有真实油光,其余柔和哑光。每个镜头保持完全一致。 声音:低沉,安静,不慌不忙,胸腔共鸣,语调平直,略带沙哑。表演干燥克制,不卖笑。 - 道具:<旱冰鞋> 严格对应 @Image2,双脚各一只,用它替换参考图 @Image1 里的帆布鞋:白色皮革高帮鞋,鞋筒到脚踝以上,白色鞋带穿过金属鞋眼系到最上一排,皮革上有真实的使用痕迹和几处灰色擦痕,鞋头和鞋侧的皮面有细微褶皱。银色铬合金底架和刹车支架,每只鞋四个米白偏奶油色的轮子,轮面有使用磨损,轮毂中心是银色轴承。鞋头前方一个米白色圆柱形前刹。低跟。每个镜头形状、比例、颜色和磨损位置保持完全一致,与 @Image2 一致。 - 人群:模糊的身形,人群剪影。 序列列表: 镜头1(0至1.3秒)HOOK | 特效:速度斜坡50%到100%,地面运动模糊 | 摄影:微距,贴地10厘米,侧面90° | 运动:低位侧向跟拍,与轮子同速 | 动作:一只对应 @Image2 的米白色轮子和银色底架切入画面,轮子边缘的磨损和轴承清晰可辨,一只鸽子从轮下炸开。SFX:铺装上的粗粝隆隆声,翅膀干脆的拍击 | 出口:鸽子从左向右横掠镜头,拉出一道模糊 (甩镜到,模糊矢量同样从左向右) 镜头2(1.3至2.5秒)SETUP | 摄影:全身,膝盖高度,侧面90° | 运动:低位侧向跟拍,手持轻微抖动 | 动作:佐里亚娜穿着 @Image2 的白色皮革高帮旱冰鞋在人流里连续压步绕行,肩膀依次擦过三个行人,三人各在不同的一拍上让开。SFX:轮子在铺装缝隙上的连续咔哒 | 出口:一次交叉步开始,重心压向左脚 (动作相位切到,切点落在交叉步完成的30%处) 镜头3(2.5至3.5秒)| 摄影:微距,贴地,正面0°朝向她的双脚 | 运动:贴地后退跟拍,与她同速 | 动作:交叉步在镜头前完成,两只旱冰鞋严格对应 @Image2:白色皮革鞋面、系到顶的白色鞋带和金属鞋眼、银色底架、八个米白色轮子交替吃住铺装,一小撮砂粒被甩向镜头。SFX:轮轴的低频振动 | 出口:轮子甩起的砂粒扫过画面 (速度斜坡跨切到,斜坡在本镜头起、下一镜头完成) 镜头4(3.5至5.0秒)RISING | 特效:速度斜坡承接上一镜头,收回100% | 摄影:大远景,高角度俯拍斑马线,正面0° | 运动:从6米高摇臂等速下降到人群线 | 动作:行人信号灯跳红,人群在她的行进线上合成一堵实墙。SFX:信号灯哒哒声穿过车流 | 出口:人墙填满画面 (撞击帧切到) 镜头5(5.0至6.2秒)CRISIS | 特效:刹停瞬间2帧定格(这是全片时间静止的预告)| 摄影:特写,视平线,四分之三侧45° | 运动:手持推进,不稳 | 动作:佐里亚娜踩下前刹,停在陌生人后背前几厘米处。SFX:橡胶前刹短促刮擦,一拍静默,然后人群的呼吸和衣料摩擦补上来 | 出口:一个肩膀从右侧压进画面 (遮挡擦拭到) 镜头6(6.2至7.4秒)| 摄影:中景,视平线,正面0° | 运动:手持,被人流挤得
Volodymyr Cherner avatarVolodymyr Cherner
What happens when you press a button you definitely shouldn’t? It turns into a f…

What happens when you press a button you definitely shouldn’t? It turns into a f…

15-Second Live-Action Video Prompt — ALEX Time-Warp Disaster Use the uploaded ALEX reference as the only protagonist. Style: Live-action cinematic sci-fi comedy, photorealistic VFX, realistic handheld POV, dramatic lighting, dynamic camera movement, 16:9, 4K, realistic physics and sound. 0–2s — The Device Third-person medium shot: ALEX stands inside a small modern room and notices a strange retro-futuristic device sitting on a desk. The device has a large red button. Curious, ALEX presses it. A swirling blue-orange energy portal suddenly tears open behind him. Papers, objects, and loose items are violently pulled toward it. 2–4s — Sucked In POV shot: The portal suddenly pulls ALEX backward. His hands appear in front of the camera as he desperately grabs the edge of the desk, trying to hold on. The force becomes too strong and ALEX is violently dragged into the portal. 4–7s — Medieval Battlefield First-person POV: ALEX is suddenly thrown onto a muddy medieval battlefield. He looks down and realizes he is wearing full medieval armor and awkwardly holding a large sword. Smoke fills the battlefield as a heavily armored warrior suddenly charges directly toward him. ALEX quickly backs away and says: “NOPE. Nope, nope, nope!” 7–9s — Second Time Jump A blue-orange portal suddenly opens beneath ALEX. The ground disappears. POV: ALEX falls through a swirling vortex as flashes of different historical environments rapidly pass around him. He is violently thrown out of the portal again. 9–11s — Medieval Farm First-person POV: ALEX lands face-first in a muddy medieval field. He is now wearing rough peasant clothing and gripping a wooden farming tool. An angry medieval farmer points toward an unfinished field, demanding that ALEX get to work. Suddenly, a goat walks over and headbutts ALEX's leg. ALEX pauses and looks down in disbelief. “You have got to be kidding me.” 11–13s — Portal Escalates A blue-orange portal suddenly opens above ALEX and rapidly expands. Mud, hay, wooden tools, and the farmer's hat begin flying upward. The farmer desperately grabs his hat while ALEX looks toward the sky in disbelief. ALEX says: “Oh, come on!” 13–15s — Final Twist The portal suddenly flashes intensely. ALEX is lifted off the ground and sucked upward. As he disappears into the vortex, he briefly sees another version of himself falling through the portal from a completely different time period. ALEX stares at his other self in confusion. The portal violently snaps shut. Audio: Portal vacuum roar, rushing wind, object impacts, medieval battle ambience, distant drums, farm ambience, goat bleat, farmer shouting, ALEX's dialogue, and a sudden silence immediately after the portal closes. No music, subtitles, narration, logos, or on-screen text. 16:9.
Isabella avatarIsabella
I got a bit more testing done with Seedance 2.5 and I am certainly happy now tha…

I got a bit more testing done with Seedance 2.5 and I am certainly happy now tha…

30-second raw wuxia melee in <Ruins>. Handheld kinetic camera, gritty texture, relentless multi-cut action. Every cut inherits the previous movement's momentum. Camera in continuous motion—diving, rolling, orbiting, overtaking, threading between bodies, stone, staff, and dust. No staff-to-flesh contact. Handheld extreme close-up, already moving. <Wanderer> swings <Staff> horizontally, shaft striking ground, stones scattering. <Girl> sidesteps in a sliding dodge, staff brushing shoulder; she backflips, debris flying. Camera dives through the dust gap as both land apart. Close-up tracking shot orbiting the clash. <Wanderer> drives <Staff> down, smashing into ground, dust erupting. <Girl> leaps over the shockwave stepping on debris, twisting mid-air for three rapid punches—two taps on <Staff> shaft to deflect, one straight punch to <Wanderer>'s chest. He staggers into a wall, camera whipping. Body shot freeze-frame slow motion. <Wanderer> drives <Staff> down vertically beside <Girl>, shaft striking stone, debris and sparks erupting. <Girl> twists waist, dropping into a low lateral slide; shockwave misses her, fabric and hair flung by the blast. Slow motion snaps to high speed: she rises from the slide into a whirling kick, sole slamming <Wanderer>'s side face. He hurtles backward through a wall, collapsing it, camera pulling back to extreme long shot. Wide shot, characters rush into frame. <Wanderer> braces one hand in rubble to halt his slide, sprinting forward swinging <Staff>, kicking debris. <Girl> snaps a dangling rebar to leap vertically, dodging rapid staff strikes mid-air, diving down to unleash long-range leg strikes keeping <Wanderer> at bay. Camera overtakes her dive. Side overhead medium-short shot, downward tracking. <Wanderer> heaves <Staff> high for overhead smash, swing bending rebar. <Girl> shifts laterally with rapid shuffling steps, as <Staff> sticks in a crack; she uppercuts <Wanderer>'s jaw, head snapping back, sliding backward, stone cracking. Camera follows the skid. Diagonal angle following long shot tracking <Girl>'s advance. In <Wanderer>'s imbalance, she charges low, barrage of close-range rapid punches, afterimages surrounding him; he raises <Staff> for hasty lateral blocks, shaft jolted off-kilter. She ducks under his guard, spins behind him, elbow into his back. He stumbles forward, <Staff> stuck in a stone column, camera threading through her spin. Close-up tracking shot. <Wanderer> rips <Staff> free, spinning for a full rotational sweep. <Girl> drops under, rolls past to sweep his ankle. He hops the sweep, bringing <Staff> down vertically. She rolls left as staff cracks stone, springs into a crescent kick, heel clipping <Wanderer>'s chin. He reels, camera rolling with her. Handheld orbit shot tracking both. <Wanderer> drags <Staff> across ground sparking stone, launches a diagonal upward strike. <Girl> backhandsprings beneath the arc, lands on a pillar, springs off for a flying knee at his shoulder. He twists, forearm deflecting her knee mid-air, redirecting her into a spinning recovery. She lands in a low fighting stance, camera coiling around the deflection. Extreme wide shot, camera pushing in. <Wanderer> plants his back foot at the temple edge, swings <Staff> in a desperate wide arc. <Girl> leaps from a fallen stone block, backflipping high above him; mid-flip she tucks, extends into a diving axe-kick at his collarbone. He blocks with <Staff>; impact drives him to one knee, she rebounds off the block. Camera blasts backward with the impact wave. Close-up tracking shot, camera overtaking. <Girl> lands in a sliding crouch, immediately launches into a final spinning roundhouse. The kick connects across <Wanderer>'s side as he rises, sending him skidding through the temple threshold, dust spraying. She rebounds from the kick into a sliding recovery, already chambering her next strike, camera pushing past her shoulder into the dust cloud. Lock <Girl>'s helmet, hair, top, shorts, cape, boots. Lock <Wanderer>'s eye-stalks, hood, coat, pants, staff, backpack. Lock <Ruins>'s sun, pagodas, stone architecture. Lock <Staff> as long wooden staff. Camera handheld, gritty, kinetic. Only specified slow-motion beats.
Glitter Gal avatarGlitter Gal
Making of movie - Titanoboa - Behind the scenes!! Seedance 2.5 Prompt - Made on …

Making of movie - Titanoboa - Behind the scenes!! Seedance 2.5 Prompt - Made on …

Ultra-realistic behind-the-scenes film set footage, slightly high vantage point, shot like a real making-of video on a professional handheld camera from the side of a soundstage. The set is dressed like a dense Amazon jungle location: wet muddy ground, artificial trees and vines, haze in the air, hanging rigging, practical lights, camera tracks, crew members standing off to the side, and a giant hyper-realistic animatronic anaconda dominating the set. The snake looks absolutely massive, with detailed scales, wet reflections, huge fangs, and mechanical realism. The clip begins with the director shouting, “Action!” A female actor in adventure-film costume stands in front of the giant snake, backing away nervously as if in a creature movie scene. The snake suddenly lifts its head, opens its mouth wide, and gives a loud threatening hiss. The woman starts stepping backward and says “No, no, no!” in character. The snake lunges, coils upward, lifts her, throws her into the air so she spins once in a full 360, then catches her cleanly in its mouth and appears to swallow her whole. Everyone watching is stunned for a beat. Then immediately someone off camera yells “Cut! Cut! Cut!” The illusion breaks. The animatronic snake lowers its head and its mouth section is mechanically opened downward by the crew. The actress casually climbs back out of the snake’s mouth, laughing and dusting herself off. She smiles and says, “I think that was a good shot.” Hair and makeup artists and crew members quickly walk in around her, checking on her and resetting the scene. The tone becomes playful and clearly behind-the-scenes. Keep it fast, clear, believable, and very realistic — like a real BTS clip from a big-budget Titanoboa-style jungle creature film. No fantasy look, no cartoon look, only grounded practical-movie-set realism.
Rahul Nanda avatarRahul Nanda
Jet Li is the most fluid fighter ever 🗡️ Seedance 2.0 + GPT Image 2 Prompt👇🏻 …

Jet Li is the most fluid fighter ever 🗡️ Seedance 2.0 + GPT Image 2 Prompt👇🏻 …

Create a premium cinematic character bible sheet for a martial artist named JET LI. Use the uploaded character sheet as the strict visual reference for his exact face, body, proportions, hair, skin tone and outfit. Do not change his appearance. LEFT SIDE: Massive bold brushstroke text JET LI top left corner, thick and commanding, deep silver color matching his blade. Below it small text: WUSHU MASTER / BLADE AND BODY AS ONE. One large full height dynamic hero image of Jet directly below — mid highest aerial of the video, body completely horizontal, sword fully extended, white outfit flowing dramatically, silver blade catching the dramatic mountain light, misty mountain landscape visible below him, deep grey and white watercolor splash radiating outward behind him fading into white, no box no frame, directly on the white page. CENTER: Section labeled TURNAROUND in small clean text. Three full body views: Front, Side, Back. Same character same outfit same proportions as reference. Below: WEAPON section with one clean detailed illustration of the jian sword — elegant silver blade, dark simple handle, full length visible. RIGHT SIDE: Section labeled DETAILS. Grid of four clean close-up panels: Face front calm expression, Eyes intense and calm, White jacket collar and button detail, Jian sword blade close-up showing silver catching light. Below: COLOR PALETTE — white, silver, dark grey, mist blue. Tagline bottom right: BLADE AND BODY AS ONE. OVERALL: Clean white background, deep grey and silver watercolor splash behind hero pose, white and silver as dominant colors, minimal clean typography, lots of white space, cinematic cel-shaded 3D anime, semi-realistic CGI, hand-painted textures, digital painting feel, hard-edge brushwork, not cartoon not Disney not Pixar, print ready.
TechieSA avatarTechieSA
SEEDANCE 2.5 TEST └─ new prompting method └─ better coverage └─ stronger sequenc…

SEEDANCE 2.5 TEST └─ new prompting method └─ better coverage └─ stronger sequenc…

30-second, 16:9 Muay Boran street fight. Crowded Thailand night market. Grounded Thai action-cinema energy. Wet pavement, neon signs, warm food-stall lights, steam and traffic glow. No music. Fast real-time choreography. No slow motion, speed ramps, pauses, posing, or resets. Every defense immediately becomes an attack. Reactions stay brief. Cuts happen during movement and carry the same speed into the next angle. Fighter A remains screen-left, driving right. Fighter B remains screen-right, retreating toward a pillar and closed metal shutter. Maintain close fighting distance: one metre during strikes, chest-to-chest inside the clinch. Preserve faces, bodies, outfits, lighting, injuries, and screen direction. Waist-high 28mm side view. Camera tracks right past a scooter and plastic tables. The fight begins immediately. A flicks a lead-hand feint. B swats it away and fires a fast right cross while retreating. Match the punch at full speed. A slips outside, redirects B’s wrist, and steps directly into Sok Tad, a horizontal elbow across B’s guard. Contact turns B’s shoulders. A follows before B can recover. Over B’s shoulder. A catches the neck in a tight Pam clinch, jerks B off balance, drives a short knee into the thigh, then immediately lands Khao Trong into the ribs. B folds, posts against A’s chest, and twists sideways out of the clinch. Wide side view restores both bodies. B escapes toward the pillar and throws a desperate left hook while moving. A ducks beneath it, catches the extended arm, and pulls B past him. Neither fighter stops moving. A pivots under the trapped arm and whips Sok Klap, a spinning back elbow, across B’s guard. B crashes shoulder-first into the concrete pillar and metal shutter. The shutter buckles and rattles. A immediately closes the distance. B rebounds with a rapid right-left combination. A shoulder-rolls the right, traps the left forearm, and drives a short rising elbow through the center. B snaps backward, then stumbles forward beside a plastic table. Low close-up. A’s foot strikes the tabletop without hesitation. The plastic bends, water jumps from its surface, and the table leg scrapes across the pavement. A explodes upward. Cut while the foot is still pushing off. Low 24mm three-quarter view. Preserve the takeoff speed. A rises across B’s path, clamps both thighs around B’s neck, and rotates sideways into a flying scissor takedown. B’s feet leave the pavement only after the neck trap redirects his momentum. During the fall, A drives one descending Sok Ti elbow across B’s upper shoulder line. One rotation only. Keep the entire stunt and contact geometry visible. The camera drops with them. A releases the trap, catches himself with one hand, and lands in a low crouch facing right. B slams onto the wet pavement behind him. Water splashes, bottles roll, motorbike mirrors vibrate, and the crowd recoils several steps. A stays focused and economical: fixed eyes, loose shoulders, short nasal exhales. B becomes increasingly frantic: rapid blinking, clenched jaw, raised shoulders, and hurried counterattacks. No slow motion. No waiting between moves. No repeated strikes from different angles. No floating jumps, random flips, hidden contact, extra rotations, teleporting, crossed screen direction, weapons, blood, extra fighters, face morphing, civilian interference, comedy, subtitles, or logos.
NΞXUS avatarNΞXUS
What if a comic book came to life? 🕷️✨ Built in 21:9 widescreen with Seedance 2…

What if a comic book came to life? 🕷️✨ Built in 21:9 widescreen with Seedance 2…

Create a spectacular 30-second animated comic-book adventure with a playful superhero aesthetic, combining stylized 2D animation, 3D animation, hand-drawn illustrations, magical effects, comic-book panels, and surreal cartoon worlds. A young masked superhero swings through a colorful city at sunset. 0–5s He launches from a rooftop and swings between colorful skyscrapers. The world is playful and exaggerated: floating buildings, giant clouds shaped like animals, hand-drawn birds, colorful graffiti, comic-book halftone textures, dramatic perspective, thick expressive outlines. 5–10s As he swings through the city, his web suddenly transforms into a glowing magical ribbon. The ribbon pulls him through the air and tears open a giant comic-book page. He flies directly through the page into a completely different illustrated world. 10–15s A magical cartoon forest appears. Giant mushrooms glow, floating islands drift through the sky, tiny luminous creatures fly around him, and enormous flowers open as he passes. He swings between glowing vines while colorful magical particles trail behind him. 15–20s The entire world suddenly transforms into a chaotic comic-book page. Multiple panels appear around the hero simultaneously, each showing a different version of the same action. Panels slide, rotate, overlap, and shatter into colorful pieces. The hero jumps between the panels as if moving through pages of a comic. 20–25s The fragments explode outward and reveal a spectacular futuristic city at night. Neon skyscrapers, holographic advertisements, glowing trains, flying cars, rain, reflections, and colorful comic-book effects. The hero swings rapidly between buildings while the camera follows from impossible angles. 25–30s He swings toward the camera and releases the web. Everything freezes for a split second like a comic-book splash page. Hundreds of colorful illustrated elements surround him: stars, lightning, speech-bubble shapes, ink splashes, halftone dots, magical symbols, floating objects, and comic panels. He lands dramatically on a rooftop. The camera rapidly pulls backward, revealing the entire surreal multiverse city behind him. End on an explosive burst of colorful comic-book energy. VISUAL STYLE: Playful cinematic animation, modern comic-book aesthetic, stylized 2D and 3D animation, hand-drawn linework, vibrant colors, halftone textures, ink splashes, exaggerated perspective, graphic novel compositions, magical particles, surreal cartoon environments, dynamic action choreography, expressive animation, beautiful lighting, polished theatrical animation. Make every transition visually surprising and seamless. Constantly introduce new visual ideas without becoming chaotic or unreadable. Strong sense of depth, parallax, camera movement, and dimensionality. The animation should feel energetic, magical, funny, stylish, and endlessly imaginative. No text, no subtitles, no logos, no watermark.
Apiframe avatarApiframe
From raw ingredients to a gourmet ramen masterpiece one stylus tap changes every…

From raw ingredients to a gourmet ramen masterpiece one stylus tap changes every…

Create a 15-second cinematic mixed-media food transformation video combining photorealistic live-action cooking footage with dynamic black-and-yellow 2D hand-drawn animation. CORE RULE: The light-blue stylus is the magical trigger. Every time the stylus physically touches an ingredient or object, that exact object must instantly transform at the point of contact. Make every transformation clear, intentional, magical, and visually connected to the stylus. 00:00–00:03 — RAW INGREDIENTS → 2D INGREDIENTS Begin with a photorealistic overhead shot of a dark ceramic ramen bowl on a wooden kitchen counter. Around it are fresh ramen noodles, sliced chicken, mushrooms, corn, green onions, and a soft-boiled egg. A hand brings a light-blue stylus into frame and touches the ramen noodles. The moment the stylus touches them, the noodles instantly transform from realistic food into black-and-yellow 2D hand-drawn noodles, with the transformation spreading outward from the exact contact point. The stylus then touches the bowl. The realistic bowl instantly morphs into a black-and-yellow illustrated saucepan, while the ingredients jump naturally into the animated pot. 00:03–00:06 — RAW → COOKED The stylus taps the animated ingredients inside the saucepan. The raw cartoon noodles, chicken, mushrooms, corn, and vegetables instantly transform into cooked ramen ingredients. Animated broth appears and begins bubbling dramatically. Black-and-yellow motion lines emphasize the cooking action. The stylus makes another quick tap. The entire illustrated saucepan instantly transforms into a photorealistic real saucepan, with the same ingredients now cooking in rich bubbling broth. Realistic steam rises from the pot. 00:06–00:10 — COOKING → FINISHED RAMEN Camera moves into a cinematic close-up of the real ramen cooking. The broth bubbles naturally. Noodles move through the liquid, chicken and mushrooms shift naturally, and steam rises. The stylus touches the surface of the broth. At the exact point of contact, the cooking ingredients instantly transform into perfectly cooked glossy ramen, with beautifully arranged noodles, chicken, mushrooms, corn, green onions, and rich broth. A pair of chopsticks lifts the noodles dramatically from the bowl. 00:10–00:13 — REAL → 2D As the noodles are lifted, the light-blue stylus touches the hanging noodles. The realistic noodles instantly transform into black-and-yellow 2D line-art noodles, while remaining attached to the chopsticks. The transformation travels smoothly from the stylus contact point down through the noodles. Animated steam curls and expressive motion lines appear around them. The illustrated noodles fall naturally back into the illustrated bowl. 00:13–00:15 — FINAL TRANSFORMATION The stylus makes one final precise tap on the illustrated ramen bowl. The entire black-and-yellow cartoon instantly transforms into a photorealistic gourmet ramen dish. Reveal a premium hero shot: glossy ramen noodles, sliced chicken, mushrooms, corn, finely chopped green onions, chili oil droplets, and a perfectly cut soft-boiled egg in a dark ceramic bowl. Steam rises naturally as the camera performs a subtle cinematic push-in. VISUAL DIRECTION Photorealistic live-action food cinematography mixed with expressive black-and-yellow 2D line-art animation. Seamless stylus-triggered transformations, realistic food physics, believable liquid movement, natural steam, precise object continuity, cinematic macro shots, smooth camera motion, warm premium restaurant lighting, shallow depth of field, high-end food commercial aesthetic. STRICT CONSISTENCY: Keep the same ramen bowl, ingredients, kitchen environment, stylus, and visual composition throughout. Every transformation must be directly caused by the stylus touching the object. No random morphing, no unexplained object changes, no text, no captions, no logos, no watermark, no extra people, no distorted hands or food.
Anissa avatarAnissa
It started with a blank canvas. 🎨 Then the painting became its own world. Made …

It started with a blank canvas. 🎨 Then the painting became its own world. Made …

Create a breathtaking 30-second continuous animated sequence centered around an artist painting on a blank canvas. The painting gradually comes alive, transforming from a simple artwork into an entire living world. 0–5s A young artist sits in a quiet sunlit studio, painting a landscape on a large blank canvas. Close-up of the brush touching the surface. Rich paint spreads naturally across the canvas, forming blue skies, mountains, trees, and a flowing river. 5–10s The camera moves closer to the painted landscape. The brushstroke suddenly becomes a real flowing river. The painted clouds begin moving, trees sway in the wind, and birds emerge from the canvas and fly into the air. The camera slowly travels INTO the painting. 10–15s Inside the painted world, the environment transforms continuously through different artistic styles: delicate watercolor, expressive ink illustration, colorful anime artwork, and textured oil painting. Mountains shift into forests, flowers bloom, and sunlight moves across the landscape. 15–20s The camera flies through the living painting as the world becomes increasingly magical. A river turns into a glowing stream, trees grow enormous, floating islands appear above the clouds, and thousands of luminous particles fill the air. 20–25s The entire landscape begins transforming again. The magical world folds back into brushstrokes and colorful paint. The camera follows the movement backward through the landscape until the original canvas comes back into view. 25–30s The artist adds one final brushstroke. The painting is now completely alive, with subtle movement inside the canvas: flowing water, drifting clouds, swaying trees, and tiny birds flying across the painted sky. The camera slowly pulls backward, revealing the artist sitting peacefully in the studio, looking at the finished masterpiece. VISUAL STYLE: Beautiful cinematic animation combining hand-painted artwork, watercolor, oil painting, ink illustration, stylized anime art, and subtle 3D depth. Rich painterly textures, expressive brushwork, warm natural lighting, atmospheric perspective, delicate particles, smooth camera movement, elegant transitions, and breathtaking visual composition. The transformation from painting to reality should feel seamless and magical. Maintain visual continuity between the artist, brush, canvas, and painted world throughout the sequence. No text, no subtitles, no logos, no watermark.
Apiframe avatarApiframe
Seedance 2.5 is live, and the headline for us isn't just the 30 seconds generati…

Seedance 2.5 is live, and the headline for us isn't just the 30 seconds generati…

Photorealistic psychological crime drama set in a police interrogation room. A detective presents crime scene photographs to a suspect. When one photo accidentally flips upside down, the suspect instinctively turns it the right way, unknowingly revealing knowledge only the culprit would have. The detective quietly realizes she has caught him.
The AI Colony avatarThe AI Colony
AI video generation just took another big step forward. I used Seedance 2.5 insi…

AI video generation just took another big step forward. I used Seedance 2.5 insi…

Create a 30-second cinematic commercial for a premium coffee brand. A young woman enters a warm minimalist café during golden hour, orders a freshly brewed latte, watches the barista carefully prepare the drink with slow cinematic close-ups, then enjoys the first sip by the window while soft sunlight fills the room. Use warm color grading, shallow depth of field, smooth dolly and tracking shots, realistic facial expressions, natural hand movements, premium commercial lighting, and luxury lifestyle aesthetics.
ᗩshhh🇬🇧 avatarᗩshhh🇬🇧
From image to video in minutes. GPT Image 2 Seedance 2.0 AI creativity is on ano…

From image to video in minutes. GPT Image 2 Seedance 2.0 AI creativity is on ano…

Reference image: use the uploaded storyboard as the exact sequence, composition and timing reference. Duration: 10 seconds. Aspect ratio: 16:9. Camera: completely fixed. No zoom, pan, tilt or rotation. Background: pure matte black, minimalistic, seamless infinity background. Never changes. Style: ultra realistic premium food commercial, cinematic macro photography, luxury dessert advertisement. Lighting: soft studio lighting with subtle reflections, high contrast, premium product photography. Environment: all cookware, bowls, trays, oven, cooling rack and utensils are matte black to match the background. No unnecessary props. Minimalist aesthetic only. Characters: tiny cute chubby chefs wearing stylish bright red chef uniforms and red hats. Their proportions, expressions and outfits stay identical throughout the video. Scale: the cheesecake is gigantic while every chef is miniature. Motion: smooth cinematic animation with realistic physics and elegant speed ramps. No abrupt cuts. 00:00–00:00.8 Tiny chefs crush dark chocolate cookies inside a large matte black bowl using miniature hammers and pestles. Cookie crumbs scatter naturally. One chef pours melted butter while others continuously mix the crumbs. 00:00.8–00:01.6 The crumb mixture is transferred into a giant matte black springform pan. Multiple chefs use miniature rollers and tamps to compress the crust perfectly smooth from center to edges. 00:01.6–00:02.4 A matte black saucepan heats glossy dark chocolate over a minimal black burner with a soft blue flame. Tiny chefs continuously whisk the melting chocolate until it becomes silky and reflective. 00:02.4–00:03.2 Large matte black mixing bowl. Tiny chefs pour cream cheese, cream and sugar while several chefs rapidly whisk the mixture into an ultra smooth filling. 00:03.2–00:04.0 The melted chocolate is poured slowly into the filling. Multiple chefs whisk continuously while the filling gradually changes into a rich glossy chocolate cream. 00:04.0–00:04.8 Tiny chefs wash, sort and prepare glossy cherries inside a matte black bowl. Some remove stems while others carry cherries using tiny carts and ladders. 00:04.8–00:05.6 The chocolate filling is poured into the prepared crust. Tiny chefs spread the surface evenly with miniature spatulas while others gently level the top until perfectly smooth. 00:05.6–00:06.4 Rows of whole cherries are carefully placed inside the filling. Tiny chefs work from ladders, aligning every cherry with precision before covering them with another layer of chocolate filling. 00:06.4–00:07.2 The giant cheesecake is carefully pushed into a matte black oven. Warm orange light glows softly from inside. Tiny chefs proudly watch the baking process. 00:07.2–00:08.0 Freshly baked cheesecake cools on a matte black cooling rack. Tiny chefs inspect the surface, gently polish imperfections and prepare decorations. 00:08.0–00:09.0 Tiny chefs decorate the finished giant slice with glossy chocolate ganache, curled chocolate shavings and shiny cherries. Some climb ladders while others push miniature carts full of chocolate curls. 00:09.0–00:10.0 Final hero shot. The completed giant chocolate cherry cheesecake slice stands centered on the matte black background. Tiny chefs celebrate around it, admiring their work. The ganache slowly drips, cherries sparkle under studio lighting, chocolate curls catch subtle highlights. Premium luxury food commercial ending. No text. No logos. No watermark.
Alina Ai avatarAlina Ai
Made with seedance 2.5 Create a 30-second photorealistic vintage 16mm documentar…

Made with seedance 2.5 Create a 30-second photorealistic vintage 16mm documentar…

Create a 30-second photorealistic vintage 16mm documentary set in rural Umbria, Italy, summer 1982. Make it feel like a beautiful forgotten family film shot on Kodak 16mm: warm sun-faded colors, fine analog grain, subtle film flicker, dust, tiny scratches, gentle light leaks, soft halation, slight gate weave, organic focus breathing and imperfect handheld camera movement. 4:3 aspect ratio, no modern cinematic polish. Main character: A naturally beautiful Italian woman, early 20s, slender, warm olive-fair skin, hazel-brown eyes and long dark honey-brown hair loosely tied with a cream ribbon, soft flyaway strands. She wears an elegant ivory linen midi dress with tiny muted terracotta and dusty-blue floral prints, fitted waist, soft puff sleeves, square neckline and fabric-covered buttons, a thin vintage leather belt, tan ankle-strap sandals, tiny pearl earrings and a delicate gold necklace. Natural makeup, no modern accessories. She carries a woven wicker basket with bread, peaches, figs, basil and white wildflowers. 0–6s: She walks through a picturesque medieval Umbrian village lane, touching ivy-covered stone walls. Terracotta roofs, green shutters, red geraniums, ceramic pots and an old Fiat 126 surround her. Her floral dress and hair move gently in the afternoon breeze. 6–12s: She enters a small village piazza. An elderly baker carries fresh bread, women sit outside a bakery, a boy rides an old bicycle and a cream Vespa rests beside a stone wall. The baker smiles and gives her a small loaf. She laughs softly. The handheld camera briefly loses focus before finding her again. 12–17s: A little girl drops wildflowers. The woman kneels gracefully, gathers them and returns the bouquet with a warm smile. The child smiles shyly. Nobody acknowledges the camera. 17–23s: She leaves the village along a path bordered by olive trees, golden grass, poppies and ancient stone walls. The camera moves beside her as her ivory floral dress flows naturally. Birds suddenly rise from a nearby field. 23–28s: She reaches an overlook above beautiful Umbrian hills: vineyards, olive groves, golden fields, stone farmhouses and distant medieval hill towns in warm summer haze. She rests against an old wooden railing, watches the valley and gently tucks windblown hair behind her ear. 28–30s: She picks up her basket and walks away through the olive trees. The camera stops naturally and holds on the empty golden landscape. A subtle film flicker ends the footage. Overall aesthetic: romantic Italian summer, elegant vintage fashion, authentic 1982 village life, beautiful natural woman, warm golden sunlight, realistic skin and fabric texture, documentary realism, imperfect human camera movement, genuine Kodak 16mm archival texture. No modern objects, no digital look, no AI-smooth skin, no posing.
Anissa avatarAnissa
POV: Just taking my pink emotional support dragon for a quick morning flight and…

POV: Just taking my pink emotional support dragon for a quick morning flight and…

SCENE CONTEXT A young woman greets her pink dragon in a sunlit clearing inside an ancient oak wood, mounts him, asks him to go gently, and he immediately tears off into flight through the trees toward a waterfall and vanishes into the black cave mouth behind it. She enters from camera-left; the dragon lies across the centre of the clearing; the waterfall stands far in the background at frame-right. ACTIVE REFERENCES @image1 — woman in her mid-twenties, tall, long loose hair falling past the waist with a small pearl clip at each temple, deep dark- brown eyes, deep red lip, a small dark beauty mark high on the chest. 100% matches the reference. @image2 — full-grown quadrupedal dragon, dusty powder-pink scales, cream throat and belly plates, four backswept horns with the left brow horn tip chipped off, amber eye with a vertical slit pupil, translucent pale-rose wing membrane, dark oiled brown leather saddle and neck harness with two steel chain reins. Lying down at the start, wearing the full rig. He is as long as six people laid head to toe, and his head alone stands as tall as her torso. 100% matches the reference. LOCATION MAP Foreground: rose and plum flowering shrubs along the left edge, deep russet oak-leaf litter underfoot. Midground: an open clearing of low uneven grass where the dragon lies, ringed by ancient oaks with split vertical bark and two great limbs arching overhead. Background: a colonnade of oak trunks receding into haze, and far right a tall waterfall falling down a dark rock face with a black cave mouth behind the water. Movement path: she walks camera-left to centre along the dragon's flank; the flight runs from the clearing away from camera and to the right, toward the waterfall. Sun comes from back-camera-left, low behind the tree line. FIRST FRAME / BLOCKING Frame opens already in motion. The dragon lies on his side across the full width of frame on a diagonal from lower-left to upper-right, filling two thirds of the image. She is already walking, entering from the left edge at the far end of his body, small against him. Camera is low, lens at the height of the grass tips. FORMAT MODE Timed multishot. Hard cuts at the stated seconds only; the camera does not cut on its own. OPTICS 0.0s to 3.5s — WS at 63° , observational wide, rectilinear. 3.5s to 6.0s — MS at 47° , neutral human perspective. 6.0s to 8.0s — WS at 84° , wide low-angle, mild edge stretch. 8.0s to 11.0s — POV at 84° , wide. 11.0s to 12.0s — POV at 84° , wide. 12.0s to 13.5s — POV at 107° , ultra-wide. 13.5s to 18.0s — POV at 107° , ultra-wide, heavy directional motion blur. 18.0s to 20.0s — POV at 107° , ultra-wide. No drift mid-segment; each segment holds its stated FOV from first frame to last. CAMERA 0.0s to 3.5s — low tracking dolly at grass height, moving right alongside her at 4 km/h, holding her and the dragon's neck in the same frame. 3.5s to 6.0s — orbit at chest height, circling the two of them clockwise at 6 km/h, focus on the point where her hands meet his muzzle. 6.0s to 8.0s — camera planted on the ground at the base of his foreleg, tilted up, static, watching her climb away above the lens. 8.0s onward — camera becomes her eyes, rigidly fixed at her eye height above the saddle. Her gloved hands and the chain reins stay in the lower third of frame for every remaining second. Camera on the shadow side throughout, operator axis running along the dragon's left flank. ACTION 0.0s to 3.5s — She walks along his flank toward his shoulder, her right hand trailing flat along his scales the whole way. His ribs rise and fall with slow breathing. Her skirt drags through the grass. 3.5s HARD CUT 3.5s to 6.0s — He lifts his head off the ground and pushes his muzzle forward into her chest. She takes his jaw in both arms and holds it, cheek against his scales. His nostril flares once and blows a short puff of air that lifts her hair. 6.0s HARD CUT 6.0s to 8.0s — She sets one boot on his bent foreleg, grips the harness band, and climbs up out of frame above the camera. His shoulder muscle shifts under her weight. 8.0s HARD CUT 8.0s to 11.0s — Now from her eyes. His neck fills the centre of frame, chain reins in her gloved hands at the bottom of frame. His head swings back and around to the left until one amber eye holds the camera. Her gloved right hand reaches forward and strokes the scales below his jaw. She speaks. 11.0s HARD CUT 11.0s to 12.0s — The amber pupil narrows to a thin slit. He holds the look for half a beat, then swings his head away forward. 12.0s HARD CUT 12.0s to 13.5s — He drops, coils, and launches. The ground falls away below and behind. Wings snap open on both sides of frame and the clearing shrinks beneath. Her hands snap back on the reins. 13.5s HARD CUT 13.5s to 18.0s — Flight through the oak wood at 90 km/h, two metres off the ground. Trunks rip past on both sides. He banks hard right, the horizon rolling 40 degrees, then banks hard left through a gap between two trunks, the horizon rolling the other way. Leaves and seed fluff blast past the lens. 18.0s HARD CUT 18.0s to 19.0s — The waterfall fills the frame, a wall of falling white water. Behind it the black cave mouth opens and rushes at thecamera. Water sheets across the lens. 19.0s to 20.0s — The cave swallows the frame. Everything falls to near-black; only one last thin glint of water light runs along the near wing edge before it too is gone. PERFORMANCE Her hand moves slowly and with real weight against the scales, fingers spreading where the surface curves. When he pushes his muzzle into her, her shoulders drop and her eyes close for a beat. On the line, her voice is warm and unhurried. The dragon acts with animal restraint: the eye tracks first and the head follows, the pupil does the reacting, the jaw stays closed. Pore-level skin detail on her hands and chest, capillary flush at the cheek, wet living highlight in the amber eye, visible breath from the dragon's nostril in the cool air. PHYSICS The dragon carries real mass — the ground compresses under his shoulder, grass stays flattened where he has lain. Her weight visibly loads his foreleg during the climb. On launch, inertia throws her back against the saddle before she catches up. In flight the wings deform under air load and the leather harness straps stay taut while the chain reins swing and rattle against the scales. Water from the fall hits the lens as discrete running droplets, not as a wash. LIGHTING Low late-afternoon sun raking in from back-camera-left at 4200K, hard-edged where it breaks the oak canopy and cutting distinct solid shafts across the clearing. Sky bounce fills at 4:1, 7000K, cooler than the sun, opening the shadow side of the trunks. The same sun backlights the haze and runs a bright rim along her hair and along the wing membrane. Weak warm bounce returns off the russet leaf litter into the underside of the dragon's jaw. Ground haze at 45% density, reading as separate layers from 10 metres depth. In the flight segments haze builds to 60% and the shafts strobe past. Expose for the shaded grass so the sun shafts rise to a milky maximum and stop short of paper white. COLOR GRADE Rich three-strip dye-transfer response. All oak foliage and grass sit desaturated in a cool blue-grey sage, so green never asserts itself anywhere in frame. Against that cool ground the only saturated colours are the plum velvet of her bodice, the rose-and-cream check of her skirt, and the dusty powder-pink of the dragon's scales — one narrow plum-to-rose family carrying the entire image. Sunlit water and haze roll up into a creamy milky maximum. Shadows under the oaks fall deep and nearly black with a faint magenta lean. Skin reads warm and rouged at the cheekbone. WARDROBE Plum silk-velvet corset bodice laced with cord through rose-gold eyelets, short puffed sleeves of dusty-rose shot silk slashed into panels over pale rose lining,
Ivanna | AI Art & Prompts avatarIvanna | AI Art & Prompts
Seedance 2.5 turns rough viewport renders into stunning cinematic scenes. Comple…

Seedance 2.5 turns rough viewport renders into stunning cinematic scenes. Comple…

Reference: [Video File] Camera: Locked-off wide shot, symmetrical composition, static camera. Anamorphic lens, shallow depth of field. Two characters descend a grand staircase from deep background toward camera. Characters: Replace the green models with Plato (left) and Aristotle (right) — strictly adhere to Plato Turnaround.png and Aristotle Turnaround.png for their costumes and facial appearance. Do not alter their faces. Performance: Slow, measured walk. Alternating dialogue delivery with natural head turns. Occasionally glance down at the steps. Environment: Replace the background with Plato's Academy — a sunlit ancient Athenian courtyard featuring Doric columns, marble architecture, and a warm palette of limestone and gold. Lighting: Golden hour sunlight streaming through the colonnade. A warm, soft key light follows their descent. Volumetric light shafts with drifting dust particles. Finish: Epic cinematic realism — 4K crisp clarity, natural sharpness, pristine image quality, subtle film grain, and soft highlight roll-off. Avoid a CGI-clean look. Teal-and-cream / gold-and-ivory color grading.
CapCut avatarCapCut
MiniMax H3 VS Seedance 2.5 使用相同的视频提示词,和参考图 真人电影的质感,一致的角色形象,流畅度方面2个模型都不错。 运镜流畅度方面…

MiniMax H3 VS Seedance 2.5 使用相同的视频提示词,和参考图 真人电影的质感,一致的角色形象,流畅度方面2个模型都不错。 运镜流畅度方面…

生成一段 15 秒、写实电影质感的动作 Vlog 视频。主角是一位 24 岁左右的中国女孩 图片1 ,黑色自然长发,清晰可辨的东方面容,五官真实自然,穿着浅色针织上衣和深色半裙。地点是现代中国一线城市清晨街道 图片3 ,小区门口外有包子铺、便利店、公交站牌、共享单车、梧桐树、人行道、中文店招和来往行人。视频开头像手机自拍 Vlog,手持镜头轻微晃动,真实生活感。 0–2 秒:现实女孩图片1 从中国城市小区门口走出来,举着手机自拍,微笑看向镜头。背景是清晨街道、包子铺、便利店、公交站牌和中文店招。镜头是手机前置自拍视角,轻微手持晃动,环境声有早高峰人声、车辆声、早餐店蒸汽声。 2–4 秒:她身后街口突然传来沉重撞击声,一只高大的黑色怪兽从公交站旁冲出,撞翻共享单车,路人惊慌逃散。女孩猛地回头,笑容消失,眼神变冷。镜头快速转向她身后,怪兽清晰出现在画面中央,身形巨大,皮肤粗糙,低吼,脚步震动地面。 4–7 秒:女孩站定,镜头切到中近景,重点拍她完整变身 图片4 。她抬手挡在身前,金色和青色神力从手腕、肩膀、发梢涌出,普通针织上衣被光纹覆盖,逐层变化成中国神话女神战甲 图片2 。战甲有青铜金属纹理、云纹、羽状肩甲和发光腰带,长发被气流扬起,额间浮现金色神印。必须看清从现实女孩变成神话女神的过程,不要一闪而过。她低声说一句中文:“别再往前了。” 7–9 秒:怪兽扑向她。镜头切到低角度广角,女神向前冲刺,脚下地面裂出金色光纹。她侧身躲开怪兽爪击,右手凝聚青金色长刃,反手斩中怪兽手臂,火花和黑色鳞片飞溅。动作要清楚,人物和怪兽都在画面中央,不要只拍光效。 9–11 秒:连续近身打斗。镜头跟随女神绕到怪兽侧面,她跃起踢中怪兽胸口,怪兽后退撞到公交站牌。女神落地后双手结印,身后短暂浮现中国神话女神虚影,云纹神环展开。怪兽再次扑来,她用神力护盾正面挡住冲撞,冲击波吹动路边树叶和中文店招。 11–13 秒:女神抓住怪兽破绽,向前一步,掌心爆发青金色能量,将怪兽击退到街道中央。怪兽倒地低吼,烟尘散开,路人远远停下脚步。镜头轻微晃动,像手机真实拍到这一幕。女神站在街道中央,战甲发光,背后是现代中国城市街景。 13–15 秒:重点保留 2 秒现实女孩状态。女神身上的青金色神光慢慢收回,战甲一层层消散,重新变回最开始那个现实中国女孩图片1 ,浅色针织上衣和深色半裙恢复原样,额间神印消失,长发自然落下。她站在街边,轻轻喘气,看了一眼倒地的怪兽,又转头看向手机镜头,露出一点尴尬又淡定的表情,像什么都没发生一样,小声说一句中文:“上班要迟到了。” 最后画面停留在现实女孩的脸和普通穿搭上,至少保留 2 秒。 全程保持同一个中国女孩的脸,不要变成欧美面孔,不要变成二次元,不要卡通风。最后必须从神话女神明确变回现实女孩,并且现实女孩状态保留完整 2 秒。 打斗部分集中在 7–13 秒,必须有闪避、斩击、踢击、格挡、反击和击退怪兽,不要只用发光和烟雾代替打斗。 全程无字幕、无背景音乐,仅保留城市环境声、怪兽低吼、能量音效、打斗撞击声和人物中文对白。 画面保持写实电影质感,中国城市环境真实,有中文招牌和中国街景细节。
行者AI视频 avatar行者AI视频
Seedance 2.5 on @dreamina_ai Prompt - Photorealistic cinematic modern American a…

Seedance 2.5 on @dreamina_ai Prompt - Photorealistic cinematic modern American a…

Photorealistic cinematic modern American airport terminal, polished marble floors, floor-to-ceiling glass windows, distant departure boards glowing, chrome luggage carts, soft daylight mixed with warm overhead practicals, subtle handheld texture, rich lived-in travel-day detail, heavy film grain. Shot with modern realism and precise temporal control. Use the provided reference image as the exact character lock for the bald bearded man in black sunglasses and dark hoodie. Maintain perfect facial structure, beard, head shape, skin texture and clothing consistency at all times. 0-5s: [Medium Wide] The bald man walks briskly through the terminal. He turns sharply to check a gate sign and collides hard into a food-cart vendor carrying a full tray of coffee cups, pastries and a thermos. Impact is sudden and physical. 5-12s: [Dynamic Tracking into Super Slow-Motion] Collision detonates. Tray, coffee cups, pastries and thermos explode upward. Coffee erupts into long liquid ribbons and perfect suspended droplets. Camera orbits smoothly around the impact. Time locks completely at the peak of the spill. Every face freezes in pure shock. Only the bald man remains free to move. He freezes for one beat with a clear "I fucked up" expression, then quickly grabs a croissant and a floating coffee cup from the debris. 12-22s: [Tracking Shot] Still inside the frozen terminal, he walks toward the boarding gate while taking deliberate sips of coffee then bites of croissant. All passengers, the vendor and flying food stay perfectly suspended in mid-air. 22-27s: [Medium Shot] Just as he reaches the gate and is about to scan his boarding pass, time snaps back to normal speed. Everything that was floating crashes down at once — cups, pastries, tray and thermos slam onto the floor with a loud chaotic impact. The vendor and passengers react in sudden real-time shock. 27-30s: [Medium Close-Up] He pauses, turns slightly, raises his eyebrows and gives a small casual "it is what it is" shrug with a quiet half-smile of acceptance, still holding the remaining food. Photorealistic, ultra-detailed fluid and object physics, perfect volume and surface tension on liquids, sharp motion blur only on moving elements, stable character, cinematic lighting, heavy natural film grain, no artifacts, movie-level temporal coherence, high rewatch value.
𝐌 avatar𝐌
A surprising comparison between Seedance 2.0 & 2.5 I generated two 10-second vid…

A surprising comparison between Seedance 2.0 & 2.5 I generated two 10-second vid…

A colossal giant appears, striding through a lake; the ground shakes with every step, sending massive amounts of water splashing. A flying dragon appears, performing aerial acrobatics; the giant tries to catch it with his arms, but the dragon manages to dodge the giant's attempts to stomp on it. A fast-paced action scene with realistic cinematography.
hedoήist avatarhedoήist
I fought @techhalla Only with AI. In reality, I would never, not only because he…

I fought @techhalla Only with AI. In reality, I would never, not only because he…

LOCATION: [IMAGE REFERENCE] CHARACTERS: Alex [CHARACTER SHEET REFERENCE] Luis [CHARACTER SHEET REFERENCE] CAMERA & AESTHETIC: High-contrast Mediterranean summer: deep amber highlights, sharp black shadows, and saturated terracotta building tones. Handheld continous tracking. Hyper-realistic street sounds, diegetic-only foley. No dialogue. No music. ACTION TIMELINE: CUT 1 [0s-2s] LOW ANGLE TRACKING. START: Luis (L), wearing a black 'FALLERS' cap, stands 2 feet from the door of 'La Caserola' on the grey cobblestones. Alex (R), in a black tuxedo, is stepping out of the doorway. ACTION: Luis steps forward aggressively, looming over Alex. END: Luis is 6 inches from Alex, chest-to-chest, towering over him. CUT 2 [2s-3.5s] ECU ON LUIS'S FIST. START: Luis is 6 inches from Alex, chest-to-chest; Luis (L) has his right fist clenched at his waist. ACTION: Luis throws a haymaker right hook toward Alex's head. END: Luis's fist is extended mid-air, inches from the camera lens. CUT 3 [3.5s-5s] MEDIUM SHOT. START: Luis's fist is extended mid-air, inches from the camera lens; Luis (L) is extended in a punch; Alex (R) is standing upright. ACTION: Alex ducks sharply, bending his knees, his tuxedo jacket flaring. END: Alex is in a low crouch; Luis's arm is over Alex's head. CUT 4 [5s-6.5s] MACRO IMPACT. START: Alex is in a low crouch; Luis's arm is over Alex's head; Alex (R) in a crouch; Luis (L) over-extended. ACTION: Alex delivers two rapid jabs to Luis's solar plexus. END: Alex's knuckles make contact with Luis's black t-shirt; Luis's torso ripples from the impact. CUT 5 [6.5s-8.5s] MCU. START: Alex's knuckles make contact with Luis's black t-shirt; Luis's torso ripples; Luis (L) gasping from the jabs; Alex (R) rising from his crouch. ACTION: Luis lunges and grabs both of Alex's tuxedo lapels, lifting him slightly. END: Alex is held by his lapels against the yellow stucco wall. CUT 6 [8.5s-10s] POV ALEX. START: Alex is held by his lapels against the yellow stucco wall; Luis's (L) bearded face is inches away, eyes narrow and furious. ACTION: The camera shakes violently as Luis slams Alex into the wall. END: Dust and flakes of ochre paint fall from the wall behind Alex's head. CUT 7 [10s-12s] WIDE DOWN ALLEY. START: Dust and flakes of ochre paint fall from the wall behind Alex's head; Luis (L) pinning Alex (R) against the wall; a woman in a yellow jacket stands 10 feet away. ACTION: The woman clutches her bag and screams. END: The woman retreats into a doorway as a police officer enters the background. CUT 8 [12s-14s] WHIP PAN. START: The woman retreats into a doorway; a police officer is in the background; Alex (R) pinned; Luis (L) preparing to headbutt. ACTION: The local police officer runs in between them, hands outstretched. END: The officer is positioned between the two men, facing Luis. CUT 9 [14s-16s] 120FPS SLOW MOTION. START: The officer is positioned between the two men, facing Luis; Luis (L) mid-swing; Alex (R) reacting to the officer. ACTION: Luis swings a massive backhand intended for Alex, but hits the officer's chest. END: The officer is propelled backward, feet leaving the cobblestones. CUT 10 [16s-18s] CRASH ZOOM. START: The officer is propelled backward; Luis (L) looking surprised; Alex (R) seeing the opening. ACTION: Alex launches a powerful uppercut to Luis's jaw. END: Alex's fist connects with Luis's beard; Luis's head snaps back. CUT 11 [18s-20s] TRACKING THE PROP. START: Alex's fist connects with Luis's beard; Luis's head snaps back; Luis's (L) black 'FALLERS' cap is loose. ACTION: The cap flies off Luis's head, spinning through the air. END: The cap lands on the grey cobblestones, red patch facing up. CUT 12 [20s-22.5s] DUTCH ANGLE. START: The cap lands on the grey cobblestones, red patch facing up; Luis (L) stumbling back, hatless; Alex (R) in a combat stance, bowtie slightly crooked. ACTION: They exchange a rapid flurry of four body blows. END: Both men are breathing heavily, sweat glistening on their olive skin. CUT 13 [22.5s-25s] CLOSE UP. START: Both men are breathing heavily, sweat glistening on their olive skin; both men are mid-brawl. ACTION: Suddenly, they both stop moving, their hands dropping to their sides. END: Static shot of both men panting; the sound of a distant church bell rings. CUT 14 [25s-27s] MCU. START: Static shot of both men panting; Alex (R) panting; Luis (L) panting. ACTION: Alex reaches up and straightens his black bow tie; Luis wipes sweat from his forehead with his forearm. END: Both men look at each other with newfound respect. CUT 15 [27s-30s] 240FPS SLOW MOTION ZOOM OUT. START: Both men look at each other with respect; the men are standing 3 feet apart. ACTION: Luis (L) reaches out and pulls Alex (R) into a massive, bone-crushing bear hug. END: They are locked in a hug in the center of the sun-drenched cobblestone street as the camera pulls back into the sky.
Alex Patrascu avatarAlex Patrascu
Seedance 2.5 Forged in Fire text to video prompt is below 👇 Reality TV bladesmi…

Seedance 2.5 Forged in Fire text to video prompt is below 👇 Reality TV bladesmi…

Reality TV bladesmith competition testing segment, multi-camera documentary production, bright industrial workshop lighting, sharp HD broadcast look, practical forge practicals, natural handheld shake on action cams, clean documentary texture, no cinematic film look. 0-4s: [Medium Two-Shot] Martial arts master of clear Asian ancestry in black tactical shirt stands facing the young female bladesmith in her early 20s (work apron, focused). He holds her forged machete, turns the blade once under the lights. Looks her in the eye: “Are you ready?” She answers firmly “Yes.” Quick cut to her determined face, then to three classic ceramic garden gnomes lined up on sturdy stands behind them. 4-7s: [Low-Angle Tracking + Rapid Cuts] Master steps in, raises the machete. Hard cut to side angle as he delivers a powerful overhead chop into the first gnome. Impact explodes in slow motion: ceramic shatters into sharp fragments, paint chips and dust fly outward. Time locks at peak penetration. Camera orbits the frozen blade buried in the broken gnome for one second. Quick insert ECU of the edge biting through the ceramic body. 7-11s: [Dynamic Side Tracking] Action resumes. Master yanks the machete free, immediately follows with a heavy diagonal slash across the second gnome. Slow-motion again: the figure tears apart sideways, large colored pieces and shards scatter. Freeze at maximum destruction. Two rapid cuts: one over-shoulder from behind the master, one low angle under the flying fragments. Orbit holds for half a second on the locked impact. 11-15s: [Handheld Close Action] Third strike — short, vicious downward chop into the third gnome. Slow-mo impact, the ceramic erupts into dozens of pieces, hat and beard flying. Full freeze. Camera pushes in and circles the frozen chaos for one beat. Quick insert of the master’s focused face mid-swing, then back to the locked blade. 15-19s: [Series of Fast Cuts] Time resumes. Master pulls the machete out, turns it under the light. Tight ECU tracks along the edge: a few small nicks and rolled spots visible. Cut to his fingers testing the edge. Cut to the ruined garden gnomes still shedding fragments. Cut to the young woman’s tense expression as she watches. 19-24s: [Medium Close-Up] Master lowers the blade, looks straight at her. Calm, professional delivery: “There are a couple of nicks on the edge… but your weapon, ma’am… it kills.” Hard cut to her face — a small, controlled smile of pride breaks through. 24-28s: [Final ECU Montage] Extreme close-up of the nicked but still lethal edge catching the light. Cut to the shattered remains of the garden gnomes. Final frame holds on the young bladesmith’s quiet satisfaction as the master nods once. Realistic TV broadcast quality, detailed ceramic shatter physics, sharp edge detail, natural motion blur only on moving elements, stable characters, coherent impact timing, no artifacts, high rewatch value.
TechHalla avatarTechHalla
話題のSeedance2.5、すごいな。 動画素人の私でも、10分でポン出しなのにこれ。 人の表情・動き・声がめちゃ自然。 かかったコストやプロンプトは続きに�…

話題のSeedance2.5、すごいな。 動画素人の私でも、10分でポン出しなのにこれ。 人の表情・動き・声がめちゃ自然。 かかったコストやプロンプトは続きに�…

30秒・16:9・実写クオリティの日本語ショートフィルム『最後の花火』を1本生成。 ドキュメンタリーに近い距離感で日常を盗み見るように撮る、セリフ最小の静かな作品。 ■この30秒の狙い - 花火大会の終盤、彼が告げた一言がフィナーレの音にかき消される。それだけを描く - 物語はこの女性・葵の視点で進む。カメラは常に葵の表情と心の動きに寄り添う - 結末は描かない。「……今の、もう一回」で切り、聞こえたのか聞こえなかったのかを 観客に委ねて終わる - 30秒を5カットでゆったり使う。急がない。花火と花火の「間」の静寂が主役 - 冒頭は花火と葵の顔を大きく、はっきり見せる。ここが作品の看板になる ■禁じ手 - 葵は泣かない、はしゃがない、あざとい仕草(小首をかしげる、上目遣い)をしない。 かわいさは無自覚な仕草からだけ生む - 彼のかき消される一言に、音声を一切つけない(唇の動きだけ。内容は指定しない) - 抱擁・手つなぎ・キスをしない。ふたりの物理的距離は最後まで縮めない - 回想、ナレーション、字幕、スローモーション、光のきらめき演出を使わない - 画面内に文字を一切出さない(浴衣の柄・提灯・屋台の看板も文字なしにする) - 群衆を映さない。会場の喧騒から離れたふたりだけの場所で撮る ■舞台 地方都市の花火大会、会場から少し離れた川の土手。8月の夜20時すぎ。 - ふたりは土手の草の上に並んで座っている。間は握りこぶしふたつ分 - 眼下に暗い川面。花火が上がるたび、川に光が映って揺れる - 対岸の遠くに、屋台の小さな明かりの列(文字は読めない距離) - 夜空は花火の煙が薄くたなびき、打ち上がるたびに雲が色を受ける - 虫の声。遠いざわめき。花火の合間は驚くほど静か ■登場人物 葵(あおい)/22歳・大学4年生 - 黒髪をゆるく編み下ろしにしている。薄化粧。「クラスに一人いる」と思える 等身大のかわいさ(作り込んだ美形にしない) - 紺地に白い朝顔柄の浴衣(文字なし)。うちわや小物は持たない。手は膝の上 - 演技:かわいさは無自覚な仕草だけで出す──花火が開くと声にならない「わ」の形に 口が小さく動く、彼をちらっと見て、目が合いそうになると先に逸らす、 袖口を無意識に指でつまむ - 禁止:涙、あざとい仕草、カメラ目線、広告的な笑顔 湊(みなと)/23歳・社会人1年目。葵の幼なじみ - 短めの黒髪、細身。目立たないが親しみのある顔。美形として演出しない - 白のシャツにチノパン。私服(浴衣ではない。仕事帰りに駆けつけた設定) - 演技:花火より葵を見ている時間の方が長い。意を決するときは一度うつむいて、 それから顔を上げる。かき消される一言は、短い一文を言い切る口の動きにする ■画のルール - 光源は花火だけ。開くたびに、ふたりの顔と土手が金・赤・青に染まっては闇に戻る - この明滅のリズムを編集のリズムにする。色は花火の実際の光からだけ作り、 映画風の色付けをしない - カメラは基本、置く。人の目の高さと標準の画角から離れない (急なズーム・ドローン視点・極端な広角は使わない) - 葵の顔のアップを恐れない。冒頭とラストは顔で持たせる - 背景をボケで溶かしすぎない(川面の反射と対岸の明かりを情報として残す) ■音のルール - 花火の音を正確に設計する:打ち上げの「ヒュー」という上昇音→一拍の静寂→開く「ドン」 - この「一拍の静寂」が作品の心臓。CUT3の彼の決意はこの静寂に置く - フィナーレ(CUT4)だけ音の壁にする。連発の轟音で、彼の声を物理的に消す - 花火の合間:虫の声、遠いざわめき、川の音。BGMなし - ラスト6秒だけ、ピアノの単音が3つ、ぽつりぽつりと入る - 最後は煙の流れる音のない夜と、虫の声だけで終わる ■絵コンテ(秒単位) CUT1|0:00-0:06 夜空いっぱいに大輪の花火が開く。金色。 カメラがゆっくり下りると、見上げる葵の顔。 花火の光が顔を照らし、開くたびに金から赤へ、色が変わる。 口が声にならない「わ」の形に小さく動く。 音:ヒュー→静寂→ドン。虫の声。 CUT2|0:06-0:13 引きの画。土手に並んで座るふたり。間は握りこぶしふたつ分。 葵が彼をちらっと見る。湊も見ようとした、その瞬間に葵は花火へ目を戻す。 すれ違う視線。花火が開き、ふたりの影が草の上で一瞬濃くなる。 音:花火の間の静けさ。遠いざわめき。 CUT3|0:13-0:20 次の花火の「ヒュー」という上昇音。世界が一拍、静かになる。 湊が一度うつむき、顔を上げて、葵の方を向く。 湊「……あのさ」 葵が振り向く。湊の口が、短い一文を言い始める── 音:上昇音と静寂。彼の「あのさ」だけが聞こえる。 CUT4|0:20-0:26 その瞬間、フィナーレの連発が夜空を埋める。 轟音。湊の唇は動き続けている。声は一切聞こえない。 花火の光が湊の顔を照らし、葵の目が少しずつ見開かれていく。 聞こえたのか、聞こえていないのか、表情からは分からない。 音:連発の轟音だけ。 CUT5|0:26-0:30 花火が終わる。煙がゆっくり流れ、急に静かな夜。 葵の顔のアップ。まだ夜空を見たまま、一拍。 それからゆっくり湊を見て、 葵「……今の、もう一回」 言い終わりで切る。湊の返事は映さない。 音:虫の声。ピアノの単
うちた avatarうちた
Seedance 2.5. I wanted to test a bit of dialog but it does still seem a bit robo…

Seedance 2.5. I wanted to test a bit of dialog but it does still seem a bit robo…

[REF] @Image 1 defines only the rain-soaked ancient bronze arena: giant suspended bell, flooded stone lane, furnaces, cranes, timber-and-bronze architecture, orange firelight, storm light, and deep scale. No background people. @Image 2 defines only the hooded fighter’s face, black bob haircut, eye covering, rust-brown layered clothing, wraps, pendant, belt gear, proportions, and footwear. Exclude the white background and static pose. @Image 3 defines only the teal-haired fighter’s face, black-and-teal bob haircut, distressed teal-and-black clothing, belt gear, gloves, boots, and single hip blade. Exclude the white background and static pose. [LOCK] Exactly two fighters and one blade. Do not swap faces, hair, clothes, dialogue, weapons, or effects. The hooded fighter begins by the furnace tower and uses rust-red spatial seals plus an original hand-seal teleportation jutsu. The teal-haired fighter begins beneath the bell and uses cyan blade energy. Preserve the axis between those landmarks. Every teleport shows departure, briefly empty space, then one arrival; the previous position fully disappears. No clones or persistent afterimages. [STYLE] High-end stylized anime action-RPG duel. Fast, tactical, forceful combat with rapid hard cuts, explosive acceleration, readable silhouettes, sharp impact endpoints, and immediate environmental damage. Both fighters attack, evade, intercept, and counter. No slow motion or prolonged power-up. [SEQUENCE] Shot 1: Extreme wide down the flooded lane; rain lashes sideways, furnaces flare, and the bell sways over both fighters. Push quickly into paired medium shots. In English, cool and challenging, the teal-haired fighter says, {Take off the blindfold.} The hooded fighter listens with mouth closed, then replies in English, calm and amused, {Make me stay long enough.} The teal-haired fighter keeps their mouth closed. Shot 2: Low lateral tracking. Before the reply fades, the teal-haired fighter explodes forward, the first step blasting water backward, and attacks with one cyan draw-cut. The hooded fighter collapses into a thin rust-red seal ring, fully vanishes, then reappears behind the attacker with a glowing palm strike. The teal-haired fighter spins and catches the palm on the blade flat. A white-hot bronze pressure ring, violent camera jolt, and crater throw water and tiles outward. Shot 3: Medium-wide on the same axis. The hooded fighter attacks with a sweeping kick, teleports above the counter-slash, then drives a heel into the lane; the teal-haired fighter rolls clear as wet stones buckle. Rain bends toward the next exit before it opens. Reading the clue, the teal-haired fighter pivots early, intercepts the reappearance with a shoulder check and spinning kick, and launches the hooded fighter through a wooden scaffold. Braces bend and wood bursts; the hooded fighter lands crouched. Shot 4: Clean waist-up close-up of the hooded fighter’s two unobstructed, anatomically correct hands. At fast but readable speed: palms clap; index and middle fingers interlock into a square lattice; thumbs hook as wrists rotate outward; fingertips close into a triangle. Each sign creates one concentric rust-red geometric seal. The pendant flashes, nearby raindrops halt, the bell hums, and the seals compress into a dark bronze sphere. No extra fingers, fused hands, or hidden poses. The teal-haired fighter rushes in to interrupt. Holding the final seal, the hooded fighter says in English with sudden force, {Resonance Jutsu: Ninefold Gate.} The sphere implodes with a vacuum crack; the hooded fighter vanishes before the cyan thrust lands. The bell tolls once and three gates ignite across walls, puddles, and beams. Shot 5: Three rapid hard cuts show the single hooded fighter teleporting sequentially through three gates, never simultaneously: above with a descending palm; beside the bell chain with a sweeping kick; at ground level with a rust-red thrust. The teal-haired fighter evades the palm, blocks the kick with the blade hilt, and parries the thrust. Each contact creates a cyan-and-rust flash, warped rain, bronze sparks, a vacuum pop, and hard recoil. Re-establish both full bodies after the exchange. Shot 6: Tight shot on rain curving toward the next exit. The teal-haired fighter predicts it, attacks the empty space first, and splits the forming gate with one cyan slash. The hooded fighter reappears off balance but counters by trapping the blade between two palm seals; metal screams and the ground fractures. The teal-haired fighter elbows free and cuts upward. The hooded fighter bends under the blade, teleports above it, and dives with a two-palm seal strike. The teal-haired fighter raises the blade flat to intercept. Their collision detonates a huge spherical cyan-and-rust shockwave: rain blasts outward, furnace flames flatten, scaffolds shake, stone splits across the lane, and the bell booms. Both fighters are hurled apart and skid through shallow water. Camera shakes only at impact, then stabilizes. Shot 7: Low wide aftermath. Both rise into guarded stances as rain crashes back into the empty sphere. Rust-red seals dissolve into bronze dust; cyan electricity drains from the blade into puddles. In English, breathing hard but composed, the teal-haired fighter says, {Every exit leaves a sound.} The hooded fighter stays silent with mouth closed. End with both standing and the swinging bell between them. [VFX / CAMERA / AUDIO] Keep faces, hands, contact points, and landings readable. Use whip-pans, short tracking bursts, directional motion blur, displaced rain, hard cuts, and brief impact shake. Hooded effects originate from the hands and pendant, form as nonverbal rust-red geometric seals, open along the travel path, snap shut after arrival, spark on collision, and dissolve into dust. Teal effects originate only from the blade, follow each slash, flare on contact, and dissipate into cyan sparks and vapor. Heavy rain, splashing boots, cloth snaps, blade rings, teleport vacuum cracks, bass-heavy impacts, cracking stone, bending metal, debris, furnace roar, and bell resonance. No BGM; only dialogue, ambience, and action sounds. No subtitles, narration, readable text, logos, gore, extra fighters, extra weapons, face swaps, wardrobe changes, body merging, extra limbs, VFX-covered faces, or constant camera shake.
Glitter Gal avatarGlitter Gal
Seedance 2.5 realism, quality and details are top notch Prompt : A realistic UGC…

Seedance 2.5 realism, quality and details are top notch Prompt : A realistic UGC…

A realistic UGC-style from lifestyle grocery shopping vlog filmed vertically on a smartphone with natural handheld movement and subtle camera shake. The video opens with the young woman entering a modern premium organic grocery store with warm ambient lighting, clean wooden shelves, fresh produce, and a bright minimalist interior. She holds the phone in selfie mode, smiles naturally, and gestures for viewers to follow her. She walks toward the refrigerated drinks section, scans the shelves, and picks up a green cold-pressed juice bottle, turning it slowly so the label faces the camera. Cut to a cinematic close-up as she twists the cap open and takes a refreshing sip beside a large sunlit window, smiling with a satisfied expression. Transition to a POV shot from inside a shopping cart as she pushes it through wide grocery aisles, occasionally looking down into the cart and smiling. Follow with an over-the-shoulder walking shot through beautifully organized shelves filled with premium groceries. Close-up of her hand selecting fresh oranges, gently inspecting one before placing it into the cart. End with a close-up of her picking up a vibrant dragon fruit, rotating it naturally in her hand while admiring its color before placing it into the cart. Finish with her walking toward the checkout while smiling at the camera, pushing the cart under warm golden lighting. Ultra-realistic, authentic creator content, premium grocery aesthetic, natural body language, realistic facial expressions, soft cinematic lighting, shallow depth of field, smooth transitions, realistic store ambience, subtle background music, 4K HDR, 24fps, clean color grading, lifestyle commercial quality.
Synthia avatarSynthia
Feeling awesome with Seedance 2.5 Prompt 👇 Young East Asian woman in modern bla…

Feeling awesome with Seedance 2.5 Prompt 👇 Young East Asian woman in modern bla…

Young East Asian woman in modern black streetwear, headphones, white gloves, and teal ballet pointe shoes, photorealistic. SHOT 1 She stands beside a swimming pool overlooking the city, smiles and says, "Wanna see something crazy?" She jumps into the water and instantly begins descending into a glowing underwater world. SHOT 2 She swims through a futuristic underwater city filled with glowing buildings, giant manta rays, floating vehicles, and colorful coral. She spins effortlessly through the water while the camera follows. SHOT 3 She discovers a massive glowing underwater portal, touches it, and suddenly launches upward through the ocean. She bursts back onto the surface at sunset, laughs, and looks directly into the camera.
Smiling Khan avatarSmiling Khan
These shots are 100% AI-made. Created entirely with Seedance 2.5. No reference i…

These shots are 100% AI-made. Created entirely with Seedance 2.5. No reference i…

Seedance 2.5 — 16:9 | 20s | 7 SHOTS Photoreal live-action cinema, large-format anamorphic lenses, heavy volumetric fog, slow falling snow. Near-monochrome pale ice-blue, bone-white and slate-grey. Only accent colour: molten gold. Flat overcast light, no sun/hard shadows, extreme scale, shallow DOF, deep fog perspective, natural film grain. High-budget original sci-fi. No resemblance to existing IP. CHARACTER LOCK Lone slight figure in a bone-white floor-length felt coat with deep fur hood. Frost on shoulders and hem. Ash-white wet hair, pale skin, frosted lashes, calm face, dark layers and worn gloves. No armour, weapons, markings, jewellery or piercings. Only colour is molten-gold eyes, closed until Shot 4. COLOSSUS LOCK Immense kneeling granite figure half-swallowed by ice. Bowed head, one shoulder and huge open palm visible. Weathered stone, erosion, moss and ice. Face worn smooth, eyes closed, no horns/teeth/demonic features. Dormant dull-gold veins in cracks. WORLD Drowned frozen city: ruined towers, broken bridges, pipes and heavy cables covered in ice, fading into white fog. No people, text or signage. SHOT 1 — 0–3s Extreme wide, slow drift. Frozen city and colossus rising from ice, bowed head and huge open palm. Snow falling. SHOT 2 — 3–6s Wide, slow push-in. Tiny figure stands motionless in the colossus's palm. Fog drifts between them. SHOT 3 — 6–9s Close portrait, static. Eyes closed, frost on lashes, visible breath. Background fades to white. SHOT 4 — 9–12s Extreme close-up. Eyes open, glowing molten gold, faintly lighting the frost. Hold. SHOT 5 — 12–15s Wide low angle, camera rising. Figure stands on a dark stone slab floating above the city. Coat streams in wind, colossus behind. SHOT 6 — 15–17.5s Medium static. Figure slowly raises one open gloved hand toward the city. SHOT 7 — 17.5–20s Extreme wide, locked camera. Gold veins spread through ice and colossus. Frozen towers, bridges and cables detach and rise silently into fog. Snow continues. EDIT Hard cuts at 3, 6, 9, 12, 15 and 17.5s. No fades, dissolves, slow motion or speed ramps. Continuous subtle snow, fog, breath and cloth movement. AUDIO Low wind, groaning ice, snow on fabric, sub-bass swell at eye opening, rising hum as gold spreads, deep grinding mass at the end. No voice, dialogue, narration or music. NEGATIVE Anime, manga, cartoon, stylized animation, ninja, headbands, patterned cloaks, orange/spiky hair, patterned irises, piercings, weapons, blood, gore, crowds, sunlight, blue sky, saturated colours except gold, lens flares, text, captions, logos, watermark, 3D/game look, slow motion, speed ramping, opening freeze.
Ryan Carter avatarRyan Carter
The realism of Seedance 2.5 is crazy. Prompt: CAMERA: Handheld DV 16mm camcorder…

The realism of Seedance 2.5 is crazy. Prompt: CAMERA: Handheld DV 16mm camcorder…

CAMERA: Handheld DV 16mm camcorder POV. CHASE films herself throughout. Natural shake, imperfect framing, slow focus, clumsy zooms, tape aesthetic. Camera never visible. LOOK: Soft VHS/DV quality with slight blur, tape noise, bloomed highlights, auto-exposure flicker, realistic skin tones. Lighting changes by location. STYLE: Nostalgic trainee flashback montage with reflective voiceover. Raw, emotional, determined. Quick cuts showing growth from exhaustion to quiet confidence. CHARACTER: CHASE (Image), Korean trainee, late teens/early 20s. Long black hair in a ponytail/braid, minimal makeup, simple long-sleeve practice clothes and joggers. LOCATIONS: Dorm → Vocal room → Dance studio → Hallway → Evaluation room. STORYBOARD (20s, 8 cuts): Wakes before sunrise in the dorm. VO: "Back then, mornings started before the sun." Vocal warmups at the mic. VO: "Every note mattered." Misses a note, exhales, tries again. Ambient only. Repeats choreography in the studio. VO: "I practiced that same move a hundred times." Close-up of tired feet dancing. Ambient only. Resting in the hallway with a small smile. VO: "Sometimes, something finally clicked." Waiting before evaluators. VO: "Then it was time to prove it." Close-up before performing. VO: "That version of me started everything."
WasifAI avatarWasifAI

Preguntas frecuentes

1.¿Ya está disponible Seedance 2.5?

Sí. ByteDance / Volcano Engine presentó Seedance 2.5 en preview el 23 de junio de 2026 y lo lanzó el 31 de julio de 2026, con la API para desarrolladores a principios de agosto. En Renoise puedes elegir Seedance 2.5 en el selector de modelos del Canvas; sus especificaciones y la campaña de lanzamiento están en la página del modelo.

2.¿De dónde provienen estos prompts de Seedance 2.5?

Este lote inicial está seleccionado de la página oficial de preview de Seedance 2.5 de ByteDance / Volcano Ark: cada elemento es un prompt de muestra oficial mostrado junto a su clip de demostración. Como 2.5 aún no se ha lanzado públicamente, todavía no existen prompts compartidos por la comunidad; esos se añadirán tras la disponibilidad general a través del mismo pipeline abierto que la biblioteca de Seedance 2.0.

3.¿Qué puede hacer Seedance 2.5?

Según el preview de ByteDance, Seedance 2.5 apunta a clips nativos de una sola toma más largos (hasta ~30 segundos), hasta ~50 referencias multimodales y salida en 4K, con un fuerte control de toma única, match-cut y múltiples escenas. Las especificaciones exactas y los precios públicos no están oficialmente cerrados: trata los detalles del preview como sujetos a cambios.

4.¿Cómo uso uno de estos prompts en Renoise?

Haz clic en cualquier tarjeta para copiar el texto del prompt, pégalo en el editor de prompts de Renoise y elige un modelo Seedance. Seedance 2.0 está disponible ahora; cambia a 2.5 en cuanto llegue a Renoise. Ajusta la relación de aspecto y la duración para que coincidan con el clip de referencia.

5.¿Puedo aportar prompts?

Sí: una vez que Seedance 2.5 sea público, el repositorio de GitHub awesome-seedance-2-5-prompts (enlazado en la sección principal) aceptará envíos de prompts de la comunidad, reflejando la biblioteca de Seedance 2.0.

Empieza a crear con Seedance en Renoise

Renoise integra la serie Seedance junto con Kling 3.0 Omni, Nano Banana Pro y otros modelos SOTA: una sola suscripción, sin configuración. Usa Seedance 2.0 hoy y obtén 2.5 en cuanto se lance.

By Renoise AILast reviewed by peytonModels verified: Seedance 2.5